/** * @file 3d_read_mesh.cpp */ #include "fctsys.h" #include "common.h" #include "macros.h" #include "kicad_string.h" #include "appl_wxstruct.h" #include "3d_viewer.h" int S3D_MASTER::ReadData() { char line[1024], * text; wxFileName fn; wxString FullFilename; FILE* file; int LineNum = 0; if( m_Shape3DName.IsEmpty() ) { return 1; } if( wxFileName::FileExists( m_Shape3DName ) ) FullFilename = m_Shape3DName; else { fn = m_Shape3DName; FullFilename = wxGetApp().FindLibraryPath( fn ); if( FullFilename.IsEmpty() ) { wxLogDebug( wxT( "3D part library <%s> could not be found." ), GetChars( fn.GetFullPath() ) ); return -1; } } file = wxFopen( FullFilename, wxT( "rt" ) ); if( file == NULL ) { return -1; } // Switch the locale to standard C (needed to print floating point // numbers like 1.3) SetLocaleTo_C_standard(); while( GetLine( file, line, &LineNum, 512 ) ) { text = strtok( line, " \t\n\r" ); if( stricmp( text, "DEF" ) == 0 ) { while( GetLine( file, line, &LineNum, 512 ) ) { text = strtok( line, " \t\n\r" ); if( text == NULL ) continue; if( *text == '}' ) break; if( stricmp( text, "children" ) == 0 ) { ReadChildren( file, &LineNum ); } } } } fclose( file ); SetLocaleTo_Default(); // revert to the current locale return 0; } /* * Analyzes the description of the type: * DEF yellow material Material ( * DiffuseColor 1.00000 1.00000 0.00000e 0 * EmissiveColor 0.00000e 0 0.00000e 0 0.00000e 0 * SpecularColor 1.00000 1.00000 1.00000 * AmbientIntensity 1.00000 * Transparency 0.00000e 0 * Shininess 1.00000 *) * Or type: * USE yellow material */ int S3D_MASTER:: ReadMaterial( FILE* file, int* LineNum ) { char line[512], * text, * command; wxString mat_name; S3D_MATERIAL* material = NULL; command = strtok( NULL, " \t\n\r" ); text = strtok( NULL, " \t\n\r" ); mat_name = FROM_UTF8( text ); if( stricmp( command, "USE" ) == 0 ) { for( material = m_Materials; material; material = material->Next() ) { if( material->m_Name == mat_name ) { material->SetMaterial(); return 1; } } printf( "ReadMaterial error: material not found\n" ); return 0; } if( stricmp( command, "DEF" ) == 0 ) { material = new S3D_MATERIAL( this, mat_name ); Insert( material ); while( GetLine( file, line, LineNum, 512 ) ) { text = strtok( line, " \t\n\r" ); if( text == NULL ) continue; if( text[0] == '}' ) { material->SetMaterial(); return 0; } if( stricmp( text, "diffuseColor" ) == 0 ) { text = strtok( NULL, " \t\n\r" ); material->m_DiffuseColor.x = atof( text ); text = strtok( NULL, " \t\n\r" ); material->m_DiffuseColor.y = atof( text ); text = strtok( NULL, " \t\n\r" ); material->m_DiffuseColor.z = atof( text ); } else if( stricmp( text, "emissiveColor" ) == 0 ) { text = strtok( NULL, " \t\n\r" ); material->m_EmissiveColor.x = atof( text ); text = strtok( NULL, " \t\n\r" ); material->m_EmissiveColor.y = atof( text ); text = strtok( NULL, " \t\n\r" ); material->m_EmissiveColor.z = atof( text ); } else if( strnicmp( text, "specularColor", 13 ) == 0 ) { text = strtok( NULL, " \t\n\r" ); material->m_SpecularColor.x = atof( text ); text = strtok( NULL, " \t\n\r" ); material->m_SpecularColor.y = atof( text ); text = strtok( NULL, " \t\n\r" ); material->m_SpecularColor.z = atof( text ); } else if( strnicmp( text, "ambientIntensity", 16 ) == 0 ) { text = strtok( NULL, " \t\n\r" ); material->m_AmbientIntensity = atof( text ); } else if( strnicmp( text, "transparency", 12 ) == 0 ) { text = strtok( NULL, " \t\n\r" ); material->m_Transparency = atof( text ); } else if( strnicmp( text, "shininess", 9 ) == 0 ) { text = strtok( NULL, " \t\n\r" ); material->m_Shininess = atof( text ); } } } return -1; } int S3D_MASTER::ReadChildren( FILE* file, int* LineNum ) { char line[1024], * text; while( GetLine( file, line, LineNum, 512 ) ) { text = strtok( line, " \t\n\r" ); if( *text == ']' ) return 0; if( *text == ',' ) continue; if( stricmp( text, "Shape" ) == 0 ) { ReadShape( file, LineNum ); } else { printf( "ReadChildren error line %d <%s> \n", *LineNum, text ); break; } } return 1; } int S3D_MASTER::ReadShape( FILE* file, int* LineNum ) { char line[1024], * text; int err = 1; while( GetLine( file, line, LineNum, 512 ) ) { text = strtok( line, " \t\n\r" ); if( *text == '}' ) { err = 0; break; } if( stricmp( text, "appearance" ) == 0 ) { ReadAppearance( file, LineNum ); } else if( stricmp( text, "geometry" ) == 0 ) { ReadGeometry( file, LineNum ); } else { printf( "ReadShape error line %d <%s> \n", *LineNum, text ); break; } } return err; } int S3D_MASTER::ReadAppearance( FILE* file, int* LineNum ) { char line[1024], * text; int err = 1; while( GetLine( file, line, LineNum, 512 ) ) { text = strtok( line, " \t\n\r" ); if( *text == '}' ) { err = 0; break; } if( stricmp( text, "material" ) == 0 ) { ReadMaterial( file, LineNum ); } else { printf( "ReadAppearance error line %d <%s> \n", *LineNum, text ); break; } } return err; } #define BUFSIZE 2000 /* Read a coordinate list like: * coord Coordinate { point [ * -5.24489 6.57640e-3 -9.42129e-2, * -5.11821 6.57421e-3 0.542654, * -3.45868 0.256565 1.32000 ] } * or: * normal Normal { vector [ * 0.995171 -6.08102e-6 9.81541e-2, * 0.923880 -4.09802e-6 0.382683, * 0.707107 -9.38186e-7 0.707107] * } * * Return the coordinate list * text_buffer contains the first line of this node : * "coord Coordinate { point [" */ double* ReadCoordsList( FILE* file, char* text_buffer, int* bufsize, int* LineNum ) { double* data_list = NULL; unsigned int ii = 0, jj = 0, nn = BUFSIZE; char* text; bool HasData = FALSE; bool StartData = FALSE; bool EndData = FALSE; bool EndNode = FALSE; char string_num[512]; text = text_buffer; while( !EndNode ) { if( *text == 0 ) // Needs data ! { text = text_buffer; GetLine( file, text_buffer, LineNum, 512 ); } while( !EndNode && *text ) { switch( *text ) { case '[': StartData = TRUE; jj = 0; string_num[jj] = 0; data_list = (double*) MyZMalloc( nn * sizeof(double) ); break; case '}': EndNode = TRUE; break; case ']': case '\t': case ' ': case ',': jj = 0; if( !StartData || !HasData ) break; data_list[ii] = atof( string_num ); string_num[jj] = 0; ii++; if( ii >= nn ) { nn *= 2; data_list = (double*) realloc( data_list, ( nn * sizeof(double) ) ); } HasData = FALSE; if( *text == ']' ) { StartData = FALSE; EndData = TRUE; } break; default: if( !StartData ) break; if( jj >= sizeof(string_num) ) break; string_num[jj] = *text; jj++; string_num[jj] = 0; HasData = TRUE; break; } text++; } } if( data_list ) data_list = (double*) realloc( data_list, ( ii * sizeof(double) ) ); if( bufsize ) *bufsize = ii; return data_list; } int S3D_MASTER::ReadGeometry( FILE* file, int* LineNum ) { char line[1024], buffer[1024], * text; int err = 1; int nn = BUFSIZE; double* points = NULL; int* index = NULL; while( GetLine( file, line, LineNum, 512 ) ) { strcpy( buffer, line ); text = strtok( buffer, " \t\n\r" ); if( *text == '}' ) { err = 0; break; } if( stricmp( text, "normalPerVertex" ) == 0 ) { text = strtok( NULL, " ,\t\n\r" ); if( stricmp( text, "TRUE" ) == 0 ) { } else { } continue; } if( stricmp( text, "colorPerVertex" ) == 0 ) { text = strtok( NULL, " ,\t\n\r" ); if( stricmp( text, "TRUE" ) == 0 ) { } else { } continue; } if( stricmp( text, "normal" ) == 0 ) { int coord_number; double* buf_points = ReadCoordsList( file, line, &coord_number, LineNum ); // Do something if needed free( buf_points ); continue; } if( stricmp( text, "normalIndex" ) == 0 ) { while( GetLine( file, line, LineNum, 512 ) ) { text = strtok( line, " ,\t\n\r" ); while( text ) { if( *text == ']' ) break; text = strtok( NULL, " ,\t\n\r" ); } if( text && (*text == ']') ) break; } continue; } if( stricmp( text, "color" ) == 0 ) { int coord_number; double* buf_points = ReadCoordsList( file, line, &coord_number, LineNum ); // Do something if needed free( buf_points ); continue; } if( stricmp( text, "colorIndex" ) == 0 ) { while( GetLine( file, line, LineNum, 512 ) ) { text = strtok( line, " ,\t\n\r" ); while( text ) { if( *text == ']' ) break; text = strtok( NULL, " ,\t\n\r" ); } if( text && (*text == ']') ) break; } continue; } if( stricmp( text, "coord" ) == 0 ) { int coord_number; points = ReadCoordsList( file, line, &coord_number, LineNum ); } else if( stricmp( text, "coordIndex" ) == 0 ) { index = (int*) MyMalloc( nn * sizeof(int) ); S3D_Vertex* coords = (S3D_Vertex*) MyMalloc( nn * sizeof(S3D_Vertex) ); while( GetLine( file, line, LineNum, 512 ) ) { int coord_count = 0, jj; text = strtok( line, " ,\t\n\r" ); while( text ) { if( *text == ']' ) break; jj = atoi( text ); if( jj < 0 ) { S3D_Vertex* curr_coord = coords; for( jj = 0; jj < coord_count; jj++ ) { int kk = index[jj] * 3; curr_coord->x = points[kk]; curr_coord->y = points[kk + 1]; curr_coord->z = points[kk + 2]; curr_coord++; } Set_Object_Coords( coords, coord_count ); Set_Object_Data( coords, coord_count ); coord_count = 0; } else { index[coord_count++] = jj; } text = strtok( NULL, " ,\t\n\r" ); } if( text && (*text == ']') ) break; } free( index ); free( coords ); } else { printf( "ReadGeometry error line %d <%s> \n", *LineNum, text ); break; } } if( points ) free( points ); return err; } int Struct3D_Shape:: ReadData( FILE* file, int* LineNum ) { char line[512]; while( GetLine( file, line, LineNum, 512 ) ) { } return -1; }