/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015-2016 Cirilo Bernardo * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include "vrml2_node.h" static std::set< std::string > badNames; typedef std::pair< std::string, WRL2NODES > NODEITEM; typedef std::map< std::string, WRL2NODES > NODEMAP; static NODEMAP nodenames; WRL2NODE::WRL2NODE() { m_sgNode = NULL; m_Parent = NULL; m_Type = WRL2_END; if( badNames.empty() ) { badNames.insert( "DEF" ); badNames.insert( "EXTERNPROTO" ); badNames.insert( "FALSE" ); badNames.insert( "IS" ); badNames.insert( "NULL" ); badNames.insert( "PROTO" ); badNames.insert( "ROUTE" ); badNames.insert( "TO" ); badNames.insert( "TRUE" ); badNames.insert( "USE" ); badNames.insert( "eventIn" ); badNames.insert( "eventOut" ); badNames.insert( "exposedField" ); badNames.insert( "field" ); } if( nodenames.empty() ) { nodenames.insert( NODEITEM( "Anchor", WRL2_ANCHOR ) ); nodenames.insert( NODEITEM( "Appearance", WRL2_APPEARANCE ) ); nodenames.insert( NODEITEM( "Audioclip", WRL2_AUDIOCLIP ) ); nodenames.insert( NODEITEM( "Background", WRL2_BACKGROUND ) ); nodenames.insert( NODEITEM( "Billboard", WRL2_BILLBOARD ) ); nodenames.insert( NODEITEM( "Box", WRL2_BOX ) ); nodenames.insert( NODEITEM( "Collision", WRL2_COLLISION ) ); nodenames.insert( NODEITEM( "Color", WRL2_COLOR ) ); nodenames.insert( NODEITEM( "ColorInterpolator", WRL2_COLORINTERPOLATOR ) ); nodenames.insert( NODEITEM( "Cone", WRL2_CONE ) ); nodenames.insert( NODEITEM( "Coordinate", WRL2_COORDINATE ) ); nodenames.insert( NODEITEM( "CoordinateInterpolator", WRL2_COORDINATEINTERPOLATOR ) ); nodenames.insert( NODEITEM( "Cylinder", WRL2_CYLINDER ) ); nodenames.insert( NODEITEM( "CylinderSensor", WRL2_CYLINDERSENSOR ) ); nodenames.insert( NODEITEM( "DirectionalLight", WRL2_DIRECTIONALLIGHT ) ); nodenames.insert( NODEITEM( "ElevationGrid", WRL2_ELEVATIONGRID ) ); nodenames.insert( NODEITEM( "Extrusion", WRL2_EXTRUSION ) ); nodenames.insert( NODEITEM( "Fog", WRL2_FOG ) ); nodenames.insert( NODEITEM( "FontStyle", WRL2_FONTSTYLE ) ); nodenames.insert( NODEITEM( "Group", WRL2_GROUP ) ); nodenames.insert( NODEITEM( "ImageTexture", WRL2_IMAGETEXTURE ) ); nodenames.insert( NODEITEM( "IndexedFaceSet", WRL2_INDEXEDFACESET ) ); nodenames.insert( NODEITEM( "IndexedLineSet", WRL2_INDEXEDLINESET ) ); nodenames.insert( NODEITEM( "Inline", WRL2_INLINE ) ); nodenames.insert( NODEITEM( "LOD", WRL2_LOD ) ); nodenames.insert( NODEITEM( "Material", WRL2_MATERIAL ) ); nodenames.insert( NODEITEM( "MovieTexture", WRL2_MOVIETEXTURE ) ); nodenames.insert( NODEITEM( "NavigationInfo", WRL2_NAVIGATIONINFO ) ); nodenames.insert( NODEITEM( "Normal", WRL2_NORMAL ) ); nodenames.insert( NODEITEM( "NormalInterpolator", WRL2_NORMALINTERPOLATOR ) ); nodenames.insert( NODEITEM( "OrientationInterpolator", WRL2_ORIENTATIONINTERPOLATOR ) ); nodenames.insert( NODEITEM( "PixelTexture", WRL2_PIXELTEXTURE ) ); nodenames.insert( NODEITEM( "PlaneSensor", WRL2_PLANESENSOR ) ); nodenames.insert( NODEITEM( "PointLight", WRL2_POINTLIGHT ) ); nodenames.insert( NODEITEM( "PointSet", WRL2_POINTSET ) ); nodenames.insert( NODEITEM( "PositionInterpolator", WRL2_POSITIONINTERPOLATOR ) ); nodenames.insert( NODEITEM( "ProximitySensor", WRL2_PROXIMITYSENSOR ) ); nodenames.insert( NODEITEM( "ScalarInterpolator", WRL2_SCALARINTERPOLATOR ) ); nodenames.insert( NODEITEM( "Script", WRL2_SCRIPT ) ); nodenames.insert( NODEITEM( "Shape", WRL2_SHAPE ) ); nodenames.insert( NODEITEM( "Sound", WRL2_SOUND ) ); nodenames.insert( NODEITEM( "Sphere", WRL2_SPHERE ) ); nodenames.insert( NODEITEM( "SphereSensor", WRL2_SPHERESENSOR ) ); nodenames.insert( NODEITEM( "SpotLight", WRL2_SPOTLIGHT ) ); nodenames.insert( NODEITEM( "Switch", WRL2_SWITCH ) ); nodenames.insert( NODEITEM( "Text", WRL2_TEXT ) ); nodenames.insert( NODEITEM( "TextureCoordinate", WRL2_TEXTURECOORDINATE ) ); nodenames.insert( NODEITEM( "TextureTransform", WRL2_TEXTURETRANSFORM ) ); nodenames.insert( NODEITEM( "TimeSensor", WRL2_TIMESENSOR ) ); nodenames.insert( NODEITEM( "TouchSensor", WRL2_TOUCHSENSOR ) ); nodenames.insert( NODEITEM( "Transform", WRL2_TRANSFORM ) ); nodenames.insert( NODEITEM( "ViewPoint", WRL2_VIEWPOINT ) ); nodenames.insert( NODEITEM( "VisibilitySensor", WRL2_VISIBILITYSENSOR ) ); nodenames.insert( NODEITEM( "WorldInfo", WRL2_WORLDINFO ) ); } return; } WRL2NODE::~WRL2NODE() { if( m_Parent ) m_Parent->unlinkChildNode( this ); std::list< WRL2NODE* >::iterator sBP = m_BackPointers.begin(); std::list< WRL2NODE* >::iterator eBP = m_BackPointers.end(); while( sBP != eBP ) { (*sBP)->unlinkRefNode( this ); ++sBP; } m_Refs.clear(); std::list< WRL2NODE* >::iterator sC = m_Children.begin(); std::list< WRL2NODE* >::iterator eC = m_Children.end(); while( sC != eC ) { (*sC)->SetParent( NULL, false ); delete *sC; ++sC; } m_Children.clear(); return; } void WRL2NODE::addNodeRef( WRL2NODE* aNode ) { // the parent node must never be added as a backpointer if( aNode == m_Parent ) return; std::list< WRL2NODE* >::iterator np = std::find( m_BackPointers.begin(), m_BackPointers.end(), aNode ); if( np != m_BackPointers.end() ) return; m_BackPointers.push_back( aNode ); return; } void WRL2NODE::delNodeRef( WRL2NODE* aNode ) { std::list< WRL2NODE* >::iterator np = std::find( m_BackPointers.begin(), m_BackPointers.end(), aNode ); if( np != m_BackPointers.end() ) { m_BackPointers.erase( np ); return; } #ifdef DEBUG_VRML2 std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [BUG] delNodeRef() did not find its target\n"; #endif return; } WRL2NODES WRL2NODE::GetNodeType( void ) const { return m_Type; } WRL2NODE* WRL2NODE::GetParent( void ) const { return m_Parent; } std::string WRL2NODE::GetName( void ) { return m_Name; } bool WRL2NODE::SetName( const std::string& aName ) { if( aName.empty() ) return false; std::set< std::string >::iterator item = badNames.find( aName ); if( item != badNames.end() ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [INFO] invalid node name '" << *item << "' (matches restricted word)\n"; #endif return false; } if( isdigit( aName[0] ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [INFO] invalid node name '" << *item << "' (begins with digit)\n"; #endif return false; } // The characters '+' and '-' are not allowed in names as per the VRML2 specification; // however many parsers accept them and many bad generators use them so the rules // have been relaxed here. // #define BAD_CHARS1 "\"\'#+,-.\\[]{}\x00\x01\x02\x03\x04\x05\x06\x09\x0A\x0B\x0C\x0D\x0E\x0F" #define BAD_CHARS1 "\"\'#,.\\[]{}\x00\x01\x02\x03\x04\x05\x06\x09\x0A\x0B\x0C\x0D\x0E\x0F" #define BAD_CHARS2 "\x11\x12\x13\x14\x15\x16\x17\x18\x19\x1A\x1B\x1C\x1D\x1E\x1F" if( std::string::npos != aName.find_first_of( BAD_CHARS1 ) || std::string::npos != aName.find_first_of( BAD_CHARS2 ) ) { #if defined( DEBUG_VRML2 ) && ( DEBUG_VRML2 > 1 ) std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [INFO] invalid node name '" << aName; std::cerr<< "' (contains invalid character)\n"; #endif return false; } m_Name = aName; return true; } const char* WRL2NODE::GetNodeTypeName( WRL2NODES aNodeType ) const { if( aNodeType < WRL2_BASE || aNodeType >= WRL2_END ) return "*INVALID_TYPE*"; if( aNodeType == WRL2_BASE ) return "*VIRTUAL_BASE*"; NODEMAP::iterator it = nodenames.begin(); advance( it, (aNodeType - WRL2_BEGIN) ); return it->first.c_str(); } WRL2NODES WRL2NODE::getNodeTypeID( const std::string aNodeName ) { NODEMAP::iterator it = nodenames.find( aNodeName ); if( nodenames.end() != it ) return it->second; return WRL2_INVALID; } std::string WRL2NODE::GetError( void ) { return m_error; } WRL2NODE* WRL2NODE::FindNode( const std::string& aNodeName, const WRL2NODE *aCaller ) { if( aNodeName.empty() ) return NULL; if( !m_Name.compare( aNodeName ) ) return this; std::list< WRL2NODE* >::iterator sLA = m_Children.begin(); std::list< WRL2NODE* >::iterator eLA = m_Children.end(); WRL2NODE* psg = NULL; while( sLA != eLA ) { if( *sLA != aCaller ) { psg = (*sLA)->FindNode( aNodeName, this ); if( NULL != psg) return psg; } ++sLA; } if( NULL != m_Parent && aCaller != m_Parent ) return m_Parent->FindNode( aNodeName, this ); return NULL; } bool WRL2NODE::SetParent( WRL2NODE* aParent, bool doUnlink ) { if( aParent == m_Parent ) return true; if( NULL != m_Parent && doUnlink ) m_Parent->unlinkChildNode( this ); m_Parent = aParent; if( NULL != m_Parent ) m_Parent->AddChildNode( this ); return true; } bool WRL2NODE::AddChildNode( WRL2NODE* aNode ) { if( aNode == NULL ) return false; if( aNode->GetNodeType() == WRL2_BASE ) { #ifdef DEBUG_VRML2 std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [BUG] attempting to add a base node to another node\n"; #endif return false; } std::list< WRL2NODE* >::iterator sC = m_Children.begin(); std::list< WRL2NODE* >::iterator eC = m_Children.end(); while( sC != eC ) { if( *sC == aNode ) return false; ++sC; } m_Children.push_back( aNode ); if( aNode->GetParent() != this ) aNode->SetParent( this ); return true; } bool WRL2NODE::AddRefNode( WRL2NODE* aNode ) { if( NULL == aNode ) { #ifdef DEBUG_VRML2 std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [BUG] NULL passed as node pointer\n"; #endif return false; } if( aNode->GetNodeType() == WRL2_BASE ) { #ifdef DEBUG_VRML2 std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; std::cerr << " * [BUG] attempting to add a base node ref to another base node\n"; #endif return false; } std::list< WRL2NODE* >::iterator sR = m_Refs.begin(); std::list< WRL2NODE* >::iterator eR = m_Refs.end(); while( sR != eR ) { if( *sR == aNode ) return true; ++sR; } m_Refs.push_back( aNode ); return true; } void WRL2NODE::unlinkChildNode( const WRL2NODE* aNode ) { std::list< WRL2NODE* >::iterator sL = m_Children.begin(); std::list< WRL2NODE* >::iterator eL = m_Children.end(); while( sL != eL ) { if( *sL == aNode ) { m_Children.erase( sL ); return; } ++sL; } return; } void WRL2NODE::unlinkRefNode( const WRL2NODE* aNode ) { std::list< WRL2NODE* >::iterator sL = m_Refs.begin(); std::list< WRL2NODE* >::iterator eL = m_Refs.end(); while( sL != eL ) { if( *sL == aNode ) { m_Refs.erase( sL ); return; } ++sL; } return; }