/* * KiRouter - a push-and-(sometimes-)shove PCB router * * Copyright (C) 2013-2014 CERN * Author: Tomasz Wlostowski * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include #include #include "class_track.h" #include #include #include "router_preview_item.h" #include "pns_line.h" #include "pns_segment.h" #include "pns_via.h" using namespace KIGFX; ROUTER_PREVIEW_ITEM::ROUTER_PREVIEW_ITEM( const PNS_ITEM* aItem, VIEW_GROUP* aParent ) : EDA_ITEM( NOT_USED ) { m_parent = aParent; m_shape = NULL; m_clearance = -1; m_originLayer = m_layer = ITEM_GAL_LAYER( GP_OVERLAY ); // initialize variables, overwritten by Update( aItem ), if aItem != NULL m_router = NULL; m_type = PR_SHAPE; m_style = 0; m_width = 0; m_depth = 0; if( aItem ) Update( aItem ); } ROUTER_PREVIEW_ITEM::~ROUTER_PREVIEW_ITEM() { } void ROUTER_PREVIEW_ITEM::Update( const PNS_ITEM* aItem ) { m_originLayer = aItem->Layers().Start(); if( aItem->OfKind ( PNS_ITEM::LINE ) ) { const PNS_LINE* l=static_cast( aItem ); if( !l->SegmentCount() ) return; } assert( m_originLayer >= 0 ); m_layer = m_originLayer; m_color = getLayerColor( m_originLayer ); m_color.a = 0.8; m_depth = BaseOverlayDepth - aItem->Layers().Start(); m_shape = aItem->Shape()->Clone(); switch( aItem->Kind() ) { case PNS_ITEM::LINE: m_type = PR_SHAPE; m_width = ( (PNS_LINE*) aItem )->Width(); break; case PNS_ITEM::SEGMENT: { PNS_SEGMENT* seg = (PNS_SEGMENT*) aItem; m_type = PR_SHAPE; m_width = seg->Width(); break; } case PNS_ITEM::VIA: m_originLayer = m_layer = ITEM_GAL_LAYER( VIAS_VISIBLE ); m_type = PR_SHAPE; m_width = 0; m_color = COLOR4D( 0.7, 0.7, 0.7, 0.8 ); m_depth = ViaOverlayDepth; break; case PNS_ITEM::SOLID: m_type = PR_SHAPE; m_width = 0; break; default: break; } if( aItem->Marker() & MK_VIOLATION ) m_color = COLOR4D( 0, 1, 0, 1 ); if( aItem->Marker() & MK_HEAD ) m_color.Brighten( 0.7 ); ViewSetVisible( true ); ViewUpdate( GEOMETRY | APPEARANCE ); } const BOX2I ROUTER_PREVIEW_ITEM::ViewBBox() const { BOX2I bbox; switch( m_type ) { case PR_SHAPE: bbox = m_shape->BBox(); bbox.Inflate( m_width / 2 ); return bbox; case PR_POINT: bbox = BOX2I ( m_pos - VECTOR2I( 100000, 100000 ), VECTOR2I( 200000, 200000 ) ); return bbox; default: break; } return bbox; } void ROUTER_PREVIEW_ITEM::drawLineChain( const SHAPE_LINE_CHAIN& aL, KIGFX::GAL* aGal ) const { for( int s = 0; s < aL.SegmentCount(); s++ ) aGal->DrawLine( aL.CSegment( s ).A, aL.CSegment( s ).B ); if( aL.IsClosed() ) aGal->DrawLine( aL.CSegment( -1 ).B, aL.CSegment( 0 ).A ); } void ROUTER_PREVIEW_ITEM::ViewDraw( int aLayer, KIGFX::GAL* aGal ) const { //col.Brighten(0.7); aGal->SetLayerDepth( m_depth ); if( m_type == PR_SHAPE ) { aGal->SetLineWidth( m_width ); aGal->SetStrokeColor( m_color ); aGal->SetFillColor( m_color ); aGal->SetIsStroke( m_width ? true : false ); aGal->SetIsFill( true ); if( !m_shape ) return; switch( m_shape->Type() ) { case SH_LINE_CHAIN: { const SHAPE_LINE_CHAIN* l = (const SHAPE_LINE_CHAIN*) m_shape; drawLineChain( *l, aGal ); break; } case SH_SEGMENT: { const SHAPE_SEGMENT* s = (const SHAPE_SEGMENT*) m_shape; aGal->DrawLine( s->GetSeg().A, s->GetSeg().B ); if( m_clearance > 0 ) { aGal->SetLayerDepth( ClearanceOverlayDepth ); aGal->SetStrokeColor( COLOR4D( DARKDARKGRAY ) ); aGal->SetLineWidth( m_width + 2 * m_clearance ); aGal->DrawLine( s->GetSeg().A, s->GetSeg().B ); } break; } case SH_CIRCLE: { const SHAPE_CIRCLE* c = (const SHAPE_CIRCLE*) m_shape; aGal->DrawCircle( c->GetCenter(), c->GetRadius() ); if( m_clearance > 0 ) { aGal->SetLayerDepth( ClearanceOverlayDepth ); aGal->SetFillColor( COLOR4D( DARKDARKGRAY ) ); aGal->SetIsStroke( false ); aGal->DrawCircle( c->GetCenter(), c->GetRadius() + m_clearance ); } break; } case SH_RECT: { const SHAPE_RECT* r = (const SHAPE_RECT*) m_shape; aGal->DrawRectangle( r->GetPosition(), r->GetPosition() + r->GetSize() ); if( m_clearance > 0 ) { aGal->SetLayerDepth( ClearanceOverlayDepth ); VECTOR2I p0( r->GetPosition() ), s( r->GetSize() ); aGal->SetStrokeColor( COLOR4D( DARKDARKGRAY ) ); aGal->SetIsStroke( true ); aGal->SetLineWidth( 2 * m_clearance ); aGal->DrawLine( p0, VECTOR2I( p0.x + s.x, p0.y ) ); aGal->DrawLine( p0, VECTOR2I( p0.x, p0.y + s.y ) ); aGal->DrawLine( p0 + s , VECTOR2I( p0.x + s.x, p0.y ) ); aGal->DrawLine( p0 + s, VECTOR2I( p0.x, p0.y + s.y ) ); } break; } case SH_CONVEX: case SH_POLY_SET: case SH_COMPOUND: break; // Not yet in use } } } void ROUTER_PREVIEW_ITEM::Line( const SHAPE_LINE_CHAIN& aLine, int aWidth, int aStyle ) { m_originLayer = m_layer = 0; m_width = aWidth; m_color = assignColor( aStyle ); m_type = PR_SHAPE; m_depth = -BaseOverlayDepth; m_shape = aLine.Clone(); ViewSetVisible( true ); ViewUpdate( GEOMETRY | APPEARANCE ); } void ROUTER_PREVIEW_ITEM::Point( const VECTOR2I& aPos, int aStyle ) { } void ROUTER_PREVIEW_ITEM::Box( const BOX2I& aBox, int aStyle ) { } const COLOR4D ROUTER_PREVIEW_ITEM::getLayerColor( int aLayer ) const { PCB_RENDER_SETTINGS* settings = static_cast( m_parent->GetView()->GetPainter()->GetSettings() ); return settings->GetLayerColor( aLayer ); } const COLOR4D ROUTER_PREVIEW_ITEM::assignColor( int aStyle ) const { COLOR4D color; switch( aStyle ) { case 0: color = COLOR4D( 0, 1, 0, 1 ); break; case 1: color = COLOR4D( 1, 0, 0, 1 ); break; case 2: color = COLOR4D( 1, 1, 0, 1 ); break; case 3: color = COLOR4D( 0, 0, 1, 1 ); break; case 4: color = COLOR4D( 1, 1, 1, 1 ); break; case 5: color = COLOR4D( 1, 1, 0, 1 ); break; case 6: color = COLOR4D( 0, 1, 1, 1 ); break; case 32: color = COLOR4D( 0, 0, 1, 1 ); break; default: color = COLOR4D( 0.4, 0.4, 0.4, 1 ); break; break; } return color; } const int ROUTER_PREVIEW_ITEM::ClearanceOverlayDepth = -200; const int ROUTER_PREVIEW_ITEM::BaseOverlayDepth = -210; const int ROUTER_PREVIEW_ITEM::ViaOverlayDepth = -246;