/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2006 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com * Copyright (C) 1992-2024 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // Rendering fonts is expensive (particularly when using outline fonts). At small effective // sizes (ie: zoomed out) the visual differences between outline and/or stroke fonts and the // bitmap font becomes immaterial, and there's often more to draw when zoomed out so the // performance gain becomes more significant. #define BITMAP_FONT_SIZE_THRESHOLD 3 wxString SCH_ITEM::GetUnitDescription( int aUnit ) { if( aUnit == 0 ) return _( "All" ); else return LIB_SYMBOL::LetterSubReference( aUnit, 'A' ); } wxString SCH_ITEM::GetBodyStyleDescription( int aBodyStyle ) { if( aBodyStyle == 0 ) return _( "All" ); else if( aBodyStyle == BODY_STYLE::DEMORGAN ) return _( "Alternate" ); else if( aBodyStyle == BODY_STYLE::BASE ) return _( "Standard" ); else return wxT( "?" ); } /* Constructor and destructor for SCH_ITEM */ /* They are not inline because this creates problems with gcc at linking time in debug mode */ SCH_ITEM::SCH_ITEM( EDA_ITEM* aParent, KICAD_T aType, int aUnit, int aBodyStyle ) : EDA_ITEM( aParent, aType ), m_unit( aUnit ), m_bodyStyle( aBodyStyle ), m_private( false ) { m_layer = LAYER_WIRE; // It's only a default, in fact m_fieldsAutoplaced = FIELDS_AUTOPLACED_NO; m_connectivity_dirty = false; // Item is unconnected until it is placed, so it's clean } SCH_ITEM::SCH_ITEM( const SCH_ITEM& aItem ) : EDA_ITEM( aItem ) { m_layer = aItem.m_layer; m_unit = aItem.m_unit; m_bodyStyle = aItem.m_bodyStyle; m_private = aItem.m_private; m_fieldsAutoplaced = aItem.m_fieldsAutoplaced; m_connectivity_dirty = aItem.m_connectivity_dirty; } SCH_ITEM& SCH_ITEM::operator=( const SCH_ITEM& aItem ) { m_layer = aItem.m_layer; m_unit = aItem.m_unit; m_bodyStyle = aItem.m_bodyStyle; m_private = aItem.m_private; m_fieldsAutoplaced = aItem.m_fieldsAutoplaced; m_connectivity_dirty = aItem.m_connectivity_dirty; return *this; } SCH_ITEM::~SCH_ITEM() { for( const auto& it : m_connection_map ) delete it.second; } SCH_ITEM* SCH_ITEM::Duplicate( bool doClone ) const { SCH_ITEM* newItem = (SCH_ITEM*) Clone(); if( !doClone ) const_cast( newItem->m_Uuid ) = KIID(); newItem->ClearFlags( SELECTED | BRIGHTENED ); newItem->RunOnChildren( []( SCH_ITEM* aChild ) { aChild->ClearFlags( SELECTED | BRIGHTENED ); } ); return newItem; } SCHEMATIC* SCH_ITEM::Schematic() const { EDA_ITEM* parent = GetParent(); while( parent ) { if( parent->Type() == SCHEMATIC_T ) return static_cast( parent ); else parent = parent->GetParent(); } return nullptr; } const SYMBOL* SCH_ITEM::GetParentSymbol() const { const EDA_ITEM* parent = GetParent(); while( parent ) { if( parent->Type() == SCH_SYMBOL_T ) return static_cast( parent ); else if( parent->Type() == LIB_SYMBOL_T ) return static_cast( parent ); else parent = parent->GetParent(); } return nullptr; } SYMBOL* SCH_ITEM::GetParentSymbol() { EDA_ITEM* parent = GetParent(); while( parent ) { if( parent->Type() == SCH_SYMBOL_T ) return static_cast( parent ); else if( parent->Type() == LIB_SYMBOL_T ) return static_cast( parent ); else parent = parent->GetParent(); } return nullptr; } void SCH_ITEM::ViewGetLayers( int aLayers[], int& aCount ) const { // Basic fallback aCount = 3; aLayers[0] = LAYER_DEVICE; aLayers[1] = LAYER_DEVICE_BACKGROUND; aLayers[2] = LAYER_SELECTION_SHADOWS; } bool SCH_ITEM::IsConnected( const VECTOR2I& aPosition ) const { if(( m_flags & STRUCT_DELETED ) || ( m_flags & SKIP_STRUCT ) ) return false; return doIsConnected( aPosition ); } SCH_CONNECTION* SCH_ITEM::Connection( const SCH_SHEET_PATH* aSheet ) const { if( !IsConnectable() ) return nullptr; if( !aSheet ) aSheet = &Schematic()->CurrentSheet(); auto it = m_connection_map.find( *aSheet ); if( it == m_connection_map.end() ) return nullptr; else return it->second; } void SCH_ITEM::SetConnectionGraph( CONNECTION_GRAPH* aGraph ) { for( auto& [path, conn] : m_connection_map ) { conn->SetGraph( aGraph ); for( auto& member : conn->AllMembers() ) member->SetGraph( aGraph ); } } std::shared_ptr SCH_ITEM::GetEffectiveNetClass( const SCH_SHEET_PATH* aSheet ) const { static std::shared_ptr nullNetclass = std::make_shared( wxEmptyString ); SCHEMATIC* schematic = Schematic(); if( schematic ) { std::shared_ptr& netSettings = schematic->Prj().GetProjectFile().m_NetSettings; SCH_CONNECTION* connection = Connection( aSheet ); if( connection ) return netSettings->GetEffectiveNetClass( connection->Name() ); else return netSettings->m_DefaultNetClass; } return nullNetclass; } void SCH_ITEM::ClearConnectedItems( const SCH_SHEET_PATH& aSheet ) { auto it = m_connected_items.find( aSheet ); if( it != m_connected_items.end() ) it->second.clear(); } const SCH_ITEM_VEC& SCH_ITEM::ConnectedItems( const SCH_SHEET_PATH& aSheet ) { return m_connected_items[ aSheet ]; } void SCH_ITEM::AddConnectionTo( const SCH_SHEET_PATH& aSheet, SCH_ITEM* aItem ) { SCH_ITEM_VEC& vec = m_connected_items[ aSheet ]; // The vector elements are small, so reserve 1k at a time to prevent re-allocations if( vec.size() == vec.capacity() ) vec.reserve( vec.size() + 4096 ); // Add item to the correct place in the sorted vector if it is not already there auto it = std::lower_bound( vec.begin(), vec.end(), aItem ); if( it == vec.end() || *it != aItem ) vec.insert( it, aItem ); } SCH_CONNECTION* SCH_ITEM::InitializeConnection( const SCH_SHEET_PATH& aSheet, CONNECTION_GRAPH* aGraph ) { SCH_CONNECTION* connection = Connection( &aSheet ); // N.B. Do not clear the dirty connectivity flag here because we may need // to create a connection for a different sheet, and we don't want to // skip the connection creation because the flag is cleared. if( connection ) { connection->Reset(); } else { connection = new SCH_CONNECTION( this ); m_connection_map.insert( std::make_pair( aSheet, connection ) ); } connection->SetGraph( aGraph ); connection->SetSheet( aSheet ); return connection; } SCH_CONNECTION* SCH_ITEM::GetOrInitConnection( const SCH_SHEET_PATH& aSheet, CONNECTION_GRAPH* aGraph ) { if( !IsConnectable() ) return nullptr; SCH_CONNECTION* connection = Connection( &aSheet ); if( connection ) return connection; else return InitializeConnection( aSheet, aGraph ); } const wxString& SCH_ITEM::GetCachedDriverName() const { static wxString s_empty; return s_empty; } void SCH_ITEM::SwapData( SCH_ITEM* aItem ) { UNIMPLEMENTED_FOR( GetClass() ); } void SCH_ITEM::SwapFlags( SCH_ITEM* aItem ) { EDA_ITEM_FLAGS editFlags = GetEditFlags(); EDA_ITEM_FLAGS tempFlags = GetTempFlags(); EDA_ITEM_FLAGS aItem_editFlags = aItem->GetEditFlags(); EDA_ITEM_FLAGS aItem_tempFlags = aItem->GetTempFlags(); std::swap( m_flags, aItem->m_flags ); ClearEditFlags(); SetFlags( editFlags ); ClearTempFlags(); SetFlags( tempFlags ); aItem->ClearEditFlags(); aItem->SetFlags( aItem_editFlags ); aItem->ClearTempFlags(); aItem->SetFlags( aItem_tempFlags ); } void SCH_ITEM::ClearCaches() { auto clearTextCaches = []( SCH_ITEM* aItem ) { EDA_TEXT* text = dynamic_cast( aItem ); if( text ) { text->ClearBoundingBoxCache(); text->ClearRenderCache(); } }; clearTextCaches( this ); RunOnChildren( clearTextCaches ); } bool SCH_ITEM::operator==( const SCH_ITEM& aOther ) const { if( Type() != aOther.Type() ) return false; return compare( aOther, SCH_ITEM::COMPARE_FLAGS::EQUALITY ) == 0; } bool SCH_ITEM::operator<( const SCH_ITEM& aOther ) const { if( Type() != aOther.Type() ) return Type() < aOther.Type(); return ( compare( aOther ) < 0 ); } bool SCH_ITEM::cmp_items::operator()( const SCH_ITEM* aFirst, const SCH_ITEM* aSecond ) const { return aFirst->compare( *aSecond, COMPARE_FLAGS::EQUALITY ) < 0; } int SCH_ITEM::compare( const SCH_ITEM& aOther, int aCompareFlags ) const { if( Type() != aOther.Type() ) return Type() - aOther.Type(); if( !( aCompareFlags & SCH_ITEM::COMPARE_FLAGS::UNIT ) && m_unit != aOther.m_unit ) return m_unit - aOther.m_unit; if( !( aCompareFlags & SCH_ITEM::COMPARE_FLAGS::UNIT ) && m_bodyStyle != aOther.m_bodyStyle ) return m_bodyStyle - aOther.m_bodyStyle; if( IsPrivate() != aOther.IsPrivate() ) return IsPrivate() < aOther.IsPrivate(); if( GetPosition().x != aOther.GetPosition().x ) return GetPosition().x < aOther.GetPosition().x; if( GetPosition().y != aOther.GetPosition().y ) return GetPosition().y < aOther.GetPosition().y; if( aCompareFlags & SCH_ITEM::COMPARE_FLAGS::EQUALITY ) return 0; return m_Uuid < aOther.m_Uuid; } const wxString& SCH_ITEM::GetDefaultFont() const { EESCHEMA_SETTINGS* cfg = Pgm().GetSettingsManager().GetAppSettings(); return cfg->m_Appearance.default_font; } const KIFONT::METRICS& SCH_ITEM::GetFontMetrics() const { if( SCHEMATIC* schematic = Schematic() ) return schematic->Settings().m_FontMetrics; return KIFONT::METRICS::Default(); } int SCH_ITEM::GetEffectivePenWidth( const SCH_RENDER_SETTINGS* aSettings ) const { // For historical reasons, a stored value of 0 means "default width" and negative // numbers meant "don't stroke". if( GetPenWidth() < 0 ) return 0; else if( GetPenWidth() == 0 ) return std::max( aSettings->GetDefaultPenWidth(), aSettings->GetMinPenWidth() ); else return std::max( GetPenWidth(), aSettings->GetMinPenWidth() ); } bool SCH_ITEM::RenderAsBitmap( double aWorldScale ) const { if( IsHypertext() ) return false; if( const EDA_TEXT* text = dynamic_cast( this ) ) return text->GetTextHeight() * aWorldScale < BITMAP_FONT_SIZE_THRESHOLD; return false; } void SCH_ITEM::getSymbolEditorMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) { wxString msg; aList.emplace_back( _( "Type" ), GetFriendlyName() ); if( const SYMBOL* parent = GetParentSymbol() ) { if( parent->GetUnitCount() ) aList.emplace_back( _( "Unit" ), GetUnitDescription( m_unit ) ); if( parent->HasAlternateBodyStyle() ) aList.emplace_back( _( "Body Style" ), GetBodyStyleDescription( m_bodyStyle ) ); } if( IsPrivate() ) aList.emplace_back( _( "Private" ), wxEmptyString ); } static struct SCH_ITEM_DESC { SCH_ITEM_DESC() { PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance(); REGISTER_TYPE( SCH_ITEM ); propMgr.InheritsAfter( TYPE_HASH( SCH_ITEM ), TYPE_HASH( EDA_ITEM ) ); #ifdef NOTYET // Not yet functional in UI propMgr.AddProperty( new PROPERTY( _HKI( "Locked" ), &SCH_ITEM::SetLocked, &SCH_ITEM::IsLocked ) ); #endif auto multiUnit = [=]( INSPECTABLE* aItem ) -> bool { if( SCH_ITEM* schItem = dynamic_cast( aItem ) ) { if( const SYMBOL* symbol = schItem->GetParentSymbol() ) return symbol->IsMulti(); } return false; }; auto multiBodyStyle = [=]( INSPECTABLE* aItem ) -> bool { if( SCH_ITEM* schItem = dynamic_cast( aItem ) ) { if( const SYMBOL* symbol = schItem->GetParentSymbol() ) return symbol->HasAlternateBodyStyle(); } return false; }; propMgr.AddProperty( new PROPERTY( _HKI( "Unit" ), &SCH_ITEM::SetUnit, &SCH_ITEM::GetUnit ) ) .SetAvailableFunc( multiUnit ) .SetIsHiddenFromDesignEditors(); propMgr.AddProperty( new PROPERTY( _HKI( "Body Style" ), &SCH_ITEM::SetBodyStyle, &SCH_ITEM::GetBodyStyle ) ) .SetAvailableFunc( multiBodyStyle ) .SetIsHiddenFromDesignEditors(); propMgr.AddProperty( new PROPERTY( _HKI( "Private" ), &SCH_ITEM::SetPrivate, &SCH_ITEM::IsPrivate ) ) .SetIsHiddenFromDesignEditors(); } } _SCH_ITEM_DESC; IMPLEMENT_ENUM_TO_WXANY( SCH_LAYER_ID ) static bool lessYX( const DANGLING_END_ITEM& a, const DANGLING_END_ITEM& b ) { const auto aPos = a.GetPosition(); const auto bPos = b.GetPosition(); return aPos.y < bPos.y ? true : ( aPos.y > bPos.y ? false : aPos.x < bPos.x ); }; static bool lessType( const DANGLING_END_ITEM& a, const DANGLING_END_ITEM& b ) { return a.GetType() < b.GetType(); }; std::vector::iterator DANGLING_END_ITEM_HELPER::get_lower_pos( std::vector& aItemListByPos, const VECTOR2I& aPos ) { DANGLING_END_ITEM needle = DANGLING_END_ITEM( PIN_END, nullptr, aPos ); auto start = aItemListByPos.begin(); auto end = aItemListByPos.end(); return std::lower_bound( start, end, needle, lessYX ); } std::vector::iterator DANGLING_END_ITEM_HELPER::get_lower_type( std::vector& aItemListByType, const DANGLING_END_T& aType ) { DANGLING_END_ITEM needle = DANGLING_END_ITEM( aType, nullptr, VECTOR2I{} ); auto start = aItemListByType.begin(); auto end = aItemListByType.end(); return std::lower_bound( start, end, needle, lessType ); } void DANGLING_END_ITEM_HELPER::sort_dangling_end_items( std::vector& aItemListByType, std::vector& aItemListByPos ) { // WIRE_END pairs must be kept together. Hence stable sort. std::stable_sort( aItemListByType.begin(), aItemListByType.end(), lessType ); // Sort by y first, pins are more likely to share x than y. std::sort( aItemListByPos.begin(), aItemListByPos.end(), lessYX ); }