/*****************************************************************************/ /* Module editor: Dialog box for editing module properties and carateristics */ /*****************************************************************************/ #ifndef __DIALOG_EDIT_MODULE_FOR_MODEDIT__ #define __DIALOG_EDIT_MODULE_FOR_MODEDIT__ // Include the wxFormBuider header base: #include <vector> #include <dialog_edit_module_for_Modedit_base.h> /**************************************/ /* class DIALOG_MODULE_MODULE_EDITOR */ /**************************************/ class DIALOG_MODULE_MODULE_EDITOR : public DIALOG_MODULE_MODULE_EDITOR_BASE { private: FOOTPRINT_EDIT_FRAME* m_parent; MODULE* m_currentModule; TEXTE_MODULE* m_referenceCopy; TEXTE_MODULE* m_valueCopy; std::vector <S3D_MASTER*> m_shapes3D_list; int m_lastSelected3DShapeIndex; VERTEX_VALUE_CTRL * m_3D_Scale; VERTEX_VALUE_CTRL * m_3D_Offset; VERTEX_VALUE_CTRL * m_3D_Rotation; public: // Constructor and destructor DIALOG_MODULE_MODULE_EDITOR( FOOTPRINT_EDIT_FRAME* aParent, MODULE* aModule ); ~DIALOG_MODULE_MODULE_EDITOR(); private: void initModeditProperties(); void Transfert3DValuesToDisplay( S3D_MASTER * aStruct3DSource ); void TransfertDisplayTo3DValues( int aIndexSelection ); void OnEditValue( wxCommandEvent& event ); void OnEditReference( wxCommandEvent& event ); void On3DShapeSelection( wxCommandEvent& event ); void On3DShapeNameSelected( wxCommandEvent& event ); void BrowseAndAdd3DLib( wxCommandEvent& event ); void Remove3DShape( wxCommandEvent& event ); void OnCancelClick( wxCommandEvent& event ); void OnOkClick( wxCommandEvent& event ); }; #endif // __DIALOG_EDIT_MODULE_FOR_MODEDIT__