/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2004 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com * Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file class_drawsegment.h * @brief Class to handle a graphic segment. */ #ifndef CLASS_DRAWSEGMENT_H_ #define CLASS_DRAWSEGMENT_H_ #include #include #include #include #include class LINE_READER; class EDA_DRAW_FRAME; class MODULE; class MSG_PANEL_ITEM; class DRAWSEGMENT : public BOARD_ITEM { protected: int m_Width; ///< thickness of lines ... wxPoint m_Start; ///< Line start point or Circle and Arc center wxPoint m_End; ///< Line end point or circle and arc start point STROKE_T m_Shape; ///< Shape: line, Circle, Arc int m_Type; ///< Used in complex associations ( Dimensions.. ) double m_Angle; ///< Used only for Arcs: Arc angle in 1/10 deg wxPoint m_BezierC1; ///< Bezier Control Point 1 wxPoint m_BezierC2; ///< Bezier Control Point 2 std::vector m_BezierPoints; std::vector m_PolyPoints; public: DRAWSEGMENT( BOARD_ITEM* aParent = NULL, KICAD_T idtype = PCB_LINE_T ); // Do not create a copy constructor. The one generated by the compiler is adequate. ~DRAWSEGMENT(); /// skip the linked list stuff, and parent const DRAWSEGMENT& operator = ( const DRAWSEGMENT& rhs ); void SetWidth( int aWidth ) { m_Width = aWidth; } int GetWidth() const { return m_Width; } /** * Function SetAngle * sets the angle for arcs, and normalizes it within the range 0 - 360 degrees. * @param aAngle is tenths of degrees, but will soon be degrees. */ void SetAngle( double aAngle ); // encapsulates the transition to degrees double GetAngle() const { return m_Angle; } void SetType( int aType ) { m_Type = aType; } int GetType() const { return m_Type; } void SetShape( STROKE_T aShape ) { m_Shape = aShape; } STROKE_T GetShape() const { return m_Shape; } void SetBezControl1( const wxPoint& aPoint ) { m_BezierC1 = aPoint; } const wxPoint& GetBezControl1() const { return m_BezierC1; } void SetBezControl2( const wxPoint& aPoint ) { m_BezierC2 = aPoint; } const wxPoint& GetBezControl2() const { return m_BezierC2; } void SetPosition( const wxPoint& aPos ) { m_Start = aPos; } // override const wxPoint& GetPosition() const { return m_Start; } // override /** * Function GetStart * returns the starting point of the graphic */ const wxPoint& GetStart() const { return m_Start; } void SetStart( const wxPoint& aStart ) { m_Start = aStart; } void SetStartY( int y ) { m_Start.y = y; } void SetStartX( int x ) { m_Start.x = x; } /** * Function GetEnd * returns the ending point of the graphic */ const wxPoint& GetEnd() const { return m_End; } void SetEnd( const wxPoint& aEnd ) { m_End = aEnd; } void SetEndY( int y ) { m_End.y = y; } void SetEndX( int x ) { m_End.x = x; } // Some attributes are read only, since they are "calculated" from // m_Start, m_End, and m_Angle. // No Set...() function for these attributes. const wxPoint GetCenter() const; //override const wxPoint& GetArcStart() const { return m_End; } const wxPoint GetArcEnd() const; /** * function GetArcAngleStart() * @return the angle of the starting point of this arc, between 0 and 3600 in 0.1 deg */ double GetArcAngleStart() const; /** * Function GetRadius * returns the radius of this item * Has meaning only for arc and circle */ int GetRadius() const { double radius = GetLineLength( m_Start, m_End ); return KiROUND( radius ); } /** * Initialize the start arc point. can be used for circles * to initialize one point of the cicumference */ void SetArcStart( const wxPoint& aArcStartPoint ) { m_End = aArcStartPoint; } /** For arcs and circles: */ void SetCenter( const wxPoint& aCenterPoint ) { m_Start = aCenterPoint; } /** * Function GetParentModule * returns a pointer to the parent module, or NULL if DRAWSEGMENT does not * belong to a module. * @return MODULE* - pointer to the parent module or NULL. */ MODULE* GetParentModule() const; // Accessors: const std::vector& GetBezierPoints() const { return m_BezierPoints; } const std::vector& GetPolyPoints() const { return m_PolyPoints; } // same accessor, to add/change corners of the polygon std::vector& GetPolyPoints() { return m_PolyPoints; } void SetBezierPoints( const std::vector& aPoints ) { m_BezierPoints = aPoints; } void SetPolyPoints( const std::vector& aPoints ) { m_PolyPoints = aPoints; } void Copy( DRAWSEGMENT* source ); void Draw( EDA_DRAW_PANEL* panel, wxDC* DC, GR_DRAWMODE aDrawMode, const wxPoint& aOffset = ZeroOffset ); virtual void GetMsgPanelInfo( std::vector< MSG_PANEL_ITEM >& aList ); virtual const EDA_RECT GetBoundingBox() const; virtual bool HitTest( const wxPoint& aPosition ) const; /** @copydoc BOARD_ITEM::HitTest(const EDA_RECT& aRect, * bool aContained = true, int aAccuracy ) const */ bool HitTest( const EDA_RECT& aRect, bool aContained = true, int aAccuracy = 0 ) const; wxString GetClass() const { return wxT( "DRAWSEGMENT" ); } /** * Function GetLength * returns the length of the track using the hypotenuse calculation. * @return double - the length of the track */ double GetLength() const { return GetLineLength( GetStart(), GetEnd() ); } virtual void Move( const wxPoint& aMoveVector ) { m_Start += aMoveVector; m_End += aMoveVector; } virtual void Rotate( const wxPoint& aRotCentre, double aAngle ); virtual void Flip( const wxPoint& aCentre ); /** * Function TransformShapeWithClearanceToPolygon * Convert the track shape to a closed polygon * Used in filling zones calculations * Circles and arcs are approximated by segments * @param aCornerBuffer = a buffer to store the polygon * @param aClearanceValue = the clearance around the pad * @param aCircleToSegmentsCount = the number of segments to approximate a circle * @param aCorrectionFactor = the correction to apply to circles radius to keep * clearance when the circle is approximated by segment bigger or equal * to the real clearance value (usually near from 1.0) */ void TransformShapeWithClearanceToPolygon( CPOLYGONS_LIST& aCornerBuffer, int aClearanceValue, int aCircleToSegmentsCount, double aCorrectionFactor ) const; virtual wxString GetSelectMenuText() const; virtual BITMAP_DEF GetMenuImage() const { return add_dashed_line_xpm; } virtual EDA_ITEM* Clone() const; #if defined(DEBUG) void Show( int nestLevel, std::ostream& os ) const { ShowDummy( os ); } // override #endif }; #endif // CLASS_DRAWSEGMENT_H_