/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2018-2021 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "symbol_preview_widget.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include SYMBOL_PREVIEW_WIDGET::SYMBOL_PREVIEW_WIDGET( wxWindow* aParent, KIWAY* aKiway, bool aIncludeStatus, EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType ) : wxPanel( aParent, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0 ), m_kiway( aKiway ), m_preview( nullptr ), m_status( nullptr ), m_statusPanel( nullptr ), m_statusSizer( nullptr ), m_previewItem( nullptr ) { auto common_settings = Pgm().GetCommonSettings(); auto app_settings = Pgm().GetSettingsManager().GetAppSettings(); m_galDisplayOptions.ReadConfig( *common_settings, app_settings->m_Window, this ); m_galDisplayOptions.m_forceDisplayCursor = false; EDA_DRAW_PANEL_GAL::GAL_TYPE canvasType = aCanvasType; // Allows only a CAIRO or OPENGL canvas: if( canvasType != EDA_DRAW_PANEL_GAL::GAL_TYPE_OPENGL && canvasType != EDA_DRAW_PANEL_GAL::GAL_FALLBACK ) { canvasType = EDA_DRAW_PANEL_GAL::GAL_TYPE_OPENGL; } m_preview = new SCH_PREVIEW_PANEL( this, wxID_ANY, wxDefaultPosition, wxSize( -1, -1 ), m_galDisplayOptions, canvasType ); m_preview->SetStealsFocus( false ); m_preview->ShowScrollbars( wxSHOW_SB_NEVER, wxSHOW_SB_NEVER ); m_preview->GetGAL()->SetAxesEnabled( false ); // Do not display the grid: the look is not good for a small canvas area. // But mainly, due to some strange bug I (JPC) was unable to fix, the grid creates // strange artifacts on Windows when Eeschema is run from KiCad manager (but not in // stand alone...). m_preview->GetGAL()->SetGridVisibility( false ); // Early initialization of the canvas background color, // before any OnPaint event is fired for the canvas using a wrong bg color KIGFX::VIEW* view = m_preview->GetView(); auto settings = static_cast( view->GetPainter()->GetSettings() ); if( auto* theme = Pgm().GetSettingsManager().GetColorSettings( app_settings->m_ColorTheme ) ) settings->LoadColors( theme ); const COLOR4D& backgroundColor = settings->GetBackgroundColor(); const COLOR4D& foregroundColor = settings->GetCursorColor(); m_preview->GetGAL()->SetClearColor( backgroundColor ); settings->m_ShowPinsElectricalType = app_settings->m_LibViewPanel.show_pin_electrical_type; settings->m_ShowPinNumbers = app_settings->m_LibViewPanel.show_pin_numbers; settings->m_ShowHiddenPins = false; settings->m_ShowHiddenFields = false; m_outerSizer = new wxBoxSizer( wxVERTICAL ); if( aIncludeStatus ) { m_statusPanel = new wxPanel( this ); m_statusPanel->SetBackgroundColour( backgroundColor.ToColour() ); m_status = new wxStaticText( m_statusPanel, wxID_ANY, wxEmptyString ); m_status->SetForegroundColour( settings->GetLayerColor( LAYER_REFERENCEPART ).ToColour() ); m_statusSizer = new wxBoxSizer( wxVERTICAL ); m_statusSizer->Add( 0, 0, 1 ); // add a spacer m_statusSizer->Add( m_status, 0, wxALIGN_CENTER ); m_statusSizer->Add( 0, 0, 1 ); // add a spacer m_statusPanel->SetSizer( m_statusSizer ); // Give the status panel the same color scheme as the canvas so it isn't jarring when // switched to. m_statusPanel->SetBackgroundColour( backgroundColor.ToColour() ); m_statusPanel->SetForegroundColour( foregroundColor.ToColour() ); // Give the preview panel a small top border to align its top with the status panel, // and give the status panel a small bottom border to align its bottom with the preview // panel. m_outerSizer->Add( m_preview, 1, wxTOP | wxEXPAND, 5 ); m_outerSizer->Add( m_statusPanel, 1, wxBOTTOM | wxEXPAND, 5 ); // Hide the status panel to start m_statusPanel->Hide(); } else { m_outerSizer->Add( m_preview, 1, wxEXPAND, 0 ); } SetSizer( m_outerSizer ); Layout(); Connect( wxEVT_SIZE, wxSizeEventHandler( SYMBOL_PREVIEW_WIDGET::onSize ), nullptr, this ); } SYMBOL_PREVIEW_WIDGET::~SYMBOL_PREVIEW_WIDGET() { if( m_previewItem ) m_preview->GetView()->Remove( m_previewItem ); delete m_previewItem; } void SYMBOL_PREVIEW_WIDGET::SetStatusText( wxString const& aText ) { wxCHECK( m_statusPanel, /* void */ ); m_status->SetLabel( aText ); m_preview->Hide(); m_statusPanel->Show(); Layout(); } void SYMBOL_PREVIEW_WIDGET::onSize( wxSizeEvent& aEvent ) { if( m_previewItem ) { fitOnDrawArea(); m_preview->ForceRefresh(); } aEvent.Skip(); } void SYMBOL_PREVIEW_WIDGET::fitOnDrawArea() { if( !m_previewItem ) return; // set the view scale to fit the item on screen KIGFX::VIEW* view = m_preview->GetView(); // Calculate the drawing area size, in internal units, for a scaling factor = 1.0 view->SetScale( 1.0 ); VECTOR2D clientSize = view->ToWorld( ToVECTOR2D( m_preview->GetClientSize() ), false ); // Calculate the draw scale to fit the drawing area double scale = std::min( fabs( clientSize.x / m_itemBBox.GetWidth() ), fabs( clientSize.y / m_itemBBox.GetHeight() ) ); // Above calculation will yield an exact fit; add a bit of whitespace around symbol scale /= 1.2; // Now fix the best scale view->SetScale( scale ); view->SetCenter( m_itemBBox.Centre() ); } void SYMBOL_PREVIEW_WIDGET::DisplaySymbol( const LIB_ID& aSymbolID, int aUnit, int aBodyStyle ) { KIGFX::VIEW* view = m_preview->GetView(); auto settings = static_cast( view->GetPainter()->GetSettings() ); std::unique_ptr< LIB_SYMBOL > symbol; try { LIB_SYMBOL* tmp = PROJECT_SCH::SchSymbolLibTable( &m_kiway->Prj() )->LoadSymbol( aSymbolID ); if( tmp ) symbol = tmp->Flatten(); } catch( const IO_ERROR& ioe ) { wxLogError( _( "Error loading symbol %s from library '%s'." ) + wxS( "\n%s" ), aSymbolID.GetLibItemName().wx_str(), aSymbolID.GetLibNickname().wx_str(), ioe.What() ); } if( m_previewItem ) { view->Remove( m_previewItem ); delete m_previewItem; m_previewItem = nullptr; } if( symbol ) { // This will flatten derived parts so that the correct final symbol can be shown. m_previewItem = symbol.release(); // Hide fields that were added automatically by the library (for example, when using // database libraries) as they don't have a valid position yet, and we don't support // autoplacing fields on library symbols yet. std::vector previewFields; m_previewItem->GetFields( previewFields ); for( SCH_FIELD* field : previewFields ) { if( field->IsAutoAdded() ) field->SetVisible( false ); } // If unit isn't specified for a multi-unit part, pick the first. (Otherwise we'll // draw all of them.) settings->m_ShowUnit = ( m_previewItem->IsMulti() && aUnit == 0 ) ? 1 : aUnit; // For symbols having a De Morgan body style, use the first style settings->m_ShowBodyStyle = ( m_previewItem->HasAlternateBodyStyle() && aBodyStyle == 0 ) ? 1 : aBodyStyle; view->Add( m_previewItem ); // Get the symbol size, in internal units m_itemBBox = m_previewItem->GetUnitBoundingBox( settings->m_ShowUnit, settings->m_ShowBodyStyle ); if( !m_preview->IsShownOnScreen() ) { m_preview->Show(); if( m_statusPanel ) m_statusPanel->Hide(); Layout(); // Ensure panel size is up to date. } // Calculate the draw scale to fit the drawing area fitOnDrawArea(); } m_preview->ForceRefresh(); } void SYMBOL_PREVIEW_WIDGET::DisplayPart( LIB_SYMBOL* aSymbol, int aUnit, int aBodyStyle ) { KIGFX::VIEW* view = m_preview->GetView(); if( m_previewItem ) { view->Remove( m_previewItem ); delete m_previewItem; m_previewItem = nullptr; } if( aSymbol ) { m_previewItem = new LIB_SYMBOL( *aSymbol ); // For symbols having a De Morgan body style, use the first style auto settings = static_cast( view->GetPainter()->GetSettings() ); // If unit isn't specified for a multi-unit part, pick the first. (Otherwise we'll // draw all of them.) settings->m_ShowUnit = ( m_previewItem->IsMulti() && aUnit == 0 ) ? 1 : aUnit; settings->m_ShowBodyStyle = ( m_previewItem->HasAlternateBodyStyle() && aBodyStyle == 0 ) ? 1 : aBodyStyle; view->Add( m_previewItem ); // Get the symbol size, in internal units m_itemBBox = aSymbol->GetUnitBoundingBox( settings->m_ShowUnit, settings->m_ShowBodyStyle ); // Calculate the draw scale to fit the drawing area fitOnDrawArea(); } m_preview->ForceRefresh(); m_preview->Show(); if( m_statusPanel ) m_statusPanel->Hide(); Layout(); }