/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2017 Kicad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include using namespace KIGFX::PREVIEW; ARC_ASSISTANT::ARC_ASSISTANT( const ARC_GEOM_MANAGER& aManager, EDA_UNITS_T aUnits ) : EDA_ITEM( NOT_USED ), m_constructMan( aManager ), m_units( aUnits ) { } const BOX2I ARC_ASSISTANT::ViewBBox() const { BOX2I tmp; // no bounding box when no graphic shown if( m_constructMan.IsReset() ) return tmp; // just enclose the whle circular area auto origin = m_constructMan.GetOrigin(); auto radius = m_constructMan.GetRadius(); VECTOR2D rVec( radius, radius ); tmp.SetOrigin( origin + rVec ); tmp.SetEnd( origin - rVec ); tmp.Normalize(); return tmp; } /** * Get deci-degrees from radians, normalised to +/- 360. * * The normalisation is such that a negative angle will stay * negative. */ double getNormDeciDegFromRad( double aRadians ) { double degs = RAD2DECIDEG( aRadians ); // normalise to +/- 360 while( degs < -3600.0 ) degs += 3600.0; while( degs > 3600.0 ) degs -= 3600.0; return degs; } void ARC_ASSISTANT::ViewDraw( int aLayer, KIGFX::VIEW* aView ) const { auto& gal = *aView->GetGAL(); // not in a position to draw anything if( m_constructMan.IsReset() ) return; gal.ResetTextAttributes(); // constant text size on screen SetConstantGlyphHeight( gal, 12.0 ); // angle reference arc size const double innerRad = 12.0 / gal.GetWorldScale(); const auto origin = m_constructMan.GetOrigin(); KIGFX::PREVIEW::DRAW_CONTEXT preview_ctx( *aView ); // draw first radius line bool dimFirstLine = m_constructMan.GetStep() > ARC_GEOM_MANAGER::SET_START; preview_ctx.DrawLineWithAngleHighlight( origin, m_constructMan.GetStartRadiusEnd(), dimFirstLine ); std::vector cursorStrings; if( m_constructMan.GetStep() == ARC_GEOM_MANAGER::SET_START ) { // haven't started the angle selection phase yet double initAngle = m_constructMan.GetStartAngle(); const auto angleRefLineEnd = m_constructMan.GetOrigin() + VECTOR2D( innerRad * 1.5, 0.0 ); // draw the short reference baseline preview_ctx.DrawLine( origin, angleRefLineEnd, false ); // draw the angle reference arc preview_ctx.DrawArcWithAngleHighlight( origin, innerRad, initAngle, 0.0 ); // draw the radius guide circle preview_ctx.DrawCircle( origin, m_constructMan.GetRadius(), true ); double degs = getNormDeciDegFromRad( initAngle ); cursorStrings.push_back( DimensionLabel( "r", m_constructMan.GetRadius(), m_units ) ); cursorStrings.push_back( DimensionLabel( wxString::FromUTF8( "θ" ), degs, DEGREES ) ); } else { preview_ctx.DrawLineWithAngleHighlight( origin, m_constructMan.GetEndRadiusEnd(), false ); auto start = m_constructMan.GetStartAngle(); auto subtended = m_constructMan.GetSubtended(); preview_ctx.DrawArcWithAngleHighlight( origin, innerRad, start, start + subtended ); double subtendedDeg = getNormDeciDegFromRad( subtended ); double endAngleDeg = getNormDeciDegFromRad( start + subtended ); // draw dimmed extender line to cursor preview_ctx.DrawLineWithAngleHighlight( origin, m_constructMan.GetLastPoint(), true ); cursorStrings.push_back( DimensionLabel( wxString::FromUTF8( "Δθ" ), subtendedDeg, DEGREES ) ); cursorStrings.push_back( DimensionLabel( wxString::FromUTF8( "θ" ), endAngleDeg, DEGREES ) ); } // place the text next to cursor, on opposite side from radius DrawTextNextToCursor( aView, m_constructMan.GetLastPoint(), origin - m_constructMan.GetLastPoint(), cursorStrings ); }