/***************************************************/ /* class_text_module.h : texts module description */ /***************************************************/ #ifndef TEXT_MODULE_H #define TEXT_MODULE_H /* Description des Textes sur Modules : */ #define TEXT_is_REFERENCE 0 #define TEXT_is_VALUE 1 #define TEXT_is_DIVERS 2 class TEXTE_MODULE : public BOARD_ITEM { public: int m_Width; wxPoint m_Pos; // Real coord wxPoint m_Pos0; // coord du debut du texte /ancre, orient 0 char m_Unused; // unused (reserved for future extensions) char m_Miroir; // vue normale / miroir char m_NoShow; // 0: visible 1: invisible (bool) char m_Type; // 0: ref,1: val, autre = 2..255 int m_Orient; // orientation en 1/10 degre wxSize m_Size; // dimensions (en X et Y) du texte wxString m_Text; public: TEXTE_MODULE( MODULE* parent, int text_type = TEXT_is_DIVERS ); ~TEXTE_MODULE(); /* supprime du chainage la structure Struct */ void UnLink(); void Copy( TEXTE_MODULE* source ); // copy structure /* Gestion du texte */ void SetWidth( int new_width ); int GetLength(); /* text length */ int Pitch(); /* retourne le pas entre 2 caracteres */ int GetDrawRotation(); // Return text rotation for drawings and plotting void SetDrawCoord(); // mise a jour des coordonn�s absolues de trac� // a partir des coord relatives void SetLocalCoord(); // mise a jour des coordonn�s relatives /** * Function Save * writes the data structures for this object out to a FILE in "*.brd" format. * @param aFile The FILE to write to. * @return bool - true if success writing else false. */ bool Save( FILE* aFile ) const; int ReadDescr( FILE* File, int* LineNum = NULL ); /* drawing functions */ void Draw( WinEDA_DrawPanel* panel, wxDC* DC, wxPoint offset, int draw_mode ); /** * Function Display_Infos * has knowledge about the frame and how and where to put status information * about this object into the frame's message panel. * Is virtual from EDA_BaseStruct. * @param frame A WinEDA_DrawFrame in which to print status information. */ void Display_Infos( WinEDA_DrawFrame* frame ); /** * Function HitTest * tests if the given wxPoint is within the bounds of this object. * @param posref A wxPoint to test * @return bool - true if a hit, else false */ bool HitTest( const wxPoint& posref ); /** * Function IsOnLayer * tests to see if this object is on the given layer. Is virtual so * objects like D_PAD, which reside on multiple layers can do their own * form of testing. * virtual inheritance from BOARD_ITEM. * @param aLayer The layer to test for. * @return bool - true if on given layer, else false. */ bool IsOnLayer( int aLayer ) const; /** * Function IsOnOneOfTheseLayers * returns true if this object is on one of the given layers. Is virtual so * objects like D_PAD, which reside on multiple layers, can do their own * form of testing. * virtual inheritance from BOARD_ITEM. * @param aLayerMask The bit-mapped set of layers to test for. * @return bool - true if on one of the given layers, else false. bool IsOnOneOfTheseLayers( int aLayerMask ) const; */ /** * Function GetClass * returns the class name. * @return wxString */ virtual wxString GetClass() const { return wxT( "MTEXT" ); } #if defined(DEBUG) /** * Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */ virtual void Show( int nestLevel, std::ostream& os ); #endif }; #endif // TEXT_MODULE_H