///////////////////////////////////////////////////////////////////////////// // Name: sch_sheet_path.cpp // Purpose: member functions for SCH_SHEET_PATH // header = sch_sheet_path.h // Author: jean-pierre Charras // Modified by: // License: License GNU ///////////////////////////////////////////////////////////////////////////// #include "fctsys.h" #include "common.h" #include "general.h" #include "dlist.h" #include "class_sch_screen.h" #include "sch_item_struct.h" #include "netlist.h" #include "class_library.h" #include "sch_sheet.h" #include "sch_sheet_path.h" #include "sch_component.h" #include "template_fieldnames.h" #include "dialogs/dialog_schematic_find.h" SCH_SHEET_PATH::SCH_SHEET_PATH() { for( int i = 0; iType() == SCH_SHEET_T ) { SCH_SHEET* sheet = (SCH_SHEET*) schitem; Push( sheet ); if( aPath == Path() ) return true; if( BuildSheetPathInfoFromSheetPathValue( aPath ) ) return true; Pop(); } schitem = schitem->Next(); } return false; } int SCH_SHEET_PATH::Cmp( const SCH_SHEET_PATH& aSheetPathToTest ) const { if( m_numSheets > aSheetPathToTest.m_numSheets ) return 1; if( m_numSheets < aSheetPathToTest.m_numSheets ) return -1; //otherwise, same number of sheets. for( unsigned i = 0; im_TimeStamp > aSheetPathToTest.m_sheets[i]->m_TimeStamp ) return 1; if( m_sheets[i]->m_TimeStamp < aSheetPathToTest.m_sheets[i]->m_TimeStamp ) return -1; } return 0; } SCH_SHEET* SCH_SHEET_PATH::Last() { if( m_numSheets ) return m_sheets[m_numSheets - 1]; return NULL; } SCH_SCREEN* SCH_SHEET_PATH::LastScreen() { SCH_SHEET* lastSheet = Last(); if( lastSheet ) return lastSheet->GetScreen(); return NULL; } SCH_ITEM* SCH_SHEET_PATH::LastDrawList() { SCH_SHEET* lastSheet = Last(); if( lastSheet && lastSheet->GetScreen() ) return lastSheet->GetScreen()->GetDrawItems(); return NULL; } SCH_ITEM* SCH_SHEET_PATH::FirstDrawList() { SCH_ITEM* item = NULL; if( m_numSheets && m_sheets[0]->GetScreen() ) item = m_sheets[0]->GetScreen()->GetDrawItems(); /* @fixme - These lists really should be one of the boost pointer containers. This * is a brain dead hack to allow reverse iteration of EDA_ITEM linked * list. */ SCH_ITEM* lastItem = NULL; while( item != NULL ) { lastItem = item; item = item->Next(); } return lastItem; } void SCH_SHEET_PATH::Push( SCH_SHEET* aSheet ) { wxCHECK_RET( m_numSheets < DSLSZ, wxString::Format( _( "Schematic sheets can only be nested %d levels deep." ), DSLSZ ) ); m_sheets[ m_numSheets ] = aSheet; m_numSheets++; } SCH_SHEET* SCH_SHEET_PATH::Pop() { if( m_numSheets > 0 ) { m_numSheets--; return m_sheets[m_numSheets]; } return NULL; } wxString SCH_SHEET_PATH::Path() { wxString s, t; s = wxT( "/" ); // This is the root path // start at 1 to avoid the root sheet, // which does not need to be added to the path // it's timestamp changes anyway. for( unsigned i = 1; i < m_numSheets; i++ ) { t.Printf( _( "%8.8lX/" ), m_sheets[i]->m_TimeStamp ); s = s + t; } return s; } wxString SCH_SHEET_PATH::PathHumanReadable() const { wxString s, t; s = wxT( "/" ); // start at 1 to avoid the root sheet, as above. for( unsigned i = 1; i< m_numSheets; i++ ) { s = s + m_sheets[i]->m_SheetName + wxT( "/" ); } return s; } void SCH_SHEET_PATH::UpdateAllScreenReferences() { EDA_ITEM* t = LastDrawList(); while( t ) { if( t->Type() == SCH_COMPONENT_T ) { SCH_COMPONENT* component = (SCH_COMPONENT*) t; component->GetField( REFERENCE )->m_Text = component->GetRef( this ); component->SetUnit( component->GetUnitSelection( this ) ); } t = t->Next(); } } void SCH_SHEET_PATH::AnnotatePowerSymbols( int* aReference ) { int ref = 1; if( aReference != NULL ) ref = *aReference; for( EDA_ITEM* item = LastDrawList(); item != NULL; item = item->Next() ) { if( item->Type() != SCH_COMPONENT_T ) continue; SCH_COMPONENT* component = (SCH_COMPONENT*) item; LIB_COMPONENT* entry = CMP_LIBRARY::FindLibraryComponent( component->GetLibName() ); if( ( entry == NULL ) || !entry->IsPower() ) continue; wxString refstr = component->GetPrefix(); //str will be "C?" or so after the ClearAnnotation call. while( refstr.Last() == '?' ) refstr.RemoveLast(); if( !refstr.StartsWith( wxT( "#" ) ) ) refstr = wxT( "#" ) + refstr; refstr << wxT( "0" ) << ref; component->SetRef( this, refstr ); ref++; } if( aReference != NULL ) *aReference = ref; } void SCH_SHEET_PATH::GetComponents( SCH_REFERENCE_LIST& aReferences, bool aIncludePowerSymbols ) { // Search to sheet path number: int sheetnumber = 1; // 1 = root SCH_SHEET_LIST sheetList; for( SCH_SHEET_PATH* path = sheetList.GetFirst(); path != NULL; path = sheetList.GetNext(), sheetnumber++ ) { if( Cmp(*path) == 0 ) break; } for( SCH_ITEM* item = LastDrawList(); item != NULL; item = item->Next() ) { if( item->Type() == SCH_COMPONENT_T ) { SCH_COMPONENT* component = (SCH_COMPONENT*) item; // Skip pseudo components, which have a reference starting with #. This mainly // effects power symbols. if( !aIncludePowerSymbols && component->GetRef( this )[0] == wxT( '#' ) ) continue; LIB_COMPONENT* entry = CMP_LIBRARY::FindLibraryComponent( component->GetLibName() ); if( entry == NULL ) continue; SCH_REFERENCE reference = SCH_REFERENCE( component, entry, *this ); reference.SetSheetNumber( sheetnumber ); aReferences.AddItem( reference ); } } } SCH_ITEM* SCH_SHEET_PATH::FindNextItem( KICAD_T aType, SCH_ITEM* aLastItem, bool aWrap ) { bool hasWrapped = false; bool firstItemFound = false; SCH_ITEM* drawItem = LastDrawList(); while( drawItem != NULL ) { if( drawItem->Type() == aType ) { if( aLastItem == NULL || firstItemFound ) { return drawItem; } else if( !firstItemFound && drawItem == aLastItem ) { firstItemFound = true; } } drawItem = drawItem->Next(); if( drawItem == NULL && aLastItem && aWrap && !hasWrapped ) { hasWrapped = true; drawItem = LastDrawList(); } } return NULL; } SCH_ITEM* SCH_SHEET_PATH::FindPreviousItem( KICAD_T aType, SCH_ITEM* aLastItem, bool aWrap ) { bool hasWrapped = false; bool firstItemFound = false; SCH_ITEM* drawItem = FirstDrawList(); while( drawItem != NULL ) { if( drawItem->Type() == aType ) { if( aLastItem == NULL || firstItemFound ) { return drawItem; } else if( !firstItemFound && drawItem == aLastItem ) { firstItemFound = true; } } drawItem = drawItem->Back(); if( drawItem == NULL && aLastItem && aWrap && !hasWrapped ) { hasWrapped = true; drawItem = FirstDrawList(); } } return NULL; } SCH_ITEM* SCH_SHEET_PATH::MatchNextItem( wxFindReplaceData& aSearchData, SCH_ITEM* aLastItem, wxPoint* aFindLocation ) { bool hasWrapped = false; bool firstItemFound = false; bool wrap = ( aSearchData.GetFlags() & FR_SEARCH_WRAP ) != 0; SCH_ITEM* drawItem = LastDrawList(); while( drawItem != NULL ) { if( aLastItem && !firstItemFound ) { firstItemFound = ( drawItem == aLastItem ); } else { if( drawItem->Matches( aSearchData, this, aFindLocation ) ) return drawItem; } drawItem = drawItem->Next(); if( drawItem == NULL && aLastItem && firstItemFound && wrap && !hasWrapped ) { hasWrapped = true; drawItem = LastDrawList(); } } return NULL; } bool SCH_SHEET_PATH::SetComponentFootprint( const wxString& aReference, const wxString& aFootPrint, bool aSetVisible ) { SCH_SCREEN* screen = LastScreen(); if( screen == NULL ) return false; return screen->SetComponentFootprint( this, aReference, aFootPrint, aSetVisible ); } SCH_SHEET_PATH& SCH_SHEET_PATH::operator=( const SCH_SHEET_PATH& d1 ) { if( this == &d1 ) // Self assignment is bad! return *this; m_numSheets = d1.m_numSheets; unsigned i; for( i = 0; i < m_numSheets; i++ ) m_sheets[i] = d1.m_sheets[i]; for( ; i < DSLSZ; i++ ) m_sheets[i] = 0; return *this; } bool SCH_SHEET_PATH::operator==( const SCH_SHEET_PATH& d1 ) const { if( m_numSheets != d1.m_numSheets ) return false; for( unsigned i = 0; i < m_numSheets; i++ ) { if( m_sheets[i] != d1.m_sheets[i] ) return false; } return true; } /********************************************************************/ /* Class SCH_SHEET_LIST to handle the list of Sheets in a hierarchy */ /********************************************************************/ SCH_SHEET_LIST::SCH_SHEET_LIST( SCH_SHEET* aSheet ) { m_index = 0; m_count = 0; m_List = NULL; if( aSheet == NULL ) aSheet = g_RootSheet; BuildSheetList( aSheet ); } SCH_SHEET_PATH* SCH_SHEET_LIST::GetFirst() { m_index = 0; if( GetCount() > 0 ) return &( m_List[0] ); return NULL; } SCH_SHEET_PATH* SCH_SHEET_LIST::GetNext() { if( m_index < GetCount() ) m_index++; return GetSheet( m_index ); } SCH_SHEET_PATH* SCH_SHEET_LIST::GetLast() { if( GetCount() == 0 ) return NULL; m_index = GetCount() - 1; return GetSheet( m_index ); } SCH_SHEET_PATH* SCH_SHEET_LIST::GetPrevious() { if( m_index == 0 ) return NULL; m_index -= 1; return GetSheet( m_index ); } SCH_SHEET_PATH* SCH_SHEET_LIST::GetSheet( int aIndex ) { if( aIndex < GetCount() ) return &( m_List[aIndex] ); return NULL; } void SCH_SHEET_LIST::BuildSheetList( SCH_SHEET* aSheet ) { if( m_List == NULL ) { int count = aSheet->CountSheets(); m_count = count; m_index = 0; count *= sizeof(SCH_SHEET_PATH); /* @bug - MyZMalloc() can return a NULL pointer if there is not enough * memory. This code continues on it's merry way with out * checking to see if the memory was actually allocated. */ m_List = (SCH_SHEET_PATH*) MyZMalloc( count ); m_currList.Clear(); } m_currList.Push( aSheet ); m_List[m_index] = m_currList; m_index++; if( aSheet->GetScreen() != NULL ) { EDA_ITEM* strct = m_currList.LastDrawList(); while( strct ) { if( strct->Type() == SCH_SHEET_T ) { SCH_SHEET* sheet = (SCH_SHEET*) strct; BuildSheetList( sheet ); } strct = strct->Next(); } } m_currList.Pop(); } bool SCH_SHEET_LIST::IsModified() { for( SCH_SHEET_PATH* sheet = GetFirst(); sheet != NULL; sheet = GetNext() ) { if( sheet->LastScreen() && sheet->LastScreen()->IsModify() ) return true; } return false; } void SCH_SHEET_LIST::ClearModifyStatus() { for( SCH_SHEET_PATH* sheet = GetFirst(); sheet != NULL; sheet = GetNext() ) { if( sheet->LastScreen() ) sheet->LastScreen()->ClrModify(); } } void SCH_SHEET_LIST::AnnotatePowerSymbols() { int ref = 1; for( SCH_SHEET_PATH* path = GetFirst(); path != NULL; path = GetNext() ) path->AnnotatePowerSymbols( &ref ); } void SCH_SHEET_LIST::GetComponents( SCH_REFERENCE_LIST& aReferences, bool aIncludePowerSymbols ) { for( SCH_SHEET_PATH* path = GetFirst(); path != NULL; path = GetNext() ) path->GetComponents( aReferences, aIncludePowerSymbols ); } SCH_ITEM* SCH_SHEET_LIST::FindNextItem( KICAD_T aType, SCH_SHEET_PATH** aSheetFoundIn, SCH_ITEM* aLastItem, bool aWrap ) { bool hasWrapped = false; bool firstItemFound = false; SCH_ITEM* drawItem = NULL; SCH_SHEET_PATH* sheet = GetFirst(); while( sheet != NULL ) { drawItem = sheet->LastDrawList(); while( drawItem != NULL ) { if( drawItem->Type() == aType ) { if( aLastItem == NULL || firstItemFound ) { if( aSheetFoundIn ) *aSheetFoundIn = sheet; return drawItem; } else if( !firstItemFound && drawItem == aLastItem ) { firstItemFound = true; } } drawItem = drawItem->Next(); } sheet = GetNext(); if( sheet == NULL && aLastItem && aWrap && !hasWrapped ) { hasWrapped = true; sheet = GetFirst(); } } return NULL; } SCH_ITEM* SCH_SHEET_LIST::FindPreviousItem( KICAD_T aType, SCH_SHEET_PATH** aSheetFoundIn, SCH_ITEM* aLastItem, bool aWrap ) { bool hasWrapped = false; bool firstItemFound = false; SCH_ITEM* drawItem = NULL; SCH_SHEET_PATH* sheet = GetLast(); while( sheet != NULL ) { drawItem = sheet->FirstDrawList(); while( drawItem != NULL ) { if( drawItem->Type() == aType ) { if( aLastItem == NULL || firstItemFound ) { if( aSheetFoundIn ) *aSheetFoundIn = sheet; return drawItem; } else if( !firstItemFound && drawItem == aLastItem ) { firstItemFound = true; } } drawItem = drawItem->Back(); } sheet = GetPrevious(); if( sheet == NULL && aLastItem && aWrap && !hasWrapped ) { hasWrapped = true; sheet = GetLast(); } } return NULL; } SCH_ITEM* SCH_SHEET_LIST::MatchNextItem( wxFindReplaceData& aSearchData, SCH_SHEET_PATH** aSheetFoundIn, SCH_ITEM* aLastItem, wxPoint* aFindLocation ) { bool hasWrapped = false; bool firstItemFound = false; bool wrap = ( aSearchData.GetFlags() & FR_SEARCH_WRAP ) != 0; SCH_ITEM* drawItem = NULL; SCH_SHEET_PATH* sheet = GetFirst(); while( sheet != NULL ) { drawItem = sheet->LastDrawList(); while( drawItem != NULL ) { if( aLastItem && !firstItemFound ) { firstItemFound = ( drawItem == aLastItem ); } else { if( drawItem->Matches( aSearchData, sheet, aFindLocation ) ) { if( aSheetFoundIn ) *aSheetFoundIn = sheet; return drawItem; } } drawItem = drawItem->Next(); } sheet = GetNext(); if( sheet == NULL && aLastItem && firstItemFound && wrap && !hasWrapped ) { hasWrapped = true; sheet = GetFirst(); } } return NULL; } bool SCH_SHEET_LIST::SetComponentFootprint( const wxString& aReference, const wxString& aFootPrint, bool aSetVisible ) { bool found = false; for( SCH_SHEET_PATH* path = GetFirst(); path != NULL; path = GetNext() ) found = path->SetComponentFootprint( aReference, aFootPrint, aSetVisible ); return found; }