/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2014 CERN * Copyright (C) 2019-2021 KiCad Developers, see AUTHORS.txt for contributors. * * @author Tomasz Wlostowski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "sch_painter.h" namespace KIGFX { SCH_RENDER_SETTINGS::SCH_RENDER_SETTINGS() : m_IsSymbolEditor( false ), m_ShowUnit( 0 ), m_ShowConvert( 0 ), m_ShowHiddenText( true ), m_ShowHiddenPins( true ), m_ShowPinsElectricalType( true ), m_ShowDisabled( false ), m_ShowGraphicsDisabled( false ), m_ShowUmbilicals( true ), m_OverrideItemColors( false ), m_LabelSizeRatio( DEFAULT_LABEL_SIZE_RATIO ), m_TextOffsetRatio( DEFAULT_TEXT_OFFSET_RATIO ), m_PinSymbolSize( DEFAULT_TEXT_SIZE * IU_PER_MILS / 2 ), m_JunctionSize( DEFAULT_JUNCTION_DIAM * IU_PER_MILS ) { SetDefaultPenWidth( DEFAULT_LINE_WIDTH_MILS * IU_PER_MILS ); m_minPenWidth = ADVANCED_CFG::GetCfg().m_MinPlotPenWidth * IU_PER_MM; } void SCH_RENDER_SETTINGS::LoadColors( const COLOR_SETTINGS* aSettings ) { for( int layer = SCH_LAYER_ID_START; layer < SCH_LAYER_ID_END; layer ++) m_layerColors[ layer ] = aSettings->GetColor( layer ); for( int layer = GAL_LAYER_ID_START; layer < GAL_LAYER_ID_END; layer ++) m_layerColors[ layer ] = aSettings->GetColor( layer ); m_backgroundColor = aSettings->GetColor( LAYER_SCHEMATIC_BACKGROUND ); m_layerColors[LAYER_AUX_ITEMS] = m_layerColors[LAYER_SCHEMATIC_AUX_ITEMS]; m_OverrideItemColors = aSettings->GetOverrideSchItemColors(); } COLOR4D SCH_RENDER_SETTINGS::GetColor( const VIEW_ITEM* aItem, int aLayer ) const { return m_layerColors[ aLayer ]; } EESCHEMA_SETTINGS* eeconfig() { return dynamic_cast( Kiface().KifaceSettings() ); } /** * Used when a LIB_SYMBOL is not found in library to draw a dummy shape. * This symbol is a 400 mils square with the text "??" * * DEF DUMMY U 0 40 Y Y 1 0 N * F0 "U" 0 -350 60 H V * F1 "DUMMY" 0 350 60 H V * DRAW * T 0 0 0 150 0 0 0 ?? * S -200 200 200 -200 0 1 0 * ENDDRAW * ENDDEF */ static LIB_SYMBOL* dummy() { static LIB_SYMBOL* symbol; if( !symbol ) { symbol = new LIB_SYMBOL( wxEmptyString ); LIB_SHAPE* square = new LIB_SHAPE( symbol, SHAPE_T::RECT ); square->MoveTo( wxPoint( Mils2iu( -200 ), Mils2iu( 200 ) ) ); square->SetEnd( wxPoint( Mils2iu( 200 ), Mils2iu( -200 ) ) ); LIB_TEXT* text = new LIB_TEXT( symbol ); text->SetTextSize( wxSize( Mils2iu( 150 ), Mils2iu( 150 ) ) ); text->SetText( wxString( wxT( "??" ) ) ); symbol->AddDrawItem( square ); symbol->AddDrawItem( text ); } return symbol; } SCH_PAINTER::SCH_PAINTER( GAL* aGal ) : KIGFX::PAINTER( aGal ), m_schematic( nullptr ) { } #define HANDLE_ITEM( type_id, type_name ) \ case type_id: draw( (type_name *) item, aLayer ); break bool SCH_PAINTER::Draw( const VIEW_ITEM *aItem, int aLayer ) { const auto item = dynamic_cast( aItem ); if( !item ) return false; #ifdef CONNECTIVITY_DEBUG auto sch_item = dynamic_cast( item ); auto conn = sch_item ? sch_item->Connection( *g_CurrentSheet ) : nullptr; if( conn ) { auto pos = item->GetBoundingBox().Centre(); auto label = conn->Name( true ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); m_gal->SetStrokeColor( COLOR4D( LIGHTRED ) ); m_gal->SetLineWidth( Mils2ui( 2 ) ); m_gal->SetGlyphSize( VECTOR2D( Mils2ui( 20 ), Mils2ui( 20 ) ) ); m_gal->StrokeText( conn->Name( true ), pos, 0.0, 0 ); } #endif if( ADVANCED_CFG::GetCfg().m_DrawBoundingBoxes ) { BOX2I box = item->GetBoundingBox(); if( item->Type() == SCH_SYMBOL_T ) box = static_cast( item )->GetBodyBoundingBox(); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetStrokeColor( item->IsSelected() ? COLOR4D( 1.0, 0.2, 0.2, 1 ) : COLOR4D( 0.2, 0.2, 0.2, 1 ) ); m_gal->SetLineWidth( Mils2iu( 3 ) ); m_gal->DrawRectangle( box.GetOrigin(), box.GetEnd() ); } switch( item->Type() ) { HANDLE_ITEM( LIB_SYMBOL_T, LIB_SYMBOL ); HANDLE_ITEM( LIB_SHAPE_T, LIB_SHAPE ); HANDLE_ITEM( LIB_PIN_T, LIB_PIN ); HANDLE_ITEM( LIB_FIELD_T, LIB_FIELD ); HANDLE_ITEM( LIB_TEXT_T, LIB_TEXT ); HANDLE_ITEM( SCH_SYMBOL_T, SCH_SYMBOL ); HANDLE_ITEM( SCH_JUNCTION_T, SCH_JUNCTION ); HANDLE_ITEM( SCH_LINE_T, SCH_LINE ); HANDLE_ITEM( SCH_TEXT_T, SCH_TEXT ); HANDLE_ITEM( SCH_LABEL_T, SCH_TEXT ); HANDLE_ITEM( SCH_FIELD_T, SCH_FIELD ); HANDLE_ITEM( SCH_HIER_LABEL_T, SCH_HIERLABEL ); HANDLE_ITEM( SCH_GLOBAL_LABEL_T, SCH_GLOBALLABEL ); HANDLE_ITEM( SCH_SHEET_T, SCH_SHEET ); HANDLE_ITEM( SCH_SHEET_PIN_T, SCH_HIERLABEL ); HANDLE_ITEM( SCH_NO_CONNECT_T, SCH_NO_CONNECT ); HANDLE_ITEM( SCH_BUS_WIRE_ENTRY_T, SCH_BUS_ENTRY_BASE ); HANDLE_ITEM( SCH_BUS_BUS_ENTRY_T, SCH_BUS_ENTRY_BASE ); HANDLE_ITEM( SCH_BITMAP_T, SCH_BITMAP ); HANDLE_ITEM( SCH_MARKER_T, SCH_MARKER ); default: return false; } return false; } bool SCH_PAINTER::isUnitAndConversionShown( const LIB_ITEM* aItem ) const { if( m_schSettings.m_ShowUnit // showing a specific unit && aItem->GetUnit() // item is unit-specific && aItem->GetUnit() != m_schSettings.m_ShowUnit ) { return false; } if( m_schSettings.m_ShowConvert // showing a specific conversion && aItem->GetConvert() // item is conversion-specific && aItem->GetConvert() != m_schSettings.m_ShowConvert ) { return false; } return true; } float SCH_PAINTER::getShadowWidth() const { const MATRIX3x3D& matrix = m_gal->GetScreenWorldMatrix(); // For best visuals the selection width must be a cross between the zoom level and the // default line width. return (float) std::fabs( matrix.GetScale().x * 2.75 ) + Mils2iu( eeconfig()->m_Selection.thickness ); } COLOR4D SCH_PAINTER::getRenderColor( const EDA_ITEM* aItem, int aLayer, bool aDrawingShadows ) const { COLOR4D color = m_schSettings.GetLayerColor( aLayer ); if( aItem->Type() == SCH_LINE_T ) { COLOR4D lineColor = static_cast( aItem )->GetLineColor(); if( lineColor != COLOR4D::UNSPECIFIED ) color = lineColor; } else if( aItem->Type() == SCH_BUS_WIRE_ENTRY_T ) { COLOR4D busEntryColor = static_cast( aItem )->GetStrokeColor(); if( busEntryColor != COLOR4D::UNSPECIFIED ) color = busEntryColor; } else if( aItem->Type() == SCH_JUNCTION_T ) { COLOR4D junctionColor = static_cast( aItem )->GetJunctionColor(); if( junctionColor != COLOR4D::UNSPECIFIED ) color = junctionColor; } else if( aItem->Type() == SCH_SHEET_T ) { SCH_SHEET* sheet = (SCH_SHEET*) aItem; if( m_schSettings.m_OverrideItemColors ) color = m_schSettings.GetLayerColor( aLayer ); else if( aLayer == LAYER_SHEET ) color = sheet->GetBorderColor(); else if( aLayer == LAYER_SHEET_BACKGROUND ) color = sheet->GetBackgroundColor(); if( color == COLOR4D::UNSPECIFIED ) color = m_schSettings.GetLayerColor( aLayer ); } if( aItem->IsBrightened() && !aDrawingShadows ) // Selection disambiguation, etc. { color = m_schSettings.GetLayerColor( LAYER_BRIGHTENED ); if( aLayer == LAYER_DEVICE_BACKGROUND || aLayer == LAYER_SHEET_BACKGROUND ) color = color.WithAlpha( 0.2 ); } else if( aItem->IsSelected() ) { if( aDrawingShadows ) color = m_schSettings.GetLayerColor( LAYER_SELECTION_SHADOWS ); } if( m_schSettings.m_ShowDisabled || ( m_schSettings.m_ShowGraphicsDisabled && aItem->Type() != LIB_FIELD_T ) ) { color = color.Darken( 0.5f ); } return color; } float SCH_PAINTER::getLineWidth( const LIB_ITEM* aItem, bool aDrawingShadows ) const { float width = (float) aItem->GetEffectivePenWidth( &m_schSettings ); if( aItem->IsSelected() && aDrawingShadows ) width += getShadowWidth(); return width; } float SCH_PAINTER::getLineWidth( const SCH_ITEM* aItem, bool aDrawingShadows ) const { wxCHECK( aItem, static_cast( Mils2iu( DEFAULT_WIRE_WIDTH_MILS ) ) ); float width = (float) aItem->GetPenWidth(); if( aItem->IsSelected() && aDrawingShadows ) width += getShadowWidth(); return std::max( width, 1.0f ); } float SCH_PAINTER::getTextThickness( const SCH_TEXT* aItem, bool aDrawingShadows ) const { float width = (float) aItem->GetEffectiveTextPenWidth( m_schSettings.GetDefaultPenWidth() ); if( aItem->IsSelected() && aDrawingShadows ) width += getShadowWidth(); return width; } float SCH_PAINTER::getTextThickness( const SCH_FIELD* aItem, bool aDrawingShadows ) const { float width = (float) aItem->GetEffectiveTextPenWidth( m_schSettings.GetDefaultPenWidth() ); if( aItem->IsSelected() && aDrawingShadows ) width += getShadowWidth(); return width; } float SCH_PAINTER::getTextThickness( const LIB_FIELD* aItem, bool aDrawingShadows ) const { float width = (float) std::max( aItem->GetEffectiveTextPenWidth(), m_schSettings.GetDefaultPenWidth() ); if( aItem->IsSelected() && aDrawingShadows ) width += getShadowWidth(); return width; } float SCH_PAINTER::getTextThickness( const LIB_TEXT* aItem, bool aDrawingShadows ) const { float width = (float) std::max( aItem->GetEffectiveTextPenWidth(), m_schSettings.GetDefaultPenWidth() ); if( aItem->IsSelected() && aDrawingShadows ) width += getShadowWidth(); return width; } static VECTOR2D mapCoords( const wxPoint& aCoord ) { return VECTOR2D( aCoord.x, -aCoord.y ); } void SCH_PAINTER::strokeText( const wxString& aText, const VECTOR2D& aPosition, double aAngle ) { m_gal->StrokeText( aText, VECTOR2D( aPosition.x, aPosition.y ), aAngle ); } void SCH_PAINTER::boxText( const wxString& aText, const VECTOR2D& aPosition, double aAngle ) { const STROKE_FONT& font = m_gal->GetStrokeFont(); VECTOR2D extents = font.ComputeStringBoundaryLimits( aText, m_gal->GetGlyphSize(), m_gal->GetLineWidth() ); EDA_RECT box( (wxPoint) aPosition, wxSize( extents.x, extents.y ) ); if( m_gal->GetHorizontalJustify() == GR_TEXT_HJUSTIFY_CENTER ) box.SetX( box.GetX() - ( box.GetWidth() / 2) ); else if( m_gal->GetHorizontalJustify() == GR_TEXT_HJUSTIFY_RIGHT ) box.SetX( box.GetX() - box.GetWidth() ); if( m_gal->GetVerticalJustify() == GR_TEXT_VJUSTIFY_CENTER ) box.SetY( box.GetY() - ( box.GetHeight() / 2) ); else if( m_gal->GetVerticalJustify() == GR_TEXT_VJUSTIFY_BOTTOM ) box.SetY( box.GetY() - box.GetHeight() ); box.Normalize(); // Make h and v sizes always >= 0 box = box.GetBoundingBoxRotated((wxPoint) aPosition, RAD2DECIDEG( aAngle ) ); box.RevertYAxis(); m_gal->DrawRectangle( mapCoords( box.GetOrigin() ), mapCoords( box.GetEnd() ) ); } void SCH_PAINTER::triLine( const VECTOR2D &a, const VECTOR2D &b, const VECTOR2D &c ) { m_gal->DrawLine( a, b ); m_gal->DrawLine( b, c ); } void SCH_PAINTER::draw( const LIB_SYMBOL *aSymbol, int aLayer, bool aDrawFields, int aUnit, int aConvert ) { if( !aUnit ) aUnit = m_schSettings.m_ShowUnit; if( !aConvert ) aConvert = m_schSettings.m_ShowConvert; std::unique_ptr< LIB_SYMBOL > tmpSymbol; const LIB_SYMBOL* drawnSymbol = aSymbol; if( aSymbol->IsAlias() ) { tmpSymbol = aSymbol->Flatten(); drawnSymbol = tmpSymbol.get(); } for( const LIB_ITEM& item : drawnSymbol->GetDrawItems() ) { if( !aDrawFields && item.Type() == LIB_FIELD_T ) continue; if( aUnit && item.GetUnit() && aUnit != item.GetUnit() ) continue; if( aConvert && item.GetConvert() && aConvert != item.GetConvert() ) continue; Draw( &item, aLayer ); } } bool SCH_PAINTER::setDeviceColors( const LIB_ITEM* aItem, int aLayer ) { const EDA_SHAPE* shape = dynamic_cast( aItem ); switch( aLayer ) { case LAYER_SELECTION_SHADOWS: if( aItem->IsSelected() ) { m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getLineWidth( aItem, true ) ); m_gal->SetStrokeColor( getRenderColor( aItem, LAYER_DEVICE, true ) ); m_gal->SetFillColor( getRenderColor( aItem, LAYER_DEVICE, true ) ); return true; } return false; case LAYER_DEVICE_BACKGROUND: if( shape && shape->GetFillType() == FILL_T::FILLED_WITH_BG_BODYCOLOR ) { COLOR4D fillColor = getRenderColor( aItem, LAYER_DEVICE_BACKGROUND, false ); m_gal->SetIsFill( shape->GetFillType() == FILL_T::FILLED_WITH_BG_BODYCOLOR ); m_gal->SetFillColor( fillColor ); m_gal->SetIsStroke( false ); return true; } return false; case LAYER_DEVICE: m_gal->SetIsFill( shape && shape->GetFillType() == FILL_T::FILLED_SHAPE ); m_gal->SetFillColor( getRenderColor( aItem, LAYER_DEVICE, false ) ); if( aItem->GetPenWidth() >= 0 || !shape || !shape->IsFilled() ) { m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getLineWidth( aItem, false ) ); m_gal->SetStrokeColor( getRenderColor( aItem, LAYER_DEVICE, false ) ); } else { m_gal->SetIsStroke( false ); } return true; default: return false; } } void SCH_PAINTER::draw( const LIB_SHAPE *aShape, int aLayer ) { if( !isUnitAndConversionShown( aShape ) ) return; if( setDeviceColors( aShape, aLayer ) ) { if( aLayer == LAYER_SELECTION_SHADOWS && eeconfig()->m_Selection.fill_shapes ) { // Consider a NAND gate. We have no idea which side of the arc is "inside" so // we can't reliably fill. if( aShape->GetShape() == SHAPE_T::ARC ) m_gal->SetIsFill( aShape->IsFilled() ); else m_gal->SetIsFill( true ); } switch( aShape->GetShape() ) { case SHAPE_T::ARC: { int startAngle; int endAngle; aShape->CalcArcAngles( startAngle, endAngle ); TRANSFORM().MapAngles( &startAngle, &endAngle ); m_gal->DrawArc( mapCoords( aShape->GetCenter() ), aShape->GetRadius(), DECIDEG2RAD( startAngle ), DECIDEG2RAD( endAngle ) ); } break; case SHAPE_T::CIRCLE: m_gal->DrawCircle( mapCoords( aShape->GetPosition() ), aShape->GetRadius() ); break; case SHAPE_T::RECT: m_gal->DrawRectangle( mapCoords( aShape->GetPosition() ), mapCoords( aShape->GetEnd() ) ); break; case SHAPE_T::POLY: { const SHAPE_LINE_CHAIN poly = aShape->GetPolyShape().Outline( 0 ); std::deque mappedPts; for( const VECTOR2I& pt : poly.CPoints() ) mappedPts.push_back( mapCoords( (wxPoint) pt ) ); m_gal->DrawPolygon( mappedPts ); } break; case SHAPE_T::BEZIER: { std::deque mappedPts; for( const wxPoint& p : aShape->GetBezierPoints() ) mappedPts.push_back( mapCoords( p ) ); m_gal->DrawPolygon( mappedPts ); } break; default: wxFAIL_MSG( "SCH_PAINTER::draw not implemented for " + aShape->SHAPE_T_asString() ); } } } void SCH_PAINTER::draw( const LIB_FIELD *aField, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( drawingShadows && !aField->IsSelected() ) return; if( !isUnitAndConversionShown( aField ) ) return; // Must check layer as fields are sometimes drawn by their parent rather than // directly from the view. int layers[KIGFX::VIEW::VIEW_MAX_LAYERS]; int layers_count; bool foundLayer = false; aField->ViewGetLayers( layers, layers_count ); for( int i = 0; i < layers_count; ++i ) { if( layers[i] == aLayer ) foundLayer = true; } if( !foundLayer ) return; COLOR4D color = getRenderColor( aField, aLayer, drawingShadows ); if( !( aField->IsVisible() || aField->IsForceVisible() ) ) { if( m_schSettings.m_ShowHiddenText ) color = getRenderColor( aField, LAYER_HIDDEN, drawingShadows ); else return; } m_gal->SetLineWidth( getTextThickness( aField, drawingShadows ) ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetStrokeColor( color ); EDA_RECT bbox = aField->GetBoundingBox(); wxPoint textpos = bbox.Centre(); if( drawingShadows && eeconfig()->m_Selection.text_as_box ) { m_gal->SetIsFill( true ); m_gal->SetFillColor( color ); m_gal->SetLineWidth( m_gal->GetLineWidth() * 0.5 ); bbox.RevertYAxis(); m_gal->DrawRectangle( mapCoords( bbox.GetPosition() ), mapCoords( bbox.GetEnd() ) ); } else { m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); m_gal->SetGlyphSize( VECTOR2D( aField->GetTextSize() ) ); m_gal->SetFontItalic( aField->IsItalic() ); strokeText( UnescapeString( aField->GetText() ), textpos, aField->GetTextAngleRadians() ); } // Draw the umbilical line if( aField->IsMoving() && m_schSettings.m_ShowUmbilicals ) { m_gal->SetLineWidth( m_schSettings.m_outlineWidth ); m_gal->SetStrokeColor( getRenderColor( aField, LAYER_SCHEMATIC_ANCHOR, drawingShadows ) ); m_gal->DrawLine( textpos, wxPoint( 0, 0 ) ); } } void SCH_PAINTER::draw( const LIB_TEXT *aText, int aLayer ) { if( !isUnitAndConversionShown( aText ) ) return; bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( drawingShadows && !aText->IsSelected() ) return; COLOR4D color = getRenderColor( aText, LAYER_DEVICE, drawingShadows ); if( !aText->IsVisible() ) { if( m_schSettings.m_ShowHiddenText ) color = getRenderColor( aText, LAYER_HIDDEN, drawingShadows ); else return; } EDA_RECT bBox = aText->GetBoundingBox(); bBox.RevertYAxis(); VECTOR2D pos = mapCoords( bBox.Centre() ); double orient = aText->GetTextAngleRadians(); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); m_gal->SetLineWidth( getTextThickness( aText, drawingShadows ) ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetStrokeColor( color ); m_gal->SetGlyphSize( VECTOR2D( aText->GetTextSize() ) ); m_gal->SetFontBold( aText->IsBold() ); m_gal->SetFontItalic( aText->IsItalic() ); m_gal->SetFontUnderlined( false ); strokeText( aText->GetText(), pos, orient ); } int SCH_PAINTER::internalPinDecoSize( const LIB_PIN &aPin ) { if( m_schSettings.m_PinSymbolSize > 0 ) return m_schSettings.m_PinSymbolSize; return aPin.GetNameTextSize() != 0 ? aPin.GetNameTextSize() / 2 : aPin.GetNumberTextSize() / 2; } // Utility for getting the size of the 'external' pin decorators (as a radius) // i.e. the negation circle, the polarity 'slopes' and the nonlogic marker int SCH_PAINTER::externalPinDecoSize( const LIB_PIN &aPin ) { if( m_schSettings.m_PinSymbolSize > 0 ) return m_schSettings.m_PinSymbolSize; return aPin.GetNumberTextSize() / 2; } // Draw the target (an open circle) for a pin which has no connection or is being moved. void SCH_PAINTER::drawPinDanglingSymbol( const VECTOR2I& aPos, bool aDrawingShadows ) { m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( aDrawingShadows ? getShadowWidth() : m_schSettings.GetDanglineSymbolThickness() ); m_gal->DrawCircle( aPos, TARGET_PIN_RADIUS ); } void SCH_PAINTER::draw( LIB_PIN *aPin, int aLayer ) { if( !isUnitAndConversionShown( aPin ) ) return; bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; bool dangling = m_schSettings.m_IsSymbolEditor || aPin->HasFlag( IS_DANGLING ); if( drawingShadows && !aPin->IsSelected() ) return; VECTOR2I pos = mapCoords( aPin->GetPosition() ); COLOR4D color = getRenderColor( aPin, LAYER_PIN, drawingShadows ); if( !aPin->IsVisible() ) { if( m_schSettings.m_ShowHiddenPins ) { color = getRenderColor( aPin, LAYER_HIDDEN, drawingShadows ); } else { if( dangling && aPin->IsPowerConnection() ) drawPinDanglingSymbol( pos, drawingShadows ); return; } } VECTOR2I p0; VECTOR2I dir; int len = aPin->GetLength(); int orient = aPin->GetOrientation(); switch( orient ) { case PIN_UP: p0 = VECTOR2I( pos.x, pos.y - len ); dir = VECTOR2I( 0, 1 ); break; case PIN_DOWN: p0 = VECTOR2I( pos.x, pos.y + len ); dir = VECTOR2I( 0, -1 ); break; case PIN_LEFT: p0 = VECTOR2I( pos.x - len, pos.y ); dir = VECTOR2I( 1, 0 ); break; default: case PIN_RIGHT: p0 = VECTOR2I( pos.x + len, pos.y ); dir = VECTOR2I( -1, 0 ); break; } VECTOR2D pc; m_gal->SetIsStroke( true ); m_gal->SetIsFill( false ); m_gal->SetLineWidth( getLineWidth( aPin, drawingShadows ) ); m_gal->SetStrokeColor( color ); m_gal->SetFontBold( false ); m_gal->SetFontUnderlined( false ); m_gal->SetFontItalic( false ); const int radius = externalPinDecoSize( *aPin ); const int diam = radius*2; const int clock_size = internalPinDecoSize( *aPin ); if( aPin->GetType() == ELECTRICAL_PINTYPE::PT_NC ) // Draw a N.C. symbol { m_gal->DrawLine( p0, pos ); m_gal->DrawLine( pos + VECTOR2D( -1, -1 ) * TARGET_PIN_RADIUS, pos + VECTOR2D( 1, 1 ) * TARGET_PIN_RADIUS ); m_gal->DrawLine( pos + VECTOR2D( 1, -1 ) * TARGET_PIN_RADIUS , pos + VECTOR2D( -1, 1 ) * TARGET_PIN_RADIUS ); aPin->ClearFlags( IS_DANGLING ); // PIN_NC pin type is always not connected and dangling. } else { switch( aPin->GetShape() ) { case GRAPHIC_PINSHAPE::LINE: m_gal->DrawLine( p0, pos ); break; case GRAPHIC_PINSHAPE::INVERTED: m_gal->DrawCircle( p0 + dir * radius, radius ); m_gal->DrawLine( p0 + dir * ( diam ), pos ); break; case GRAPHIC_PINSHAPE::INVERTED_CLOCK: pc = p0 - dir * clock_size ; triLine( p0 + VECTOR2D( dir.y, -dir.x) * clock_size, pc, p0 + VECTOR2D( -dir.y, dir.x) * clock_size ); m_gal->DrawCircle( p0 + dir * radius, radius ); m_gal->DrawLine( p0 + dir * ( diam ), pos ); break; case GRAPHIC_PINSHAPE::CLOCK_LOW: case GRAPHIC_PINSHAPE::FALLING_EDGE_CLOCK: pc = p0 - dir * clock_size ; triLine( p0 + VECTOR2D( dir.y, -dir.x) * clock_size, pc, p0 + VECTOR2D( -dir.y, dir.x) * clock_size ); if( !dir.y ) { triLine( p0 + VECTOR2D(dir.x, 0) * diam, p0 + VECTOR2D(dir.x, -1) * diam, p0 ); } else /* MapX1 = 0 */ { triLine( p0 + VECTOR2D( 0, dir.y) * diam, p0 + VECTOR2D(-1, dir.y) * diam, p0 ); } m_gal->DrawLine( p0, pos ); break; case GRAPHIC_PINSHAPE::CLOCK: m_gal->DrawLine( p0, pos ); if( !dir.y ) { triLine( p0 + VECTOR2D( 0, clock_size ), p0 + VECTOR2D( -dir.x * clock_size, 0 ), p0 + VECTOR2D( 0, -clock_size ) ); } else { triLine( p0 + VECTOR2D( clock_size, 0 ), p0 + VECTOR2D( 0, -dir.y * clock_size ), p0 + VECTOR2D( -clock_size, 0 ) ); } break; case GRAPHIC_PINSHAPE::INPUT_LOW: m_gal->DrawLine( p0, pos ); if( !dir.y ) { triLine( p0 + VECTOR2D(dir.x, 0) * diam, p0 + VECTOR2D(dir.x, -1) * diam, p0 ); } else /* MapX1 = 0 */ { triLine( p0 + VECTOR2D( 0, dir.y) * diam, p0 + VECTOR2D(-1, dir.y) * diam, p0 ); } break; case GRAPHIC_PINSHAPE::OUTPUT_LOW: // IEEE symbol "Active Low Output" m_gal->DrawLine( p0, pos ); if( !dir.y ) // Horizontal pin m_gal->DrawLine( p0 - VECTOR2D( 0, diam ), p0 + VECTOR2D( dir.x, 0 ) * diam ); else // Vertical pin m_gal->DrawLine( p0 - VECTOR2D( diam, 0 ), p0 + VECTOR2D( 0, dir.y ) * diam ); break; case GRAPHIC_PINSHAPE::NONLOGIC: // NonLogic pin symbol m_gal->DrawLine( p0, pos ); m_gal->DrawLine( p0 - VECTOR2D( dir.x + dir.y, dir.y - dir.x ) * radius, p0 + VECTOR2D( dir.x + dir.y, dir.y - dir.x ) * radius ); m_gal->DrawLine( p0 - VECTOR2D( dir.x - dir.y, dir.x + dir.y ) * radius, p0 + VECTOR2D( dir.x - dir.y, dir.x + dir.y ) * radius ); break; } } if( dangling ) drawPinDanglingSymbol( pos, drawingShadows ); LIB_SYMBOL* libEntry = aPin->GetParent(); // Draw the labels if( drawingShadows && ( libEntry->Type() == LIB_SYMBOL_T || libEntry->IsSelected() ) && !eeconfig()->m_Selection.draw_selected_children ) { return; } float penWidth = (float) m_schSettings.GetDefaultPenWidth(); int textOffset = libEntry->GetPinNameOffset(); float nameStrokeWidth = getLineWidth( aPin, drawingShadows ); float numStrokeWidth = getLineWidth( aPin, drawingShadows ); nameStrokeWidth = Clamp_Text_PenSize( nameStrokeWidth, aPin->GetNameTextSize(), false ); numStrokeWidth = Clamp_Text_PenSize( numStrokeWidth, aPin->GetNumberTextSize(), false ); int PIN_TEXT_MARGIN = KiROUND( 24 * m_schSettings.m_TextOffsetRatio ); // Four locations around a pin where text can be drawn enum { INSIDE = 0, OUTSIDE, ABOVE, BELOW }; int size[4] = { 0, 0, 0, 0 }; float thickness[4] = { numStrokeWidth, numStrokeWidth, numStrokeWidth, numStrokeWidth }; COLOR4D colour[4]; wxString text[4]; // TextOffset > 0 means pin NAMES on inside, pin NUMBERS above and nothing below if( textOffset ) { size [INSIDE] = libEntry->ShowPinNames() ? aPin->GetNameTextSize() : 0; thickness[INSIDE] = nameStrokeWidth; colour [INSIDE] = getRenderColor( aPin, LAYER_PINNAM, drawingShadows ); text [INSIDE] = aPin->GetShownName(); size [ABOVE] = libEntry->ShowPinNumbers() ? aPin->GetNumberTextSize() : 0; thickness[ABOVE] = numStrokeWidth; colour [ABOVE] = getRenderColor( aPin, LAYER_PINNUM, drawingShadows ); text [ABOVE] = aPin->GetShownNumber(); } // Otherwise pin NAMES go above and pin NUMBERS go below else { size [ABOVE] = libEntry->ShowPinNames() ? aPin->GetNameTextSize() : 0; thickness[ABOVE] = nameStrokeWidth; colour [ABOVE] = getRenderColor( aPin, LAYER_PINNAM, drawingShadows ); text [ABOVE] = aPin->GetShownName(); size [BELOW] = libEntry->ShowPinNumbers() ? aPin->GetNumberTextSize() : 0; thickness[BELOW] = numStrokeWidth; colour [BELOW] = getRenderColor( aPin, LAYER_PINNUM, drawingShadows ); text [BELOW] = aPin->GetShownNumber(); } if( m_schSettings.m_ShowPinsElectricalType ) { size [OUTSIDE] = std::max( aPin->GetNameTextSize() * 3 / 4, Millimeter2iu( 0.7 ) ); thickness[OUTSIDE] = float( size[OUTSIDE] ) / 6.0F; colour [OUTSIDE] = getRenderColor( aPin, LAYER_NOTES, drawingShadows ); text [OUTSIDE] = aPin->GetElectricalTypeName(); } if( !aPin->IsVisible() ) { for( COLOR4D& c : colour ) c = getRenderColor( aPin, LAYER_HIDDEN, drawingShadows ); } float insideOffset = textOffset - thickness[INSIDE] / 2.0; float outsideOffset = 2 * Mils2iu( PIN_TEXT_MARGIN ) - thickness[OUTSIDE] / 2.0; float aboveOffset = Mils2iu( PIN_TEXT_MARGIN ) + ( thickness[ABOVE] + penWidth ) / 2.0; float belowOffset = Mils2iu( PIN_TEXT_MARGIN ) + ( thickness[BELOW] + penWidth ) / 2.0; if( dangling ) outsideOffset += TARGET_PIN_RADIUS / 2.0; if( drawingShadows ) { float shadowWidth = getShadowWidth(); if( eeconfig()->m_Selection.text_as_box ) { insideOffset -= thickness[INSIDE] / 2.0; outsideOffset -= thickness[OUTSIDE] / 2.0; aboveOffset -= thickness[ABOVE] + penWidth; belowOffset -= thickness[BELOW] + penWidth; } for( float& t : thickness ) t += shadowWidth; insideOffset -= shadowWidth / 2.0; outsideOffset -= shadowWidth / 2.0; } auto setupDC = [&]( int i ) { m_gal->SetGlyphSize( VECTOR2D( size[i], size[i] ) ); m_gal->SetIsStroke( !( drawingShadows && eeconfig()->m_Selection.text_as_box ) ); m_gal->SetLineWidth( thickness[i] ); m_gal->SetStrokeColor( colour[i] ); m_gal->SetIsFill( drawingShadows && eeconfig()->m_Selection.text_as_box ); m_gal->SetFillColor( colour[i] ); }; auto drawText = [&]( const wxString& aText, const VECTOR2D& aPos, double aAngle ) { if( aText.IsEmpty() ) return; if( drawingShadows && eeconfig()->m_Selection.text_as_box ) boxText( aText, aPos, aAngle ); else strokeText( aText, aPos, aAngle ); }; switch( orient ) { case PIN_LEFT: if( size[INSIDE] ) { setupDC( INSIDE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_RIGHT ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); drawText( text[INSIDE], pos + VECTOR2D( -insideOffset - len, 0 ), 0 ); } if( size[OUTSIDE] ) { setupDC( OUTSIDE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_LEFT ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); drawText( text[OUTSIDE], pos + VECTOR2D( outsideOffset, 0 ), 0 ); } if( size[ABOVE] ) { setupDC( ABOVE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_BOTTOM ); drawText( text[ABOVE], pos + VECTOR2D( -len / 2.0, -aboveOffset ), 0 ); } if( size[BELOW] ) { setupDC( BELOW ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_TOP ); drawText( text[BELOW], pos + VECTOR2D( -len / 2.0, belowOffset ), 0 ); } break; case PIN_RIGHT: if( size[INSIDE] ) { setupDC( INSIDE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_LEFT ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_LEFT ); drawText( text[INSIDE], pos + VECTOR2D( insideOffset + len, 0 ), 0 ); } if( size[OUTSIDE] ) { setupDC( OUTSIDE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_RIGHT ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); drawText( text[OUTSIDE], pos + VECTOR2D( -outsideOffset, 0 ), 0 ); } if( size[ABOVE] ) { setupDC( ABOVE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_BOTTOM ); drawText( text[ABOVE], pos + VECTOR2D( len / 2.0, -aboveOffset ), 0 ); } if( size[BELOW] ) { setupDC( BELOW ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_TOP ); drawText( text[BELOW], pos + VECTOR2D( len / 2.0, belowOffset ), 0 ); } break; case PIN_DOWN: if( size[INSIDE] ) { setupDC( INSIDE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_RIGHT ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); drawText( text[INSIDE], pos + VECTOR2D( 0, insideOffset + len ), M_PI / 2 ); } if( size[OUTSIDE] ) { setupDC( OUTSIDE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_LEFT ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); drawText( text[OUTSIDE], pos + VECTOR2D( 0, -outsideOffset ), M_PI / 2 ); } if( size[ABOVE] ) { setupDC( ABOVE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_BOTTOM ); drawText( text[ABOVE], pos + VECTOR2D( -aboveOffset, len / 2.0 ), M_PI / 2 ); } if( size[BELOW] ) { setupDC( BELOW ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_TOP ); drawText( text[BELOW], pos + VECTOR2D( belowOffset, len / 2.0 ), M_PI / 2 ); } break; case PIN_UP: if( size[INSIDE] ) { setupDC( INSIDE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_LEFT ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); drawText( text[INSIDE], pos + VECTOR2D( 0, -insideOffset - len ), M_PI / 2 ); } if( size[OUTSIDE] ) { setupDC( OUTSIDE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_RIGHT ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); drawText( text[OUTSIDE], pos + VECTOR2D( 0, outsideOffset ), M_PI / 2 ); } if( size[ABOVE] ) { setupDC( ABOVE ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_BOTTOM ); drawText( text[ABOVE], pos + VECTOR2D( -aboveOffset, -len / 2.0 ), M_PI / 2 ); } if( size[BELOW] ) { setupDC( BELOW ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_TOP ); drawText( text[BELOW], pos + VECTOR2D( belowOffset, -len / 2.0 ), M_PI / 2 ); } break; default: wxFAIL_MSG( "Unknown pin orientation" ); } } // Draw the target (an open square) for a wire or label which has no connection or is // being moved. void SCH_PAINTER::drawDanglingSymbol( const wxPoint& aPos, int aWidth, bool aDrawingShadows ) { wxPoint radius( aWidth + Mils2iu( DANGLING_SYMBOL_SIZE / 2 ), aWidth + Mils2iu( DANGLING_SYMBOL_SIZE / 2 ) ); m_gal->SetIsStroke( true ); m_gal->SetIsFill( false ); m_gal->SetLineWidth( aDrawingShadows ? getShadowWidth() : m_schSettings.GetDanglineSymbolThickness() ); m_gal->DrawRectangle( aPos - radius, aPos + radius ); } void SCH_PAINTER::draw( const SCH_JUNCTION *aJct, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( drawingShadows && !aJct->IsSelected() ) return; COLOR4D color = getRenderColor( aJct, aJct->GetLayer(), drawingShadows ); int junctionSize = aJct->GetEffectiveDiameter() / 2; if( junctionSize > 1 ) { m_gal->SetIsStroke( drawingShadows ); m_gal->SetLineWidth( getLineWidth( aJct, drawingShadows ) ); m_gal->SetStrokeColor( color ); m_gal->SetIsFill( !drawingShadows ); m_gal->SetFillColor( color ); m_gal->DrawCircle( aJct->GetPosition(), junctionSize ); } } void SCH_PAINTER::draw( const SCH_LINE *aLine, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( drawingShadows && !aLine->IsSelected() ) return; COLOR4D color = getRenderColor( aLine, aLine->GetLayer(), drawingShadows ); float width = getLineWidth( aLine, drawingShadows ); PLOT_DASH_TYPE lineStyle = aLine->GetEffectiveLineStyle(); m_gal->SetIsStroke( true ); m_gal->SetStrokeColor( color ); m_gal->SetLineWidth( width ); if( lineStyle <= PLOT_DASH_TYPE::FIRST_TYPE || drawingShadows ) { m_gal->DrawLine( aLine->GetStartPoint(), aLine->GetEndPoint() ); } else { VECTOR2D start = aLine->GetStartPoint(); VECTOR2D end = aLine->GetEndPoint(); EDA_RECT clip( (wxPoint)start, wxSize( end.x - start.x, end.y - start.y ) ); clip.Normalize(); double theta = atan2( end.y - start.y, end.x - start.x ); double strokes[] = { 1.0, dash_gap_len( width ), 1.0, dash_gap_len( width ) }; switch( lineStyle ) { default: case PLOT_DASH_TYPE::DASH: strokes[0] = strokes[2] = dash_mark_len( width ); break; case PLOT_DASH_TYPE::DOT: strokes[0] = strokes[2] = dot_mark_len( width ); break; case PLOT_DASH_TYPE::DASHDOT: strokes[0] = dash_mark_len( width ); strokes[2] = dot_mark_len( width ); break; } for( size_t i = 0; i < 10000; ++i ) { // Calculations MUST be done in doubles to keep from accumulating rounding // errors as we go. VECTOR2D next( start.x + strokes[ i % 4 ] * cos( theta ), start.y + strokes[ i % 4 ] * sin( theta ) ); // Drawing each segment can be done rounded to ints. wxPoint segStart( KiROUND( start.x ), KiROUND( start.y ) ); wxPoint segEnd( KiROUND( next.x ), KiROUND( next.y ) ); if( ClipLine( &clip, segStart.x, segStart.y, segEnd.x, segEnd.y ) ) break; else if( i % 2 == 0 ) m_gal->DrawLine( segStart, segEnd ); start = next; } } if( aLine->IsStartDangling() && aLine->IsWire() ) { drawDanglingSymbol( aLine->GetStartPoint(), getLineWidth( aLine, drawingShadows ), drawingShadows ); } if( aLine->IsEndDangling() && aLine->IsWire() ) { drawDanglingSymbol( aLine->GetEndPoint(), getLineWidth( aLine, drawingShadows ), drawingShadows ); } } void SCH_PAINTER::draw( const SCH_TEXT *aText, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( drawingShadows && !aText->IsSelected() ) return; switch( aText->Type() ) { case SCH_SHEET_PIN_T: aLayer = LAYER_SHEETLABEL; break; case SCH_HIER_LABEL_T: aLayer = LAYER_HIERLABEL; break; case SCH_GLOBAL_LABEL_T: aLayer = LAYER_GLOBLABEL; break; case SCH_LABEL_T: aLayer = LAYER_LOCLABEL; break; default: aLayer = LAYER_NOTES; break; } COLOR4D color = getRenderColor( aText, aLayer, drawingShadows ); if( m_schematic ) { SCH_CONNECTION* conn = nullptr; if( !aText->IsConnectivityDirty() ) conn = aText->Connection(); if( conn && conn->IsBus() ) color = getRenderColor( aText, LAYER_BUS, drawingShadows ); } if( !( aText->IsVisible() || aText->IsForceVisible() ) ) { if( m_schSettings.m_ShowHiddenText ) color = getRenderColor( aText, LAYER_HIDDEN, drawingShadows ); else return; } m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getTextThickness( aText, drawingShadows ) ); m_gal->SetStrokeColor( color ); m_gal->SetTextAttributes( aText ); m_gal->SetFontUnderlined( false ); VECTOR2D text_offset = aText->GetTextPos() + aText->GetSchematicTextOffset( &m_schSettings ); wxString shownText( aText->GetShownText() ); if( drawingShadows ) { if( eeconfig()->m_Selection.text_as_box ) { EDA_RECT bBox = aText->GetBoundingBox(); m_gal->SetIsFill( true ); m_gal->SetFillColor( color ); m_gal->SetLineWidth( m_gal->GetLineWidth() * 0.5 ); bBox.RevertYAxis(); m_gal->DrawRectangle( mapCoords( bBox.GetPosition() ), mapCoords( bBox.GetEnd() ) ); return; } switch( aText->GetLabelSpinStyle() ) { case LABEL_SPIN_STYLE::LEFT: text_offset.x += getShadowWidth() / 2; break; case LABEL_SPIN_STYLE::UP: text_offset.y += getShadowWidth() / 2; break; case LABEL_SPIN_STYLE::RIGHT: text_offset.x -= getShadowWidth() / 2; break; case LABEL_SPIN_STYLE::BOTTOM: text_offset.y -= getShadowWidth() / 2; break; } } if( !shownText.IsEmpty() ) { strokeText( shownText, text_offset, aText->GetTextAngleRadians() ); } if( aText->IsDangling() ) { drawDanglingSymbol( aText->GetTextPos(), Mils2iu( DANGLING_SYMBOL_SIZE / 2 ), drawingShadows ); } } static void orientSymbol( LIB_SYMBOL* symbol, int orientation ) { struct ORIENT { int flag; int n_rots; int mirror_x; int mirror_y; } orientations[] = { { SYM_ORIENT_0, 0, 0, 0 }, { SYM_ORIENT_90, 1, 0, 0 }, { SYM_ORIENT_180, 2, 0, 0 }, { SYM_ORIENT_270, 3, 0, 0 }, { SYM_MIRROR_X + SYM_ORIENT_0, 0, 1, 0 }, { SYM_MIRROR_X + SYM_ORIENT_90, 1, 1, 0 }, { SYM_MIRROR_Y, 0, 0, 1 }, { SYM_MIRROR_X + SYM_ORIENT_270, 3, 1, 0 }, { SYM_MIRROR_Y + SYM_ORIENT_0, 0, 0, 1 }, { SYM_MIRROR_Y + SYM_ORIENT_90, 1, 0, 1 }, { SYM_MIRROR_Y + SYM_ORIENT_180, 2, 0, 1 }, { SYM_MIRROR_Y + SYM_ORIENT_270, 3, 0, 1 } }; ORIENT o = orientations[ 0 ]; for( auto& i : orientations ) { if( i.flag == orientation ) { o = i; break; } } for( auto& item : symbol->GetDrawItems() ) { for( int i = 0; i < o.n_rots; i++ ) item.Rotate( wxPoint(0, 0 ), true ); if( o.mirror_x ) item.MirrorVertical( wxPoint( 0, 0 ) ); if( o.mirror_y ) item.MirrorHorizontal( wxPoint( 0, 0 ) ); } } void SCH_PAINTER::draw( SCH_SYMBOL* aSymbol, int aLayer ) { int unit = aSymbol->GetUnitSelection( &m_schematic->CurrentSheet() ); int convert = aSymbol->GetConvert(); // Use dummy symbol if the actual couldn't be found (or couldn't be locked). LIB_SYMBOL* originalSymbol = aSymbol->GetLibSymbolRef() ? aSymbol->GetLibSymbolRef().get() : dummy(); LIB_PINS originalPins; originalSymbol->GetPins( originalPins, unit, convert ); // Copy the source so we can re-orient and translate it. LIB_SYMBOL tempSymbol( *originalSymbol ); LIB_PINS tempPins; tempSymbol.GetPins( tempPins, unit, convert ); tempSymbol.SetFlags( aSymbol->GetFlags() ); orientSymbol( &tempSymbol, aSymbol->GetOrientation() ); for( auto& tempItem : tempSymbol.GetDrawItems() ) { tempItem.SetFlags( aSymbol->GetFlags() ); // SELECTED, HIGHLIGHTED, BRIGHTENED tempItem.MoveTo( tempItem.GetPosition() + (wxPoint) mapCoords( aSymbol->GetPosition() ) ); } // Copy the pin info from the symbol to the temp pins for( unsigned i = 0; i < tempPins.size(); ++ i ) { SCH_PIN* symbolPin = aSymbol->GetPin( originalPins[ i ] ); LIB_PIN* tempPin = tempPins[ i ]; tempPin->ClearFlags(); tempPin->SetFlags( symbolPin->GetFlags() ); // SELECTED, HIGHLIGHTED, BRIGHTENED tempPin->SetName( symbolPin->GetShownName() ); tempPin->SetType( symbolPin->GetType() ); tempPin->SetShape( symbolPin->GetShape() ); if( symbolPin->IsDangling() ) tempPin->SetFlags( IS_DANGLING ); } draw( &tempSymbol, aLayer, false, aSymbol->GetUnit(), aSymbol->GetConvert() ); // The fields are SCH_SYMBOL-specific so don't need to be copied/oriented/translated for( const SCH_FIELD& field : aSymbol->GetFields() ) draw( &field, aLayer ); } void SCH_PAINTER::draw( const SCH_FIELD *aField, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( drawingShadows && !aField->IsSelected() ) return; aLayer = aField->GetLayer(); COLOR4D color = getRenderColor( aField, aLayer, drawingShadows ); if( !( aField->IsVisible() || aField->IsForceVisible() ) ) { if( m_schSettings.m_ShowHiddenText ) color = getRenderColor( aField, LAYER_HIDDEN, drawingShadows ); else return; } if( aField->IsVoid() ) return; if( drawingShadows && aField->GetParent()->IsSelected() && !eeconfig()->m_Selection.draw_selected_children ) { return; } bool underline = false; if( aField->IsHypertext() && ( aField->GetFlags() & IS_ROLLOVER ) > 0 && !drawingShadows && !aField->IsMoving() ) { color = PUREBLUE; underline = true; } // Calculate the text orientation according to the parent orientation. int orient = (int) aField->GetTextAngle(); if( aField->GetParent() && aField->GetParent()->Type() == SCH_SYMBOL_T ) { if( static_cast( aField->GetParent() )->GetTransform().y1 ) { // Rotate symbol 90 degrees. if( orient == TEXT_ANGLE_HORIZ ) orient = TEXT_ANGLE_VERT; else orient = TEXT_ANGLE_HORIZ; } } /* * Calculate the text justification, according to the symbol orientation/mirror. * This is a bit complicated due to cumulative calculations: * - numerous cases (mirrored or not, rotation) * - the DrawGraphicText function recalculate also H and H justifications according to the * text orientation. * - when symbol is mirrored, the text is not mirrored and justifications are complicated * to calculate so the easier way is to use no justifications (centered text) and use * GetBoundingBox to know the text coordinate considered as centered */ EDA_RECT bbox = aField->GetBoundingBox(); wxPoint textpos = bbox.Centre(); m_gal->SetStrokeColor( color ); m_gal->SetIsStroke( true ); if( drawingShadows && eeconfig()->m_Selection.text_as_box ) { m_gal->SetIsFill( true ); m_gal->SetFillColor( color ); m_gal->SetLineWidth( m_gal->GetLineWidth() * 0.5 ); bbox.RevertYAxis(); m_gal->DrawRectangle( mapCoords( bbox.GetPosition() ), mapCoords( bbox.GetEnd() ) ); } else { m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); m_gal->SetIsFill( false ); m_gal->SetGlyphSize( VECTOR2D( aField->GetTextSize() ) ); m_gal->SetFontBold( aField->IsBold() ); m_gal->SetFontItalic( aField->IsItalic() ); m_gal->SetFontUnderlined( underline ); m_gal->SetTextMirrored( aField->IsMirrored() ); m_gal->SetLineWidth( getTextThickness( aField, drawingShadows ) ); strokeText( aField->GetShownText(), textpos, orient == TEXT_ANGLE_VERT ? M_PI / 2 : 0 ); } // Draw the umbilical line if( aField->IsMoving() ) { wxPoint parentPos = aField->GetParentPosition(); m_gal->SetLineWidth( m_schSettings.m_outlineWidth ); m_gal->SetStrokeColor( getRenderColor( aField, LAYER_SCHEMATIC_ANCHOR, drawingShadows ) ); m_gal->DrawLine( textpos, parentPos ); } } void SCH_PAINTER::draw( SCH_GLOBALLABEL *aLabel, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( !drawingShadows || aLabel->IsSelected() ) { COLOR4D color = getRenderColor( aLabel, LAYER_GLOBLABEL, drawingShadows ); std::vector pts; std::deque pts2; aLabel->CreateGraphicShape( &m_schSettings, pts, aLabel->GetTextPos() ); for( const wxPoint& p : pts ) pts2.emplace_back( VECTOR2D( p.x, p.y ) ); // The text is drawn inside the graphic shape. // On Cairo the graphic shape is filled by the background before drawing the text. // However if the text is selected, it is draw twice: first on LAYER_SELECTION_SHADOWS // and second on the text layer. The second must not erase the first drawing. bool fillBg = ( aLayer == LAYER_SELECTION_SHADOWS ) || !aLabel->IsSelected(); m_gal->SetIsFill( fillBg ); m_gal->SetFillColor( m_schSettings.GetLayerColor( LAYER_SCHEMATIC_BACKGROUND ) ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getTextThickness( aLabel, drawingShadows ) ); m_gal->SetStrokeColor( color ); m_gal->DrawPolyline( pts2 ); draw( static_cast( aLabel ), aLayer ); } if( !drawingShadows || eeconfig()->m_Selection.draw_selected_children || !aLabel->IsSelected() ) { draw( aLabel->GetIntersheetRefs(), aLayer ); } } void SCH_PAINTER::draw( SCH_HIERLABEL *aLabel, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( drawingShadows && !aLabel->IsSelected() ) return; COLOR4D color = getRenderColor( aLabel, LAYER_HIERLABEL, drawingShadows ); if( m_schematic ) { SCH_CONNECTION* conn = nullptr; if( !aLabel->IsConnectivityDirty() ) conn = aLabel->Connection(); if( conn && conn->IsBus() ) color = getRenderColor( aLabel, LAYER_BUS, drawingShadows ); } std::vector pts; std::deque pts2; aLabel->CreateGraphicShape( &m_schSettings, pts, aLabel->GetTextPos() ); for( const wxPoint& p : pts ) pts2.emplace_back( VECTOR2D( p.x, p.y ) ); m_gal->SetIsFill( true ); m_gal->SetFillColor( m_schSettings.GetLayerColor( LAYER_SCHEMATIC_BACKGROUND ) ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getTextThickness( aLabel, drawingShadows ) ); m_gal->SetStrokeColor( color ); m_gal->DrawPolyline( pts2 ); draw( static_cast( aLabel ), aLayer ); } void SCH_PAINTER::draw( const SCH_SHEET *aSheet, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( aLayer == LAYER_HIERLABEL || aLayer == LAYER_SELECTION_SHADOWS ) { for( SCH_SHEET_PIN* sheetPin : aSheet->GetPins() ) { if( drawingShadows && !aSheet->IsSelected() && !sheetPin->IsSelected() ) continue; if( drawingShadows && aSheet->IsSelected() && !eeconfig()->m_Selection.draw_selected_children ) { break; } int width = std::max( aSheet->GetPenWidth(), m_schSettings.GetDefaultPenWidth() ); wxPoint initial_pos = sheetPin->GetTextPos(); wxPoint offset_pos = initial_pos; // For aesthetic reasons, the SHEET_PIN is drawn with a small offset of width / 2 switch( sheetPin->GetEdge() ) { case SHEET_SIDE::TOP: offset_pos.y += KiROUND( width / 2.0 ); break; case SHEET_SIDE::BOTTOM: offset_pos.y -= KiROUND( width / 2.0 ); break; case SHEET_SIDE::RIGHT: offset_pos.x -= KiROUND( width / 2.0 ); break; case SHEET_SIDE::LEFT: offset_pos.x += KiROUND( width / 2.0 ); break; default: break; } sheetPin->SetTextPos( offset_pos ); draw( static_cast( sheetPin ), aLayer ); m_gal->DrawLine( offset_pos, initial_pos ); sheetPin->SetTextPos( initial_pos ); } } VECTOR2D pos = aSheet->GetPosition(); VECTOR2D size = aSheet->GetSize(); if( aLayer == LAYER_SHEET_BACKGROUND ) { m_gal->SetFillColor( getRenderColor( aSheet, LAYER_SHEET_BACKGROUND, true ) ); m_gal->SetIsFill( true ); m_gal->SetIsStroke( false ); m_gal->DrawRectangle( pos, pos + size ); } if( aLayer == LAYER_SHEET || aLayer == LAYER_SELECTION_SHADOWS ) { m_gal->SetStrokeColor( getRenderColor( aSheet, LAYER_SHEET, drawingShadows ) ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getLineWidth( aSheet, drawingShadows ) ); m_gal->SetIsFill( false ); m_gal->DrawRectangle( pos, pos + size ); if( drawingShadows && !eeconfig()->m_Selection.draw_selected_children && aSheet->IsSelected() ) return; for( const SCH_FIELD& field : aSheet->GetFields() ) draw( &field, aLayer ); } } void SCH_PAINTER::draw( const SCH_NO_CONNECT *aNC, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( drawingShadows && !aNC->IsSelected() ) return; m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getLineWidth( aNC, drawingShadows ) ); m_gal->SetStrokeColor( getRenderColor( aNC, LAYER_NOCONNECT, drawingShadows ) ); m_gal->SetIsFill( false ); VECTOR2D p = aNC->GetPosition(); int delta = std::max( aNC->GetSize(), m_schSettings.GetDefaultPenWidth() * 3 ) / 2; m_gal->DrawLine( p + VECTOR2D( -delta, -delta ), p + VECTOR2D( delta, delta ) ); m_gal->DrawLine( p + VECTOR2D( -delta, delta ), p + VECTOR2D( delta, -delta ) ); } void SCH_PAINTER::draw( const SCH_BUS_ENTRY_BASE *aEntry, int aLayer ) { SCH_LAYER_ID layer = aEntry->Type() == SCH_BUS_WIRE_ENTRY_T ? LAYER_WIRE : LAYER_BUS; SCH_LINE line( wxPoint(), layer ); bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( drawingShadows && !aEntry->IsSelected() ) return; if( aEntry->IsSelected() ) line.SetSelected(); else if( aEntry->IsBrightened() ) line.SetBrightened(); line.SetStartPoint( aEntry->GetPosition() ); line.SetEndPoint( aEntry->GetEnd() ); line.SetStroke( aEntry->GetStroke() ); line.SetLineWidth( getLineWidth( aEntry, drawingShadows ) ); COLOR4D color = getRenderColor( aEntry, LAYER_WIRE, drawingShadows ); if( aEntry->Type() == SCH_BUS_BUS_ENTRY_T ) color = getRenderColor( aEntry, LAYER_BUS, drawingShadows ); line.SetLineColor( color ); line.SetLineStyle( aEntry->GetStrokeStyle() ); draw( &line, aLayer ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( drawingShadows ? getShadowWidth() : 1.0F ); if( aEntry->IsDanglingStart() ) { m_gal->DrawCircle( aEntry->GetPosition(), aEntry->GetPenWidth() + ( TARGET_BUSENTRY_RADIUS / 2 ) ); } if( aEntry->IsDanglingEnd() ) { m_gal->DrawCircle( aEntry->GetEnd(), aEntry->GetPenWidth() + ( TARGET_BUSENTRY_RADIUS / 2 ) ); } } void SCH_PAINTER::draw( const SCH_BITMAP *aBitmap, int aLayer ) { m_gal->Save(); m_gal->Translate( aBitmap->GetPosition() ); // When the image scale factor is not 1.0, we need to modify the actual as the image scale // factor is similar to a local zoom double img_scale = aBitmap->GetImageScale(); if( img_scale != 1.0 ) m_gal->Scale( VECTOR2D( img_scale, img_scale ) ); if( aLayer == LAYER_DRAW_BITMAPS ) { m_gal->DrawBitmap( *aBitmap->GetImage() ); } if( aLayer == LAYER_SELECTION_SHADOWS ) { if( aBitmap->IsSelected() || aBitmap->IsBrightened() ) { COLOR4D color = getRenderColor( aBitmap, LAYER_DRAW_BITMAPS, true ); m_gal->SetIsStroke( true ); m_gal->SetStrokeColor( color ); m_gal->SetLineWidth ( getShadowWidth() ); m_gal->SetIsFill( false ); // Draws a bounding box. VECTOR2D bm_size( aBitmap->GetSize() ); // bm_size is the actual image size in UI. // but m_gal scale was previously set to img_scale // so recalculate size relative to this image size. bm_size.x /= img_scale; bm_size.y /= img_scale; VECTOR2D origin( -bm_size.x / 2.0, -bm_size.y / 2.0 ); VECTOR2D end = origin + bm_size; m_gal->DrawRectangle( origin, end ); } } m_gal->Restore(); } void SCH_PAINTER::draw( const SCH_MARKER *aMarker, int aLayer ) { bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS; if( drawingShadows && !aMarker->IsSelected() ) return; COLOR4D color = getRenderColor( aMarker, aMarker->GetColorLayer(), drawingShadows ); m_gal->Save(); m_gal->Translate( aMarker->GetPosition() ); m_gal->SetIsFill( !drawingShadows ); m_gal->SetFillColor( color ); m_gal->SetIsStroke( drawingShadows ); m_gal->SetLineWidth( getLineWidth( aMarker, drawingShadows ) ); m_gal->SetStrokeColor( color ); SHAPE_LINE_CHAIN polygon; aMarker->ShapeToPolygon( polygon ); m_gal->DrawPolygon( polygon ); m_gal->Restore(); } }; // namespace KIGFX