/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck * Copyright (C) 2012 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include SCH_BASE_FRAME::SCH_BASE_FRAME( wxWindow* aParent, ID_DRAWFRAME_TYPE aWindowType, const wxString& aTitle, const wxPoint& aPosition, const wxSize& aSize, long aStyle, const wxString & aFrameName ) : EDA_DRAW_FRAME( aParent, aWindowType, aTitle, aPosition, aSize, aStyle, aFrameName ) { } void SCH_BASE_FRAME::OnOpenLibraryViewer( wxCommandEvent& event ) { LIB_VIEW_FRAME * viewlibFrame = LIB_VIEW_FRAME::GetActiveLibraryViewer();; if( viewlibFrame ) viewlibFrame->Show( true ); else new LIB_VIEW_FRAME( this ); } SCH_SCREEN* SCH_BASE_FRAME::GetScreen() const { return (SCH_SCREEN*) EDA_DRAW_FRAME::GetScreen(); } void SCH_BASE_FRAME::SetPageSettings( const PAGE_INFO& aPageSettings ) { GetScreen()->SetPageSettings( aPageSettings ); } const PAGE_INFO& SCH_BASE_FRAME::GetPageSettings () const { return GetScreen()->GetPageSettings(); } const wxSize SCH_BASE_FRAME::GetPageSizeIU() const { // GetSizeIU is compile time dependent: return GetScreen()->GetPageSettings().GetSizeIU(); } const wxPoint& SCH_BASE_FRAME::GetOriginAxisPosition() const { wxASSERT( GetScreen() ); return GetScreen()->GetOriginAxisPosition(); } void SCH_BASE_FRAME::SetOriginAxisPosition( const wxPoint& aPosition ) { wxASSERT( GetScreen() ); GetScreen()->SetOriginAxisPosition( aPosition ); } const TITLE_BLOCK& SCH_BASE_FRAME::GetTitleBlock() const { wxASSERT( GetScreen() ); return GetScreen()->GetTitleBlock(); } void SCH_BASE_FRAME::SetTitleBlock( const TITLE_BLOCK& aTitleBlock ) { wxASSERT( GetScreen() ); GetScreen()->SetTitleBlock( aTitleBlock ); } void SCH_BASE_FRAME::UpdateStatusBar() { wxString line; int dx, dy; BASE_SCREEN* screen = GetScreen(); if( !screen ) return; EDA_DRAW_FRAME::UpdateStatusBar(); // Display absolute coordinates: double dXpos = To_User_Unit( g_UserUnit, screen->GetCrossHairPosition().x ); double dYpos = To_User_Unit( g_UserUnit, screen->GetCrossHairPosition().y ); if ( g_UserUnit == MILLIMETRES ) { dXpos = RoundTo0( dXpos, 100.0 ); dYpos = RoundTo0( dYpos, 100.0 ); } wxString absformatter; wxString locformatter; switch( g_UserUnit ) { case INCHES: absformatter = wxT( "X %.3f Y %.3f" ); locformatter = wxT( "dx %.3f dy %.3f d %.3f" ); break; case MILLIMETRES: absformatter = wxT( "X %.2f Y %.2f" ); locformatter = wxT( "dx %.2f dy %.2f d %.2f" ); break; case UNSCALED_UNITS: absformatter = wxT( "X %f Y %f" ); locformatter = wxT( "dx %f dy %f d %f" ); break; } line.Printf( absformatter, dXpos, dYpos ); SetStatusText( line, 2 ); // Display relative coordinates: dx = screen->GetCrossHairPosition().x - screen->m_O_Curseur.x; dy = screen->GetCrossHairPosition().y - screen->m_O_Curseur.y; dXpos = To_User_Unit( g_UserUnit, dx ); dYpos = To_User_Unit( g_UserUnit, dy ); if( g_UserUnit == MILLIMETRES ) { dXpos = RoundTo0( dXpos, 100.0 ); dYpos = RoundTo0( dYpos, 100.0 ); } // We already decided the formatter above line.Printf( locformatter, dXpos, dYpos, sqrt( dXpos * dXpos + dYpos * dYpos ) ); SetStatusText( line, 3 ); // refresh units display DisplayUnitsMsg(); }