/***************************/ /* EESchema - PinEdit.cpp */ /***************************/ #include "fctsys.h" #include "common.h" #include "gr_basic.h" #include "class_drawpanel.h" #include "confirm.h" #include "program.h" #include "libeditframe.h" #include "eeschema_id.h" #include "class_libentry.h" #include "general.h" #include "protos.h" #include "dialog_display_info_HTML_base.h" #include "dialog_lib_edit_pin.h" static void CreateImagePins( LIB_PIN* Pin, int unit, int convert, bool asDeMorgan ); static void AbortPinMove( WinEDA_DrawPanel* Panel, wxDC* DC ); static void DrawMovePin( WinEDA_DrawPanel* panel, wxDC* DC, bool erase ); static wxPoint OldPos; static wxPoint PinPreviousPos; static int LastPinType = PIN_INPUT; static int LastPinOrient = PIN_RIGHT; static int LastPinShape = NONE; static int LastPinLength = 300; static int LastPinNameSize = 50; static int LastPinNumSize = 50; static bool LastPinCommonConvert = false; static bool LastPinCommonUnit = false; static bool LastPinVisible = true; void WinEDA_LibeditFrame::OnRotatePin( wxCommandEvent& event ){ // Check, if the item is a pin, else return if( m_drawItem == NULL || m_drawItem->Type() != COMPONENT_PIN_DRAW_TYPE ) return; // save flags to restore them after rotating int item_flags = m_drawItem->m_Flags; LIB_PIN* pin = (LIB_PIN*) m_drawItem; // Save old pin orientation LastPinOrient = pin -> m_Orient; SaveCopyInUndoList( pin->GetParent() ); // Get the actual pin orientation index int orientationIndex = pin -> GetOrientationCodeIndex(pin -> m_Orient); // Compute the next orientation, swap lower two bits for the right order orientationIndex = ((orientationIndex & 2) >> 1) | ((orientationIndex & 1) << 1); orientationIndex = orientationIndex + 1; orientationIndex = ((orientationIndex & 2) >> 1) | ((orientationIndex & 1) << 1); // Set the new orientation pin->SetOrientation(pin->GetOrientationCode(orientationIndex)); GetScreen()->SetModify(); pin->DisplayInfo( this ); DrawPanel->Refresh(); // Restore pin flags pin->m_Flags = item_flags; } void WinEDA_LibeditFrame::OnEditPin( wxCommandEvent& event ) { if( m_drawItem == NULL || m_drawItem->Type() != COMPONENT_PIN_DRAW_TYPE ) return; int item_flags = m_drawItem->m_Flags; // save flags to restore them after editing LIB_PIN* pin = (LIB_PIN*) m_drawItem; DIALOG_LIB_EDIT_PIN dlg( this ); wxString units = GetUnitsLabel( g_UnitMetric ); dlg.SetOrientationList( LIB_PIN::GetOrientationNames() ); dlg.SetOrientation( LIB_PIN::GetOrientationCodeIndex( pin->m_Orient ) ); dlg.SetStyleList( LIB_PIN::GetStyleNames() ); dlg.SetStyle( LIB_PIN::GetStyleCodeIndex( pin->m_PinShape ) ); dlg.SetElectricalTypeList( LIB_PIN::GetElectricalTypeNames() ); dlg.SetElectricalType( pin->m_PinType ); dlg.SetName( pin->m_PinName ); dlg.SetNameTextSize( ReturnStringFromValue( g_UnitMetric, pin->m_PinNameSize, m_InternalUnits ) ); dlg.SetNameTextSizeUnits( units ); dlg.SetNumber( pin->GetNumber() ); dlg.SetNumberTextSize( ReturnStringFromValue( g_UnitMetric, pin->m_PinNumSize, m_InternalUnits ) ); dlg.SetNumberTextSizeUnits( units ); dlg.SetLength( ReturnStringFromValue( g_UnitMetric, pin->m_PinLen, m_InternalUnits ) ); dlg.SetLengthUnits( units ); dlg.SetAddToAllParts( pin->m_Unit == 0 ); dlg.SetAddToAllBodyStyles( pin->m_Convert == 0 ); dlg.SetVisible( pin->IsVisible() ); /* This ugly hack fixes a bug in wxWidgets 2.8.7 and likely earlier * versions for the flex grid sizer in wxGTK that prevents the last * column from being sized correctly. It doesn't cause any problems * on win32 so it doesn't need to wrapped in ugly #ifdef __WXGTK__ * #endif. */ dlg.Layout(); dlg.Fit(); dlg.SetMinSize( dlg.GetSize() ); if( dlg.ShowModal() == wxID_CANCEL ) { if( pin->IsNew() ) { pin->m_Flags |= IS_CANCELLED; DrawPanel->UnManageCursor(); } return; } /* Save the pin properties to use for the next new pin. */ LastPinNameSize = ReturnValueFromString( g_UnitMetric, dlg.GetNameTextSize(), m_InternalUnits ); LastPinNumSize = ReturnValueFromString( g_UnitMetric, dlg.GetNumberTextSize(), m_InternalUnits ); LastPinOrient = LIB_PIN::GetOrientationCode( dlg.GetOrientation() ); LastPinLength = ReturnValueFromString( g_UnitMetric, dlg.GetLength(), m_InternalUnits ); LastPinShape = LIB_PIN::GetStyleCode( dlg.GetStyle() ); LastPinType = dlg.GetElectricalType(); LastPinCommonConvert = dlg.GetAddToAllBodyStyles(); LastPinCommonUnit = dlg.GetAddToAllParts(); LastPinVisible = dlg.GetVisible(); pin->EnableEditMode( true, g_EditPinByPinIsOn ); pin->SetName( dlg.GetName() ); pin->SetNameTextSize( LastPinNameSize ); pin->SetNumber( dlg.GetNumber() ); pin->SetNumberTextSize( LastPinNumSize ); pin->SetOrientation( LastPinOrient ); pin->SetLength( LastPinLength ); pin->SetElectricalType( LastPinType ); pin->SetDrawStyle( LastPinShape ); pin->SetConversion( ( LastPinCommonConvert ) ? 0 : m_convert ); pin->SetPartNumber( ( LastPinCommonUnit ) ? 0 : m_unit ); pin->SetVisible( LastPinVisible ); if( pin->IsModified() || pin->IsNew() ) { if( !pin->IsNew() ) SaveCopyInUndoList( pin->GetParent() ); GetScreen()->SetModify(); pin->DisplayInfo( this ); DrawPanel->Refresh(); } pin->EnableEditMode( false, g_EditPinByPinIsOn ); // Restore pin flags, that can be changed by the dialog editor pin->m_Flags = item_flags; } /** * Clean up after aborting a move pin command. */ static void AbortPinMove( WinEDA_DrawPanel* Panel, wxDC* DC ) { WinEDA_LibeditFrame* parent = (WinEDA_LibeditFrame*) Panel->GetParent(); if( parent == NULL ) return; LIB_PIN* CurrentPin = (LIB_PIN*) parent->GetDrawItem(); if( CurrentPin == NULL || CurrentPin->Type() != COMPONENT_PIN_DRAW_TYPE ) return; if( CurrentPin->m_Flags & IS_NEW ) delete CurrentPin; else CurrentPin->m_Flags = 0; /* clear edit flags */ Panel->ManageCurseur = NULL; Panel->ForceCloseManageCurseur = NULL; parent->SetDrawItem( NULL ); parent->SetLastDrawItem( NULL ); Panel->Refresh( true ); } /** * Managed cursor callback for placing component pins. */ void WinEDA_LibeditFrame::PlacePin( wxDC* DC ) { LIB_PIN* Pin; LIB_PIN* CurrentPin = (LIB_PIN*) m_drawItem; bool ask_for_pin = true; wxPoint newpos; bool status; // Some tests if( (CurrentPin == NULL) || (CurrentPin->Type() != COMPONENT_PIN_DRAW_TYPE) ) { wxMessageBox( wxT("WinEDA_LibeditFrame::PlacePin() error") ); return; } newpos.x = GetScreen()->m_Curseur.x; newpos.y = -GetScreen()->m_Curseur.y; // Tst for an other pin in same new position: for( Pin = m_component->GetNextPin(); Pin != NULL; Pin = m_component->GetNextPin( Pin ) ) { if( Pin == CurrentPin || newpos != Pin->m_Pos || Pin->m_Flags ) continue; if( ask_for_pin && !g_EditPinByPinIsOn ) { DrawPanel->m_IgnoreMouseEvents = true; status = IsOK( this, _( "This position is already occupied by \ another pin. Continue?" ) ); DrawPanel->MouseToCursorSchema(); DrawPanel->m_IgnoreMouseEvents = false; if( !status ) return; else ask_for_pin = false; } } DrawPanel->ManageCurseur = NULL; DrawPanel->ForceCloseManageCurseur = NULL; GetScreen()->SetModify(); CurrentPin->m_Pos = newpos; if( CurrentPin->IsNew() ) { LastPinOrient = CurrentPin->m_Orient; LastPinType = CurrentPin->m_PinType; LastPinShape = CurrentPin->m_PinShape; CreateImagePins( CurrentPin, m_unit, m_convert, m_showDeMorgan ); m_lastDrawItem = CurrentPin; m_component->AddDrawItem( m_drawItem ); } /* Put linked pins in new position, and clear flags */ for( Pin = m_component->GetNextPin(); Pin != NULL; Pin = m_component->GetNextPin( Pin ) ) { if( Pin->m_Flags == 0 ) continue; Pin->m_Pos = CurrentPin->m_Pos; Pin->m_Flags = 0; } DrawPanel->CursorOff( DC ); bool showPinText = true; CurrentPin->Draw( DrawPanel, DC, wxPoint( 0, 0 ), -1, GR_DEFAULT_DRAWMODE, &showPinText, DefaultTransformMatrix ); DrawPanel->CursorOn( DC ); m_drawItem = NULL; }; /** * Prepare the displacement of a pin * * Locate the pin pointed to by the cursor, and set the cursor management * function move the pin. */ void WinEDA_LibeditFrame::StartMovePin( wxDC* DC ) { LIB_PIN* Pin; LIB_PIN* CurrentPin = (LIB_PIN*) m_drawItem; wxPoint startPos; /* Mark pins for moving. */ Pin = m_component->GetNextPin(); for( ; Pin != NULL; Pin = m_component->GetNextPin( Pin ) ) { Pin->m_Flags = 0; if( Pin == CurrentPin ) continue; if( ( Pin->m_Pos == CurrentPin->m_Pos ) && ( Pin->m_Orient == CurrentPin->m_Orient ) && ( g_EditPinByPinIsOn == false ) ) Pin->m_Flags |= IS_LINKED | IS_MOVED; } CurrentPin->m_Flags |= IS_LINKED | IS_MOVED; PinPreviousPos = OldPos = CurrentPin->m_Pos; startPos.x = OldPos.x; startPos.y = -OldPos.y; DrawPanel->CursorOff( DC ); GetScreen()->m_Curseur = startPos; DrawPanel->MouseToCursorSchema(); CurrentPin->DisplayInfo( this ); DrawPanel->ManageCurseur = DrawMovePin; DrawPanel->ForceCloseManageCurseur = AbortPinMove; DrawPanel->CursorOn( DC ); } /* Move pin to the current mouse position. This function is called by the * cursor management code. */ static void DrawMovePin( WinEDA_DrawPanel* panel, wxDC* DC, bool erase ) { WinEDA_LibeditFrame* parent = (WinEDA_LibeditFrame*) panel->GetParent(); if( parent == NULL ) return; LIB_PIN* CurrentPin = (LIB_PIN*) parent->GetDrawItem(); if( CurrentPin == NULL || CurrentPin->Type() != COMPONENT_PIN_DRAW_TYPE ) return; wxPoint pinpos = CurrentPin->m_Pos; bool showPinText = true; /* Erase pin in old position */ if( erase ) { CurrentPin->m_Pos = PinPreviousPos; CurrentPin->Draw( panel, DC, wxPoint( 0, 0 ), -1, g_XorMode, &showPinText, DefaultTransformMatrix ); } /* Redraw pin in new position */ CurrentPin->m_Pos.x = panel->GetScreen()->m_Curseur.x; CurrentPin->m_Pos.y = -panel->GetScreen()->m_Curseur.y; CurrentPin->Draw( panel, DC, wxPoint( 0, 0 ), -1, g_XorMode, &showPinText, DefaultTransformMatrix ); PinPreviousPos = CurrentPin->m_Pos; /* Keep the original position for existing pin (for Undo command) * and the current position for a new pin */ if( !CurrentPin->IsNew() ) CurrentPin->m_Pos = pinpos; } /* * Delete pin at the current mouse position. * If g_EditPinByPinIsOn == false: * All pins at the same position will be erased. * Otherwise only the pin of the current unit and convert will be erased. */ void WinEDA_LibeditFrame::DeletePin( wxDC* DC, LIB_COMPONENT* LibEntry, LIB_PIN* Pin ) { LIB_PIN* tmp; wxPoint PinPos; if( LibEntry == NULL || Pin == NULL ) return; PinPos = Pin->m_Pos; LibEntry->RemoveDrawItem( (LIB_DRAW_ITEM*) Pin, DrawPanel, DC ); if( g_EditPinByPinIsOn == false ) { tmp = LibEntry->GetNextPin(); while( tmp != NULL ) { Pin = tmp; tmp = LibEntry->GetNextPin( Pin ); if( Pin->m_Pos != PinPos ) continue; LibEntry->RemoveDrawItem( (LIB_DRAW_ITEM*) Pin ); } } GetScreen()->SetModify(); } /* * Create a new pin. */ void WinEDA_LibeditFrame::CreatePin( wxDC* DC ) { LIB_PIN* pin; bool showPinText = true; if( m_component == NULL ) return; m_component->ClearStatus(); pin = new LIB_PIN( m_component ); m_drawItem = pin; pin->m_Flags = IS_NEW; pin->m_Unit = m_unit; pin->m_Convert = m_convert; /* Flag pins to consider */ if( g_EditPinByPinIsOn == false ) pin->m_Flags |= IS_LINKED; pin->m_Pos.x = GetScreen()->m_Curseur.x; pin->m_Pos.y = -GetScreen()->m_Curseur.y; pin->m_PinLen = LastPinLength; pin->m_Orient = LastPinOrient; pin->m_PinType = LastPinType; pin->m_PinShape = LastPinShape; pin->m_PinNameSize = LastPinNameSize; pin->m_PinNumSize = LastPinNumSize; if( LastPinCommonConvert ) pin->m_Convert = 0; else pin->m_Convert = m_convert; if( LastPinCommonUnit ) pin->m_Unit = 0; else pin->m_Unit = m_unit; if( LastPinVisible ) pin->m_Attributs &= ~PINNOTDRAW; else pin->m_Attributs |= PINNOTDRAW; PinPreviousPos = pin->m_Pos; DrawPanel->m_IgnoreMouseEvents = true; wxCommandEvent cmd( wxEVT_COMMAND_MENU_SELECTED ); cmd.SetId( ID_LIBEDIT_EDIT_PIN ); GetEventHandler()->ProcessEvent( cmd ); DrawPanel->MouseToCursorSchema(); DrawPanel->m_IgnoreMouseEvents = false; if (pin->m_Flags & IS_CANCELLED) { DeletePin(NULL, m_component, pin); m_drawItem = NULL; } else { DrawPanel->ManageCurseur = DrawMovePin; DrawPanel->ForceCloseManageCurseur = AbortPinMove; if( DC ) pin->Draw( DrawPanel, DC, wxPoint( 0, 0 ), -1, wxCOPY, &showPinText, DefaultTransformMatrix ); } } static void CreateImagePins( LIB_PIN* Pin, int unit, int convert, bool asDeMorgan ) { int ii; LIB_PIN* NewPin; bool CreateConv = false; if( g_EditPinByPinIsOn ) return; if( asDeMorgan && ( Pin->m_Convert != 0 ) ) CreateConv = true; /* Create "convert" pin at the current position. */ if( CreateConv == true ) { NewPin = (LIB_PIN*) Pin->GenCopy(); if( Pin->m_Convert > 1 ) NewPin->m_Convert = 1; else NewPin->m_Convert = 2; Pin->GetParent()->AddDrawItem( NewPin ); } for( ii = 1; ii <= Pin->GetParent()->GetPartCount(); ii++ ) { if( ii == unit || Pin->m_Unit == 0 ) continue; /* Pin common to all units. */ NewPin = (LIB_PIN*) Pin->GenCopy(); if( convert != 0 ) NewPin->m_Convert = 1; NewPin->m_Unit = ii; Pin->GetParent()->AddDrawItem( NewPin ); if( CreateConv == false ) continue; NewPin = (LIB_PIN*) Pin->GenCopy(); NewPin->m_Convert = 2; if( Pin->m_Unit != 0 ) NewPin->m_Unit = ii; Pin->GetParent()->AddDrawItem( NewPin ); } } /* Depending on "id": * - Change pin text size (name or num) (range 10 .. 1000 mil) * - Change pin lenght. * * If Pin is selected ( .m_flag == IS_SELECTED ) only the other selected * pins are modified */ void WinEDA_LibeditFrame::GlobalSetPins( wxDC* DC, LIB_PIN* MasterPin, int id ) { LIB_PIN* Pin; bool selected = ( MasterPin->m_Selected & IS_SELECTED ) != 0; bool showPinText = true; if( ( m_component == NULL ) || ( MasterPin == NULL ) ) return; if( MasterPin->Type() != COMPONENT_PIN_DRAW_TYPE ) return; GetScreen()->SetModify(); Pin = m_component->GetNextPin(); for( ; Pin != NULL; Pin = m_component->GetNextPin( Pin ) ) { if( ( Pin->m_Convert ) && ( Pin->m_Convert != m_convert ) ) continue; // Is it the "selected mode" ? if( selected && ( Pin->m_Selected & IS_SELECTED ) == 0 ) continue; Pin->Draw( DrawPanel, DC, wxPoint( 0, 0 ), -1, g_XorMode, &showPinText, DefaultTransformMatrix ); switch( id ) { case ID_POPUP_LIBEDIT_PIN_GLOBAL_CHANGE_PINNUMSIZE_ITEM: Pin->m_PinNumSize = MasterPin->m_PinNumSize; break; case ID_POPUP_LIBEDIT_PIN_GLOBAL_CHANGE_PINNAMESIZE_ITEM: Pin->m_PinNameSize = MasterPin->m_PinNameSize; break; case ID_POPUP_LIBEDIT_PIN_GLOBAL_CHANGE_PINSIZE_ITEM: Pin->m_PinLen = MasterPin->m_PinLen; break; } Pin->Draw( DrawPanel, DC, wxPoint( 0, 0 ), -1, GR_DEFAULT_DRAWMODE, &showPinText, DefaultTransformMatrix ); } } /* Create a new pin based on the previous pin with an incremented pin number. */ void WinEDA_LibeditFrame::RepeatPinItem( wxDC* DC, LIB_PIN* SourcePin ) { LIB_PIN* Pin; wxString msg; if( m_component == NULL || SourcePin == NULL || SourcePin->Type() != COMPONENT_PIN_DRAW_TYPE ) return; Pin = (LIB_PIN*) SourcePin->GenCopy(); Pin->m_Flags = IS_NEW; Pin->m_Pos.x += g_RepeatStep.x; Pin->m_Pos.y += -g_RepeatStep.y; IncrementLabelMember( Pin->m_PinName ); Pin->ReturnPinStringNum( msg ); IncrementLabelMember( msg ); Pin->SetPinNumFromString( msg ); m_drawItem = Pin; if( g_EditPinByPinIsOn == false ) Pin->m_Flags |= IS_LINKED; wxPoint savepos = GetScreen()->m_Curseur; DrawPanel->CursorOff( DC ); GetScreen()->m_Curseur.x = Pin->m_Pos.x; GetScreen()->m_Curseur.y = -Pin->m_Pos.y; // Add this new pin in list, and creates pins for others parts if needed m_drawItem = Pin; PlacePin( DC ); m_lastDrawItem = Pin; GetScreen()->m_Curseur = savepos; DrawPanel->CursorOn( DC ); Pin->DisplayInfo( this ); GetScreen()->SetModify(); } /* helper function to sort pins by pin num */ bool sort_by_pin_number( const LIB_PIN* ref, const LIB_PIN* tst ) { int test = ref->m_PinNum - tst->m_PinNum; if( test == 0 ) { test = ref->m_Convert - tst->m_Convert; } if( test == 0 ) { test = ref->m_Unit - tst->m_Unit; } return test < 0; } /* Test for duplicate pins and off grid pins: * Pins are considered off grid when they are not on the 25 mils grid * A grid smaller than 25 mils must be used only to build graphic shapes. */ void WinEDA_LibeditFrame::OnCheckComponent( wxCommandEvent& event ) { #define MIN_GRID_SIZE 25 int dup_error; int offgrid_error; LIB_PIN* Pin; LIB_PIN_LIST PinList; wxString msg; wxString aux_msg; if( m_component == NULL ) return; m_component->GetPins( PinList ); if( PinList.size() == 0 ) { DisplayInfoMessage( this, _( "No pins!" ) ); return; } // Sort pins by pin num, so 2 duplicate pins // (pins with the same number) will be consecutive in list sort( PinList.begin(), PinList.end(), sort_by_pin_number ); // Test for duplicates: dup_error = 0; DIALOG_DISPLAY_HTML_TEXT_BASE error_display( this, wxID_ANY, _( "Marker Information" ), wxDefaultPosition, wxSize( 750, 600 ) ); for( unsigned ii = 1; ii < PinList.size(); ii++ ) { wxString stringPinNum, stringCurrPinNum; LIB_PIN* curr_pin = PinList[ii]; Pin = PinList[ii - 1]; if( Pin->m_PinNum != curr_pin->m_PinNum || Pin->m_Convert != curr_pin->m_Convert || Pin->m_Unit != curr_pin->m_Unit ) continue; dup_error++; Pin->ReturnPinStringNum( stringPinNum ); curr_pin->ReturnPinStringNum( stringCurrPinNum ); msg.Printf( _( "Duplicate pin %s \"%s\" at location (%.3f, \ %.3f) conflicts with pin %s \"%s\" at location (%.3f, %.3f)" ), GetChars( stringCurrPinNum ), GetChars( curr_pin->m_PinName ), (float) curr_pin->m_Pos.x / 1000.0, (float) -curr_pin->m_Pos.y / 1000.0, GetChars( stringPinNum ), GetChars( Pin->m_PinName ), (float) Pin->m_Pos.x / 1000.0, (float) -Pin->m_Pos.y / 1000.0 ); if( m_component->GetPartCount() > 1 ) { aux_msg.Printf( _( " in part %c" ), 'A' + curr_pin->m_Unit ); msg += aux_msg; } if( m_showDeMorgan ) { if( curr_pin->m_Convert ) msg += _( " of converted" ); else msg += _( " of normal" ); } msg += wxT( ".
" ); error_display.m_htmlWindow->AppendToPage( msg ); } // Test for off grid pins: offgrid_error = 0; for( unsigned ii = 0; ii < PinList.size(); ii++ ) { Pin = PinList[ii]; if( ( (Pin->m_Pos.x % MIN_GRID_SIZE) == 0 ) && ( (Pin->m_Pos.y % MIN_GRID_SIZE) == 0 ) ) continue; // A pin is foun here off grid offgrid_error++; wxString stringPinNum; Pin->ReturnPinStringNum( stringPinNum ); msg.Printf( _( "Off grid pin %s \"%s\" at location (%.3f, \ %.3f)" ), GetChars( stringPinNum ), GetChars( Pin->m_PinName ), (float) Pin->m_Pos.x / 1000.0, (float) -Pin->m_Pos.y / 1000.0 ); if( m_component->GetPartCount() > 1 ) { aux_msg.Printf( _( " in part %c" ), 'A' + Pin->m_Unit ); msg += aux_msg; } if( m_showDeMorgan ) { if( Pin->m_Convert ) msg += _( " of converted" ); else msg += _( " of normal" ); } msg += wxT( ".
" ); error_display.m_htmlWindow->AppendToPage( msg ); } if( !dup_error && !offgrid_error ) DisplayInfoMessage( this, _( "No off grid or duplicate pins were found." ) ); else error_display.ShowModal(); }