/********************************************************/ /* Routines generales de gestion des commandes usuelles */ /********************************************************/ /* controle.cpp */ #include "fctsys.h" #include "gr_basic.h" #include "common.h" #include "pcbnew.h" #include "protos.h" #include "id.h" #include "collectors.h" #include "bitmaps.h" /*************************************************************************************/ static BOARD_ITEM* AllAreModulesAndReturnSmallestIfSo( GENERAL_COLLECTOR* aCollector ) /*************************************************************************************/ /** * Function AllAreModulesAndReturnSmallestIfSo * tests that all items in the collection are MODULEs and if so, returns the * smallest MODULE. * @return BOARD_ITEM* - The smallest or NULL. */ { int count = aCollector->GetCount(); for( int i = 0; iType() != TYPEMODULE ) return NULL; } // all are modules, now find smallest MODULE int minDim = 0x7FFFFFFF; int minNdx = 0; for( int i = 0; im_BoundaryBox.GetWidth(); int ly = module->m_BoundaryBox.GetHeight(); int lmin = MIN( lx, ly ); if( lmin <= minDim ) { minDim = lmin; minNdx = i; } } return (*aCollector)[minNdx]; } /****************************************************************************/ BOARD_ITEM* WinEDA_BasePcbFrame::PcbGeneralLocateAndDisplay( int aHotKeyCode ) /****************************************************************************/ { BOARD_ITEM* item; GENERAL_COLLECTORS_GUIDE guide = GetCollectorsGuide(); // Assign to scanList the proper item types desired based on tool type // or hotkey that is in play. const KICAD_T* scanList = NULL; if( aHotKeyCode ) { // @todo: add switch here and add calls to PcbGeneralLocateAndDisplay( int aHotKeyCode ) // when searching is needed from a hotkey handler } else if( m_ID_current_state == 0 ) { switch( m_HTOOL_current_state ) { case ID_TOOLBARH_PCB_AUTOPLACE: scanList = GENERAL_COLLECTOR::ModuleItems; break; default: scanList = DisplayOpt.DisplayZones ? GENERAL_COLLECTOR::AllBoardItems : GENERAL_COLLECTOR::AllButZones; break; } } else { switch( m_ID_current_state ) { case ID_PCB_SHOW_1_RATSNEST_BUTT: scanList = GENERAL_COLLECTOR::PadsOrModules; break; case ID_TRACK_BUTT: scanList = GENERAL_COLLECTOR::Tracks; break; case ID_COMPONENT_BUTT: scanList = GENERAL_COLLECTOR::ModuleItems; break; default: scanList = DisplayOpt.DisplayZones ? GENERAL_COLLECTOR::AllBoardItems : GENERAL_COLLECTOR::AllButZones; } } m_Collector->Collect( m_Pcb, scanList, GetScreen()->RefPos( true ), guide ); #if 0 // debugging: print out the collected items, showing their priority order too. for( int i = 0; iGetCount(); ++i ) (*m_Collector)[i]->Show( 0, std::cout ); #endif /* Remove redundancies: most of time, zones are found twice, * because zones are filled twice ( once by by horizontal and once by vertical segments ) */ unsigned long timestampzone = 0; for( int ii = 0; ii < m_Collector->GetCount(); ii++ ) { item = (*m_Collector)[ii]; if( item->Type() != TYPEZONE ) continue; /* Found a TYPE ZONE */ if( item->m_TimeStamp == timestampzone ) // Remove it, redundant, zone already found { m_Collector->Remove( ii ); ii--; } else timestampzone = item->m_TimeStamp; } if( m_Collector->GetCount() <= 1 ) { item = (*m_Collector)[0]; SetCurItem( item ); } // If the count is 2, and first item is a pad or moduletext, and the 2nd item is its parent module: else if( m_Collector->GetCount() == 2 && ( (*m_Collector)[0]->Type() == TYPEPAD || (*m_Collector)[0]->Type() == TYPETEXTEMODULE ) && (*m_Collector)[1]->Type() == TYPEMODULE && (*m_Collector)[0]->GetParent()== (*m_Collector)[1] ) { item = (*m_Collector)[0]; SetCurItem( item ); } // if all are modules, find the smallest one amoung the primary choices else if( ( item = AllAreModulesAndReturnSmallestIfSo( m_Collector ) ) != NULL ) { SetCurItem( item ); } else // we can't figure out which item user wants, do popup menu so user can choose { wxMenu itemMenu; /* Give a title to the selection menu. This is also a cancel menu item */ wxMenuItem * item_title = new wxMenuItem(&itemMenu, -1, _( "Selection Clarification" ) ); #ifdef __WINDOWS__ wxFont bold_font(*wxNORMAL_FONT); bold_font.SetWeight(wxFONTWEIGHT_BOLD); bold_font.SetStyle( wxFONTSTYLE_ITALIC); item_title->SetFont(bold_font); #endif itemMenu.Append(item_title); itemMenu.AppendSeparator(); int limit = MIN( MAX_ITEMS_IN_PICKER, m_Collector->GetCount() ); for( int i = 0; iMenuText( m_Pcb ); xpm = item->MenuIcon(); ADD_MENUITEM( &itemMenu, ID_POPUP_PCB_ITEM_SELECTION_START + i, text, xpm ); } /* @todo: rather than assignment to TRUE, these should be increment and decrement operators throughout _everywhere_. * That way we can handle nesting. * But I tried that and found there cases where the assignment to TRUE (converted to a m_IgnoreMouseEvents++ ) * was not balanced with the -- (now m_IgnoreMouseEvents=FALSE), so I had to revert. * Somebody should track down these and make them balanced. * DrawPanel->m_IgnoreMouseEvents = TRUE; */ // this menu's handler is void WinEDA_BasePcbFrame::ProcessItemSelection() // and it calls SetCurItem() which in turn calls Display_Infos() on the item. DrawPanel->m_AbortRequest = true; // changed in false if an item PopupMenu( &itemMenu ); // m_AbortRequest = false if an item is selected DrawPanel->MouseToCursorSchema(); // DrawPanel->m_IgnoreMouseEvents = FALSE; // The function ProcessItemSelection() has set the current item, return it. item = GetCurItem(); } return item; } /****************************************************************/ void WinEDA_BasePcbFrame::GeneralControle( wxDC* DC, wxPoint Mouse ) /*****************************************************************/ { wxSize delta; int zoom = GetScreen()->GetZoom(); wxPoint curpos, oldpos; int hotkey = 0; ActiveScreen = GetScreen(); // Save the board after the time out : int CurrentTime = time( NULL ); if( !GetScreen()->IsModify() || GetScreen()->IsSave() ) { /* If no change, reset the time out */ g_SaveTime = CurrentTime; } if( (CurrentTime - g_SaveTime) > g_TimeOut ) { wxString tmpFileName = GetScreen()->m_FileName; wxString filename = g_SaveFileName + PcbExtBuffer; bool flgmodify = GetScreen()->IsModify(); ( (WinEDA_PcbFrame*) this )->SavePcbFile( filename ); if( flgmodify ) // Set the flags m_Modify cleared by SavePcbFile() { GetScreen()->SetModify(); GetScreen()->SetSave(); // Set the flags m_FlagSave cleared by SetModify() } GetScreen()->m_FileName = tmpFileName; SetTitle( GetScreen()->m_FileName ); } curpos = DrawPanel->CursorRealPosition( Mouse ); oldpos = GetScreen()->m_Curseur; delta.x = (int) round( (double) GetScreen()->GetGrid().x / zoom ); delta.y = (int) round( (double) GetScreen()->GetGrid().y / zoom ); if( delta.x <= 0 ) delta.x = 1; if( delta.y <= 0 ) delta.y = 1; switch( g_KeyPressed ) { case EDA_PANNING_UP_KEY: OnZoom( ID_ZOOM_PANNING_UP ); curpos = m_CurrentScreen->m_Curseur; break; case EDA_PANNING_DOWN_KEY: OnZoom( ID_ZOOM_PANNING_DOWN ); curpos = m_CurrentScreen->m_Curseur; break; case EDA_PANNING_LEFT_KEY: OnZoom( ID_ZOOM_PANNING_LEFT ); curpos = m_CurrentScreen->m_Curseur; break; case EDA_PANNING_RIGHT_KEY: OnZoom( ID_ZOOM_PANNING_RIGHT ); curpos = m_CurrentScreen->m_Curseur; break; case EDA_ZOOM_IN_FROM_MOUSE: OnZoom( ID_ZOOM_PLUS_KEY ); oldpos = curpos = GetScreen()->m_Curseur; break; case EDA_ZOOM_OUT_FROM_MOUSE: OnZoom( ID_ZOOM_MOINS_KEY ); oldpos = curpos = GetScreen()->m_Curseur; break; case EDA_ZOOM_CENTER_FROM_MOUSE: OnZoom( ID_ZOOM_CENTER_KEY ); oldpos = curpos = GetScreen()->m_Curseur; break; case WXK_NUMPAD8: /* Deplacement curseur vers le haut */ case WXK_UP: Mouse.y -= delta.y; DrawPanel->MouseTo( Mouse ); break; case WXK_NUMPAD2: /* Deplacement curseur vers le bas */ case WXK_DOWN: Mouse.y += delta.y; DrawPanel->MouseTo( Mouse ); break; case WXK_NUMPAD4: /* Deplacement curseur vers la gauche */ case WXK_LEFT: Mouse.x -= delta.x; DrawPanel->MouseTo( Mouse ); break; case WXK_NUMPAD6: /* Deplacement curseur vers la droite */ case WXK_RIGHT: Mouse.x += delta.x; DrawPanel->MouseTo( Mouse ); break; default: hotkey = g_KeyPressed; break; } /* Put cursor in new position, according to the zoom keys (if any) */ GetScreen()->m_Curseur = curpos; /* Put cursor on grid or a pad centre if requested * But if the tool DELETE is active the cursor is left off grid * this is better to reach items to delete off grid */ D_PAD* pad; bool keep_on_grid = TRUE; if( m_ID_current_state == ID_PCB_DELETE_ITEM_BUTT ) keep_on_grid = FALSE; /* Cursor is left off grid if no block in progress and no moving object */ if( GetScreen()->BlockLocate.m_State != STATE_NO_BLOCK ) keep_on_grid = TRUE; EDA_BaseStruct* DrawStruct = GetScreen()->GetCurItem(); if( DrawStruct && DrawStruct->m_Flags ) keep_on_grid = TRUE; switch( g_MagneticPadOption ) { case capture_cursor_in_track_tool: case capture_always: pad = Locate_Any_Pad( m_Pcb, CURSEUR_OFF_GRILLE, TRUE ); if( (m_ID_current_state != ID_TRACK_BUTT ) && (g_MagneticPadOption == capture_cursor_in_track_tool) ) pad = NULL; if( keep_on_grid ) { if( pad ) // Put cursor on the pad GetScreen()->m_Curseur = curpos = pad->m_Pos; else // Put cursor on grid PutOnGrid( &GetScreen()->m_Curseur ); } break; case no_effect: default: // If we are not in delete function, put cursor on grid if( keep_on_grid ) { PutOnGrid( &GetScreen()->m_Curseur ); } break; } if( oldpos != GetScreen()->m_Curseur ) { curpos = GetScreen()->m_Curseur; GetScreen()->m_Curseur = oldpos; DrawPanel->CursorOff( DC ); GetScreen()->m_Curseur = curpos; DrawPanel->CursorOn( DC ); if( DrawPanel->ManageCurseur ) { DrawPanel->ManageCurseur( DrawPanel, DC, TRUE ); } } if( hotkey ) { OnHotKey( DC, hotkey, NULL ); } if( GetScreen()->IsRefreshReq() ) { RedrawActiveWindow( DC, TRUE ); } SetToolbars(); Affiche_Status_Box(); /* Display new cursor coordinates */ }