/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 1992-2017 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 1992-2017 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file gerbview/hotkeys.cpp */ #include #include #include #include #include #include #include #include /* How to add a new hotkey: * add a new id in the enum hotkey_id_commnand like MY_NEW_ID_FUNCTION. * add a new EDA_HOTKEY entry like: * static EDA_HOTKEY HkMyNewEntry(wxT("Command Label"), MY_NEW_ID_FUNCTION, default key value); * "Command Label" is the name used in hotkey list display, and the identifier in the * hotkey list file MY_NEW_ID_FUNCTION is an equivalent id function used in the switch * in OnHotKey() function. default key value is the default hotkey for this command. * Can be overrided by the user hotkey list file add the HkMyNewEntry pointer in the * s_board_edit_Hotkey_List list ( or/and the s_module_edit_Hotkey_List list) Add the * new code in the switch in OnHotKey() function. when the variable PopupOn is true, * an item is currently edited. This can be usefull if the new function cannot be * executed while an item is currently being edited * ( For example, one cannot start a new wire when a component is moving.) * * Note: If an hotkey is a special key, be sure the corresponding wxWidget keycode (WXK_XXXX) * is handled in the hotkey_name_descr s_Hotkey_Name_List list (see hotkeys_basic.cpp) * and see this list for some ascii keys (space ...) */ // local variables // Hotkey list: static EDA_HOTKEY HkZoomAuto( _HKI( "Zoom Auto" ), HK_ZOOM_AUTO, WXK_HOME ); static EDA_HOTKEY HkZoomCenter( _HKI( "Zoom Center" ), HK_ZOOM_CENTER, WXK_F4 ); static EDA_HOTKEY HkZoomRedraw( _HKI( "Zoom Redraw" ), HK_ZOOM_REDRAW, WXK_F3 ); static EDA_HOTKEY HkZoomOut( _HKI( "Zoom Out" ), HK_ZOOM_OUT, WXK_F2 ); static EDA_HOTKEY HkZoomIn( _HKI( "Zoom In" ), HK_ZOOM_IN, WXK_F1 ); static EDA_HOTKEY HkZoomSelection( _HKI( "Zoom to Selection" ), HK_ZOOM_SELECTION, '@' ); static EDA_HOTKEY HkHelp( _HKI( "Help (this window)" ), HK_HELP, '?' ); static EDA_HOTKEY HkSwitchUnits( _HKI( "Switch Units" ), HK_SWITCH_UNITS, 'U' ); static EDA_HOTKEY HkResetLocalCoord( _HKI( "Reset Local Coordinates" ), HK_RESET_LOCAL_COORD, ' ' ); static EDA_HOTKEY HkLinesDisplayMode( _HKI( "Gbr Lines Display Mode" ), HK_GBR_LINES_DISPLAY_MODE, 'L' ); static EDA_HOTKEY HkFlashedDisplayMode( _HKI( "Gbr Flashed Display Mode" ), HK_GBR_FLASHED_DISPLAY_MODE, 'F' ); static EDA_HOTKEY HkPolygonDisplayMode( _HKI( "Gbr Polygons Display Mode" ), HK_GBR_POLYGON_DISPLAY_MODE, 'P' ); static EDA_HOTKEY HkNegativeObjDisplayMode( _HKI( "Gbr Negative Obj Display Mode" ), HK_GBR_NEGATIVE_DISPLAY_ONOFF, 'N' ); static EDA_HOTKEY HkDCodesDisplayMode( _HKI( "DCodes Display Mode" ), HK_GBR_DCODE_DISPLAY_ONOFF, 'D' ); static EDA_HOTKEY HkSwitch2NextCopperLayer( _HKI( "Switch to Next Layer" ), HK_SWITCH_LAYER_TO_NEXT, '+' ); static EDA_HOTKEY HkSwitch2PreviousCopperLayer( _HKI( "Switch to Previous Layer" ), HK_SWITCH_LAYER_TO_PREVIOUS, '-' ); static EDA_HOTKEY HkCanvasDefault( _HKI( "Switch to Legacy Canvas" ), HK_CANVAS_LEGACY, #ifdef __WXMAC__ GR_KB_ALT + #endif WXK_F9 ); static EDA_HOTKEY HkCanvasOpenGL( _HKI( "Switch to OpenGL Canvas" ), HK_CANVAS_OPENGL, #ifdef __WXMAC__ GR_KB_ALT + #endif WXK_F11 ); static EDA_HOTKEY HkCanvasCairo( _HKI( "Switch to Cairo Canvas" ), HK_CANVAS_CAIRO, #ifdef __WXMAC__ GR_KB_ALT + #endif WXK_F12 ); // List of common hotkey descriptors EDA_HOTKEY* gerbviewHotkeyList[] = { &HkHelp, &HkZoomIn, &HkZoomOut, &HkZoomRedraw, &HkZoomCenter, &HkZoomAuto, &HkZoomSelection, &HkSwitchUnits, &HkResetLocalCoord, &HkLinesDisplayMode, &HkFlashedDisplayMode, &HkPolygonDisplayMode, &HkDCodesDisplayMode, &HkNegativeObjDisplayMode, &HkSwitch2NextCopperLayer, &HkSwitch2PreviousCopperLayer, &HkCanvasDefault, &HkCanvasOpenGL, &HkCanvasCairo, NULL }; // list of sections and corresponding hotkey list for GerbView (used to create an hotkey // config file) static wxString gerbviewSectionTag( wxT( "[gerbview]" ) ); static wxString gerbviewSectionTitle( _HKI( "Gerbview Hotkeys" ) ); struct EDA_HOTKEY_CONFIG GerbviewHokeysDescr[] = { { &gerbviewSectionTag, gerbviewHotkeyList, &gerbviewSectionTitle }, { NULL, NULL, NULL } }; EDA_HOTKEY* GERBVIEW_FRAME::GetHotKeyDescription( int aCommand ) const { EDA_HOTKEY* HK_Descr = GetDescriptorFromCommand( aCommand, gerbviewHotkeyList ); return HK_Descr; } bool GERBVIEW_FRAME::OnHotKey( wxDC* aDC, int aHotkeyCode, const wxPoint& aPosition, EDA_ITEM* aItem ) { #define CHANGE( x ) ( x ) = not (x ) wxCommandEvent cmd( wxEVT_COMMAND_MENU_SELECTED ); cmd.SetEventObject( this ); /* Convert lower to upper case (the usual toupper function has problem with non ascii * codes like function keys */ if( (aHotkeyCode >= 'a') && (aHotkeyCode <= 'z') ) aHotkeyCode += 'A' - 'a'; EDA_HOTKEY * HK_Descr = GetDescriptorFromHotkey( aHotkeyCode, gerbviewHotkeyList ); if( HK_Descr == NULL ) return false; switch( HK_Descr->m_Idcommand ) { default: case HK_NOT_FOUND: return false; case HK_HELP: // Display Current hotkey list DisplayHotkeyList( this, GerbviewHokeysDescr ); break; case HK_ZOOM_IN: cmd.SetId( ID_KEY_ZOOM_IN ); GetEventHandler()->ProcessEvent( cmd ); break; case HK_ZOOM_OUT: cmd.SetId( ID_KEY_ZOOM_OUT ); GetEventHandler()->ProcessEvent( cmd ); break; case HK_ZOOM_REDRAW: cmd.SetId( ID_ZOOM_REDRAW ); GetEventHandler()->ProcessEvent( cmd ); break; case HK_ZOOM_CENTER: cmd.SetId( ID_POPUP_ZOOM_CENTER ); GetEventHandler()->ProcessEvent( cmd ); break; case HK_ZOOM_AUTO: cmd.SetId( ID_ZOOM_PAGE ); GetEventHandler()->ProcessEvent( cmd ); break; case HK_RESET_LOCAL_COORD: // Reset the relative coord GetScreen()->m_O_Curseur = GetCrossHairPosition(); break; case HK_SWITCH_UNITS: g_UserUnit = (g_UserUnit == INCHES ) ? MILLIMETRES : INCHES; break; case HK_GBR_LINES_DISPLAY_MODE: CHANGE( m_DisplayOptions.m_DisplayLinesFill ); m_canvas->Refresh(); break; case HK_GBR_FLASHED_DISPLAY_MODE: CHANGE( m_DisplayOptions.m_DisplayFlashedItemsFill ); m_canvas->Refresh( true ); break; case HK_GBR_POLYGON_DISPLAY_MODE: CHANGE( m_DisplayOptions.m_DisplayPolygonsFill ); m_canvas->Refresh(); break; case HK_GBR_NEGATIVE_DISPLAY_ONOFF: SetElementVisibility( LAYER_NEGATIVE_OBJECTS, not IsElementVisible( LAYER_NEGATIVE_OBJECTS ) ); m_canvas->Refresh(); break; case HK_GBR_DCODE_DISPLAY_ONOFF: SetElementVisibility( LAYER_DCODES, not IsElementVisible( LAYER_DCODES ) ); m_canvas->Refresh(); break; case HK_SWITCH_LAYER_TO_PREVIOUS: if( GetActiveLayer() > 0 ) { SetActiveLayer( GetActiveLayer() - 1 ); m_LayersManager->OnLayerSelected(); m_canvas->Refresh(); } break; case HK_SWITCH_LAYER_TO_NEXT: if( GetActiveLayer() < GERBER_DRAWLAYERS_COUNT - 1 ) { SetActiveLayer( GetActiveLayer() + 1 ); m_LayersManager->OnLayerSelected(); m_canvas->Refresh(); } break; case HK_CANVAS_CAIRO: cmd.SetId( ID_MENU_CANVAS_CAIRO ); GetEventHandler()->ProcessEvent( cmd ); break; case HK_CANVAS_OPENGL: cmd.SetId( ID_MENU_CANVAS_OPENGL ); GetEventHandler()->ProcessEvent( cmd ); break; case HK_CANVAS_LEGACY: cmd.SetId( ID_MENU_CANVAS_LEGACY ); GetEventHandler()->ProcessEvent( cmd ); break; } return true; }