/** * @file general.h */ #ifndef _GENERAL_H_ #define _GENERAL_H_ #include #include #include #include class SCH_SHEET; class TRANSFORM; #define EESCHEMA_VERSION 2 #define SCHEMATIC_HEAD_STRING "Schematic File Version" #define TXTMARGE 10 // Offset in mils for placement of labels and pin numbers. #define DEFAULT_TEXT_SIZE 50 /* Default size for field texts */ #define GR_DEFAULT_DRAWMODE GR_COPY #define DANGLING_SYMBOL_SIZE 12 // this enum is for color management typedef enum { LAYER_WIRE, LAYER_BUS, LAYER_JUNCTION, LAYER_LOCLABEL, LAYER_GLOBLABEL, LAYER_HIERLABEL, LAYER_PINFUN, LAYER_PINNUM, LAYER_PINNAM, LAYER_REFERENCEPART, LAYER_VALUEPART, LAYER_FIELDS, LAYER_DEVICE, LAYER_NOTES, LAYER_NETNAM, LAYER_PIN, LAYER_SHEET, LAYER_SHEETNAME, LAYER_SHEETFILENAME, LAYER_SHEETLABEL, LAYER_NOCONNECT, LAYER_ERC_WARN, LAYER_ERC_ERR, LAYER_DEVICE_BACKGROUND, LAYER_GRID, LAYER_ITEM_SELECTED, LAYER_INVISIBLE_ITEM, MAX_LAYER // end of list } LayerNumber; /* Rotation, mirror of graphic items in components bodies are handled by a * transform matrix. The default matrix is useful to draw lib entries with * using this default matrix ( no rotation, no mirror but Y axis is bottom to top, and * Y draw axis is to to bottom so we must have a default matix that reverses * the Y coordinate and keeps the X coordiate */ extern TRANSFORM DefaultTransform; #define MAX_LAYERS (int) MAX_LAYER extern wxSize g_RepeatStep; extern int g_RepeatDeltaLabel; /* First and main (root) screen */ extern SCH_SHEET* g_RootSheet; extern NETLIST_OBJECT_LIST g_NetObjectslist; /** * Default line thickness used to draw/plot items having a * default thickness line value (i.e. = 0 ). */ int GetDefaultLineThickness(); void SetDefaultLineThickness( int aThickness); /** * Default line thickness used to draw/plot busses. */ int GetDefaultBusThickness(); void SetDefaultBusThickness( int aThickness ); EDA_COLOR_T ReturnLayerColor( int aLayer ); // Color to draw selected items EDA_COLOR_T GetItemSelectedColor(); // Color to draw items flagged invisible, in libedit (they are invisible in Eeschema EDA_COLOR_T GetInvisibleItemColor(); void SetLayerColor( EDA_COLOR_T aColor, int aLayer ); #endif // _GENERAL_H_