/* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2016 CERN * Copyright (C) 2019-2023 KiCad Developers, see AUTHORS.txt for contributors. * * @author Maciej Suminski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef GRAPHICS_IMPORTER_H #define GRAPHICS_IMPORTER_H #include "graphics_import_mgr.h" #include "graphics_import_plugin.h" #include #include #include #include #include #include class EDA_ITEM; /** * Interface that creates objects representing shapes for a given data model. */ class GRAPHICS_IMPORTER { public: enum POLY_FILL_RULE { PF_NONZERO = 0, PF_EVEN_ODD }; GRAPHICS_IMPORTER(); virtual ~GRAPHICS_IMPORTER() { } /** * Set the import plugin used to obtain shapes from a file. */ void SetPlugin( std::unique_ptr aPlugin ) { m_plugin = std::move( aPlugin ); if( m_plugin ) m_plugin->SetImporter( this ); } /** * Load file and get its basic data * */ bool Load( const wxString& aFileName ); /** * Import shapes from loaded file. * * It is important to have the file loaded before importing. * * @param aScale allow import graphic items with a non 1:1 import ratio * VECTOR2D( 1.0, 1.0 ) to import graphics with their actual size. */ bool Import( const VECTOR2D& aScale = VECTOR2D( 1.0, 1.0 ) ); /** * Collect warning and error messages after loading/importing. * * @return the list of messages in one string. Each message ends by '\n' */ const wxString& GetMessages() const { return m_plugin->GetMessages(); } /** * Get original image Width. * * @return Width of the loaded image in mm. */ double GetImageWidthMM() const { return m_originalWidth; } /** * Get original image Height * * @return Height of the loaded image in mm. */ double GetImageHeightMM() const { return m_originalHeight; } /** * Set the line width for the imported outlines (in mm). */ void SetLineWidthMM( double aWidth ) { m_lineWidth = aWidth; } /** * Return the line width used for importing the outlines (in mm). */ double GetLineWidthMM() const { return m_lineWidth; } /** * @return the scale factor affecting the imported shapes. */ VECTOR2D GetScale() const { return m_scale; } /** * @return the offset in millimeters to add to coordinates when importing graphic items. */ const VECTOR2D& GetImportOffsetMM() const { return m_offsetCoordmm; } /** * Set the offset in millimeters to add to coordinates when importing graphic items. */ void SetImportOffsetMM( const VECTOR2D& aOffset ) { m_offsetCoordmm = aOffset; } /** * Set the scale factor affecting the imported shapes. * * This allows conversion between imported shapes units and millimeters. */ void SetScale( const VECTOR2D& aScale ) { m_scale = aScale; } /** * @return the conversion factor from mm to internal unit */ double GetMillimeterToIuFactor() { return m_millimeterToIu; } /** * @return the overall scale factor to convert the imported shapes dimension to mm. */ VECTOR2D ImportScalingFactor() const { return m_scale * m_millimeterToIu; } /** * Return the list of objects representing the imported shapes. */ std::list>& GetItems() { return m_items; } /** * Empties out the imported shapes list */ void ClearItems() { m_items.clear(); } ///< Default line thickness (in mm) static constexpr unsigned int DEFAULT_LINE_WIDTH_DFX = 1; virtual void NewShape( POLY_FILL_RULE aFillRule = PF_NONZERO ); /** * Create an object representing a line segment. * * @param aOrigin is the segment origin point expressed in mm. * @param aEnd is the segment end point expressed in mm. * @param aWidth is the segment thickness in mm. Use -1 for default line thickness * @param aColor is the shape color */ virtual void AddLine( const VECTOR2D& aOrigin, const VECTOR2D& aEnd, double aWidth, const COLOR4D& aColor ) = 0; /** * Create an object representing a circle. * * @param aCenter is the circle center point expressed in mm. * @param aRadius is the circle radius expressed in mm. * @param aWidth is the segment thickness in mm. Use -1 for default line thickness * @param aColor is the shape color */ virtual void AddCircle( const VECTOR2D& aCenter, double aRadius, double aWidth, bool aFilled, const COLOR4D& aColor ) = 0; /** * Create an object representing an arc. * * @param aCenter is the arc center point expressed in mm. * @param aStart is the arc arm end point expressed in mm. * Its length is the arc radius. * @param aAngle is the arc angle. * @param aWidth is the segment thickness in mm. Use -1 for default line thickness * @param aColor is the shape color */ virtual void AddArc( const VECTOR2D& aCenter, const VECTOR2D& aStart, const EDA_ANGLE& aAngle, double aWidth, const COLOR4D& aColor ) = 0; virtual void AddPolygon( const std::vector& aVertices, double aWidth, const COLOR4D& aColor ) = 0; /** * Create an object representing a text. * * @param aOrigin is the text position. * @param aText is the displayed text. * @param aHeight is the text height expressed in mm. * @param aWidth is the text width expressed in mm. * @param aOrientation is the text orientation angle expressed in degrees. * @param aHJustify is the text horizontal justification. * @param aVJustify is the text vertical justification. * @param aWidth is the segment thickness in mm. Use -1 for default line thickness * @param aColor is the shape color */ virtual void AddText( const VECTOR2D& aOrigin, const wxString& aText, double aHeight, double aWidth, double aThickness, double aOrientation, GR_TEXT_H_ALIGN_T aHJustify, GR_TEXT_V_ALIGN_T aVJustify, const COLOR4D& aColor ) = 0; /** * Create an object representing an arc. * * @param aStart is the curve start point expressed in mm. * @param aBezierControl1 is the first Bezier control point expressed in mm. * @param aBezierControl2 is the second Bezier control point expressed in mm. * @param aEnd is the curve end point expressed in mm. * @param aWidth is the segment thickness in mm. Use -1 for default line thickness * @param aColor is the shape color */ virtual void AddSpline( const VECTOR2D& aStart, const VECTOR2D& aBezierControl1, const VECTOR2D& aBezierControl2, const VECTOR2D& aEnd, double aWidth, const COLOR4D& aColor ) = 0; protected: ///< Add an item to the imported shapes list. void addItem( std::unique_ptr aItem ) { m_items.emplace_back( std::move( aItem ) ); } ///< factor to convert millimeters to Internal Units double m_millimeterToIu; ///< Offset (in mm) for imported coordinates VECTOR2D m_offsetCoordmm; std::vector m_shapeFillRules; private: ///< List of imported items std::list> m_items; ///< Plugin used to load a file std::unique_ptr m_plugin; ///< Total image width double m_originalWidth; ///< Total image Height; double m_originalHeight; /** * Scale factor applied to the imported graphics. * 1.0 does not change the size of imported items * scale < 1.0 reduce the size of imported items */ VECTOR2D m_scale; ///< Default line thickness for the imported graphics double m_lineWidth; }; #endif /* GRAPHICS_IMPORTER_H */