/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2009-2018 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 1992-2019 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include // for IU_PER_MM #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // for KiROUND // A helper struct for the callback function // These variables are parameters used in addTextSegmToPoly. // But addTextSegmToPoly is a call-back function, // so we cannot send them as arguments. struct TSEGM_2_POLY_PRMS { int m_textWidth; int m_error; SHAPE_POLY_SET* m_cornerBuffer; }; TSEGM_2_POLY_PRMS prms; // This is a call back function, used by GRText to draw the 3D text shape: static void addTextSegmToPoly( int x0, int y0, int xf, int yf, void* aData ) { TSEGM_2_POLY_PRMS* prm = static_cast( aData ); TransformOvalToPolygon( *prm->m_cornerBuffer, wxPoint( x0, y0 ), wxPoint( xf, yf ), prm->m_textWidth, prm->m_error ); } void BOARD::ConvertBrdLayerToPolygonalContours( PCB_LAYER_ID aLayer, SHAPE_POLY_SET& aOutlines ) { // convert tracks and vias: for( auto track : m_tracks ) { if( !track->IsOnLayer( aLayer ) ) continue; track->TransformShapeWithClearanceToPolygon( aOutlines, aLayer, 0 ); } // convert pads for( auto module : m_modules ) { module->TransformPadsShapesWithClearanceToPolygon( aLayer, aOutlines, 0 ); // Micro-wave modules may have items on copper layers module->TransformGraphicShapesWithClearanceToPolygonSet( aLayer, aOutlines, 0 ); } // convert copper zones for( ZONE_CONTAINER* zone : Zones() ) { if( zone->GetLayerSet().test( aLayer ) ) zone->TransformSolidAreasShapesToPolygon( aLayer, aOutlines ); } // convert graphic items on copper layers (texts) for( auto item : m_drawings ) { if( !item->IsOnLayer( aLayer ) ) continue; switch( item->Type() ) { case PCB_LINE_T: ( (DRAWSEGMENT*) item )->TransformShapeWithClearanceToPolygon( aOutlines, aLayer, 0 ); break; case PCB_TEXT_T: ( (TEXTE_PCB*) item )->TransformShapeWithClearanceToPolygonSet( aOutlines, 0 ); break; default: break; } } } void MODULE::TransformPadsShapesWithClearanceToPolygon( PCB_LAYER_ID aLayer, SHAPE_POLY_SET& aCornerBuffer, int aInflateValue, int aMaxError, bool aSkipNPTHPadsWihNoCopper, bool aSkipPlatedPads, bool aSkipNonPlatedPads ) const { for( D_PAD* pad : m_pads ) { if( aLayer != UNDEFINED_LAYER && !pad->IsOnLayer(aLayer) ) continue; if( !pad->IsPadOnLayer( aLayer ) && IsCopperLayer( aLayer ) ) continue; // NPTH pads are not drawn on layers if the shape size and pos is the same // as their hole: if( aSkipNPTHPadsWihNoCopper && pad->GetAttribute() == PAD_ATTRIB_HOLE_NOT_PLATED ) { if( pad->GetDrillSize() == pad->GetSize() && pad->GetOffset() == wxPoint( 0, 0 ) ) { switch( pad->GetShape() ) { case PAD_SHAPE_CIRCLE: if( pad->GetDrillShape() == PAD_DRILL_SHAPE_CIRCLE ) continue; break; case PAD_SHAPE_OVAL: if( pad->GetDrillShape() != PAD_DRILL_SHAPE_CIRCLE ) continue; break; default: break; } } } const bool isPlated = ( ( aLayer == F_Cu ) && pad->IsPadOnLayer( F_Mask ) ) || ( ( aLayer == B_Cu ) && pad->IsPadOnLayer( B_Mask ) ); if( aSkipPlatedPads && isPlated ) continue; if( aSkipNonPlatedPads && !isPlated ) continue; wxSize clearance( aInflateValue, aInflateValue ); switch( aLayer ) { case F_Mask: case B_Mask: clearance.x += pad->GetSolderMaskMargin(); clearance.y += pad->GetSolderMaskMargin(); break; case F_Paste: case B_Paste: clearance += pad->GetSolderPasteMargin(); break; default: break; } // Our standard TransformShapeWithClearanceToPolygon() routines can't handle differing // x:y clearance values (which get generated when a relative paste margin is used with // an oblong pad). So we apply this huge hack and fake a larger pad to run the transform // on. // Of course being a hack it falls down when dealing with custom shape pads (where the // size is only the size of the anchor), so for those we punt and just use clearance.x. if( ( clearance.x < 0 || clearance.x != clearance.y ) && pad->GetShape() != PAD_SHAPE_CUSTOM ) { D_PAD dummy( *pad ); dummy.SetSize( pad->GetSize() + clearance + clearance ); dummy.TransformShapeWithClearanceToPolygon( aCornerBuffer, aLayer, 0, aMaxError ); } else { pad->TransformShapeWithClearanceToPolygon( aCornerBuffer, aLayer, clearance.x, aMaxError ); } } } /** * Generate shapes of graphic items (outlines) as polygons added to a buffer. * @aCornerBuffer = the buffer to store polygons * @aInflateValue = a value to inflate shapes * @aError = the maximum error to allow when approximating curves with segments * @aIncludeText = indicates footprint text items (reference, value, etc.) should be included * in the outline */ void MODULE::TransformGraphicShapesWithClearanceToPolygonSet( PCB_LAYER_ID aLayer, SHAPE_POLY_SET& aCornerBuffer, int aInflateValue, int aError, bool aIncludeText, bool aIncludeEdges ) const { std::vector texts; // List of TEXTE_MODULE to convert for( auto item : GraphicalItems() ) { if( item->Type() == PCB_MODULE_TEXT_T && aIncludeText ) { TEXTE_MODULE* text = static_cast( item ); if( aLayer != UNDEFINED_LAYER && text->GetLayer() == aLayer && text->IsVisible() ) texts.push_back( text ); } if( item->Type() == PCB_MODULE_EDGE_T && aIncludeEdges ) { EDGE_MODULE* outline = (EDGE_MODULE*) item; if( aLayer != UNDEFINED_LAYER && outline->GetLayer() == aLayer ) outline->TransformShapeWithClearanceToPolygon( aCornerBuffer, aLayer, 0, aError ); } } if( aIncludeText ) { if( Reference().GetLayer() == aLayer && Reference().IsVisible() ) texts.push_back( &Reference() ); if( Value().GetLayer() == aLayer && Value().IsVisible() ) texts.push_back( &Value() ); } prms.m_cornerBuffer = &aCornerBuffer; for( TEXTE_MODULE* textmod : texts ) { bool forceBold = true; int penWidth = 0; // force max width for bold text prms.m_textWidth = textmod->GetEffectiveTextPenWidth() + ( 2 * aInflateValue ); prms.m_error = aError; wxSize size = textmod->GetTextSize(); if( textmod->IsMirrored() ) size.x = -size.x; GRText( NULL, textmod->GetTextPos(), BLACK, textmod->GetShownText(), textmod->GetDrawRotation(), size, textmod->GetHorizJustify(), textmod->GetVertJustify(), penWidth, textmod->IsItalic(), forceBold, addTextSegmToPoly, &prms ); } } void ZONE_CONTAINER::TransformSolidAreasShapesToPolygon( PCB_LAYER_ID aLayer, SHAPE_POLY_SET& aCornerBuffer, int aError ) const { if( !m_FilledPolysList.count( aLayer ) || m_FilledPolysList.at( aLayer ).IsEmpty() ) return; // Just add filled areas if filled polygons outlines have no thickness if( !GetFilledPolysUseThickness() || GetMinThickness() == 0 ) { const SHAPE_POLY_SET& polys = m_FilledPolysList.at( aLayer ); aCornerBuffer.Append( polys ); return; } // Filled areas have polygons with outline thickness. // we must create the polygons and add inflated polys SHAPE_POLY_SET polys = m_FilledPolysList.at( aLayer ); auto board = GetBoard(); int maxError = ARC_HIGH_DEF; if( board ) maxError = board->GetDesignSettings().m_MaxError; int numSegs = GetArcToSegmentCount( GetMinThickness(), maxError, 360.0 ); polys.InflateWithLinkedHoles( GetMinThickness()/2, numSegs, SHAPE_POLY_SET::PM_FAST ); aCornerBuffer.Append( polys ); } void EDA_TEXT::TransformBoundingBoxWithClearanceToPolygon( SHAPE_POLY_SET* aCornerBuffer, int aClearanceValue ) const { if( GetText().Length() == 0 ) return; wxPoint corners[4]; // Buffer of polygon corners EDA_RECT rect = GetTextBox(); rect.Inflate( aClearanceValue + Millimeter2iu( DEFAULT_TEXT_WIDTH ) ); corners[0].x = rect.GetOrigin().x; corners[0].y = rect.GetOrigin().y; corners[1].y = corners[0].y; corners[1].x = rect.GetRight(); corners[2].x = corners[1].x; corners[2].y = rect.GetBottom(); corners[3].y = corners[2].y; corners[3].x = corners[0].x; aCornerBuffer->NewOutline(); for( wxPoint& corner : corners ) { // Rotate polygon RotatePoint( &corner.x, &corner.y, GetTextPos().x, GetTextPos().y, GetTextAngle() ); aCornerBuffer->Append( corner.x, corner.y ); } } /** * Function TransformShapeWithClearanceToPolygonSet * Convert the text shape to a set of polygons (one per segment). * @aCornerBuffer = SHAPE_POLY_SET to store the polygon corners * @aClearanceValue = the clearance around the text * @aError = the maximum error to allow when approximating curves */ void TEXTE_PCB::TransformShapeWithClearanceToPolygonSet( SHAPE_POLY_SET& aCornerBuffer, int aClearanceValue, int aError ) const { wxSize size = GetTextSize(); if( IsMirrored() ) size.x = -size.x; bool forceBold = true; int penWidth = GetEffectiveTextPenWidth(); prms.m_cornerBuffer = &aCornerBuffer; prms.m_textWidth = GetEffectiveTextPenWidth() + ( 2 * aClearanceValue ); prms.m_error = aError; COLOR4D color = COLOR4D::BLACK; // not actually used, but needed by GRText if( IsMultilineAllowed() ) { wxArrayString strings_list; wxStringSplit( GetShownText(), strings_list, '\n' ); std::vector positions; positions.reserve( strings_list.Count() ); GetLinePositions( positions, strings_list.Count() ); for( unsigned ii = 0; ii < strings_list.Count(); ii++ ) { wxString txt = strings_list.Item( ii ); GRText( NULL, positions[ii], color, txt, GetTextAngle(), size, GetHorizJustify(), GetVertJustify(), penWidth, IsItalic(), forceBold, addTextSegmToPoly, &prms ); } } else { GRText( NULL, GetTextPos(), color, GetShownText(), GetTextAngle(), size, GetHorizJustify(), GetVertJustify(), penWidth, IsItalic(), forceBold, addTextSegmToPoly, &prms ); } } void DRAWSEGMENT::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, int aClearanceValue, int aError, bool ignoreLineWidth ) const { int width = ignoreLineWidth ? 0 : m_Width; width += 2 * aClearanceValue; // Creating a reliable clearance shape for circles and arcs is not so easy, due to // the error created by segment approximation. // for a circle this is not so hard: create a polygon from a circle slightly bigger: // thickness = width + s_error_max, and radius = initial radius + s_error_max/2 // giving a shape with a suitable internal radius and external radius // For an arc this is more tricky: TODO switch( m_Shape ) { case S_CIRCLE: if( width == 0 ) TransformCircleToPolygon( aCornerBuffer, GetCenter(), GetRadius(), aError ); else TransformRingToPolygon( aCornerBuffer, GetCenter(), GetRadius(), aError, width ); break; case S_RECT: { std::vector pts = GetRectCorners(); if( width == 0 ) { aCornerBuffer.NewOutline(); for( const wxPoint& pt : pts ) aCornerBuffer.Append( pt ); } if( width > 0 ) { // Add in segments TransformOvalToPolygon( aCornerBuffer, pts[0], pts[1], width, aError ); TransformOvalToPolygon( aCornerBuffer, pts[1], pts[2], width, aError ); TransformOvalToPolygon( aCornerBuffer, pts[2], pts[3], width, aError ); TransformOvalToPolygon( aCornerBuffer, pts[3], pts[0], width, aError ); } } break; case S_ARC: TransformArcToPolygon( aCornerBuffer, GetCenter(), GetArcStart(), m_Angle, aError, width ); break; case S_SEGMENT: TransformOvalToPolygon( aCornerBuffer, m_Start, m_End, width, aError ); break; case S_POLYGON: if( IsPolyShapeValid() ) { // The polygon is expected to be a simple polygon // not self intersecting, no hole. MODULE* module = GetParentModule(); // NULL for items not in footprints double orientation = module ? module->GetOrientation() : 0.0; wxPoint offset; if( module ) offset = module->GetPosition(); // Build the polygon with the actual position and orientation: std::vector< wxPoint> poly; poly = BuildPolyPointsList(); for( wxPoint& point : poly ) { RotatePoint( &point, orientation ); point += offset; } if( IsPolygonFilled() || width == 0 ) { aCornerBuffer.NewOutline(); for( wxPoint& point : poly ) aCornerBuffer.Append( point.x, point.y ); } if( width > 0 ) { wxPoint pt1( poly[ poly.size() - 1] ); for( wxPoint pt2 : poly ) { if( pt2 != pt1 ) TransformOvalToPolygon( aCornerBuffer, pt1, pt2, width, aError ); pt1 = pt2; } } } break; case S_CURVE: // Bezier curve { std::vector ctrlPoints = { m_Start, m_BezierC1, m_BezierC2, m_End }; BEZIER_POLY converter( ctrlPoints ); std::vector< wxPoint> poly; converter.GetPoly( poly, m_Width ); if( width != 0 ) { for( unsigned ii = 1; ii < poly.size(); ii++ ) TransformOvalToPolygon( aCornerBuffer, poly[ii-1], poly[ii], width, aError ); } } break; default: wxFAIL_MSG( "DRAWSEGMENT::TransformShapeWithClearanceToPolygon no implementation for " + STROKE_T_asString( m_Shape ) ); break; } } void TRACK::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, int aClearanceValue, int aError, bool ignoreLineWidth ) const { wxASSERT_MSG( !ignoreLineWidth, "IgnoreLineWidth has no meaning for tracks." ); switch( Type() ) { case PCB_VIA_T: { int radius = ( m_Width / 2 ) + aClearanceValue; TransformCircleToPolygon( aCornerBuffer, m_Start, radius, aError ); } break; case PCB_ARC_T: { const ARC* arc = static_cast( this ); int width = m_Width + ( 2 * aClearanceValue ); VECTOR2D center( arc->GetCenter() ); double angle = arc->GetAngle(); TransformArcToPolygon( aCornerBuffer, (wxPoint) center, GetStart(), angle, aError, width ); } break; default: { int width = m_Width + ( 2 * aClearanceValue ); TransformOvalToPolygon( aCornerBuffer, m_Start, m_End, width, aError ); } break; } } void D_PAD::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, int aClearanceValue, int aError, bool ignoreLineWidth ) const { wxASSERT_MSG( !ignoreLineWidth, "IgnoreLineWidth has no meaning for pads." ); // minimal segment count to approximate a circle to create the polygonal pad shape // This minimal value is mainly for very small pads, like SM0402. // Most of time pads are using the segment count given by aError value. const int pad_min_seg_per_circle_count = 16; double angle = m_orient; int dx = m_size.x / 2; int dy = m_size.y / 2; wxPoint padShapePos = ShapePos(); // Note: for pad having a shape offset, // the pad position is NOT the shape position switch( GetShape() ) { case PAD_SHAPE_CIRCLE: case PAD_SHAPE_OVAL: if( dx == dy ) { TransformCircleToPolygon( aCornerBuffer, padShapePos, dx + aClearanceValue, aError ); } else { int half_width = std::min( dx, dy ); wxPoint delta( dx - half_width, dy - half_width ); RotatePoint( &delta, angle ); TransformOvalToPolygon( aCornerBuffer, padShapePos - delta, padShapePos + delta, ( half_width + aClearanceValue ) * 2, aError ); } break; case PAD_SHAPE_TRAPEZOID: case PAD_SHAPE_RECT: { int ddx = GetShape() == PAD_SHAPE_TRAPEZOID ? m_deltaSize.x / 2 : 0; int ddy = GetShape() == PAD_SHAPE_TRAPEZOID ? m_deltaSize.y / 2 : 0; wxPoint corners[4]; corners[0] = wxPoint( -dx - ddy, dy + ddx ); corners[1] = wxPoint( dx + ddy, dy - ddx ); corners[2] = wxPoint( dx - ddy, -dy + ddx ); corners[3] = wxPoint( -dx + ddy, -dy - ddx ); SHAPE_POLY_SET outline; outline.NewOutline(); for( wxPoint& corner : corners ) { RotatePoint( &corner, angle ); corner += padShapePos; outline.Append( corner.x, corner.y ); } if( aClearanceValue ) { int numSegs = std::max( GetArcToSegmentCount( aClearanceValue, aError, 360.0 ), pad_min_seg_per_circle_count ); int clearance = aClearanceValue + GetCircleToPolyCorrection( aError ); outline.Inflate( clearance, numSegs ); // TODO: clamp the inflated polygon, because it is slightly too big: // it was inflated by a value slightly too big to keep rounded corners // ouside the pad area. } aCornerBuffer.Append( outline ); } break; case PAD_SHAPE_CHAMFERED_RECT: case PAD_SHAPE_ROUNDRECT: { int radius = GetRoundRectCornerRadius() + aClearanceValue; int clearance = aClearanceValue + GetCircleToPolyCorrection( aError ); wxSize shapesize( m_size ); radius = radius + GetCircleToPolyCorrection( aError ); shapesize.x += clearance * 2; shapesize.y += clearance * 2; bool doChamfer = GetShape() == PAD_SHAPE_CHAMFERED_RECT; SHAPE_POLY_SET outline; TransformRoundChamferedRectToPolygon( outline, padShapePos, shapesize, angle, radius, doChamfer ? GetChamferRectRatio() : 0.0, doChamfer ? GetChamferPositions() : 0, aError ); aCornerBuffer.Append( outline ); } break; case PAD_SHAPE_CUSTOM: { SHAPE_POLY_SET outline; MergePrimitivesAsPolygon( &outline, aLayer ); outline.Rotate( -DECIDEG2RAD( m_orient ) ); outline.Move( VECTOR2I( m_pos ) ); // TODO: do we need the Simplify() & Fracture() if we're not inflating? outline.Simplify( SHAPE_POLY_SET::PM_FAST ); if( aClearanceValue ) { int numSegs = std::max( GetArcToSegmentCount( aClearanceValue, aError, 360.0 ), pad_min_seg_per_circle_count ); int clearance = aClearanceValue + GetCircleToPolyCorrection( aError ); outline.Inflate( clearance, numSegs ); } outline.Fracture( SHAPE_POLY_SET::PM_FAST ); aCornerBuffer.Append( outline ); } break; default: wxFAIL_MSG( "D_PAD::TransformShapeWithClearanceToPolygon no implementation for " + PAD_SHAPE_T_asString( GetShape() ) ); break; } } bool D_PAD::TransformHoleWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, int aInflateValue, int aError ) const { wxSize drillsize = GetDrillSize(); if( !drillsize.x || !drillsize.y ) return false; const SHAPE_SEGMENT* seg = GetEffectiveHoleShape(); TransformOvalToPolygon( aCornerBuffer, (wxPoint) seg->GetSeg().A, (wxPoint) seg->GetSeg().B, seg->GetWidth() + aInflateValue * 2, aError ); return true; } void ZONE_CONTAINER::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, bool ignoreLineWidth ) const { wxASSERT_MSG( !ignoreLineWidth, "IgnoreLineWidth has no meaning for zones." ); if( !m_FilledPolysList.count( aLayer ) ) return; aCornerBuffer = m_FilledPolysList.at( aLayer ); aCornerBuffer.Inflate( aClearance, aError ); aCornerBuffer.Simplify( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE ); }