/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2016 Cirilo Bernardo * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include "x3d_ops.h" #include "x3d_shape.h" #include "plugins/3dapi/ifsg_all.h" X3DSHAPE::X3DSHAPE() : X3DNODE() { m_Type = X3D_SHAPE; appearance = NULL; geometry = NULL; return; } X3DSHAPE::X3DSHAPE( X3DNODE* aParent ) : X3DNODE() { m_Type = X3D_SHAPE; appearance = NULL; geometry = NULL; if( NULL != aParent ) { X3DNODES ptype = aParent->GetNodeType(); if( X3D_TRANSFORM == ptype || X3D_SWITCH == ptype ) m_Parent = aParent; } if( NULL != m_Parent ) m_Parent->AddChildNode( this ); return; } X3DSHAPE::~X3DSHAPE() { #if defined( DEBUG_X3D ) && ( DEBUG_X3D > 2 ) do { std::ostringstream ostr; ostr << " * [INFO] Destroying Shape with " << m_Children.size(); ostr << " children, " << m_Refs.size() << " references and "; ostr << m_BackPointers.size() << " backpointers"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return; } bool X3DSHAPE::Read( wxXmlNode* aNode, X3DNODE* aTopNode, X3D_DICT& aDict ) { if( NULL == aTopNode || NULL == aNode ) return false; if( NULL != appearance || NULL != geometry ) return false; m_Dict = &aDict; wxXmlAttribute* prop; for( prop = aNode->GetAttributes(); prop != NULL; prop = prop->GetNext() ) { wxString pname = prop->GetName(); if( pname == "DEF" ) { m_Name = prop->GetValue(); m_Dict->AddName( m_Name, this ); } } for( wxXmlNode* child = aNode->GetChildren(); child != NULL; child = child->GetNext() ) { wxString name = child->GetName(); if( name == "Appearance" && NULL == appearance ) X3D::ReadAppearance( child, this, aDict ); else if( name == "IndexedFaceSet" && NULL == geometry ) X3D::ReadIndexedFaceSet( child, this, aDict ); } if( NULL == appearance || NULL == geometry ) return false; if( !SetParent( aTopNode ) ) return false; return true; } bool X3DSHAPE::SetParent( X3DNODE* aParent, bool doUnlink ) { if( aParent == m_Parent ) return true; if( NULL != aParent ) { X3DNODES nt = aParent->GetNodeType(); if( nt != X3D_SWITCH && nt != X3D_TRANSFORM ) return false; } if( NULL != m_Parent && doUnlink ) m_Parent->unlinkChildNode( this ); m_Parent = aParent; if( NULL != m_Parent ) m_Parent->AddChildNode( this ); return true; } bool X3DSHAPE::AddChildNode( X3DNODE* aNode ) { if( NULL == aNode ) return false; X3DNODES tchild = aNode->GetNodeType(); if( X3D_APPEARANCE != tchild && X3D_INDEXED_FACE_SET != tchild ) return false; std::list< X3DNODE* >::iterator sC = m_Children.begin(); std::list< X3DNODE* >::iterator eC = m_Children.end(); while( sC != eC ) { if( *sC == aNode ) return false; ++sC; } if( X3D_APPEARANCE == tchild ) { if( NULL == appearance ) { m_Children.push_back( aNode ); appearance = aNode; } else return false; } else { if( NULL == geometry ) { m_Children.push_back( aNode ); geometry = aNode; } else return false; } if( aNode->GetParent() != this ) aNode->SetParent( this ); return true; } bool X3DSHAPE::AddRefNode( X3DNODE* aNode ) { if( NULL == aNode ) return false; X3DNODES tchild = aNode->GetNodeType(); if( X3D_APPEARANCE != tchild && X3D_INDEXED_FACE_SET != tchild ) return false; std::list< X3DNODE* >::iterator sR = m_Refs.begin(); std::list< X3DNODE* >::iterator eR = m_Refs.end(); while( sR != eR ) { if( *sR == aNode ) return false; ++sR; } if( X3D_APPEARANCE == tchild ) { if( NULL == appearance ) { m_Refs.push_back( aNode ); aNode->addNodeRef( this ); appearance = aNode; } else return false; } else { if( NULL == geometry ) { m_Refs.push_back( aNode ); aNode->addNodeRef( this ); geometry = aNode; } else return false; } return true; } SGNODE* X3DSHAPE::TranslateToSG( SGNODE* aParent ) { if( NULL == geometry || NULL == appearance ) return NULL; #if defined( DEBUG_X3D ) && ( DEBUG_X3D > 2 ) do { std::ostringstream ostr; ostr << " * [INFO] Translating Shape with " << m_Children.size(); ostr << " children, " << m_Refs.size() << " references and "; ostr << m_BackPointers.size() << " backpointers"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif S3D::SGTYPES ptype = S3D::GetSGNodeType( aParent ); if( NULL != aParent && ptype != S3D::SGTYPE_TRANSFORM ) { #ifdef DEBUG_X3D do { std::ostringstream ostr; ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n"; ostr << " * [BUG] Shape does not have a Transform parent (parent ID: "; ostr << ptype << ")"; wxLogTrace( MASK_VRML, "%s\n", ostr.str().c_str() ); } while( 0 ); #endif return NULL; } if( m_sgNode ) { if( NULL != aParent ) { if( NULL == S3D::GetSGNodeParent( m_sgNode ) && !S3D::AddSGNodeChild( aParent, m_sgNode ) ) { return NULL; } else if( aParent != S3D::GetSGNodeParent( m_sgNode ) && !S3D::AddSGNodeRef( aParent, m_sgNode ) ) { return NULL; } } return m_sgNode; } IFSG_SHAPE shNode( aParent ); SGNODE* pShape = shNode.GetRawPtr(); SGNODE* pGeom = geometry->TranslateToSG( pShape ); SGNODE* pApp = appearance->TranslateToSG( pShape ); if( NULL == pApp || NULL == pGeom ) { if( pGeom ) { IFSG_FACESET tmp( false ); tmp.Attach( pGeom ); tmp.Destroy(); } if( pApp ) { IFSG_APPEARANCE tmp( false ); tmp.Attach( pApp ); tmp.Destroy(); } shNode.Destroy(); return NULL; } m_sgNode = shNode.GetRawPtr(); return m_sgNode; } void X3DSHAPE::unlinkChildNode( const X3DNODE* aNode ) { if( NULL == aNode ) return; if( aNode == appearance ) appearance = NULL; else if( aNode == geometry ) geometry = NULL; X3DNODE::unlinkChildNode( aNode ); return; } void X3DSHAPE::unlinkRefNode( const X3DNODE* aNode ) { if( NULL == aNode ) return; if( aNode == appearance ) appearance = NULL; else if( aNode == geometry ) geometry = NULL; X3DNODE::unlinkRefNode( aNode ); return; }