/* * KiRouter - a push-and-(sometimes-)shove PCB router * * Copyright (C) 2013-2014 CERN * Copyright (C) 2016-2020 KiCad Developers, see AUTHORS.txt for contributors. * Author: Tomasz Wlostowski * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include #include #include #include #include #include #include "pns_router.h" #include "pns_solid.h" #include "pns_utils.h" namespace PNS { const SHAPE_LINE_CHAIN SOLID::Hull( int aClearance, int aWalkaroundThickness, int aLayer ) const { int cl = aClearance + ( aWalkaroundThickness + 1 )/ 2; SHAPE* shape = m_shape; if( !ROUTER::GetInstance()->GetInterface()->IsOnLayer( this, aLayer ) ) { /// The alternate shape is defined for THT pads. If we don't have an alternate shape /// then the solid shape does not exist on this layer if( !m_alternateShape ) return SHAPE_LINE_CHAIN(); shape = m_alternateShape; } switch( shape->Type() ) { case SH_RECT: { SHAPE_RECT* rect = static_cast( shape ); return OctagonalHull( rect->GetPosition(), rect->GetSize(), cl + 1, 0.2 * cl ); } case SH_CIRCLE: { SHAPE_CIRCLE* circle = static_cast( shape ); int r = circle->GetRadius(); return OctagonalHull( circle->GetCenter() - VECTOR2I( r, r ), VECTOR2I( 2 * r, 2 * r ), cl + 1, 0.52 * ( r + cl ) ); } case SH_SEGMENT: { SHAPE_SEGMENT* seg = static_cast( shape ); return SegmentHull( *seg, aClearance, aWalkaroundThickness ); } case SH_SIMPLE: { SHAPE_SIMPLE* convex = static_cast( shape ); return ConvexHull( *convex, cl ); } default: break; } return SHAPE_LINE_CHAIN(); } ITEM* SOLID::Clone() const { ITEM* solid = new SOLID( *this ); return solid; } void SOLID::SetPos( const VECTOR2I& aCenter ) { auto delta = aCenter - m_pos; if( m_shape ) m_shape->Move( delta ); m_pos = aCenter; } }