/**************/ /* gr_basic.h */ /**************/ #ifndef GR_BASIC #define GR_BASIC #include "colors.h" #include class EDA_Rect; /* Constantes utiles */ #define GR_COPY 0 #define GR_OR 0x01000000 #define GR_XOR 0x02000000 #define GR_AND 0x04000000 #define GR_NXOR 0x08000000 #define GR_SURBRILL 0x80000000 #define GR_M_LEFT_DOWN 0x10000000 #define GR_M_RIGHT_DOWN 0x20000000 #define GR_M_MIDDLE_DOWN 0x40000000 #define GR_M_DCLICK 0x80000000 /* variables generales */ extern int g_XorMode; extern int g_DrawBgColor; typedef enum { /* Line styles for Get/SetLineStyle. */ GR_SOLID_LINE = 0, GR_DOTTED_LINE = 1, GR_DASHED_LINE = 3 } GRLineStypeType; /*******************************************************/ /* Prototypage des fonctions definies dans gr_basic.cc */ /*******************************************************/ int GRMapX(int x); int GRMapY(int y); class WinEDA_DrawPanel; /* routines generales */ void GRSetDrawMode(wxDC * DC, int mode); int GRGetDrawMode(wxDC * DC); void GRResetPenAndBrush(wxDC * DC); void GRSetColorPen(wxDC * DC, int Color , int width = 1, int stype = wxSOLID); void GRSetBrush(wxDC * DC, int Color , int fill = 0); /** function GRForceBlackPen * @param flagforce True to force a black pen whenever the asked color */ void GRForceBlackPen(bool flagforce ); /** function GetGRForceBlackPenState * @return ForceBlackPen (True if a black pen was forced) */ bool GetGRForceBlackPenState( void ); void SetPenMinWidth(int minwidth); /* ajustage de la largeur mini de plume */ void GRLine(EDA_Rect * aClipBox, wxDC * aDC, wxPoint aStart, wxPoint aEnd, int aWidth, int aColor); void GRLine(EDA_Rect * ClipBox, wxDC * DC, int x1, int y1, int x2, int y2, int width, int Color); void GRMixedLine(EDA_Rect * ClipBox, wxDC * DC, int x1, int y1, int x2, int y2, int width, int Color); void GRSMixedLine(EDA_Rect * ClipBox, wxDC * DC, int x1, int y1, int x2, int y2, int width, int Color); void GRDashedLine(EDA_Rect * ClipBox, wxDC * DC, int x1, int y1, int x2, int y2, int width, int Color); void GRSDashedLine(EDA_Rect * ClipBox, wxDC * DC, int x1, int y1, int x2, int y2, int width, int Color); void GRDashedLineTo(EDA_Rect * ClipBox,wxDC * DC, int x2, int y2, int width, int Color); void GRSDashedLineTo(EDA_Rect * ClipBox,wxDC * DC, int x2, int y2, int width, int Color); void GRSLine(EDA_Rect * ClipBox, wxDC * DC, int x1, int y1, int x2, int y2, int width, int Color); void GRMoveTo(int x, int y); void GRSMoveTo(int x, int y); void GRLineTo(EDA_Rect * ClipBox, wxDC * DC, int x, int y, int width, int Color); void GRSLineTo(EDA_Rect * ClipBox, wxDC * DC, int x, int y, int width, int Color); void GRMoveRel(int x, int y); void GRSMoveRel(int x, int y); void GRLineRel(EDA_Rect * ClipBox, wxDC * DC, int x, int y, int width, int Color); void GRSLineRel(EDA_Rect * ClipBox, wxDC * DC, int x, int y, int width, int Color); void GRPoly(EDA_Rect * ClipBox, wxDC * DC, int n, wxPoint Points[], bool Fill, int width, int Color, int BgColor); void GRBezier(EDA_Rect* ClipBox, wxDC* DC,int x1, int y1, int x2, int y2, int x3, int y3,int width, int Color); void GRBezier(EDA_Rect* ClipBox, wxDC* DC,int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4,int width, int Color); /** * Function GRClosedPoly * draws a closed polygon onto the drawing context \a aDC and optionally fills and/or * draws a border around it. * @param ClipBox defines a rectangular boundary outside of which no drawing will occur. * @param aDC the device context into which drawing should occur. * @param aPointCount the number of points in the array \a aPointArray. * @param aPointArray an array holding the wxPoints in the polygon. * @param doFill true if polygon is to be filled, else false and only the boundary is drawn. * @param aPenColor the color index of the border. * @param aFillColor the fill color of the polygon's interior. */ void GRClosedPoly(EDA_Rect* ClipBox, wxDC* aDC, int aPointCount, wxPoint aPoints[], bool doFill, int aPenColor, int aFillColor); // @todo could make these 2 closed polygons calls a single function and default the aPenWidth argument /** * Function GRClosedPoly * draws a closed polygon onto the drawing context \a aDC and optionally fills and/or * draws a border around it. * @param ClipBox defines a rectangular boundary outside of which no drawing will occur. * @param aDC the device context into which drawing should occur. * @param aPointCount the number of points in the array \a aPointArray. * @param aPointArray an array holding the wxPoints in the polygon. * @param doFill true if polygon is to be filled, else false and only the boundary is drawn. * @param aPenWidth is the width of the pen to use on the perimeter, can be zero. * @param aPenColor the color index of the border. * @param aFillColor the fill color of the polygon's interior. */ void GRClosedPoly(EDA_Rect * ClipBox, wxDC* aDC, int aPointCount, wxPoint aPoints[], bool doFill, int aPenWidth, int aPenColor, int aFillColor); /** * Function GRCircle * draws a circle onto the drawing context \a aDC centered at the user coordinates (x,y) * * @param ClipBox defines a rectangular boundary outside of which no drawing will occur. * @param aDC the device context into which drawing should occur. * @param x The x coordinate in user space of the center of the circle. * @param x The y coordinate in user space of the center of the circle. * @param aRadius is the radius of the circle. * @param aColor is an index into our color table of RGB colors. * @see EDA_Colors and colors.h */ void GRCircle(EDA_Rect * ClipBox, wxDC * aDC, int x, int y, int aRadius, int aColor); void GRCircle(EDA_Rect * ClipBox, wxDC * DC, int x, int y, int r, int width, int Color); void GRFilledCircle(EDA_Rect * ClipBox, wxDC * DC, int x, int y, int r, int width, int Color, int BgColor); void GRSCircle(EDA_Rect * ClipBox, wxDC * DC, int x, int y, int r, int width, int Color); void GRSFilledCircle(EDA_Rect * ClipBox, wxDC * DC, int x, int y, int r, int width, int Color, int BgColor); void GRArc(EDA_Rect * ClipBox, wxDC * DC, int x, int y, int StAngle, int EndAngle, int r, int Color); void GRArc(EDA_Rect * ClipBox, wxDC * DC, int x, int y, int StAngle, int EndAngle, int r, int width, int Color); void GRArc1(EDA_Rect * ClipBox,wxDC * DC, int x1, int y1, int x2, int y2, int xc, int yc, int Color); void GRArc1(EDA_Rect * ClipBox,wxDC * DC, int x1, int y1, int x2, int y2, int xc, int yc, int width, int Color); void GRSArc1(EDA_Rect * ClipBox,wxDC * DC, int x1, int y1, int x2, int y2, int xc, int yc, int width, int Color); void GRSArc(EDA_Rect * ClipBox, wxDC * DC, int x, int y, int StAngle, int EndAngle, int r, int width, int Color); void GRFilledArc(EDA_Rect * ClipBox, wxDC * DC, int x, int y, int StAngle, int EndAngle, int r, int Color, int BgColor); void GRFilledArc(EDA_Rect * ClipBox, wxDC * DC, int x, int y, int StAngle, int EndAngle, int r, int width, int Color, int BgColor); void GRSFilledArc(EDA_Rect * ClipBox, wxDC * DC, int x, int y, int StAngle, int EndAngle, int r, int width, int Color, int BgColor); void GRCSegm(EDA_Rect * ClipBox, wxDC * DC, int x1, int y1, int x2, int y2, int width, int Color); void GRFillCSegm(EDA_Rect * ClipBox, wxDC * DC, int x1, int y1, int x2, int y2, int width, int Color); void GRSCSegm(EDA_Rect * ClipBox, wxDC * DC, int x1, int y1, int x2, int y2, int width, int Color); void GRSFillCSegm(EDA_Rect * ClipBox, wxDC * DC, int x1, int y1, int x2, int y2, int width, int Color); void GRSetColor(int Color); void GRSetDefaultPalette(); int GRGetColor(); void GRPutPixel(EDA_Rect * ClipBox, wxDC * DC, int x, int y, int color); void GRSPutPixel(EDA_Rect * ClipBox, wxDC * DC, int x, int y, int color); int GRGetPixel(wxDC * DC, int x, int y); void GRFilledRect(EDA_Rect * ClipBox, wxDC * DC, int x1, int y1, int x2, int y2, int Color, int BgColor); void GRFilledRect(EDA_Rect * ClipBox, wxDC * DC, int x1, int y1, int x2, int y2, int width, int Color, int BgColor); void GRSFilledRect(EDA_Rect * ClipBox, wxDC * DC, int x1, int y1, int x2, int y2, int Color, int BgColor); void GRSFilledRect(EDA_Rect * ClipBox, wxDC * DC, int x1, int y1, int x2, int y2, int width, int Color, int BgColor); void GRRect(EDA_Rect * ClipBox, wxDC * DC, int x1, int y1, int x2, int y2, int Color); void GRRect(EDA_Rect * ClipBox, wxDC * DC, int x1, int y1, int x2, int y2, int width, int Color); void GRSRect(EDA_Rect * ClipBox, wxDC * DC, int x1, int y1, int x2, int y2, int Color); void GRSRect(EDA_Rect * ClipBox, wxDC * DC, int x1, int y1, int x2, int y2, int width, int Color); #endif /* define GR_BASIC */