/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013 CERN * @author Tomasz Wlostowski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include using boost::optional; using namespace std; /// Struct describing the current state of a TOOL struct TOOL_MANAGER::TOOL_STATE { /// The tool itself TOOL_BASE* theTool; /// Is the tool active or idle at the moment bool idle; /// Flag defining if the tool is waiting for any event bool pendingWait; /// Is there a context menu to be displayed bool pendingContextMenu; /// Context menu used by the tool CONTEXT_MENU* contextMenu; /// Defines when a context menu is opened CONTEXT_MENU_TRIGGER contextMenuTrigger; /// Coroutine launched upon an event trigger COROUTINE* cofunc; /// The event that triggered the coroutine TOOL_EVENT wakeupEvent; /// List of events that are triggering the coroutine TOOL_EVENT_LIST waitEvents; /// List of possible transitions (ie. association of events and functions that are executed /// upon the event reception std::vector transitions; }; TOOL_MANAGER::TOOL_MANAGER() { } void TOOL_MANAGER::RegisterTool( TOOL_BASE* aTool ) { TOOL_STATE* st = new TOOL_STATE; st->theTool = aTool; st->idle = true; st->pendingWait = false; st->pendingContextMenu = false; st->cofunc = NULL; st->contextMenuTrigger = CMENU_OFF; m_toolState[aTool] = st; m_toolNameIndex[aTool->GetName()] = st; m_toolIdIndex[aTool->GetId()] = st; aTool->m_toolMgr = this; if( aTool->GetType() == TOOL_Interactive ) static_cast( aTool )->Reset(); } bool TOOL_MANAGER::InvokeTool( TOOL_ID aToolId ) { TOOL_BASE* tool = FindTool( aToolId ); if( tool && tool->GetType() == TOOL_Interactive ) { // If the tool is already active, do not invoke it again if( m_toolIdIndex[aToolId]->idle == false ) return false; m_toolIdIndex[aToolId]->idle = false; static_cast( tool )->Reset(); TOOL_EVENT evt( TC_Command, TA_ActivateTool, tool->GetName() ); ProcessEvent( evt ); // Save the tool on the front of the processing queue m_activeTools.push_front( aToolId ); return true; } return false; } bool TOOL_MANAGER::InvokeTool( const std::string& aName ) { TOOL_BASE* tool = FindTool( aName ); if( tool ) return InvokeTool( tool->GetId() ); return false; } TOOL_BASE* TOOL_MANAGER::FindTool( int aId ) const { std::map::const_iterator it = m_toolIdIndex.find( aId ); if( it != m_toolIdIndex.end() ) return it->second->theTool; return NULL; } TOOL_BASE* TOOL_MANAGER::FindTool( const std::string& aName ) const { std::map::const_iterator it = m_toolNameIndex.find( aName ); if( it != m_toolNameIndex.end() ) return it->second->theTool; return NULL; } void TOOL_MANAGER::ScheduleNextState( TOOL_BASE* aTool, TOOL_STATE_FUNC& aHandler, const TOOL_EVENT_LIST& aConditions ) { TOOL_STATE* st = m_toolState[aTool]; st->transitions.push_back( TRANSITION( aConditions, aHandler ) ); } optional TOOL_MANAGER::ScheduleWait( TOOL_BASE* aTool, const TOOL_EVENT_LIST& aConditions ) { TOOL_STATE* st = m_toolState[aTool]; st->pendingWait = true; st->waitEvents = aConditions; st->cofunc->Yield(); return st->wakeupEvent; } void TOOL_MANAGER::dispatchInternal( TOOL_EVENT& aEvent ) { // iterate over all registered tools BOOST_FOREACH( TOOL_ID toolId, m_activeTools ) { TOOL_STATE* st = m_toolIdIndex[toolId]; // the tool state handler is waiting for events (i.e. called Wait() method) if( st->pendingWait ) { if( st->waitEvents.Matches( aEvent ) ) { // By default, already processed events are not passed further m_passEvent = false; // got matching event? clear wait list and wake up the coroutine st->wakeupEvent = aEvent; st->pendingWait = false; st->waitEvents.clear(); if( !st->cofunc->Resume() ) { // The couroutine has finished finishTool( st ); } // The tool requested to stop propagating event to other tools if( !m_passEvent ) break; } } } BOOST_FOREACH( TOOL_STATE* st, m_toolState | boost::adaptors::map_values ) { if( !st->pendingWait ) { // no state handler in progress - check if there are any transitions (defined by // Go() method that match the event. if( st->transitions.size() ) { BOOST_FOREACH( TRANSITION tr, st->transitions ) { if( tr.first.Matches( aEvent ) ) { st->transitions.clear(); if( !st->cofunc ) st->cofunc = new COROUTINE( tr.second ); else st->cofunc->SetEntry( tr.second ); // got match? Run the handler. st->cofunc->Call( aEvent ); if( !st->cofunc->Running() ) { finishTool( st ); } } } } } } } void TOOL_MANAGER::finishTool( TOOL_STATE* aState ) { wxASSERT( m_activeTools.front() == aState->theTool->GetId() ); // Deactivate the most recent tool and remove it from the active tools queue aState->idle = true; m_activeTools.erase( m_activeTools.begin() ); delete aState->cofunc; aState->cofunc = NULL; } bool TOOL_MANAGER::ProcessEvent( TOOL_EVENT& aEvent ) { // wxLogDebug( "event: %s", aEvent.Format().c_str() ); dispatchInternal( aEvent ); BOOST_FOREACH( TOOL_ID toolId, m_activeTools ) { TOOL_STATE* st = m_toolIdIndex[toolId]; if( st->contextMenuTrigger == CMENU_NOW ) { st->pendingWait = true; st->waitEvents = TOOL_EVENT( TC_Any, TA_Any ); st->contextMenuTrigger = CMENU_OFF; GetEditFrame()->PopupMenu( st->contextMenu->GetMenu() ); TOOL_EVENT evt( TC_Command, TA_ContextMenuChoice ); dispatchInternal( evt ); break; } } if( m_view->IsDirty() ) { PCB_EDIT_FRAME* f = static_cast( GetEditFrame() ); f->GetGalCanvas()->Refresh(); // fixme: ugly hack, provide a method in TOOL_DISPATCHER. } return false; } void TOOL_MANAGER::ScheduleContextMenu( TOOL_BASE* aTool, CONTEXT_MENU* aMenu, CONTEXT_MENU_TRIGGER aTrigger ) { TOOL_STATE* st = m_toolState[aTool]; st->contextMenu = aMenu; st->contextMenuTrigger = aTrigger; if( aTrigger == CMENU_NOW ) st->cofunc->Yield(); } TOOL_ID TOOL_MANAGER::MakeToolId( const std::string& aToolName ) { static int currentId; return currentId++; } void TOOL_MANAGER::SetEnvironment( EDA_ITEM* aModel, KiGfx::VIEW* aView, KiGfx::VIEW_CONTROLS* aViewControls, wxWindow* aFrame ) { m_model = aModel; m_view = aView; m_viewControls = aViewControls; m_editFrame = aFrame; // Reset state of the registered tools BOOST_FOREACH( TOOL_ID toolId, m_activeTools ) { TOOL_BASE* tool = m_toolIdIndex[toolId]->theTool; if( tool->GetType() == TOOL_Interactive ) static_cast( tool )->Reset(); } }