/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015-2016 Mario Luzeiro * Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file cogl_att_list.h * @brief Declaration of the cogl_att_list class */ #ifndef _COGL_ATT_LIST_H #define _COGL_ATT_LIST_H #include #include /** * Class COGL_ATT_LIST * Helper class to create an attribute list */ class COGL_ATT_LIST { public: /** * Get a list of attributes to pass to wxGLCanvas * @param aUseAntiAliasing = if true try to initialize (if is supported) the * list with anti aliasing capabilities * @return a list of options to be passed in the creation of a EDA_3D_CANVAS class */ static const int *GetAttributesList( bool aUseAntiAliasing ); private: /** * Attributes list to be passed to a wxGLCanvas creation. * * This array should be 2*n+1 * Sadly wxwidgets / glx < 13 allowed * a thing named "boolean attributes" that don't take a value. * (See src/unix/glx11.cpp -> wxGLCanvasX11::ConvertWXAttrsToGL() ). * To avoid problems due to this, just specify those attributes twice. * Only WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_STEREO are such boolean * attributes. */ static const int m_openGL_attributes_list[]; /** * Attributes list that was (eventualy) changed and are passed to creation */ static int m_openGL_attributes_list_to_use[]; }; #endif // _COGL_ATT_LIST_H