// Copyright 2015 The Crashpad Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef CRASHPAD_SNAPSHOT_WIN_SYSTEM_SNAPSHOT_WIN_H_ #define CRASHPAD_SNAPSHOT_WIN_SYSTEM_SNAPSHOT_WIN_H_ #include #include #include #include "snapshot/system_snapshot.h" #include "snapshot/win/process_reader_win.h" #include "util/misc/initialization_state_dcheck.h" namespace crashpad { class ProcessReaderWin; namespace internal { //! \brief A SystemSnapshot of the running system, when the system runs Windows. class SystemSnapshotWin final : public SystemSnapshot { public: SystemSnapshotWin(); SystemSnapshotWin(const SystemSnapshotWin&) = delete; SystemSnapshotWin& operator=(const SystemSnapshotWin&) = delete; ~SystemSnapshotWin() override; //! \brief Initializes the object. //! //! \param[in] process_reader A reader for the process being snapshotted. //! //! It seems odd that a system snapshot implementation would need a //! ProcessReaderWin, but some of the information reported about the //! system depends on the process it's being reported for. For example, //! the architecture returned by GetCPUArchitecture() should be the //! architecture of the process, which may be different than the native //! architecture of the system: an x86_64 system can run both x86_64 and //! 32-bit x86 processes. void Initialize(ProcessReaderWin* process_reader); // SystemSnapshot: CPUArchitecture GetCPUArchitecture() const override; uint32_t CPURevision() const override; uint8_t CPUCount() const override; std::string CPUVendor() const override; void CPUFrequency(uint64_t* current_hz, uint64_t* max_hz) const override; uint32_t CPUX86Signature() const override; uint64_t CPUX86Features() const override; uint64_t CPUX86ExtendedFeatures() const override; uint32_t CPUX86Leaf7Features() const override; bool CPUX86SupportsDAZ() const override; OperatingSystem GetOperatingSystem() const override; bool OSServer() const override; void OSVersion(int* major, int* minor, int* bugfix, std::string* build) const override; std::string OSVersionFull() const override; bool NXEnabled() const override; std::string MachineDescription() const override; void TimeZone(DaylightSavingTimeStatus* dst_status, int* standard_offset_seconds, int* daylight_offset_seconds, std::string* standard_name, std::string* daylight_name) const override; uint64_t AddressMask() const override { return 0; } private: std::string os_version_full_; std::string os_version_build_; ProcessReaderWin* process_reader_; // weak int os_version_major_; int os_version_minor_; int os_version_bugfix_; bool os_server_; InitializationStateDcheck initialized_; }; } // namespace internal } // namespace crashpad #endif // CRASHPAD_SNAPSHOT_WIN_SYSTEM_SNAPSHOT_WIN_H_