/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2016 Cirilo Bernardo * Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include "x3d_ops.h" #include "x3d_ifaceset.h" #include "x3d_coords.h" #include "plugins/3dapi/ifsg_all.h" #include "wrlfacet.h" X3DIFACESET::X3DIFACESET() : X3DNODE() { m_Type = X3D_INDEXED_FACE_SET; coord = nullptr; init(); } X3DIFACESET::X3DIFACESET( X3DNODE* aParent ) : X3DNODE() { m_Type = X3D_INDEXED_FACE_SET; coord = nullptr; init(); if( nullptr != aParent ) { X3DNODES ptype = aParent->GetNodeType(); if( X3D_SHAPE == ptype ) m_Parent = aParent; } if( nullptr != m_Parent ) m_Parent->AddChildNode( this ); } X3DIFACESET::~X3DIFACESET() { wxLogTrace( traceVrmlPlugin, " * [INFO] Destroying IndexedFaceSet." ); } void X3DIFACESET::init() { coord = nullptr; ccw = true; creaseAngle = 0.733f; // approx 42 degrees; this is larger than VRML spec. creaseLimit = 0.74317f; // cos( 0.733 ) } void X3DIFACESET::readFields( wxXmlNode* aNode ) { // DEF // ccw // creaseAngle // coordIndex wxXmlAttribute* prop; for( prop = aNode->GetAttributes(); prop != nullptr; prop = prop->GetNext() ) { const wxString& pname = prop->GetName(); if( pname == "DEF" ) { m_Name = prop->GetValue(); m_Dict->AddName( m_Name, this ); } else if( pname == "ccw" ) { X3D::ParseSFBool( prop->GetValue(), ccw ); } else if( pname == "creaseAngle" ) { X3D::ParseSFFloat( prop->GetValue(), creaseAngle ); if( creaseAngle < 0.0f ) creaseAngle = 0.0f; else if( creaseAngle > static_cast( M_PI * 0.34f ) ) creaseAngle = static_cast( M_PI / 3.0f ); creaseLimit = cosf( creaseAngle ); } else if( pname == "coordIndex" ) { wxStringTokenizer indices( prop->GetValue() ); while( indices.HasMoreTokens() ) { long index = 0; indices.GetNextToken().ToLong( &index ); coordIndex.push_back( (int) index ); } } } } bool X3DIFACESET::Read( wxXmlNode* aNode, X3DNODE* aTopNode, X3D_DICT& aDict ) { if( nullptr == aTopNode || nullptr == aNode ) return false; m_Dict = &aDict; readFields( aNode ); bool ok = false; for( wxXmlNode* child = aNode->GetChildren(); child != nullptr; child = child->GetNext() ) { if( child->GetName() == "Coordinate" ) ok = X3D::ReadCoordinates( child, this, aDict ); } if( false == ok ) return false; if( !SetParent( aTopNode ) ) return false; return true; } bool X3DIFACESET::SetParent( X3DNODE* aParent, bool doUnlink ) { if( aParent == m_Parent ) return true; if( nullptr != aParent ) { X3DNODES nt = aParent->GetNodeType(); if( nt != X3D_SHAPE ) return false; } if( nullptr != m_Parent && doUnlink ) m_Parent->unlinkChildNode( this ); m_Parent = aParent; if( nullptr != m_Parent ) m_Parent->AddChildNode( this ); return true; } bool X3DIFACESET::AddChildNode( X3DNODE* aNode ) { if( nullptr == aNode ) return false; if( aNode->GetNodeType() != X3D_COORDINATE ) return false; if( aNode == coord ) return true; if( nullptr != coord ) return false; m_Children.push_back( aNode ); coord = aNode; if( aNode->GetParent() != this ) aNode->SetParent( this ); return true; } bool X3DIFACESET::AddRefNode( X3DNODE* aNode ) { if( nullptr == aNode ) return false; if( aNode->GetNodeType() != X3D_COORDINATE ) return false; if( aNode == coord ) return true; if( nullptr != coord ) return false; m_Refs.push_back( aNode ); aNode->addNodeRef( this ); coord = aNode; return true; } SGNODE* X3DIFACESET::TranslateToSG( SGNODE* aParent ) { S3D::SGTYPES ptype = S3D::GetSGNodeType( aParent ); wxCHECK_MSG( aParent && ( ptype == S3D::SGTYPE_SHAPE ), nullptr, wxString::Format( wxT( "IndexedFaceSet does not have a valid Shape parent " "(parent ID: %d)" ), ptype ) ); wxLogTrace( traceVrmlPlugin, wxT( " * [INFO] Translating IndexedFaceSet with %zu children, %zu references, " "%zu back pointers, and %zu coordinate indices." ), m_Children.size(), m_Refs.size(), m_BackPointers.size(), coordIndex.size() ); if( m_sgNode ) { if( nullptr != aParent ) { if( nullptr == S3D::GetSGNodeParent( m_sgNode ) && !S3D::AddSGNodeChild( aParent, m_sgNode ) ) { return nullptr; } else if( aParent != S3D::GetSGNodeParent( m_sgNode ) && !S3D::AddSGNodeRef( aParent, m_sgNode ) ) { return nullptr; } } return m_sgNode; } size_t vsize = coordIndex.size(); if( nullptr == coord || vsize < 3 ) return nullptr; WRLVEC3F* pcoords; size_t coordsize; ((X3DCOORDS*) coord)->GetCoords( pcoords, coordsize ); if( coordsize < 3 ) return nullptr; // check that all indices are valid for( size_t idx = 0; idx < vsize; ++idx ) { if( coordIndex[idx] < 0 ) continue; if( coordIndex[idx] >= (int)coordsize ) return nullptr; } SHAPE lShape; FACET* fp = nullptr; size_t iCoord; int idx; // coordinate index // no per-vertex colors; we can save a few CPU cycles for( iCoord = 0; iCoord < vsize; ++iCoord ) { idx = coordIndex[iCoord]; if( idx < 0 ) { if( nullptr != fp ) { if( fp->HasMinPoints() ) fp = nullptr; else fp->Init(); } continue; } // if the coordinate is bad then skip it if( idx >= (int)coordsize ) continue; if( nullptr == fp ) fp = lShape.NewFacet(); // push the vertex value and index fp->AddVertex( pcoords[idx], idx ); } SGNODE* np = nullptr; if( ccw ) np = lShape.CalcShape( aParent, nullptr, WRL1_ORDER::ORD_CCW, creaseLimit, true ); else np = lShape.CalcShape( aParent, nullptr, WRL1_ORDER::ORD_CLOCKWISE, creaseLimit, true ); return np; }