/////////////////////////////////////////////////////////////////////////// // C++ code generated with wxFormBuilder (version Oct 26 2018) // http://www.wxformbuilder.org/ // // PLEASE DO *NOT* EDIT THIS FILE! /////////////////////////////////////////////////////////////////////////// #pragma once #include #include #include #include "dialog_shim.h" #include #include #include #include #include #include #include #include #include #include #include #include #include /////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// /// Class DIALOG_LIB_NEW_SYMBOL_BASE /////////////////////////////////////////////////////////////////////////////// class DIALOG_LIB_NEW_SYMBOL_BASE : public DIALOG_SHIM { DECLARE_EVENT_TABLE() private: // Private event handlers void _wxFB_OnParentSymbolSelect( wxCommandEvent& event ){ OnParentSymbolSelect( event ); } void _wxFB_onPowerCheckBox( wxCommandEvent& event ){ onPowerCheckBox( event ); } protected: wxStaticText* m_staticTextName; wxTextCtrl* m_textName; wxStaticText* m_staticText5; wxComboBox* m_comboInheritanceSelect; wxStaticText* m_staticTextDes; wxTextCtrl* m_textReference; wxStaticText* m_staticTextUnits; wxSpinCtrl* m_spinPartCount; wxCheckBox* m_checkUnitsInterchangeable; wxCheckBox* m_checkHasConversion; wxCheckBox* m_checkIsPowerSymbol; wxCheckBox* m_excludeFromBomCheckBox; wxCheckBox* m_excludeFromBoardCheckBox; wxStaticText* m_staticPinTextPositionLabel; wxTextCtrl* m_textPinTextPosition; wxStaticText* m_staticPinTextPositionUnits; wxCheckBox* m_checkShowPinNumber; wxCheckBox* m_checkShowPinName; wxCheckBox* m_checkShowPinNameInside; wxStdDialogButtonSizer* m_sdbSizer; wxButton* m_sdbSizerOK; wxButton* m_sdbSizerCancel; // Virtual event handlers, overide them in your derived class virtual void OnParentSymbolSelect( wxCommandEvent& event ) { event.Skip(); } virtual void onPowerCheckBox( wxCommandEvent& event ) { event.Skip(); } public: DIALOG_LIB_NEW_SYMBOL_BASE( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("New Symbol"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER ); ~DIALOG_LIB_NEW_SYMBOL_BASE(); };