/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2022 CERN * Copyright (C) 2004-2023 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef CLASS_SCH_FIELD_H #define CLASS_SCH_FIELD_H #include #include #include #include #include "scintilla_tricks.h" class SCH_EDIT_FRAME; class LIB_FIELD; /** * Instances are attached to a symbol or sheet and provide a place for the symbol's value, * reference designator, footprint, , a sheet's name, filename, and user definable name-value * pairs of arbitrary purpose. * * - Field 0 is reserved for the symbol reference. * - Field 1 is reserved for the symbol value. * - Field 2 is reserved for the symbol footprint. * - Field 3 is reserved for the symbol data sheet file. * - Field 4 and higher are user definable. */ class SCH_FIELD : public SCH_ITEM, public EDA_TEXT { public: SCH_FIELD( const VECTOR2I& aPos, int aFieldId, SCH_ITEM* aParent, const wxString& aName = wxEmptyString ); SCH_FIELD( SCH_ITEM* aParent, int aFieldId, const wxString& aName = wxEmptyString ); SCH_FIELD( const SCH_FIELD& aText ); ~SCH_FIELD() { } SCH_FIELD& operator=( const SCH_FIELD& aField ); static inline bool ClassOf( const EDA_ITEM* aItem ) { return aItem && SCH_FIELD_T == aItem->Type(); } wxString GetClass() const override { return wxT( "SCH_FIELD" ); } bool IsType( const std::vector& aScanTypes ) const override { if( SCH_ITEM::IsType( aScanTypes ) ) return true; for( KICAD_T scanType : aScanTypes ) { if( scanType == SCH_FIELD_LOCATE_REFERENCE_T && m_id == REFERENCE_FIELD ) return true; else if ( scanType == SCH_FIELD_LOCATE_VALUE_T && m_id == VALUE_FIELD ) return true; else if ( scanType == SCH_FIELD_LOCATE_FOOTPRINT_T && m_id == FOOTPRINT_FIELD ) return true; else if ( scanType == SCH_FIELD_LOCATE_DATASHEET_T && m_id == DATASHEET_FIELD ) return true; } return false; } bool IsHypertext() const override { return GetCanonicalName() == wxT( "Intersheetrefs" ); } void DoHypertextAction( EDA_DRAW_FRAME* aFrame ) const override; /** * Return the field name (not translated).. * * @param aUseDefaultName When true return the default field name if the field name is * empty. Otherwise the default field name is returned. * @return the name of the field. */ wxString GetName( bool aUseDefaultName = true ) const; /** * Get a non-language-specific name for a field which can be used for storage, variable * look-up, etc. */ wxString GetCanonicalName() const; void SetName( const wxString& aName ); void SetText( const wxString& aText ) override; /** * Get the initial name of the field set at creation (or set by SetName()). * This is the raw field name with no translation and no change. */ const wxString& GetInternalName() { return m_name; } int GetId() const { return m_id; } void SetId( int aId ); /** * Gets the fields name as displayed on the schematic or * in the symbol fields table. This is either the same as GetName() or * if the field has a variable for name, the variable namer with the ${} stripped. */ wxString GetShownName() const; wxString GetShownText( const SCH_SHEET_PATH* aPath, bool aAllowExtraText, int aDepth = 0 ) const; wxString GetShownText( bool aAllowExtraText, int aDepth = 0 ) const override; COLOR4D GetFieldColor() const; void SetLastResolvedState( const SCH_ITEM* aItem ) override { const SCH_FIELD* aField = dynamic_cast( aItem ); if( aField ) m_lastResolvedColor = aField->m_lastResolvedColor; } void ViewGetLayers( int aLayers[], int& aCount ) const override; /** * Adjusters to allow EDA_TEXT to draw/print/etc. text in absolute coords. */ EDA_ANGLE GetDrawRotation() const override; const BOX2I GetBoundingBox() const override; /** * Return whether the field will be rendered with the horizontal justification * inverted due to rotation or mirroring of the parent. */ bool IsHorizJustifyFlipped() const; bool IsVertJustifyFlipped() const; GR_TEXT_H_ALIGN_T GetEffectiveHorizJustify() const; GR_TEXT_V_ALIGN_T GetEffectiveVertJustify() const; bool IsNameShown() const { return m_showName; } void SetNameShown( bool aShown = true ) { m_showName = aShown; } /** * Named variables are fields whose names are variables like ${VAR}. * * The shown name of these fields is VAR and the value is resolved from * ${VAR} */ bool IsNamedVariable() const { return m_isNamedVariable; } bool CanAutoplace() const { return m_allowAutoPlace; } void SetCanAutoplace( bool aCanPlace ) { m_allowAutoPlace = aCanPlace; } void SwapData( SCH_ITEM* aItem ) override; /** * Copy parameters from a LIB_FIELD source. * * Pointers and specific values (position) are not copied. * * @param aSource is the LIB_FIELD to read. */ void ImportValues( const LIB_FIELD& aSource ); int GetPenWidth() const override; void ClearCaches() override; void ClearRenderCache() override; std::vector>* GetRenderCache( const wxString& forResolvedText, const VECTOR2I& forPosition, TEXT_ATTRIBUTES& aAttrs ) const; void Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset ) override; void Move( const VECTOR2I& aMoveVector ) override { Offset( aMoveVector ); } void Rotate( const VECTOR2I& aCenter ) override; /** * @copydoc SCH_ITEM::MirrorVertically() * * This overload does nothing. Fields are never mirrored alone. They are moved * when the parent symbol is mirrored. This function is only needed by the * pure function of the master class. */ void MirrorVertically( int aCenter ) override { } /** * @copydoc SCH_ITEM::MirrorHorizontally() * * This overload does nothing. Fields are never mirrored alone. They are moved * when the parent symbol is mirrored. This function is only needed by the * pure function of the master class. */ void MirrorHorizontally( int aCenter ) override { } void OnScintillaCharAdded( SCINTILLA_TRICKS* aScintillaTricks, wxStyledTextEvent &aEvent ) const; bool Matches( const EDA_SEARCH_DATA& aSearchData, void* aAuxData ) const override; bool Replace( const EDA_SEARCH_DATA& aSearchData, void* aAuxData = nullptr ) override; wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const override; void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) override; BITMAPS GetMenuImage() const override; bool IsReplaceable() const override; VECTOR2I GetLibPosition() const { return EDA_TEXT::GetTextPos(); } VECTOR2I GetPosition() const override; void SetPosition( const VECTOR2I& aPosition ) override; VECTOR2I GetParentPosition() const; bool HitTest( const VECTOR2I& aPosition, int aAccuracy = 0 ) const override; bool HitTest( const BOX2I& aRect, bool aContained, int aAccuracy = 0 ) const override; void Plot( PLOTTER* aPlotter, bool aBackground ) const override; EDA_ITEM* Clone() const override; bool operator <( const SCH_ITEM& aItem ) const override; #if defined(DEBUG) void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); } #endif protected: KIFONT::FONT* getDrawFont() const override; const KIFONT::METRICS& getFontMetrics() const override { return GetFontMetrics(); } private: int m_id; ///< Field index, @see enum MANDATORY_FIELD_T wxString m_name; bool m_showName; ///< Render the field name in addition to its value bool m_allowAutoPlace; ///< This field can be autoplaced bool m_isNamedVariable; ///< If the field name is a variable name, e.g. ${DNP} ///< then the value field is forced to be the same as the name mutable bool m_renderCacheValid; mutable VECTOR2I m_renderCachePos; mutable std::vector> m_renderCache; mutable COLOR4D m_lastResolvedColor; }; #endif /* CLASS_SCH_FIELD_H */