/*************************************************************/ /* board editor: undo and redo functions for board editor */ /*************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include #include /* Functions to undo and redo edit commands. * commmands to undo are stored in CurrentScreen->m_UndoList * commmands to redo are stored in CurrentScreen->m_RedoList * * m_UndoList and m_RedoList handle a std::vector of PICKED_ITEMS_LIST * Each PICKED_ITEMS_LIST handle a std::vector of pickers (class ITEM_PICKER), * that store the list of schematic items that are concerned by the command to undo or redo * and is created for each command to undo (handle also a command to redo). * each picker has a pointer pointing to an item to undo or redo (in fact: deleted, added or * modified), * and has a pointer to a copy of this item, when this item has been modified * (the old values of parameters are therefore saved) * * there are 3 cases: * - delete item(s) command * - change item(s) command * - add item(s) command * and 3 cases for block: * - move list of items * - mirror (Y) list of items * - Flip list of items * * Undo command * - delete item(s) command: * => deleted items are moved in undo list * * - change item(s) command * => A copy of item(s) is made (a DrawPickedStruct list of wrappers) * the .m_Link member of each wrapper points the modified item. * the .m_Item member of each wrapper points the old copy of this item. * * - add item(s) command * =>A list of item(s) is made. The .m_Item member of each wrapper points the new item. * * Redo command * - delete item(s) old command: * => deleted items are moved in EEDrawList list, and in * * - change item(s) command * => the copy of item(s) is moved in Undo list * * - add item(s) command * => The list of item(s) is used to create a deleted list in undo list(same as a delete * command) * * Some block operations that change items can be undoed without memorise items, just the * coordiantes of the transform: * move list of items (undo/redo is made by moving with the opposite move vector) * mirror (Y) and flip list of items (undo/redo is made by mirror or flip items) * so they are handled specifically. * */ /** * Function TestForExistingItem * test if aItem exists somewhere in lists of items * This is a function unsed by PutDataInPreviousState to be sure an item was not deleted * since an undo or redo. * This could be possible: * - if a call to SaveCopyInUndoList was forgotten in Pcbnew * - in zones outlines, when a change in one zone merges this zone with an other * This function avoids a Pcbnew crash * Before using this function to test existence of items, * it must be called with aItem = NULL to prepare the list * @param aPcb = board to test * @param aItem = item to find * = NULL to build the list of existing items */ static bool TestForExistingItem( BOARD* aPcb, BOARD_ITEM* aItem ) { static std::vector itemsList; if( aItem == NULL ) // Build list { // Count items to store in itemsList: int icnt = 0; BOARD_ITEM* item; // Count tracks: for( item = aPcb->m_Track; item != NULL; item = item->Next() ) icnt++; // Count modules: for( item = aPcb->m_Modules; item != NULL; item = item->Next() ) icnt++; // Count drawings for( item = aPcb->m_Drawings; item != NULL; item = item->Next() ) icnt++; // Count zones outlines icnt += aPcb->GetAreaCount(); // Count zones segm (now obsolete): for( item = aPcb->m_Zone; item != NULL; item = item->Next() ) icnt++; // Build candidate list: itemsList.clear(); itemsList.reserve(icnt); // Store items in list: // Append tracks: for( item = aPcb->m_Track; item != NULL; item = item->Next() ) itemsList.push_back( item ); // Append modules: for( item = aPcb->m_Modules; item != NULL; item = item->Next() ) itemsList.push_back( item ); // Append drawings for( item = aPcb->m_Drawings; item != NULL; item = item->Next() ) itemsList.push_back( item ); // Append zones outlines for( int ii = 0; ii < aPcb->GetAreaCount(); ii++ ) itemsList.push_back( aPcb->GetArea( ii ) ); // Append zones segm: for( item = aPcb->m_Zone; item != NULL; item = item->Next() ) itemsList.push_back( item ); // Sort list std::sort( itemsList.begin(), itemsList.end() ); return false; } // search in list: return std::binary_search( itemsList.begin(), itemsList.end(), aItem ); } /** * Function SwapData * Used in undo / redo command: * swap data between Item and a copy * swapped data is data modified by edition, mainly sizes and texts * so ONLY FEW values are swapped * @param aItem = the item * @param aImage = a copy of the item */ void SwapData( BOARD_ITEM* aItem, BOARD_ITEM* aImage ) { if( aItem == NULL || aImage == NULL ) { wxMessageBox( wxT( "SwapData error: NULL pointer" ) ); return; } // Swap layers: if( aItem->Type() != PCB_MODULE_T && aItem->Type() != PCB_ZONE_AREA_T ) { // These items have a global swap function. int layer, layerimg; layer = aItem->GetLayer(); layerimg = aImage->GetLayer(); aItem->SetLayer( layerimg ); aImage->SetLayer( layer ); } switch( aItem->Type() ) { case PCB_MODULE_T: { MODULE* tmp = (MODULE*) aImage->Clone(); ( (MODULE*) aImage )->Copy( (MODULE*) aItem ); ( (MODULE*) aItem )->Copy( tmp ); delete tmp; } break; case PCB_ZONE_AREA_T: { ZONE_CONTAINER* tmp = (ZONE_CONTAINER*) aImage->Clone(); ( (ZONE_CONTAINER*) aImage )->Copy( (ZONE_CONTAINER*) aItem ); ( (ZONE_CONTAINER*) aItem )->Copy( tmp ); delete tmp; } break; case PCB_LINE_T: #if 0 EXCHG( ( (DRAWSEGMENT*) aItem )->m_Start, ( (DRAWSEGMENT*) aImage )->m_Start ); EXCHG( ( (DRAWSEGMENT*) aItem )->m_End, ( (DRAWSEGMENT*) aImage )->m_End ); EXCHG( ( (DRAWSEGMENT*) aItem )->m_Width, ( (DRAWSEGMENT*) aImage )->m_Width ); EXCHG( ( (DRAWSEGMENT*) aItem )->m_Shape, ( (DRAWSEGMENT*) aImage )->m_Shape ); #else { DRAWSEGMENT tmp = *(DRAWSEGMENT*) aImage; *aImage = *aItem; *aItem = tmp; } #endif break; case PCB_TRACE_T: case PCB_VIA_T: { TRACK* track = (TRACK*) aItem; TRACK* image = (TRACK*) aImage; EXCHG( track->m_Start, image->m_Start ); EXCHG( track->m_End, image->m_End ); EXCHG( track->m_Width, image->m_Width ); EXCHG( track->m_Shape, image->m_Shape ); int atmp = track->GetDrillValue(); if( track->IsDrillDefault() ) atmp = -1; int itmp = image->GetDrillValue(); if( image->IsDrillDefault() ) itmp = -1; EXCHG(itmp, atmp ); if( atmp > 0 ) track->SetDrill( atmp ); else track->SetDrillDefault(); if( itmp > 0 ) image->SetDrill( itmp ); else image->SetDrillDefault(); } break; case PCB_TEXT_T: EXCHG( ( (TEXTE_PCB*) aItem )->m_Mirror, ( (TEXTE_PCB*) aImage )->m_Mirror ); EXCHG( ( (TEXTE_PCB*) aItem )->m_Size, ( (TEXTE_PCB*) aImage )->m_Size ); EXCHG( ( (TEXTE_PCB*) aItem )->m_Pos, ( (TEXTE_PCB*) aImage )->m_Pos ); EXCHG( ( (TEXTE_PCB*) aItem )->m_Thickness, ( (TEXTE_PCB*) aImage )->m_Thickness ); EXCHG( ( (TEXTE_PCB*) aItem )->m_Orient, ( (TEXTE_PCB*) aImage )->m_Orient ); EXCHG( ( (TEXTE_PCB*) aItem )->m_Text, ( (TEXTE_PCB*) aImage )->m_Text ); EXCHG( ( (TEXTE_PCB*) aItem )->m_Italic, ( (TEXTE_PCB*) aImage )->m_Italic ); EXCHG( ( (TEXTE_PCB*) aItem )->m_Bold, ( (TEXTE_PCB*) aImage )->m_Bold ); EXCHG( ( (TEXTE_PCB*) aItem )->m_HJustify, ( (TEXTE_PCB*) aImage )->m_HJustify ); EXCHG( ( (TEXTE_PCB*) aItem )->m_VJustify, ( (TEXTE_PCB*) aImage )->m_VJustify ); break; case PCB_TARGET_T: ( (PCB_TARGET*) aItem )->Exchg( (PCB_TARGET*) aImage ); break; case PCB_DIMENSION_T: { wxString txt = ( (DIMENSION*) aItem )->GetText(); ( (DIMENSION*) aItem )->SetText( ( (DIMENSION*) aImage )->GetText() ); ( (DIMENSION*) aImage )->SetText( txt ); EXCHG( ( (DIMENSION*) aItem )->m_Width, ( (DIMENSION*) aImage )->m_Width ); EXCHG( ( (DIMENSION*) aItem )->m_Text.m_Size, ( (DIMENSION*) aImage )->m_Text.m_Size ); EXCHG( ( (DIMENSION*) aItem )->m_Text.m_Pos, ( (DIMENSION*) aImage )->m_Text.m_Pos ); EXCHG( ( (DIMENSION*) aItem )->m_Text.m_Thickness, ( (DIMENSION*) aImage )->m_Text.m_Thickness ); EXCHG( ( (DIMENSION*) aItem )->m_Text.m_Mirror, ( (DIMENSION*) aImage )->m_Text.m_Mirror ); } break; case PCB_ZONE_T: default: wxMessageBox( wxT( "SwapData() error: unexpected type" ) ); break; } } /* * Function SaveCopyInUndoList * Create a copy of the current board item, and put it in the undo list. * * aCommandType = * UR_CHANGED * UR_NEW * UR_DELETED * UR_MOVED * UR_FLIPPED * UR_ROTATED */ void PCB_EDIT_FRAME::SaveCopyInUndoList( BOARD_ITEM* aItem, UNDO_REDO_T aCommandType, const wxPoint& aTransformPoint ) { if( aItem == NULL ) // Nothing to save return; PICKED_ITEMS_LIST* commandToUndo = new PICKED_ITEMS_LIST(); commandToUndo->m_TransformPoint = aTransformPoint; ITEM_PICKER itemWrapper( aItem, aCommandType ); switch( aCommandType ) { case UR_CHANGED: // Create a copy of item if( itemWrapper.GetLink() == NULL ) // When not null, the copy is already done itemWrapper.SetLink( aItem->Clone() ); commandToUndo->PushItem( itemWrapper ); break; case UR_NEW: case UR_MOVED: case UR_FLIPPED: case UR_ROTATED: case UR_ROTATED_CLOCKWISE: case UR_DELETED: commandToUndo->PushItem( itemWrapper ); break; default: { wxString msg; msg.Printf( wxT( "SaveCopyInUndoList() error (unknown code %X)" ), aCommandType ); wxMessageBox( msg ); } break; } if( commandToUndo->GetCount() ) { /* Save the copy in undo list */ GetScreen()->PushCommandToUndoList( commandToUndo ); /* Clear redo list, because after new save there is no redo to do */ GetScreen()->ClearUndoORRedoList( GetScreen()->m_RedoList ); } else { delete commandToUndo; } } /** * Function SaveCopyInUndoList * @param aItemsList = a PICKED_ITEMS_LIST of items to save * @param aTypeCommand = type of comand ( UR_CHANGED, UR_NEW, UR_DELETED ... * @param aTransformPoint - Transform items around this point. */ void PCB_EDIT_FRAME::SaveCopyInUndoList( PICKED_ITEMS_LIST& aItemsList, UNDO_REDO_T aTypeCommand, const wxPoint& aTransformPoint ) { PICKED_ITEMS_LIST* commandToUndo = new PICKED_ITEMS_LIST(); commandToUndo->m_TransformPoint = aTransformPoint; // Copy picker list: commandToUndo->CopyList( aItemsList ); // Verify list, and creates data if needed for( unsigned ii = 0; ii < commandToUndo->GetCount(); ii++ ) { BOARD_ITEM* item = (BOARD_ITEM*) commandToUndo->GetPickedItem( ii ); UNDO_REDO_T command = commandToUndo->GetPickedItemStatus( ii ); if( command == UR_UNSPECIFIED ) { command = aTypeCommand; commandToUndo->SetPickedItemStatus( command, ii ); } wxASSERT( item ); switch( command ) { case UR_CHANGED: /* If needed, create a copy of item, and put in undo list * in the picker, as link * If this link is not null, the copy is already done */ if( commandToUndo->GetPickedItemLink( ii ) == NULL ) commandToUndo->SetPickedItemLink( item->Clone(), ii ); break; case UR_MOVED: case UR_ROTATED: case UR_ROTATED_CLOCKWISE: case UR_FLIPPED: case UR_NEW: case UR_DELETED: break; default: { wxString msg; msg.Printf( wxT( "SaveCopyInUndoList() error (unknown code %X)" ), command ); wxMessageBox( msg ); } break; } } if( commandToUndo->GetCount() ) { /* Save the copy in undo list */ GetScreen()->PushCommandToUndoList( commandToUndo ); /* Clear redo list, because after a new command one cannot redo a command */ GetScreen()->ClearUndoORRedoList( GetScreen()->m_RedoList ); } else // Should not occur { delete commandToUndo; } } /** * Function PutDataInPreviousState * Used in undo or redo command. * Put data pointed by List in the previous state, i.e. the state memorised by List * @param aList = a PICKED_ITEMS_LIST pointer to the list of items to undo/redo * @param aRedoCommand = a bool: true for redo, false for undo * @param aRebuildRatsnet = a bool: true to rebuid ratsnet (normal use, and default), false * to just retrieve las state (used in abort commands that do not need to rebuild ratsnest) */ void PCB_EDIT_FRAME::PutDataInPreviousState( PICKED_ITEMS_LIST* aList, bool aRedoCommand, bool aRebuildRatsnet ) { BOARD_ITEM* item; bool not_found = false; bool reBuild_ratsnest = false; // Undo in the reverse order of list creation: (this can allow stacked changes // like the same item can be changes and deleted in the same complex command bool build_item_list = true; // if true the list of esiting items must be rebuilt for( int ii = aList->GetCount()-1; ii >= 0 ; ii-- ) { item = (BOARD_ITEM*) aList->GetPickedItem( ii ); wxASSERT( item ); /* Test for existence of item on board. * It could be deleted, and no more on board: * - if a call to SaveCopyInUndoList was forgotten in Pcbnew * - in zones outlines, when a change in one zone merges this zone with an other * This test avoids a Pcbnew crash * Obviouly, this test is not made for deleted items */ UNDO_REDO_T status = aList->GetPickedItemStatus( ii ); if( status != UR_DELETED ) { if( build_item_list ) // Build list of existing items, for integrity test TestForExistingItem( GetBoard(), NULL ); build_item_list = false; if( !TestForExistingItem( GetBoard(), item ) ) { // Remove this non existant item aList->RemovePicker( ii ); ii++; // the current item was removed, ii points now the next item // decrement it because it will be incremented later not_found = true; continue; } } item->ClearFlags(); // see if we must rebuild ratsnets and pointers lists switch( item->Type() ) { case PCB_MODULE_T: case PCB_ZONE_AREA_T: case PCB_TRACE_T: case PCB_VIA_T: reBuild_ratsnest = true; break; default: break; } switch( aList->GetPickedItemStatus( ii ) ) { case UR_CHANGED: /* Exchange old and new data for each item */ { BOARD_ITEM* image = (BOARD_ITEM*) aList->GetPickedItemLink( ii ); SwapData( item, image ); } break; case UR_NEW: /* new items are deleted */ aList->SetPickedItemStatus( UR_DELETED, ii ); GetBoard()->Remove( item ); break; case UR_DELETED: /* deleted items are put in List, as new items */ aList->SetPickedItemStatus( UR_NEW, ii ); GetBoard()->Add( item ); build_item_list = true; break; case UR_MOVED: item->Move( aRedoCommand ? aList->m_TransformPoint : -aList->m_TransformPoint ); break; case UR_ROTATED: item->Rotate( aList->m_TransformPoint, aRedoCommand ? 900 : -900 ); break; case UR_ROTATED_CLOCKWISE: item->Rotate( aList->m_TransformPoint, aRedoCommand ? -900 : 900 ); break; case UR_FLIPPED: item->Flip( aList->m_TransformPoint ); break; default: { wxString msg; msg.Printf( wxT( "PutDataInPreviousState() error (unknown code %X)" ), aList->GetPickedItemStatus( ii ) ); wxMessageBox( msg ); } break; } } if( not_found ) wxMessageBox( wxT( "Incomplete undo/redo operation: some items not found" ) ); // Rebuild pointers and rastnest that can be changed. if( reBuild_ratsnest && aRebuildRatsnet ) Compile_Ratsnest( NULL, true ); } /** * Function GetBoardFromUndoList * Undo the last edition: * - Save the current board state in Redo list * - Get an old version of the board state from Undo list */ void PCB_EDIT_FRAME::GetBoardFromUndoList( wxCommandEvent& event ) { if( GetScreen()->GetUndoCommandCount() <= 0 ) return; /* Get the old list */ PICKED_ITEMS_LIST* List = GetScreen()->PopCommandFromUndoList(); /* Undo the command */ PutDataInPreviousState( List, false ); /* Put the old list in RedoList */ List->ReversePickersListOrder(); GetScreen()->PushCommandToRedoList( List ); OnModify(); m_canvas->Refresh(); } /** * Function GetBoardFromRedoList * Redo the last edition: * - Save the current board in Undo list * - Get an old version of the board from Redo list * @return none */ void PCB_EDIT_FRAME::GetBoardFromRedoList( wxCommandEvent& event ) { if( GetScreen()->GetRedoCommandCount() == 0 ) return; /* Get the old list */ PICKED_ITEMS_LIST* List = GetScreen()->PopCommandFromRedoList(); /* Redo the command: */ PutDataInPreviousState( List, true ); /* Put the old list in UndoList */ List->ReversePickersListOrder(); GetScreen()->PushCommandToUndoList( List ); OnModify(); m_canvas->Refresh(); } /** * Function ClearUndoORRedoList * free the undo or redo list from List element * Wrappers are deleted. * datas pointed by wrappers are deleted if not in use in schematic * i.e. when they are copy of a schematic item or they are no more in use (DELETED) * @param aList = the UNDO_REDO_CONTAINER to clear * @param aItemCount = the count of items to remove. < 0 for all items * items (commands stored in list) are removed from the beginning of the list. * So this function can be called to remove old commands */ void PCB_SCREEN::ClearUndoORRedoList( UNDO_REDO_CONTAINER& aList, int aItemCount ) { if( aItemCount == 0 ) return; unsigned icnt = aList.m_CommandsList.size(); if( aItemCount > 0 ) icnt = aItemCount; for( unsigned ii = 0; ii < icnt; ii++ ) { if( aList.m_CommandsList.size() == 0 ) break; PICKED_ITEMS_LIST* curr_cmd = aList.m_CommandsList[0]; aList.m_CommandsList.erase( aList.m_CommandsList.begin() ); curr_cmd->ClearListAndDeleteItems(); delete curr_cmd; // Delete command } }