/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck * Copyright (C) 2011 Wayne Stambaugh * Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include PCB_SHAPE::PCB_SHAPE( BOARD_ITEM* aParent, KICAD_T aItemType, SHAPE_T aShapeType ) : BOARD_ITEM( aParent, aItemType ), EDA_SHAPE( aShapeType, pcbIUScale.mmToIU( DEFAULT_LINE_WIDTH ), FILL_T::NO_FILL ) { } PCB_SHAPE::PCB_SHAPE( BOARD_ITEM* aParent, SHAPE_T shapetype ) : BOARD_ITEM( aParent, PCB_SHAPE_T ), EDA_SHAPE( shapetype, pcbIUScale.mmToIU( DEFAULT_LINE_WIDTH ), FILL_T::NO_FILL ) { } PCB_SHAPE::~PCB_SHAPE() { } bool PCB_SHAPE::IsType( const std::vector& aScanTypes ) const { if( BOARD_ITEM::IsType( aScanTypes ) ) return true; bool sametype = false; for( KICAD_T scanType : aScanTypes ) { if( scanType == PCB_LOCATE_GRAPHIC_T ) return true; else if( scanType == PCB_LOCATE_BOARD_EDGE_T ) sametype = m_layer == Edge_Cuts; else if( scanType == PCB_SHAPE_LOCATE_ARC_T ) sametype = m_shape == SHAPE_T::ARC; else if( scanType == PCB_SHAPE_LOCATE_CIRCLE_T ) sametype = m_shape == SHAPE_T::CIRCLE; else if( scanType == PCB_SHAPE_LOCATE_RECT_T ) sametype = m_shape == SHAPE_T::RECT; else if( scanType == PCB_SHAPE_LOCATE_SEGMENT_T ) sametype = m_shape == SHAPE_T::SEGMENT; else if( scanType == PCB_SHAPE_LOCATE_POLY_T ) sametype = m_shape == SHAPE_T::POLY; else if( scanType == PCB_SHAPE_LOCATE_BEZIER_T ) sametype = m_shape == SHAPE_T::BEZIER; if( sametype ) return true; } return false; } const VECTOR2I PCB_SHAPE::GetFocusPosition() const { // For some shapes return the visual center, but for not filled polygonal shapes, // the center is usually far from the shape: a point on the outline is better switch( m_shape ) { case SHAPE_T::CIRCLE: if( !IsFilled() ) return VECTOR2I( GetCenter().x + GetRadius(), GetCenter().y ); else return GetCenter(); case SHAPE_T::RECT: if( !IsFilled() ) return GetStart(); else return GetCenter(); case SHAPE_T::POLY: if( !IsFilled() ) { VECTOR2I pos = GetPolyShape().Outline(0).CPoint(0); return VECTOR2I( pos.x, pos.y ); } else { return GetCenter(); } case SHAPE_T::ARC: return GetArcMid(); case SHAPE_T::BEZIER: return GetStart(); default: return GetCenter(); } } std::vector PCB_SHAPE::GetCorners() const { std::vector pts; if( GetShape() == SHAPE_T::RECT ) { pts = GetRectCorners(); } else if( GetShape() == SHAPE_T::POLY ) { VECTOR2I offset = getParentPosition(); for( const VECTOR2I& pt : GetPolyShape().Outline( 0 ).CPoints() ) pts.emplace_back( pt + offset ); } else { UNIMPLEMENTED_FOR( SHAPE_T_asString() ); } while( pts.size() < 4 ) pts.emplace_back( pts.back() + VECTOR2I( 10, 10 ) ); return pts; } void PCB_SHAPE::Move( const VECTOR2I& aMoveVector ) { move( aMoveVector ); } void PCB_SHAPE::Scale( double aScale ) { scale( aScale ); } void PCB_SHAPE::NormalizeRect() { if( m_shape == SHAPE_T::RECT ) { VECTOR2I start = GetStart(); VECTOR2I end = GetEnd(); BOX2I rect( start, end - start ); rect.Normalize(); SetStart( rect.GetPosition() ); SetEnd( rect.GetEnd() ); } } void PCB_SHAPE::Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle ) { rotate( aRotCentre, aAngle ); } void PCB_SHAPE::Flip( const VECTOR2I& aCentre, bool aFlipLeftRight ) { flip( aCentre, aFlipLeftRight ); SetLayer( FlipLayer( GetLayer(), GetBoard()->GetCopperLayerCount() ) ); } void PCB_SHAPE::Mirror( const VECTOR2I& aCentre, bool aMirrorAroundXAxis ) { // Mirror an edge of the footprint. the layer is not modified // This is a footprint shape modification. switch( GetShape() ) { case SHAPE_T::ARC: case SHAPE_T::SEGMENT: case SHAPE_T::RECT: case SHAPE_T::CIRCLE: case SHAPE_T::BEZIER: if( aMirrorAroundXAxis ) { MIRROR( m_start.y, aCentre.y ); MIRROR( m_end.y, aCentre.y ); MIRROR( m_arcCenter.y, aCentre.y ); MIRROR( m_bezierC1.y, aCentre.y ); MIRROR( m_bezierC2.y, aCentre.y ); } else { MIRROR( m_start.x, aCentre.x ); MIRROR( m_end.x, aCentre.x ); MIRROR( m_arcCenter.x, aCentre.x ); MIRROR( m_bezierC1.x, aCentre.x ); MIRROR( m_bezierC2.x, aCentre.x ); } if( GetShape() == SHAPE_T::ARC ) std::swap( m_start, m_end ); if( GetShape() == SHAPE_T::BEZIER ) RebuildBezierToSegmentsPointsList( GetWidth() ); break; case SHAPE_T::POLY: m_poly.Mirror( !aMirrorAroundXAxis, aMirrorAroundXAxis, aCentre ); break; default: UNIMPLEMENTED_FOR( SHAPE_T_asString() ); } } FOOTPRINT* PCB_SHAPE::GetParentFootprint() const { return dynamic_cast( BOARD_ITEM::GetParentFootprint() ); } EDA_ANGLE PCB_SHAPE::getParentOrientation() const { if( GetParentFootprint() ) return GetParentFootprint()->GetOrientation(); else return ANGLE_0; } VECTOR2I PCB_SHAPE::getParentPosition() const { if( GetParentFootprint() ) return GetParentFootprint()->GetPosition(); else return VECTOR2I( 0, 0 ); } double PCB_SHAPE::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const { constexpr double HIDE = std::numeric_limits::max(); constexpr double SHOW = 0.0; KIGFX::PCB_PAINTER* painter = static_cast( aView->GetPainter() ); KIGFX::PCB_RENDER_SETTINGS* renderSettings = painter->GetSettings(); if( aLayer == LAYER_LOCKED_ITEM_SHADOW ) { // Hide shadow if the main layer is not shown if( !aView->IsLayerVisible( m_layer ) ) return HIDE; // Hide shadow on dimmed tracks if( renderSettings->GetHighContrast() ) { if( m_layer != renderSettings->GetPrimaryHighContrastLayer() ) return HIDE; } } return SHOW; } void PCB_SHAPE::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) { aList.emplace_back( _( "Type" ), _( "Drawing" ) ); if( aFrame->GetName() == PCB_EDIT_FRAME_NAME && IsLocked() ) aList.emplace_back( _( "Status" ), _( "Locked" ) ); ShapeGetMsgPanelInfo( aFrame, aList ); aList.emplace_back( _( "Layer" ), GetLayerName() ); } wxString PCB_SHAPE::GetSelectMenuText( UNITS_PROVIDER* aUnitsProvider ) const { return wxString::Format( _( "%s on %s" ), ShowShape(), GetLayerName() ); } BITMAPS PCB_SHAPE::GetMenuImage() const { return BITMAPS::add_dashed_line; } EDA_ITEM* PCB_SHAPE::Clone() const { return new PCB_SHAPE( *this ); } const BOX2I PCB_SHAPE::ViewBBox() const { BOX2I return_box = EDA_ITEM::ViewBBox(); // Inflate the bounding box by just a bit more for safety. return_box.Inflate( GetWidth() ); return return_box; } std::shared_ptr PCB_SHAPE::GetEffectiveShape( PCB_LAYER_ID aLayer, FLASHING aFlash ) const { return std::make_shared( MakeEffectiveShapes() ); } void PCB_SHAPE::SwapData( BOARD_ITEM* aImage ) { PCB_SHAPE* image = dynamic_cast( aImage ); assert( image ); SwapShape( image ); std::swap( m_layer, image->m_layer ); std::swap( m_fill, image->m_fill ); std::swap( m_flags, image->m_flags ); std::swap( m_status, image->m_status ); std::swap( m_parent, image->m_parent ); std::swap( m_forceVisible, image->m_forceVisible ); } bool PCB_SHAPE::cmp_drawings::operator()( const BOARD_ITEM* aFirst, const BOARD_ITEM* aSecond ) const { if( aFirst->Type() != aSecond->Type() ) return aFirst->Type() < aSecond->Type(); if( aFirst->GetLayer() != aSecond->GetLayer() ) return aFirst->GetLayer() < aSecond->GetLayer(); if( aFirst->Type() == PCB_SHAPE_T ) { const PCB_SHAPE* dwgA = static_cast( aFirst ); const PCB_SHAPE* dwgB = static_cast( aSecond ); if( dwgA->GetShape() != dwgB->GetShape() ) return dwgA->GetShape() < dwgB->GetShape(); } return aFirst->m_Uuid < aSecond->m_Uuid; } void PCB_SHAPE::TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth ) const { EDA_SHAPE::TransformShapeToPolygon( aBuffer, aClearance, aError, aErrorLoc, ignoreLineWidth ); } static struct PCB_SHAPE_DESC { PCB_SHAPE_DESC() { PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance(); REGISTER_TYPE( PCB_SHAPE ); propMgr.AddTypeCast( new TYPE_CAST ); propMgr.AddTypeCast( new TYPE_CAST ); propMgr.InheritsAfter( TYPE_HASH( PCB_SHAPE ), TYPE_HASH( BOARD_ITEM ) ); propMgr.InheritsAfter( TYPE_HASH( PCB_SHAPE ), TYPE_HASH( EDA_SHAPE ) ); auto layerProperty = new PROPERTY_ENUM( _HKI( "Layer" ), &PCB_SHAPE::SetLayer, &PCB_SHAPE::GetLayer ); propMgr.ReplaceProperty( TYPE_HASH( BOARD_ITEM ), _HKI( "Layer" ), layerProperty ); } } _PCB_SHAPE_DESC;