/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2017 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2011 Wayne Stambaugh * Copyright (C) 1992-2017 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "erc_item.h" /** * A singleton item of this class is returned for a weak reference that no longer exists. * Its sole purpose is to flag the item as having been deleted. */ class DELETED_SHEET_ITEM : public SCH_ITEM { public: DELETED_SHEET_ITEM() : SCH_ITEM( nullptr, NOT_USED ) {} wxString GetSelectMenuText( EDA_UNITS aUnits ) const override { return _( "(Deleted Item)" ); } wxString GetClass() const override { return wxT( "DELETED_SHEET_ITEM" ); } static DELETED_SHEET_ITEM* GetInstance() { static DELETED_SHEET_ITEM* item = nullptr; if( !item ) item = new DELETED_SHEET_ITEM(); return item; } // pure virtuals: void SetPosition( const wxPoint& ) override {} void Print( RENDER_SETTINGS* aSettings, const wxPoint& aOffset ) override {} void Move( const wxPoint& aMoveVector ) override {} void MirrorY( int aYaxis_position ) override {} void MirrorX( int aXaxis_position ) override {} void Rotate( wxPoint aPosition ) override {} #if defined(DEBUG) void Show( int , std::ostream& ) const override {} #endif }; namespace std { size_t hash::operator()( const SCH_SHEET_PATH& path ) const { return path.GetCurrentHash(); } } SCH_SHEET_PATH::SCH_SHEET_PATH() { m_pageNumber = 0; m_current_hash = 0; } SCH_SHEET_PATH::SCH_SHEET_PATH( const SCH_SHEET_PATH& aOther ) { initFromOther( aOther ); } SCH_SHEET_PATH& SCH_SHEET_PATH::operator=( const SCH_SHEET_PATH& aOther ) { initFromOther( aOther ); return *this; } void SCH_SHEET_PATH::initFromOther( const SCH_SHEET_PATH& aOther ) { m_sheets = aOther.m_sheets; m_pageNumber = aOther.m_pageNumber; m_current_hash = aOther.m_current_hash; // Note: don't copy m_recursion_test_cache as it is slow and we want SCH_SHEET_PATHS to be // very fast to construct for use in the connectivity algorithm. } void SCH_SHEET_PATH::Rehash() { m_current_hash = 0; for( auto sheet : m_sheets ) boost::hash_combine( m_current_hash, sheet->m_Uuid.Hash() ); } int SCH_SHEET_PATH::Cmp( const SCH_SHEET_PATH& aSheetPathToTest ) const { if( size() > aSheetPathToTest.size() ) return 1; if( size() < aSheetPathToTest.size() ) return -1; //otherwise, same number of sheets. for( unsigned i = 0; i < size(); i++ ) { if( at( i )->m_Uuid < aSheetPathToTest.at( i )->m_Uuid ) return -1; if( at( i )->m_Uuid != aSheetPathToTest.at( i )->m_Uuid ) return 1; } return 0; } SCH_SHEET* SCH_SHEET_PATH::Last() const { if( !empty() ) return m_sheets.back(); return nullptr; } SCH_SCREEN* SCH_SHEET_PATH::LastScreen() { SCH_SHEET* lastSheet = Last(); if( lastSheet ) return lastSheet->GetScreen(); return nullptr; } SCH_SCREEN* SCH_SHEET_PATH::LastScreen() const { SCH_SHEET* lastSheet = Last(); if( lastSheet ) return lastSheet->GetScreen(); return nullptr; } wxString SCH_SHEET_PATH::PathAsString() const { wxString s; s = wxT( "/" ); // This is the root path // Start at 1 to avoid the root sheet, which does not need to be added to the path. // It's timestamp changes anyway. for( unsigned i = 1; i < size(); i++ ) s += at( i )->m_Uuid.AsString() + "/"; return s; } KIID_PATH SCH_SHEET_PATH::Path() const { KIID_PATH path; for( const SCH_SHEET* sheet : m_sheets ) path.push_back( sheet->m_Uuid ); return path; } wxString SCH_SHEET_PATH::GetRootPathName( bool aUseShortName ) { // return a PathName for the root sheet (like "/" or "" // DO NOT use it in netlists, because it can easily break these netlists // especially after translation, because many netlists (i.e. spice) do not accept any char // Use only the short name ("/") and the full name only in messages return aUseShortName ? wxT( "/" ) : _( "" ); } wxString SCH_SHEET_PATH::PathHumanReadable() const { wxString s; if( size() == 1 ) return GetRootPathName( true ); // Use only the short name in netlists s = wxT( "/" ); // Start at 1 to avoid the root sheet, as above. for( unsigned i = 1; i < size(); i++ ) s = s + at( i )->GetFields()[ SHEETNAME ].GetShownText() + wxT( "/" ); return s; } void SCH_SHEET_PATH::UpdateAllScreenReferences() { for( auto item : LastScreen()->Items().OfType( SCH_COMPONENT_T ) ) { auto component = static_cast( item ); component->GetField( REFERENCE )->SetText( component->GetRef( this ) ); component->UpdateUnit( component->GetUnitSelection( this ) ); } } void SCH_SHEET_PATH::GetComponents( SCH_REFERENCE_LIST& aReferences, bool aIncludePowerSymbols, bool aForceIncludeOrphanComponents ) const { for( auto item : LastScreen()->Items().OfType( SCH_COMPONENT_T ) ) { auto component = static_cast( item ); // Skip pseudo components, which have a reference starting with #. This mainly // affects power symbols. if( aIncludePowerSymbols || component->GetRef( this )[0] != wxT( '#' ) ) { LIB_PART* part = component->GetPartRef().get(); if( part || aForceIncludeOrphanComponents ) { SCH_REFERENCE schReference( component, part, *this ); schReference.SetSheetNumber( m_pageNumber ); aReferences.AddItem( schReference ); } } } } void SCH_SHEET_PATH::GetMultiUnitComponents( SCH_MULTI_UNIT_REFERENCE_MAP& aRefList, bool aIncludePowerSymbols ) const { for( auto item : LastScreen()->Items().OfType( SCH_COMPONENT_T ) ) { auto component = static_cast( item ); // Skip pseudo components, which have a reference starting with #. This mainly // affects power symbols. if( !aIncludePowerSymbols && component->GetRef( this )[0] == wxT( '#' ) ) continue; LIB_PART* part = component->GetPartRef().get(); if( part && part->GetUnitCount() > 1 ) { SCH_REFERENCE schReference = SCH_REFERENCE( component, part, *this ); schReference.SetSheetNumber( m_pageNumber ); wxString reference_str = schReference.GetRef(); // Never lock unassigned references if( reference_str[reference_str.Len() - 1] == '?' ) continue; aRefList[reference_str].AddItem( schReference ); } } } bool SCH_SHEET_PATH::operator==( const SCH_SHEET_PATH& d1 ) const { return m_current_hash == d1.GetCurrentHash(); } bool SCH_SHEET_PATH::TestForRecursion( const wxString& aSrcFileName, const wxString& aDestFileName ) { auto pair = std::make_pair( aSrcFileName, aDestFileName ); if( m_recursion_test_cache.count( pair ) ) return m_recursion_test_cache.at( pair ); SCHEMATIC* sch = LastScreen()->Schematic(); wxCHECK_MSG( sch, false, "No SCHEMATIC found in SCH_SHEET_PATH::TestForRecursion!" ); wxFileName rootFn = sch->GetFileName(); wxFileName srcFn = aSrcFileName; wxFileName destFn = aDestFileName; if( srcFn.IsRelative() ) srcFn.MakeAbsolute( rootFn.GetPath() ); if( destFn.IsRelative() ) destFn.MakeAbsolute( rootFn.GetPath() ); // The source and destination sheet file names cannot be the same. if( srcFn == destFn ) { m_recursion_test_cache[pair] = true; return true; } /// @todo Store sheet file names with full path, either relative to project path /// or absolute path. The current design always assumes subsheet files are /// located in the project folder which may or may not be desirable. unsigned i = 0; while( i < size() ) { wxFileName cmpFn = at( i )->GetFileName(); if( cmpFn.IsRelative() ) cmpFn.MakeAbsolute( rootFn.GetPath() ); // Test if the file name of the destination sheet is in anywhere in this sheet path. if( cmpFn == destFn ) break; i++; } // The destination sheet file name was not found in the sheet path or the destination // sheet file name is the root sheet so no recursion is possible. if( i >= size() || i == 0 ) { m_recursion_test_cache[pair] = false; return false; } // Walk back up to the root sheet to see if the source file name is already a parent in // the sheet path. If so, recursion will occur. do { i -= 1; wxFileName cmpFn = at( i )->GetFileName(); if( cmpFn.IsRelative() ) cmpFn.MakeAbsolute( rootFn.GetPath() ); if( cmpFn == srcFn ) { m_recursion_test_cache[pair] = true; return true; } } while( i != 0 ); // The source sheet file name is not a parent of the destination sheet file name. m_recursion_test_cache[pair] = false; return false; } SCH_SHEET_LIST::SCH_SHEET_LIST( SCH_SHEET* aSheet ) { if( aSheet != NULL ) BuildSheetList( aSheet ); } void SCH_SHEET_LIST::BuildSheetList( SCH_SHEET* aSheet ) { wxCHECK_RET( aSheet != NULL, wxT( "Cannot build sheet list from undefined sheet." ) ); std::vector badSheets; m_currentSheetPath.push_back( aSheet ); /** * @todo: Schematic page number is currently a left over relic and is generated as * SCH_SHEET_PATH object is pushed to the list. This only has meaning when * entire hierarchy is created from the root sheet down. */ m_currentSheetPath.SetPageNumber( size() + 1 ); push_back( m_currentSheetPath ); if( m_currentSheetPath.LastScreen() ) { std::vector childSheets; m_currentSheetPath.LastScreen()->GetSheets( &childSheets ); for( SCH_ITEM* item : childSheets ) { auto sheet = static_cast( item ); if( !m_currentSheetPath.TestForRecursion( sheet->GetFileName(), aSheet->GetFileName() ) ) BuildSheetList( sheet ); else badSheets.push_back( sheet ); } } for( auto sheet : badSheets ) { m_currentSheetPath.LastScreen()->Remove( sheet ); m_currentSheetPath.LastScreen()->SetModify(); } m_currentSheetPath.pop_back(); } bool SCH_SHEET_LIST::NameExists( const wxString& aSheetName ) { for( const SCH_SHEET_PATH& sheet : *this ) { if( sheet.Last()->GetName() == aSheetName ) return true; } return false; } bool SCH_SHEET_LIST::IsModified() { for( const SCH_SHEET_PATH& sheet : *this ) { if( sheet.LastScreen() && sheet.LastScreen()->IsModify() ) return true; } return false; } void SCH_SHEET_LIST::ClearModifyStatus() { for( const SCH_SHEET_PATH& sheet : *this ) { if( sheet.LastScreen() ) sheet.LastScreen()->ClrModify(); } } SCH_ITEM* SCH_SHEET_LIST::GetItem( const KIID& aID, SCH_SHEET_PATH* aPathOut ) { for( const SCH_SHEET_PATH& sheet : *this ) { SCH_SCREEN* screen = sheet.LastScreen(); for( SCH_ITEM* aItem : screen->Items() ) { if( aItem->m_Uuid == aID ) { if( aPathOut ) *aPathOut = sheet; return aItem; } else if( aItem->Type() == SCH_COMPONENT_T ) { SCH_COMPONENT* comp = static_cast( aItem ); for( SCH_FIELD& field : comp->GetFields() ) { if( field.m_Uuid == aID ) { if( aPathOut ) *aPathOut = sheet; return &field; } } for( SCH_PIN* pin : comp->GetPins() ) { if( pin->m_Uuid == aID ) { if( aPathOut ) *aPathOut = sheet; return pin; } } } else if( aItem->Type() == SCH_SHEET_T ) { SCH_SHEET* sch_sheet = static_cast( aItem ); for( SCH_FIELD& field : sch_sheet->GetFields() ) { if( field.m_Uuid == aID ) { if( aPathOut ) *aPathOut = sheet; return &field; } } for( SCH_SHEET_PIN* pin : sch_sheet->GetPins() ) { if( pin->m_Uuid == aID ) { if( aPathOut ) *aPathOut = sheet; return pin; } } } } } // Not found; weak reference has been deleted. return DELETED_SHEET_ITEM::GetInstance(); } void SCH_SHEET_LIST::FillItemMap( std::map& aMap ) { for( const SCH_SHEET_PATH& sheet : *this ) { SCH_SCREEN* screen = sheet.LastScreen(); for( SCH_ITEM* aItem : screen->Items() ) { aMap[ aItem->m_Uuid ] = aItem; if( aItem->Type() == SCH_COMPONENT_T ) { SCH_COMPONENT* comp = static_cast( aItem ); for( SCH_FIELD& field : comp->GetFields() ) aMap[ field.m_Uuid ] = &field; for( SCH_PIN* pin : comp->GetPins() ) aMap[ pin->m_Uuid ] = pin; } else if( aItem->Type() == SCH_SHEET_T ) { SCH_SHEET* sch_sheet = static_cast( aItem ); for( SCH_FIELD& field : sch_sheet->GetFields() ) aMap[ field.m_Uuid ] = &field; for( SCH_SHEET_PIN* pin : sch_sheet->GetPins() ) aMap[ pin->m_Uuid ] = pin; } } } } void SCH_SHEET_LIST::AnnotatePowerSymbols() { // List of reference for power symbols SCH_REFERENCE_LIST references; // Map of locked components (not used, but needed by Annotate() SCH_MULTI_UNIT_REFERENCE_MAP lockedComponents; // Build the list of power components: for( SCH_SHEET_PATH& sheet : *this ) { for( auto item : sheet.LastScreen()->Items().OfType( SCH_COMPONENT_T ) ) { auto component = static_cast( item ); LIB_PART* part = component->GetPartRef().get(); if( !part || !part->IsPower() ) continue; if( part ) { SCH_REFERENCE schReference( component, part, sheet ); references.AddItem( schReference ); } } } // Find duplicate, and silently clear annotation of duplicate std::map ref_list; // stores the existing references for( unsigned ii = 0; ii< references.GetCount(); ++ii ) { wxString curr_ref = references[ii].GetRef(); if( ref_list.find( curr_ref ) == ref_list.end() ) { ref_list[curr_ref] = ii; continue; } // Possible duplicate, if the ref ends by a number: if( curr_ref.Last() < '0' && curr_ref.Last() > '9' ) continue; // not annotated // Duplicate: clear annotation by removing the number ending the ref while( curr_ref.Last() >= '0' && curr_ref.Last() <= '9' ) curr_ref.RemoveLast(); references[ii].SetRef( curr_ref ); } // Break full components reference in name (prefix) and number: // example: IC1 become IC, and 1 references.SplitReferences(); // Ensure all power symbols have the reference starting by '#' // (No sure this is really useful) for( unsigned ii = 0; ii< references.GetCount(); ++ii ) { if( references[ii].GetRef()[0] != '#' ) { wxString new_ref = "#" + references[ii].GetRef(); references[ii].SetRef( new_ref ); } } // Recalculate and update reference numbers in schematic references.Annotate( false, 0, 100, lockedComponents ); references.UpdateAnnotation(); } void SCH_SHEET_LIST::GetComponents( SCH_REFERENCE_LIST& aReferences, bool aIncludePowerSymbols, bool aForceIncludeOrphanComponents ) const { for( const SCH_SHEET_PATH& sheet : *this ) sheet.GetComponents( aReferences, aIncludePowerSymbols, aForceIncludeOrphanComponents ); } void SCH_SHEET_LIST::GetMultiUnitComponents( SCH_MULTI_UNIT_REFERENCE_MAP &aRefList, bool aIncludePowerSymbols ) const { for( SCH_SHEET_PATHS::const_iterator it = begin(); it != end(); ++it ) { SCH_MULTI_UNIT_REFERENCE_MAP tempMap; (*it).GetMultiUnitComponents( tempMap ); for( SCH_MULTI_UNIT_REFERENCE_MAP::value_type& pair : tempMap ) { // Merge this list into the main one unsigned n_refs = pair.second.GetCount(); for( unsigned thisRef = 0; thisRef < n_refs; ++thisRef ) { aRefList[pair.first].AddItem( pair.second[thisRef] ); } } } } bool SCH_SHEET_LIST::TestForRecursion( const SCH_SHEET_LIST& aSrcSheetHierarchy, const wxString& aDestFileName ) { if( empty() ) return false; SCHEMATIC* sch = at( 0 ).LastScreen()->Schematic(); wxCHECK_MSG( sch, false, "No SCHEMATIC found in SCH_SHEET_LIST::TestForRecursion!" ); wxFileName rootFn = sch->GetFileName(); wxFileName destFn = aDestFileName; if( destFn.IsRelative() ) destFn.MakeAbsolute( rootFn.GetPath() ); // Test each SCH_SHEET_PATH in this SCH_SHEET_LIST for potential recursion. for( unsigned i = 0; i < size(); i++ ) { // Test each SCH_SHEET_PATH in the source sheet. for( unsigned j = 0; j < aSrcSheetHierarchy.size(); j++ ) { const SCH_SHEET_PATH* sheetPath = &aSrcSheetHierarchy[j]; for( unsigned k = 0; k < sheetPath->size(); k++ ) { if( at( i ).TestForRecursion( sheetPath->GetSheet( k )->GetFileName(), aDestFileName ) ) return true; } } } // The source sheet file can safely be added to the destination sheet file. return false; } SCH_SHEET_PATH* SCH_SHEET_LIST::FindSheetForScreen( SCH_SCREEN* aScreen ) { for( SCH_SHEET_PATH& sheetpath : *this ) { if( sheetpath.LastScreen() == aScreen ) return &sheetpath; } return nullptr; } void SCH_SHEET_LIST::UpdateSymbolInstances( const std::vector& aSymbolInstances ) { SCH_REFERENCE_LIST symbolInstances; GetComponents( symbolInstances, true, true ); std::map pathNameCache; // Calculating the name of a path is somewhat expensive; on large designs with many components // this can blow up to a serious amount of time when loading the schematic auto getName = [&pathNameCache]( const KIID_PATH& aPath ) -> const wxString& { if( pathNameCache.count( aPath ) ) return pathNameCache.at( aPath ); pathNameCache[aPath] = aPath.AsString(); return pathNameCache[aPath]; }; for( size_t i = 0; i < symbolInstances.GetCount(); i++ ) { // The instance paths are stored in the file sans root path so the comparison // should not include the root path. wxString path = symbolInstances[i].GetPath(); auto it = std::find_if( aSymbolInstances.begin(), aSymbolInstances.end(), [ path, &getName ]( const COMPONENT_INSTANCE_REFERENCE& r ) -> bool { return path == getName( r.m_Path ); } ); if( it == aSymbolInstances.end() ) { wxLogTrace( traceSchSheetPaths, "No symbol instance found for path \"%s\"", path ); continue; } SCH_COMPONENT* symbol = symbolInstances[i].GetComp(); wxCHECK2( symbol, continue ); // Symbol instance paths are stored and looked up in memory with the root path so use // the full path here. symbol->AddHierarchicalReference( symbolInstances[i].GetSheetPath().Path(), it->m_Reference, it->m_Unit, it->m_Value, it->m_Footprint ); symbol->GetField( REFERENCE )->SetText( it->m_Reference ); } } std::vector SCH_SHEET_LIST::GetPaths() const { std::vector paths; for( auto sheetPath : *this ) paths.emplace_back( sheetPath.Path() ); return paths; } void SCH_SHEET_LIST::ReplaceLegacySheetPaths( const std::vector& aOldSheetPaths ) { wxCHECK( size() == aOldSheetPaths.size(), /* void */ ); for( size_t i = 0; i < size(); i++ ) { const KIID_PATH oldSheetPath = aOldSheetPaths.at( i ); const KIID_PATH newSheetPath = at( i ).Path(); SCH_SCREEN* screen = at(i).LastScreen(); wxCHECK( screen, /* void */ ); for( auto symbol : screen->Items().OfType( SCH_COMPONENT_T ) ) { static_cast( symbol )->ReplaceInstanceSheetPath( oldSheetPath, newSheetPath ); } } }