/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2004 Jean-Pierre Charras, jean-pierre.charras@gipsa-lab.inpg.fr * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck * Copyright (C) 2011 Wayne Stambaugh * Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file class_drawsegment.cpp * @brief Class and functions to handle a graphic segments. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include DRAWSEGMENT::DRAWSEGMENT( BOARD_ITEM* aParent, KICAD_T idtype ) : BOARD_ITEM( aParent, idtype ) { m_Type = 0; m_Angle = 0; m_Flags = 0; m_Shape = S_SEGMENT; m_Width = Millimeter2iu( 0.15 ); // Gives a decent width } DRAWSEGMENT::~DRAWSEGMENT() { } void DRAWSEGMENT::Rotate( const wxPoint& aRotCentre, double aAngle ) { switch( m_Shape ) { case S_ARC: case S_SEGMENT: case S_CIRCLE: // these can all be done by just rotating the start and end points RotatePoint( &m_Start, aRotCentre, aAngle); RotatePoint( &m_End, aRotCentre, aAngle); break; case S_POLYGON: for( unsigned ii = 0; ii < m_PolyPoints.size(); ii++ ) { RotatePoint( &m_PolyPoints[ii], aRotCentre, aAngle); } break; case S_CURVE: RotatePoint( &m_Start, aRotCentre, aAngle); RotatePoint( &m_End, aRotCentre, aAngle); for( unsigned int ii = 0; ii < m_BezierPoints.size(); ii++ ) { RotatePoint( &m_BezierPoints[ii], aRotCentre, aAngle); } break; case S_RECT: default: // un-handled edge transform wxASSERT_MSG( false, wxT( "DRAWSEGMENT::Rotate not implemented for " + ShowShape( m_Shape ) ) ); break; } }; void DRAWSEGMENT::Flip( const wxPoint& aCentre ) { m_Start.y = aCentre.y - (m_Start.y - aCentre.y); m_End.y = aCentre.y - (m_End.y - aCentre.y); if( m_Shape == S_ARC ) m_Angle = -m_Angle; // DRAWSEGMENT items are not allowed on copper layers, so // copper layers count is not taken in accoun in Flip transform SetLayer( FlipLayer( GetLayer() ) ); } const wxPoint DRAWSEGMENT::GetCenter() const { wxPoint c; switch( m_Shape ) { case S_ARC: case S_CIRCLE: c = m_Start; break; case S_SEGMENT: // Midpoint of the line c = ( GetStart() + GetEnd() ) / 2; break; case S_POLYGON: case S_RECT: case S_CURVE: c = GetBoundingBox().Centre(); break; default: wxASSERT_MSG( false, "DRAWSEGMENT::GetCentre not implemented for shape" + ShowShape( GetShape() ) ); break; } return c; } const wxPoint DRAWSEGMENT::GetArcEnd() const { wxPoint endPoint; // start of arc switch( m_Shape ) { case S_ARC: // rotate the starting point of the arc, given by m_End, through the // angle m_Angle to get the ending point of the arc. // m_Start is the arc centre endPoint = m_End; // m_End = start point of arc RotatePoint( &endPoint, m_Start, -m_Angle ); break; default: ; } return endPoint; // after rotation, the end of the arc. } double DRAWSEGMENT::GetArcAngleStart() const { // due to the Y axis orient atan2 needs - y value double angleStart = ArcTangente( GetArcStart().y - GetCenter().y, GetArcStart().x - GetCenter().x ); // Normalize it to 0 ... 360 deg, to avoid discontinuity for angles near 180 deg // because 180 deg and -180 are very near angles when ampping betewwen -180 ... 180 deg. // and this is not easy to handle in calculations NORMALIZE_ANGLE_POS( angleStart ); return angleStart; } void DRAWSEGMENT::SetAngle( double aAngle ) { m_Angle = NormalizeAngle360( aAngle ); } MODULE* DRAWSEGMENT::GetParentModule() const { if( m_Parent->Type() != PCB_MODULE_T ) return NULL; return (MODULE*) m_Parent; } void DRAWSEGMENT::Draw( EDA_DRAW_PANEL* panel, wxDC* DC, GR_DRAWMODE draw_mode, const wxPoint& aOffset ) { int ux0, uy0, dx, dy; int l_trace; int radius; PCB_LAYER_ID curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer; COLOR4D color; BOARD * brd = GetBoard( ); if( brd->IsLayerVisible( GetLayer() ) == false ) return; color = brd->GetLayerColor( GetLayer() ); DISPLAY_OPTIONS* displ_opts = (DISPLAY_OPTIONS*)panel->GetDisplayOptions(); if( ( draw_mode & GR_ALLOW_HIGHCONTRAST ) && displ_opts && displ_opts->m_ContrastModeDisplay ) { if( !IsOnLayer( curr_layer ) && !IsOnLayer( Edge_Cuts ) ) color = COLOR4D( DARKDARKGRAY ); } GRSetDrawMode( DC, draw_mode ); l_trace = m_Width >> 1; // half trace width // Line start point or Circle and Arc center ux0 = m_Start.x + aOffset.x; uy0 = m_Start.y + aOffset.y; // Line end point or circle and arc start point dx = m_End.x + aOffset.x; dy = m_End.y + aOffset.y; bool filled = displ_opts ? displ_opts->m_DisplayDrawItemsFill : FILLED; if( m_Flags & FORCE_SKETCH ) filled = SKETCH; switch( m_Shape ) { case S_CIRCLE: radius = KiROUND( Distance( ux0, uy0, dx, dy ) ); if( filled ) { GRCircle( panel->GetClipBox(), DC, ux0, uy0, radius, m_Width, color ); } else { GRCircle( panel->GetClipBox(), DC, ux0, uy0, radius - l_trace, color ); GRCircle( panel->GetClipBox(), DC, ux0, uy0, radius + l_trace, color ); } break; case S_ARC: double StAngle, EndAngle; radius = KiROUND( Distance( ux0, uy0, dx, dy ) ); StAngle = ArcTangente( dy - uy0, dx - ux0 ); EndAngle = StAngle + m_Angle; if( !panel->GetPrintMirrored() ) { if( StAngle > EndAngle ) std::swap( StAngle, EndAngle ); } else // Mirrored mode: arc orientation is reversed { if( StAngle < EndAngle ) std::swap( StAngle, EndAngle ); } if( filled ) { GRArc( panel->GetClipBox(), DC, ux0, uy0, StAngle, EndAngle, radius, m_Width, color ); } else { GRArc( panel->GetClipBox(), DC, ux0, uy0, StAngle, EndAngle, radius - l_trace, color ); GRArc( panel->GetClipBox(), DC, ux0, uy0, StAngle, EndAngle, radius + l_trace, color ); } break; case S_CURVE: m_BezierPoints = Bezier2Poly( m_Start, m_BezierC1, m_BezierC2, m_End ); for( unsigned int i=1; i < m_BezierPoints.size(); i++ ) { if( filled ) { GRFillCSegm( panel->GetClipBox(), DC, m_BezierPoints[i].x, m_BezierPoints[i].y, m_BezierPoints[i-1].x, m_BezierPoints[i-1].y, m_Width, color ); } else { GRCSegm( panel->GetClipBox(), DC, m_BezierPoints[i].x, m_BezierPoints[i].y, m_BezierPoints[i-1].x, m_BezierPoints[i-1].y, m_Width, color ); } } break; default: if( filled ) { GRFillCSegm( panel->GetClipBox(), DC, ux0, uy0, dx, dy, m_Width, color ); } else { GRCSegm( panel->GetClipBox(), DC, ux0, uy0, dx, dy, m_Width, color ); } break; } } // see pcbstruct.h void DRAWSEGMENT::GetMsgPanelInfo( std::vector< MSG_PANEL_ITEM >& aList ) { wxString msg; wxASSERT( m_Parent ); msg = _( "Drawing" ); aList.push_back( MSG_PANEL_ITEM( _( "Type" ), msg, DARKCYAN ) ); wxString shape = _( "Shape" ); switch( m_Shape ) { case S_CIRCLE: aList.push_back( MSG_PANEL_ITEM( shape, _( "Circle" ), RED ) ); break; case S_ARC: aList.push_back( MSG_PANEL_ITEM( shape, _( "Arc" ), RED ) ); msg.Printf( wxT( "%.1f" ), m_Angle / 10.0 ); aList.push_back( MSG_PANEL_ITEM( _( "Angle" ), msg, RED ) ); break; case S_CURVE: aList.push_back( MSG_PANEL_ITEM( shape, _( "Curve" ), RED ) ); break; default: { aList.push_back( MSG_PANEL_ITEM( shape, _( "Segment" ), RED ) ); msg = ::CoordinateToString( GetLineLength( m_Start, m_End ) ); aList.push_back( MSG_PANEL_ITEM( _( "Length" ), msg, DARKGREEN ) ); // angle counter-clockwise from 3'o-clock const double deg = RAD2DEG( atan2( (double)( m_Start.y - m_End.y ), (double)( m_End.x - m_Start.x ) ) ); msg.Printf( wxT( "%.1f" ), deg ); aList.push_back( MSG_PANEL_ITEM( _( "Angle" ), msg, DARKGREEN ) ); } } wxString start; start << GetStart(); wxString end; end << GetEnd(); aList.push_back( MSG_PANEL_ITEM( start, end, DARKGREEN ) ); aList.push_back( MSG_PANEL_ITEM( _( "Layer" ), GetLayerName(), DARKBROWN ) ); msg = ::CoordinateToString( m_Width ); aList.push_back( MSG_PANEL_ITEM( _( "Width" ), msg, DARKCYAN ) ); } const EDA_RECT DRAWSEGMENT::GetBoundingBox() const { EDA_RECT bbox; bbox.SetOrigin( m_Start ); switch( m_Shape ) { case S_SEGMENT: bbox.SetEnd( m_End ); break; case S_CIRCLE: bbox.Inflate( GetRadius() ); break; case S_ARC: computeArcBBox( bbox ); break; case S_POLYGON: { wxPoint p_end; MODULE* module = GetParentModule(); for( unsigned ii = 0; ii < m_PolyPoints.size(); ii++ ) { wxPoint pt = m_PolyPoints[ii]; if( module ) // Transform, if we belong to a module { RotatePoint( &pt, module->GetOrientation() ); pt += module->GetPosition(); } if( ii == 0 ) p_end = pt; bbox.SetX( std::min( bbox.GetX(), pt.x ) ); bbox.SetY( std::min( bbox.GetY(), pt.y ) ); p_end.x = std::max( p_end.x, pt.x ); p_end.y = std::max( p_end.y, pt.y ); } bbox.SetEnd( p_end ); } break; default: ; } bbox.Inflate( ((m_Width+1) / 2) + 1 ); bbox.Normalize(); return bbox; } bool DRAWSEGMENT::HitTest( const wxPoint& aPosition ) const { switch( m_Shape ) { case S_CIRCLE: case S_ARC: { wxPoint relPos = aPosition - GetCenter(); int radius = GetRadius(); int dist = KiROUND( EuclideanNorm( relPos ) ); if( abs( radius - dist ) <= ( m_Width / 2 ) ) { if( m_Shape == S_CIRCLE ) return true; // For arcs, the test point angle must be >= arc angle start // and <= arc angle end // However angle values > 360 deg are not easy to handle // so we calculate the relative angle between arc start point and teast point // this relative arc should be < arc angle if arc angle > 0 (CW arc) // and > arc angle if arc angle < 0 (CCW arc) double arc_angle_start = GetArcAngleStart(); // Always 0.0 ... 360 deg, in 0.1 deg double arc_hittest = ArcTangente( relPos.y, relPos.x ); // Calculate relative angle between the starting point of the arc, and the test point arc_hittest -= arc_angle_start; // Normalise arc_hittest between 0 ... 360 deg NORMALIZE_ANGLE_POS( arc_hittest ); // Check angle: inside the arc angle when it is > 0 // and outside the not drawn arc when it is < 0 if( GetAngle() >= 0.0 ) { if( arc_hittest <= GetAngle() ) return true; } else { if( arc_hittest >= (3600.0 + GetAngle()) ) return true; } } } break; case S_CURVE: for( unsigned int i= 1; i < m_BezierPoints.size(); i++) { if( TestSegmentHit( aPosition, m_BezierPoints[i-1], m_BezierPoints[i-1], m_Width / 2 ) ) return true; } break; case S_SEGMENT: if( TestSegmentHit( aPosition, m_Start, m_End, m_Width / 2 ) ) return true; break; case S_POLYGON: // not yet handled break; default: wxASSERT_MSG( 0, wxString::Format( "unknown DRAWSEGMENT shape: %d", m_Shape ) ); break; } return false; } bool DRAWSEGMENT::HitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy ) const { wxPoint p1, p2; int radius; float theta; EDA_RECT arect = aRect; arect.Inflate( aAccuracy ); switch( m_Shape ) { case S_CIRCLE: // Test if area intersects or contains the circle: if( aContained ) return arect.Contains( GetBoundingBox() ); else return arect.Intersects( GetBoundingBox() ); break; case S_ARC: radius = hypot( (double)( GetEnd().x - GetStart().x ), (double)( GetEnd().y - GetStart().y ) ); theta = std::atan2( (double)( GetEnd().y - GetStart().y ), (double)( GetEnd().x - GetStart().x ) ); //Approximate the arc with two lines. This should be accurate enough for selection. p1.x = radius * std::cos( theta + M_PI/4 ) + GetStart().x; p1.y = radius * std::sin( theta + M_PI/4 ) + GetStart().y; p2.x = radius * std::cos( theta + M_PI/2 ) + GetStart().x; p2.y = radius * std::sin( theta + M_PI/2 ) + GetStart().y; if( aContained ) return arect.Contains( GetEnd() ) && aRect.Contains( p1 ) && aRect.Contains( p2 ); else return arect.Intersects( GetEnd(), p1 ) || aRect.Intersects( p1, p2 ); break; case S_SEGMENT: if( aContained ) return arect.Contains( GetStart() ) && aRect.Contains( GetEnd() ); else return arect.Intersects( GetStart(), GetEnd() ); break; case S_CURVE: case S_POLYGON: // not yet handled break; default: wxASSERT_MSG( 0, wxString::Format( "unknown DRAWSEGMENT shape: %d", m_Shape ) ); break; } return false; } wxString DRAWSEGMENT::GetSelectMenuText() const { wxString text; wxString temp = ::LengthDoubleToString( GetLength() ); text.Printf( _( "Pcb Graphic: %s, length %s on %s" ), GetChars( ShowShape( m_Shape ) ), GetChars( temp ), GetChars( GetLayerName() ) ); return text; } BITMAP_DEF DRAWSEGMENT::GetMenuImage() const { return add_dashed_line_xpm; } EDA_ITEM* DRAWSEGMENT::Clone() const { return new DRAWSEGMENT( *this ); } const BOX2I DRAWSEGMENT::ViewBBox() const { // For arcs - do not include the center point in the bounding box, // it is redundant for displaying an arc if( m_Shape == S_ARC ) { EDA_RECT bbox; bbox.SetOrigin( m_End ); computeArcBBox( bbox ); return BOX2I( bbox.GetOrigin(), bbox.GetSize() ); } return EDA_ITEM::ViewBBox(); } void DRAWSEGMENT::computeArcBBox( EDA_RECT& aBBox ) const { // Do not include the center, which is not necessarily // inside the BB of a arc with a small angle aBBox.SetOrigin( m_End ); wxPoint end = m_End; RotatePoint( &end, m_Start, -m_Angle ); aBBox.Merge( end ); // Determine the starting quarter // 0 right-bottom // 1 left-bottom // 2 left-top // 3 right-top unsigned int quarter = 0; // assume right-bottom if( m_End.x < m_Start.x ) { if( m_End.y <= m_Start.y ) quarter = 2; else // ( m_End.y > m_Start.y ) quarter = 1; } else if( m_End.x >= m_Start.x ) { if( m_End.y < m_Start.y ) quarter = 3; else if( m_End.x == m_Start.x ) quarter = 1; } int radius = GetRadius(); int angle = (int) GetArcAngleStart() % 900 + m_Angle; bool directionCW = ( m_Angle > 0 ); // Is the direction of arc clockwise? // Make the angle positive, so we go clockwise and merge points belonging to the arc if( !directionCW ) { angle = 900 - angle; quarter = ( quarter + 3 ) % 4; // -1 modulo arithmetic } while( angle > 900 ) { switch( quarter ) { case 0: aBBox.Merge( wxPoint( m_Start.x, m_Start.y + radius ) ); // down break; case 1: aBBox.Merge( wxPoint( m_Start.x - radius, m_Start.y ) ); // left break; case 2: aBBox.Merge( wxPoint( m_Start.x, m_Start.y - radius ) ); // up break; case 3: aBBox.Merge( wxPoint( m_Start.x + radius, m_Start.y ) ); // right break; } if( directionCW ) ++quarter; else quarter += 3; // -1 modulo arithmetic quarter %= 4; angle -= 900; } }