/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck * Copyright (C) 2008 Wayne Stambaugh * Copyright (C) 1992-2017 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file sch_screen.cpp * @brief Implementation of SCH_SCREEN and SCH_SCREENS classes. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define EESCHEMA_FILE_STAMP "EESchema" /* Default zoom values. Limited to these values to keep a decent size * to menus */ static double SchematicZoomList[] = { 0.5, 0.7, 1.0, 1.5, 2.0, 3.0, 4.0, 6.0, 8.0, 11.0, 13.0, 16.0, 20.0, 26.0, 32.0, 48.0, 64.0, 80.0, 128.0 }; /* Default grid sizes for the schematic editor. * Do NOT add others values (mainly grid values in mm), because they * can break the schematic: Because wires and pins are considered as * connected when the are to the same coordinate we cannot mix * coordinates in mils (internal units) and mm (that cannot exactly * converted in mils in many cases). In fact schematic must only use * 50 and 25 mils to place labels, wires and components others values * are useful only for graphic items (mainly in library editor) so use * integer values in mils only. The 100 mil grid is added to help * conform to the KiCad Library Convention. Which states: "Using a * 100mil grid, pin ends and origin must lie on grid nodes IEC-60617" */ static GRID_TYPE SchematicGridList[] = { { ID_POPUP_GRID_LEVEL_100, wxRealPoint( 100, 100 ) }, { ID_POPUP_GRID_LEVEL_50, wxRealPoint( 50, 50 ) }, { ID_POPUP_GRID_LEVEL_25, wxRealPoint( 25, 25 ) }, { ID_POPUP_GRID_LEVEL_10, wxRealPoint( 10, 10 ) }, { ID_POPUP_GRID_LEVEL_5, wxRealPoint( 5, 5 ) }, { ID_POPUP_GRID_LEVEL_2, wxRealPoint( 2, 2 ) }, { ID_POPUP_GRID_LEVEL_1, wxRealPoint( 1, 1 ) }, }; SCH_SCREEN::SCH_SCREEN( KIWAY* aKiway ) : BASE_SCREEN( SCH_SCREEN_T ), KIWAY_HOLDER( aKiway ), m_paper( wxT( "A4" ) ) { m_modification_sync = 0; SetZoom( 32 ); for( unsigned i = 0; i < DIM( SchematicZoomList ); i++ ) m_ZoomList.push_back( SchematicZoomList[i] ); for( unsigned i = 0; i < DIM( SchematicGridList ); i++ ) AddGrid( SchematicGridList[i] ); SetGrid( wxRealPoint( 50, 50 ) ); // Default grid size. m_refCount = 0; // Suitable for schematic only. For libedit and viewlib, must be set to true m_Center = false; InitDataPoints( m_paper.GetSizeIU() ); } SCH_SCREEN::~SCH_SCREEN() { ClearUndoRedoList(); // Now delete items in draw list. We do that only if the list is not empty, // because if the list was appended to another list (see SCH_SCREEN::Append( SCH_SCREEN* aScreen ) // it is empty but as no longer the ownership (m_drawList.meOwner == false) of items, and calling // FreeDrawList() with m_drawList.meOwner == false will generate a debug alert in debug mode if( GetDrawItems() ) FreeDrawList(); } void SCH_SCREEN::IncRefCount() { m_refCount++; } void SCH_SCREEN::DecRefCount() { wxCHECK_RET( m_refCount != 0, wxT( "Screen reference count already zero. Bad programmer!" ) ); m_refCount--; } void SCH_SCREEN::Append( SCH_SCREEN* aScreen ) { wxCHECK_RET( aScreen, "Invalid screen object." ); // No need to decend the hierarchy. Once the top level screen is copied, all of it's // children are copied as well. m_drawList.Append( aScreen->m_drawList ); // This screen owns the objects now. This prevents the object from being delete when // aSheet is deleted. aScreen->m_drawList.SetOwnership( false ); } void SCH_SCREEN::Clear() { FreeDrawList(); // Clear the project settings m_ScreenNumber = m_NumberOfScreens = 1; m_titles.Clear(); } void SCH_SCREEN::FreeDrawList() { m_drawList.DeleteAll(); } void SCH_SCREEN::Remove( SCH_ITEM* aItem ) { m_drawList.Remove( aItem ); } void SCH_SCREEN::DeleteItem( SCH_ITEM* aItem ) { wxCHECK_RET( aItem, wxT( "Cannot delete invalid item from screen." ) ); SetModify(); if( aItem->Type() == SCH_SHEET_PIN_T ) { // This structure is attached to a sheet, get the parent sheet object. SCH_SHEET_PIN* sheetPin = (SCH_SHEET_PIN*) aItem; SCH_SHEET* sheet = sheetPin->GetParent(); wxCHECK_RET( sheet, wxT( "Sheet label parent not properly set, bad programmer!" ) ); sheet->RemovePin( sheetPin ); return; } else { delete m_drawList.Remove( aItem ); } } bool SCH_SCREEN::CheckIfOnDrawList( SCH_ITEM* aItem ) { SCH_ITEM* itemList = m_drawList.begin(); while( itemList ) { if( itemList == aItem ) return true; itemList = itemList->Next(); } return false; } SCH_ITEM* SCH_SCREEN::GetItem( const wxPoint& aPosition, int aAccuracy, KICAD_T aType ) const { for( SCH_ITEM* item = m_drawList.begin(); item; item = item->Next() ) { if( (aType == SCH_FIELD_T) && (item->Type() == SCH_COMPONENT_T) ) { SCH_COMPONENT* component = (SCH_COMPONENT*) item; for( int i = REFERENCE; i < component->GetFieldCount(); i++ ) { SCH_FIELD* field = component->GetField( i ); if( field->HitTest( aPosition, aAccuracy ) ) return (SCH_ITEM*) field; } } else if( (aType == SCH_SHEET_PIN_T) && (item->Type() == SCH_SHEET_T) ) { SCH_SHEET* sheet = (SCH_SHEET*)item; SCH_SHEET_PIN* label = sheet->GetPin( aPosition ); if( label ) return (SCH_ITEM*) label; } else if( ( ( item->Type() == aType ) || ( aType == NOT_USED ) ) && item->HitTest( aPosition, aAccuracy ) ) { return item; } } return NULL; } void SCH_SCREEN::ReplaceWires( DLIST< SCH_ITEM >& aWireList ) { SCH_ITEM* item; SCH_ITEM* next_item; for( item = m_drawList.begin(); item; item = next_item ) { next_item = item->Next(); switch( item->Type() ) { case SCH_JUNCTION_T: case SCH_LINE_T: Remove( item ); delete item; break; default: break; } } m_drawList.Append( aWireList ); } void SCH_SCREEN::MarkConnections( SCH_LINE* aSegment ) { wxCHECK_RET( (aSegment) && (aSegment->Type() == SCH_LINE_T), wxT( "Invalid object pointer." ) ); for( SCH_ITEM* item = m_drawList.begin(); item; item = item->Next() ) { if( item->GetFlags() & CANDIDATE ) continue; if( item->Type() == SCH_JUNCTION_T ) { SCH_JUNCTION* junction = (SCH_JUNCTION*) item; if( aSegment->IsEndPoint( junction->GetPosition() ) ) item->SetFlags( CANDIDATE ); continue; } if( item->Type() != SCH_LINE_T ) continue; SCH_LINE* segment = (SCH_LINE*) item; if( aSegment->IsEndPoint( segment->GetStartPoint() ) && !GetPin( segment->GetStartPoint(), NULL, true ) ) { item->SetFlags( CANDIDATE ); MarkConnections( segment ); } if( aSegment->IsEndPoint( segment->GetEndPoint() ) && !GetPin( segment->GetEndPoint(), NULL, true ) ) { item->SetFlags( CANDIDATE ); MarkConnections( segment ); } } } bool SCH_SCREEN::IsJunctionNeeded( const wxPoint& aPosition, bool aNew ) { bool has_nonparallel[2] = { false }; int end_count[2] = { 0 }; int pin_count = 0; std::vector lines[2]; for( SCH_ITEM* item = m_drawList.begin(); item; item = item->Next() ) { if( item->GetFlags() & STRUCT_DELETED ) continue; if( aNew && ( item->Type() == SCH_JUNCTION_T ) && ( item->HitTest( aPosition ) ) ) return false; if( ( item->Type() == SCH_LINE_T ) && ( item->HitTest( aPosition, 0 ) ) ) { if( item->GetLayer() == LAYER_WIRE ) lines[0].push_back( (SCH_LINE*) item ); else if( item->GetLayer() == LAYER_BUS ) lines[1].push_back( (SCH_LINE*) item ); } if( ( item->Type() == SCH_COMPONENT_T ) && ( item->IsConnected( aPosition ) ) ) pin_count++; } for( int i = 0; i < 2; i++ ) { bool removed_overlapping = false; end_count[i] = lines[i].size(); for( auto line = lines[i].begin(); line < lines[i].end(); line++ ) { // Consider ending on a line to be equivalent to two endpoints because // we will want to split the line if anything else connects if( !(*line)->IsEndPoint( aPosition ) ) end_count[i]++; for( auto second_line = lines[i].end() - 1; second_line > line; second_line-- ) { if( !(*line)->IsParallel( *second_line ) ) has_nonparallel[i] = true; else if( !removed_overlapping && (*line)->IsSameQuadrant( *second_line, aPosition ) ) { /** * Overlapping lines that point in the same direction should not be counted * as extra end_points. We remove the overlapping lines, being careful to only * remove them once. */ removed_overlapping = true; end_count[i]--; } } } } // // If there are three or more endpoints if( pin_count + end_count[0] > 2 ) return true; // If there is at least one segment that ends on a non-parallel line or // junction of two other lines if( has_nonparallel[0] && end_count[0] > 2 ) return true; // Check for bus - bus junction requirements if( has_nonparallel[1] && end_count[1] > 2 ) return true; return false; } bool SCH_SCREEN::IsTerminalPoint( const wxPoint& aPosition, int aLayer ) { wxCHECK_MSG( aLayer == LAYER_NOTES || aLayer == LAYER_BUS || aLayer == LAYER_WIRE, false, wxT( "Invalid layer type passed to SCH_SCREEN::IsTerminalPoint()." ) ); SCH_SHEET_PIN* label; SCH_TEXT* text; switch( aLayer ) { case LAYER_BUS: if( GetBus( aPosition ) ) return true; label = GetSheetLabel( aPosition ); if( label && IsBusLabel( label->GetText() ) && label->IsConnected( aPosition ) ) return true; text = GetLabel( aPosition ); if( text && IsBusLabel( text->GetText() ) && text->IsConnected( aPosition ) && (text->Type() != SCH_LABEL_T) ) return true; break; case LAYER_NOTES: if( GetLine( aPosition ) ) return true; break; case LAYER_WIRE: if( GetItem( aPosition, std::max( GetDefaultLineThickness(), 3 ), SCH_BUS_WIRE_ENTRY_T) ) return true; if( GetItem( aPosition, std::max( GetDefaultLineThickness(), 3 ), SCH_BUS_BUS_ENTRY_T) ) return true; if( GetItem( aPosition, std::max( GetDefaultLineThickness(), 3 ), SCH_JUNCTION_T ) ) return true; if( GetPin( aPosition, NULL, true ) ) return true; if( GetWire( aPosition ) ) return true; text = GetLabel( aPosition ); if( text && text->IsConnected( aPosition ) && !IsBusLabel( text->GetText() ) ) return true; label = GetSheetLabel( aPosition ); if( label && label->IsConnected( aPosition ) && !IsBusLabel( label->GetText() ) ) return true; break; default: break; } return false; } void SCH_SCREEN::UpdateSymbolLinks( bool aForce ) { // Initialize or reinitialize the pointer to the LIB_PART for each component // found in m_drawList, but only if needed (change in lib or schematic) // therefore the calculation time is usually very low. if( m_drawList.GetCount() ) { SYMBOL_LIB_TABLE* libs = Prj().SchSymbolLibTable(); int mod_hash = libs->GetModifyHash(); SCH_TYPE_COLLECTOR c; c.Collect( GetDrawItems(), SCH_COLLECTOR::ComponentsOnly ); // Must we resolve? if( (m_modification_sync != mod_hash) || aForce ) { SCH_COMPONENT::ResolveAll( c, *libs, Prj().SchLibs()->GetCacheLibrary() ); m_modification_sync = mod_hash; // note the last mod_hash } // Resolving will update the pin caches but we must ensure that this happens // even if the libraries don't change. else SCH_COMPONENT::UpdateAllPinCaches( c ); } } void SCH_SCREEN::Draw( EDA_DRAW_PANEL* aCanvas, wxDC* aDC, GR_DRAWMODE aDrawMode, COLOR4D aColor ) { /* note: SCH_SCREEN::Draw is useful only for schematic. * library editor and library viewer do not use m_drawList, and therefore * their SCH_SCREEN::Draw() draws nothing */ std::vector< SCH_ITEM* > junctions; printf("DrawScreen\n"); // Ensure links are up to date, even if a library was reloaded for some reason: UpdateSymbolLinks(); for( SCH_ITEM* item = m_drawList.begin(); item; item = item->Next() ) { if( item->IsMoving() || item->IsResized() ) continue; if( item->Type() == SCH_JUNCTION_T ) junctions.push_back( item ); else // uncomment line below when there is a virtual EDA_ITEM::GetBoundingBox() // if( panel->GetClipBox().Intersects( item->GetBoundingBox() ) ) item->Draw( aCanvas, aDC, wxPoint( 0, 0 ), aDrawMode, aColor ); } for( auto item : junctions ) item->Draw( aCanvas, aDC, wxPoint( 0, 0 ), aDrawMode, aColor ); } void SCH_SCREEN::Plot( PLOTTER* aPlotter ) { // Ensure links are up to date, even if a library was reloaded for some reason: UpdateSymbolLinks(); for( SCH_ITEM* item = m_drawList.begin(); item; item = item->Next() ) { aPlotter->SetCurrentLineWidth( item->GetPenSize() ); item->Plot( aPlotter ); } } void SCH_SCREEN::ClearUndoORRedoList( UNDO_REDO_CONTAINER& aList, int aItemCount ) { if( aItemCount == 0 ) return; for( auto& command : aList.m_CommandsList ) { command->ClearListAndDeleteItems(); delete command; } aList.m_CommandsList.clear(); } void SCH_SCREEN::ClearDrawingState() { for( SCH_ITEM* item = m_drawList.begin(); item; item = item->Next() ) item->ClearFlags(); } LIB_PIN* SCH_SCREEN::GetPin( const wxPoint& aPosition, SCH_COMPONENT** aComponent, bool aEndPointOnly ) const { SCH_ITEM* item; SCH_COMPONENT* component = NULL; LIB_PIN* pin = NULL; for( item = m_drawList.begin(); item; item = item->Next() ) { if( item->Type() != SCH_COMPONENT_T ) continue; component = (SCH_COMPONENT*) item; if( aEndPointOnly ) { pin = NULL; auto part = component->GetPartRef().lock(); if( !part ) continue; for( pin = part->GetNextPin(); pin; pin = part->GetNextPin( pin ) ) { // Skip items not used for this part. if( component->GetUnit() && pin->GetUnit() && ( pin->GetUnit() != component->GetUnit() ) ) continue; if( component->GetConvert() && pin->GetConvert() && ( pin->GetConvert() != component->GetConvert() ) ) continue; if(component->GetPinPhysicalPosition( pin ) == aPosition ) break; } if( pin ) break; } else { pin = (LIB_PIN*) component->GetDrawItem( aPosition, LIB_PIN_T ); if( pin ) break; } } if( pin && aComponent ) *aComponent = component; return pin; } SCH_SHEET* SCH_SCREEN::GetSheet( const wxString& aName ) { for( SCH_ITEM* item = m_drawList.begin(); item; item = item->Next() ) { if( item->Type() != SCH_SHEET_T ) continue; SCH_SHEET* sheet = (SCH_SHEET*) item; if( aName.CmpNoCase( sheet->GetName() ) == 0 ) return sheet; } return NULL; } SCH_SHEET_PIN* SCH_SCREEN::GetSheetLabel( const wxPoint& aPosition ) { SCH_SHEET_PIN* sheetPin = NULL; for( SCH_ITEM* item = m_drawList.begin(); item; item = item->Next() ) { if( item->Type() != SCH_SHEET_T ) continue; SCH_SHEET* sheet = (SCH_SHEET*) item; sheetPin = sheet->GetPin( aPosition ); if( sheetPin ) break; } return sheetPin; } int SCH_SCREEN::CountConnectedItems( const wxPoint& aPos, bool aTestJunctions ) const { SCH_ITEM* item; int count = 0; for( item = m_drawList.begin(); item; item = item->Next() ) { if( item->Type() == SCH_JUNCTION_T && !aTestJunctions ) continue; if( item->IsConnected( aPos ) ) count++; } return count; } void SCH_SCREEN::ClearAnnotation( SCH_SHEET_PATH* aSheetPath ) { for( SCH_ITEM* item = m_drawList.begin(); item; item = item->Next() ) { if( item->Type() == SCH_COMPONENT_T ) { SCH_COMPONENT* component = (SCH_COMPONENT*) item; component->ClearAnnotation( aSheetPath ); // Clear the modified component flag set by component->ClearAnnotation // because we do not use it here and we should not leave this flag set, // when an editing is finished: component->ClearFlags(); } } } void SCH_SCREEN::EnsureAlternateReferencesExist() { if( GetClientSheetPathsCount() <= 1 ) // No need for alternate reference return; for( SCH_ITEM* item = m_drawList.begin(); item; item = item->Next() ) { if( item->Type() != SCH_COMPONENT_T ) continue; // Add (when not existing) all sheet path entries for( unsigned int ii = 0; ii < m_clientSheetPathList.GetCount(); ii++ ) ((SCH_COMPONENT*)item)->AddSheetPathReferenceEntryIfMissing( m_clientSheetPathList[ii] ); } } void SCH_SCREEN::GetHierarchicalItems( EDA_ITEMS& aItems ) { SCH_ITEM* item = m_drawList.begin(); while( item ) { if( ( item->Type() == SCH_SHEET_T ) || ( item->Type() == SCH_COMPONENT_T ) ) aItems.push_back( item ); item = item->Next(); } } void SCH_SCREEN::SelectBlockItems() { auto addConnections = [ this ]( SCH_ITEM* item ) -> void { std::vector< wxPoint > connections; item->GetConnectionPoints( connections ); for( auto conn : connections ) addConnectedItemsToBlock( item, conn ); }; PICKED_ITEMS_LIST* pickedlist = &m_BlockLocate.GetItems(); if( pickedlist->GetCount() == 0 ) return; ClearDrawingState(); for( unsigned ii = 0; ii < pickedlist->GetCount(); ii++ ) { SCH_ITEM* item = (SCH_ITEM*) pickedlist->GetPickedItem( ii ); item->SetFlags( SELECTED ); } if( !m_BlockLocate.IsDragging() ) return; // Select all the items in the screen connected to the items in the block. // be sure end lines that are on the block limits are seen inside this block m_BlockLocate.Inflate( 1 ); unsigned last_select_id = pickedlist->GetCount(); for( unsigned ii = 0; ii < last_select_id; ii++ ) { SCH_ITEM* item = (SCH_ITEM*)pickedlist->GetPickedItem( ii ); item->SetFlags( IS_DRAGGED ); if( item->Type() == SCH_LINE_T ) { item->IsSelectStateChanged( m_BlockLocate ); if( !item->IsSelected() ) { // This is a special case: // this selected wire has no ends in block. // But it was selected (because it intersects the selecting area), // so we must keep it selected and select items connected to it // Note: another option could be: remove it from drag list item->SetFlags( SELECTED | SKIP_STRUCT ); addConnections( item ); } pickedlist->SetPickerFlags( item->GetFlags(), ii ); } else if( item->IsConnectable() ) { addConnections( item ); } } // Select the items that are connected to a block object that was added // to our selection list in the last step. for( unsigned ii = last_select_id; ii < pickedlist->GetCount(); ii++ ) { SCH_ITEM* item = (SCH_ITEM*)pickedlist->GetPickedItem( ii ); if( item->Type() == SCH_COMPONENT_T || item->Type() == SCH_BUS_BUS_ENTRY_T || item->Type() == SCH_BUS_WIRE_ENTRY_T || item->Type() == SCH_SHEET_T || ( item->Type() == SCH_LINE_T && !( item->GetFlags() & ( ENDPOINT | STARTPOINT ) ) ) ) { item->SetFlags( IS_DRAGGED ); addConnections( item ); } } m_BlockLocate.Inflate( -1 ); } void SCH_SCREEN::addConnectedItemsToBlock( const SCH_ITEM* aItem, const wxPoint& position ) { SCH_ITEM* item; ITEM_PICKER picker; for( item = m_drawList.begin(); item; item = item->Next() ) { if( !item->IsConnectable() || ( item->GetFlags() & SKIP_STRUCT ) || !item->CanConnect( aItem ) || item == aItem ) continue; // A line having 2 ends, it can be tested twice: one time per end if( item->Type() == SCH_LINE_T ) { SCH_LINE* line = (SCH_LINE*) item; if( !item->HitTest( position ) ) continue; // First time through. Flags set to denote an end that is not moving if( !item->IsSelected() ) item->SetFlags( CANDIDATE | STARTPOINT | ENDPOINT ); if( line->GetStartPoint() == position ) item->ClearFlags( STARTPOINT ); else if( line->GetEndPoint() == position ) item->ClearFlags( ENDPOINT ); else // This picks up items such as labels that can connect to the middle of a line item->ClearFlags( STARTPOINT | ENDPOINT ); } // We want to move a mid-connected label or bus entry when the full line is being moved else if( !item->IsSelected() && aItem->Type() == SCH_LINE_T && !( aItem->GetFlags() & ( ENDPOINT | STARTPOINT ) ) ) { std::vector< wxPoint > connections; item->GetConnectionPoints( connections ); for( auto conn : connections ) { if( aItem->HitTest( conn ) ) { item->SetFlags( CANDIDATE ); break; } } } if( item->IsSelected() ) continue; if( ( item->GetFlags() & CANDIDATE ) || item->IsConnected( position ) ) // Deal with all non-line items { item->ClearFlags( CANDIDATE ); item->SetFlags( SELECTED ); picker.SetItem( item ); picker.SetFlags( item->GetFlags() ); m_BlockLocate.GetItems().PushItem( picker ); } } } int SCH_SCREEN::UpdatePickList() { ITEM_PICKER picker; EDA_RECT area; unsigned count; area.SetOrigin( m_BlockLocate.GetOrigin() ); area.SetSize( m_BlockLocate.GetSize() ); area.Normalize(); for( SCH_ITEM* item = m_drawList.begin(); item; item = item->Next() ) { // An item is picked if its bounding box intersects the reference area. if( item->HitTest( area ) && ( !m_BlockLocate.IsDragging() || item->IsType( SCH_COLLECTOR::DraggableItems ) ) ) { picker.SetItem( item ); m_BlockLocate.PushItem( picker ); } } // if the block is composed of one item, // select it as the current item count = m_BlockLocate.GetCount(); if( count == 1 ) { SetCurItem( (SCH_ITEM*) m_BlockLocate.GetItem( 0 ) ); } else { SetCurItem( NULL ); } return count; } bool SCH_SCREEN::TestDanglingEnds() { SCH_ITEM* item; std::vector< DANGLING_END_ITEM > endPoints; bool hasStateChanged = false; for( item = m_drawList.begin(); item; item = item->Next() ) item->GetEndPoints( endPoints ); for( item = m_drawList.begin(); item; item = item->Next() ) { if( item->IsDanglingStateChanged( endPoints ) ) { hasStateChanged = true; } } return hasStateChanged; } int SCH_SCREEN::GetNode( const wxPoint& aPosition, EDA_ITEMS& aList ) { for( SCH_ITEM* item = m_drawList.begin(); item; item = item->Next() ) { if( item->Type() == SCH_LINE_T && item->HitTest( aPosition ) && (item->GetLayer() == LAYER_BUS || item->GetLayer() == LAYER_WIRE) ) { aList.push_back( item ); } else if( item->Type() == SCH_JUNCTION_T && item->HitTest( aPosition ) ) { aList.push_back( item ); } } return (int) aList.size(); } SCH_LINE* SCH_SCREEN::GetWireOrBus( const wxPoint& aPosition ) { for( SCH_ITEM* item = m_drawList.begin(); item; item = item->Next() ) { if( (item->Type() == SCH_LINE_T) && item->HitTest( aPosition ) && (item->GetLayer() == LAYER_BUS || item->GetLayer() == LAYER_WIRE) ) { return (SCH_LINE*) item; } } return NULL; } SCH_LINE* SCH_SCREEN::GetLine( const wxPoint& aPosition, int aAccuracy, int aLayer, SCH_LINE_TEST_T aSearchType ) { for( SCH_ITEM* item = m_drawList.begin(); item; item = item->Next() ) { if( item->Type() != SCH_LINE_T ) continue; if( item->GetLayer() != aLayer ) continue; if( !item->HitTest( aPosition, aAccuracy ) ) continue; switch( aSearchType ) { case ENTIRE_LENGTH_T: return (SCH_LINE*) item; case EXCLUDE_END_POINTS_T: if( !( (SCH_LINE*) item )->IsEndPoint( aPosition ) ) return (SCH_LINE*) item; break; case END_POINTS_ONLY_T: if( ( (SCH_LINE*) item )->IsEndPoint( aPosition ) ) return (SCH_LINE*) item; } } return NULL; } SCH_TEXT* SCH_SCREEN::GetLabel( const wxPoint& aPosition, int aAccuracy ) { for( SCH_ITEM* item = m_drawList.begin(); item; item = item->Next() ) { switch( item->Type() ) { case SCH_LABEL_T: case SCH_GLOBAL_LABEL_T: case SCH_HIERARCHICAL_LABEL_T: if( item->HitTest( aPosition, aAccuracy ) ) return (SCH_TEXT*) item; default: ; } } return NULL; } bool SCH_SCREEN::SetComponentFootprint( SCH_SHEET_PATH* aSheetPath, const wxString& aReference, const wxString& aFootPrint, bool aSetVisible ) { SCH_COMPONENT* component; bool found = false; for( SCH_ITEM* item = m_drawList.begin(); item; item = item->Next() ) { if( item->Type() != SCH_COMPONENT_T ) continue; component = (SCH_COMPONENT*) item; if( aReference.CmpNoCase( component->GetRef( aSheetPath ) ) == 0 ) { // Found: Init Footprint Field /* Give a reasonable value to the field position and * orientation, if the text is empty at position 0, because * it is probably not yet initialized */ SCH_FIELD * fpfield = component->GetField( FOOTPRINT ); if( fpfield->GetText().IsEmpty() && ( fpfield->GetTextPos() == component->GetPosition() ) ) { fpfield->SetTextAngle( component->GetField( VALUE )->GetTextAngle() ); fpfield->SetTextPos( component->GetField( VALUE )->GetTextPos() ); fpfield->SetTextSize( component->GetField( VALUE )->GetTextSize() ); if( fpfield->GetTextAngle() == 0.0 ) fpfield->Offset( wxPoint( 0, 100 ) ); else fpfield->Offset( wxPoint( 100, 0 ) ); } fpfield->SetText( aFootPrint ); fpfield->SetVisible( aSetVisible ); found = true; } } return found; } int SCH_SCREEN::GetConnection( const wxPoint& aPosition, PICKED_ITEMS_LIST& aList, bool aFullConnection ) { SCH_ITEM* item; EDA_ITEM* tmp; EDA_ITEMS list; // Clear flags member for all items. ClearDrawingState(); if( GetNode( aPosition, list ) == 0 ) return 0; for( size_t i = 0; i < list.size(); i++ ) { item = (SCH_ITEM*) list[ i ]; item->SetFlags( SELECTEDNODE | STRUCT_DELETED ); /* Put this structure in the picked list: */ ITEM_PICKER picker( item, UR_DELETED ); aList.PushItem( picker ); } // Mark all wires, junctions, .. connected to the item(s) found. if( aFullConnection ) { SCH_LINE* segment; for( item = m_drawList.begin(); item; item = item->Next() ) { if( !(item->GetFlags() & SELECTEDNODE) ) continue; if( item->Type() != SCH_LINE_T ) continue; MarkConnections( (SCH_LINE*) item ); } // Search all attached wires (i.e wire with one new dangling end ) for( item = m_drawList.begin(); item; item = item->Next() ) { bool noconnect = false; if( item->GetFlags() & STRUCT_DELETED ) continue; // Already seen if( !(item->GetFlags() & CANDIDATE) ) continue; // not a candidate if( item->Type() != SCH_LINE_T ) continue; item->SetFlags( SKIP_STRUCT ); segment = (SCH_LINE*) item; /* If the wire start point is connected to a wire that was already found * and now is not connected, add the wire to the list. */ for( tmp = m_drawList.begin(); tmp; tmp = tmp->Next() ) { // Ensure tmp is a previously deleted segment: if( ( tmp->GetFlags() & STRUCT_DELETED ) == 0 ) continue; if( tmp->Type() != SCH_LINE_T ) continue; SCH_LINE* testSegment = (SCH_LINE*) tmp; // Test for segment connected to the previously deleted segment: if( testSegment->IsEndPoint( segment->GetStartPoint() ) ) break; } // when tmp != NULL, segment is a new candidate: // put it in deleted list if // the start point is not connected to another item (like pin) if( tmp && !CountConnectedItems( segment->GetStartPoint(), true ) ) noconnect = true; /* If the wire end point is connected to a wire that has already been found * and now is not connected, add the wire to the list. */ for( tmp = m_drawList.begin(); tmp; tmp = tmp->Next() ) { // Ensure tmp is a previously deleted segment: if( ( tmp->GetFlags() & STRUCT_DELETED ) == 0 ) continue; if( tmp->Type() != SCH_LINE_T ) continue; SCH_LINE* testSegment = (SCH_LINE*) tmp; // Test for segment connected to the previously deleted segment: if( testSegment->IsEndPoint( segment->GetEndPoint() ) ) break; } // when tmp != NULL, segment is a new candidate: // put it in deleted list if // the end point is not connected to another item (like pin) if( tmp && !CountConnectedItems( segment->GetEndPoint(), true ) ) noconnect = true; item->ClearFlags( SKIP_STRUCT ); if( noconnect ) { item->SetFlags( STRUCT_DELETED ); ITEM_PICKER picker( item, UR_DELETED ); aList.PushItem( picker ); item = m_drawList.begin(); } } for( item = m_drawList.begin(); item; item = item->Next() ) { if( item->GetFlags() & STRUCT_DELETED ) continue; if( item->Type() != SCH_LABEL_T ) continue; tmp = GetWireOrBus( ( (SCH_TEXT*) item )->GetPosition() ); if( tmp && ( tmp->GetFlags() & STRUCT_DELETED ) ) { item->SetFlags( STRUCT_DELETED ); ITEM_PICKER picker( item, UR_DELETED ); aList.PushItem( picker ); } } } ClearDrawingState(); return aList.GetCount(); } #if defined(DEBUG) void SCH_SCREEN::Show( int nestLevel, std::ostream& os ) const { // for now, make it look like XML, expand on this later. NestedSpace( nestLevel, os ) << '<' << GetClass().Lower().mb_str() << ">\n"; for( EDA_ITEM* item = m_drawList.begin(); item; item = item->Next() ) { item->Show( nestLevel+1, os ); } NestedSpace( nestLevel, os ) << "\n"; } #endif /** * Sort a list of schematic items by time stamp and type. */ static bool SortByTimeStamp( const EDA_ITEM* item1, const EDA_ITEM* item2 ) { int ii = item1->GetTimeStamp() - item2->GetTimeStamp(); /* If the time stamps are the same, compare type in order to have component objects * before sheet object. This is done because changing the sheet time stamp * before the component time stamp could cause the current annotation to be lost. */ if( ( ii == 0 && ( item1->Type() != item2->Type() ) ) && ( item1->Type() == SCH_SHEET_T ) ) ii = -1; return ii < 0; } SCH_SCREENS::SCH_SCREENS( SCH_SHEET* aSheet ) { m_index = 0; buildScreenList( ( !aSheet ) ? g_RootSheet : aSheet ); } SCH_SCREENS::~SCH_SCREENS() { } SCH_SCREEN* SCH_SCREENS::GetFirst() { m_index = 0; if( m_screens.size() > 0 ) return m_screens[0]; return NULL; } SCH_SCREEN* SCH_SCREENS::GetNext() { if( m_index < m_screens.size() ) m_index++; return GetScreen( m_index ); } SCH_SCREEN* SCH_SCREENS::GetScreen( unsigned int aIndex ) const { if( aIndex < m_screens.size() ) return m_screens[ aIndex ]; return NULL; } void SCH_SCREENS::addScreenToList( SCH_SCREEN* aScreen ) { if( aScreen == NULL ) return; for( unsigned int i = 0; i < m_screens.size(); i++ ) { if( m_screens[i] == aScreen ) return; } m_screens.push_back( aScreen ); } void SCH_SCREENS::buildScreenList( SCH_SHEET* aSheet ) { if( aSheet && aSheet->Type() == SCH_SHEET_T ) { SCH_SCREEN* screen = aSheet->GetScreen(); addScreenToList( screen ); EDA_ITEM* strct = screen->GetDrawItems(); while( strct ) { if( strct->Type() == SCH_SHEET_T ) { buildScreenList( ( SCH_SHEET* )strct ); } strct = strct->Next(); } } } void SCH_SCREENS::ClearAnnotation() { for( size_t i = 0; i < m_screens.size(); i++ ) m_screens[i]->ClearAnnotation( NULL ); } void SCH_SCREENS::ClearAnnotationOfNewSheetPaths( SCH_SHEET_LIST& aInitialSheetPathList ) { // Clear the annotation for the components inside new sheetpaths // not already in aInitialSheetList SCH_SCREENS screensList( g_RootSheet ); // The list of screens, shared by sheet paths screensList.BuildClientSheetPathList(); // build the shared by sheet paths, by screen // Search for new sheet paths, not existing in aInitialSheetPathList // and existing in sheetpathList SCH_SHEET_LIST sheetpathList( g_RootSheet ); for( SCH_SHEET_PATH& sheetpath: sheetpathList ) { bool path_exists = false; for( const SCH_SHEET_PATH& existing_sheetpath: aInitialSheetPathList ) { if( existing_sheetpath.Path() == sheetpath.Path() ) { path_exists = true; break; } } if( !path_exists ) { // A new sheet path is found: clear the annotation corresponding to this new path: SCH_SCREEN* curr_screen = sheetpath.LastScreen(); // Clear annotation and create the AR for this path, if not exists, // when the screen is shared by sheet paths. // Otherwise ClearAnnotation do nothing, because the F1 field is used as // reference default value and takes the latest displayed value curr_screen->EnsureAlternateReferencesExist(); curr_screen->ClearAnnotation( &sheetpath ); } } } int SCH_SCREENS::ReplaceDuplicateTimeStamps() { EDA_ITEMS items; SCH_ITEM* item; for( size_t i = 0; i < m_screens.size(); i++ ) m_screens[i]->GetHierarchicalItems( items ); if( items.size() < 2 ) return 0; sort( items.begin(), items.end(), SortByTimeStamp ); int count = 0; for( size_t ii = 0; ii < items.size() - 1; ii++ ) { item = (SCH_ITEM*)items[ii]; SCH_ITEM* nextItem = (SCH_ITEM*)items[ii + 1]; if( item->GetTimeStamp() == nextItem->GetTimeStamp() ) { count++; // for a component, update its Time stamp and its paths // (m_PathsAndReferences field) if( item->Type() == SCH_COMPONENT_T ) ( (SCH_COMPONENT*) item )->SetTimeStamp( GetNewTimeStamp() ); // for a sheet, update only its time stamp (annotation of its // components will be lost) // @todo: see how to change sheet paths for its cmp list (can // be possible in most cases) else item->SetTimeStamp( GetNewTimeStamp() ); } } return count; } void SCH_SCREENS::DeleteAllMarkers( enum MARKER_BASE::TYPEMARKER aMarkerType ) { SCH_ITEM* item; SCH_ITEM* nextItem; SCH_MARKER* marker; SCH_SCREEN* screen; for( screen = GetFirst(); screen; screen = GetNext() ) { for( item = screen->GetDrawItems(); item; item = nextItem ) { nextItem = item->Next(); if( item->Type() != SCH_MARKER_T ) continue; marker = (SCH_MARKER*) item; if( marker->GetMarkerType() != aMarkerType ) continue; screen->DeleteItem( marker ); } } } int SCH_SCREENS::GetMarkerCount( enum MARKER_BASE::TYPEMARKER aMarkerType, enum MARKER_BASE::MARKER_SEVERITY aSeverity ) { int count = 0; for( SCH_SCREEN* screen = GetFirst(); screen; screen = GetNext() ) { for( SCH_ITEM* item = screen->GetDrawItems(); item; item = item->Next() ) { if( item->Type() != SCH_MARKER_T ) continue; SCH_MARKER* marker = (SCH_MARKER*) item; if( ( aMarkerType != MARKER_BASE::MARKER_UNSPEC ) && ( marker->GetMarkerType() != aMarkerType ) ) continue; if( aSeverity == MARKER_BASE::MARKER_SEVERITY_UNSPEC || aSeverity == marker->GetErrorLevel() ) count++; } } return count; } void SCH_SCREENS::UpdateSymbolLinks( bool aForce ) { for( SCH_SCREEN* screen = GetFirst(); screen; screen = GetNext() ) screen->UpdateSymbolLinks( aForce ); } void SCH_SCREENS::TestDanglingEnds() { for( SCH_SCREEN* screen = GetFirst(); screen; screen = GetNext() ) screen->TestDanglingEnds(); } bool SCH_SCREENS::HasNoFullyDefinedLibIds() { SCH_COMPONENT* symbol; SCH_ITEM* item; SCH_ITEM* nextItem; SCH_SCREEN* screen; unsigned cnt = 0; for( screen = GetFirst(); screen; screen = GetNext() ) { for( item = screen->GetDrawItems(); item; item = nextItem ) { nextItem = item->Next(); if( item->Type() != SCH_COMPONENT_T ) continue; cnt += 1; symbol = dynamic_cast< SCH_COMPONENT* >( item ); wxASSERT( symbol ); if( !symbol->GetLibId().GetLibNickname().empty() ) return false; } } if( cnt == 0 ) return false; return true; } size_t SCH_SCREENS::GetLibNicknames( wxArrayString& aLibNicknames ) { SCH_COMPONENT* symbol; SCH_ITEM* item; SCH_ITEM* nextItem; SCH_SCREEN* screen; wxString nickname; for( screen = GetFirst(); screen; screen = GetNext() ) { for( item = screen->GetDrawItems(); item; item = nextItem ) { nextItem = item->Next(); if( item->Type() != SCH_COMPONENT_T ) continue; symbol = dynamic_cast< SCH_COMPONENT* >( item ); wxASSERT( symbol ); nickname = symbol->GetLibId().GetLibNickname(); if( !nickname.empty() && ( aLibNicknames.Index( nickname ) == wxNOT_FOUND ) ) aLibNicknames.Add( nickname );; } } return aLibNicknames.GetCount(); } int SCH_SCREENS::ChangeSymbolLibNickname( const wxString& aFrom, const wxString& aTo ) { SCH_COMPONENT* symbol; SCH_ITEM* item; SCH_ITEM* nextItem; SCH_SCREEN* screen; int cnt = 0; for( screen = GetFirst(); screen; screen = GetNext() ) { for( item = screen->GetDrawItems(); item; item = nextItem ) { nextItem = item->Next(); if( item->Type() != SCH_COMPONENT_T ) continue; symbol = dynamic_cast< SCH_COMPONENT* >( item ); wxASSERT( symbol ); if( symbol->GetLibId().GetLibNickname() != aFrom ) continue; LIB_ID id = symbol->GetLibId(); id.SetLibNickname( aTo ); symbol->SetLibId( id ); cnt++; } } return cnt; } void SCH_SCREENS::BuildClientSheetPathList() { SCH_SHEET_LIST sheetList( g_RootSheet ); for( SCH_SCREEN* curr_screen = GetFirst(); curr_screen; curr_screen = GetNext() ) curr_screen->GetClientSheetPaths().Clear(); for( SCH_SHEET_PATH& sheetpath: sheetList ) { SCH_SCREEN* used_screen = sheetpath.LastScreen(); // SEarch for the used_screen in list and add this unique sheet path: for( SCH_SCREEN* curr_screen = GetFirst(); curr_screen; curr_screen = GetNext() ) { if( used_screen == curr_screen ) { curr_screen->GetClientSheetPaths().Add( sheetpath.Path() ); break; } } } }