/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2014 Henner Zeller * Copyright (C) 2014 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include // Tree navigation helpers. static wxTreeItemId GetPrevItem( const wxTreeCtrl& tree, const wxTreeItemId& item ); static wxTreeItemId GetNextItem( const wxTreeCtrl& tree, const wxTreeItemId& item ); DIALOG_CHOOSE_COMPONENT::DIALOG_CHOOSE_COMPONENT( wxWindow* aParent, const wxString& aTitle, COMPONENT_TREE_SEARCH_CONTAINER* aContainer, int aDeMorganConvert ) : DIALOG_CHOOSE_COMPONENT_BASE( aParent, wxID_ANY, aTitle ), m_search_container( aContainer ), m_deMorganConvert( aDeMorganConvert >= 0 ? aDeMorganConvert : 0 ), m_external_browser_requested( false ), m_received_doubleclick_in_tree( false ) { m_search_container->SetTree( m_libraryComponentTree ); m_searchBox->SetFocus(); m_componentDetails->SetEditable( false ); #if wxCHECK_VERSION( 3, 0, 0 ) m_libraryComponentTree->ScrollTo( m_libraryComponentTree->GetFocusedItem() ); #endif // The tree showing libs and component uses a fixed font, // because we want controle the position of some info when drawing the // tree. Using tabs does not work very well (does not work on Windows) wxFont font = wxSystemSettings::GetFont( wxSYS_DEFAULT_GUI_FONT ); m_libraryComponentTree->SetFont( wxFont( font.GetPointSize(), wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL ) ); } DIALOG_CHOOSE_COMPONENT::~DIALOG_CHOOSE_COMPONENT() { m_search_container->SetTree( NULL ); } LIB_ALIAS* DIALOG_CHOOSE_COMPONENT::GetSelectedAlias( int* aUnit ) const { return m_search_container->GetSelectedAlias( aUnit ); } void DIALOG_CHOOSE_COMPONENT::OnSearchBoxChange( wxCommandEvent& aEvent ) { m_search_container->UpdateSearchTerm( m_searchBox->GetLineText(0) ); updateSelection(); } void DIALOG_CHOOSE_COMPONENT::OnSearchBoxEnter( wxCommandEvent& aEvent ) { EndModal( wxID_OK ); // We are done. } void DIALOG_CHOOSE_COMPONENT::selectIfValid( const wxTreeItemId& aTreeId ) { if( aTreeId.IsOk() && aTreeId != m_libraryComponentTree->GetRootItem() ) m_libraryComponentTree->SelectItem( aTreeId ); } void DIALOG_CHOOSE_COMPONENT::OnInterceptSearchBoxKey( wxKeyEvent& aKeyStroke ) { // Cursor up/down and partiallyi cursor are use to do tree navigation operations. // This is done by intercepting some navigational keystrokes that normally would go to // the text search box (which has the focus by default). That way, we are mostly keyboard // operable. // (If the tree has the focus, it can handle that by itself). const wxTreeItemId sel = m_libraryComponentTree->GetSelection(); switch( aKeyStroke.GetKeyCode() ) { case WXK_UP: selectIfValid( GetPrevItem( *m_libraryComponentTree, sel ) ); break; case WXK_DOWN: selectIfValid( GetNextItem( *m_libraryComponentTree, sel ) ); break; // The follwoing keys we can only hijack if they are not needed by the textbox itself. case WXK_LEFT: if( m_searchBox->GetInsertionPoint() == 0 ) m_libraryComponentTree->Collapse( sel ); else aKeyStroke.Skip(); // Use for original purpose: move cursor. break; case WXK_RIGHT: if( m_searchBox->GetInsertionPoint() >= (long) m_searchBox->GetLineText( 0 ).length() ) m_libraryComponentTree->Expand( sel ); else aKeyStroke.Skip(); // Use for original purpose: move cursor. break; default: aKeyStroke.Skip(); // Any other key: pass on to search box directly. break; } } void DIALOG_CHOOSE_COMPONENT::OnTreeSelect( wxTreeEvent& aEvent ) { updateSelection(); } // Test strategy for OnDoubleClickTreeActivation()/OnTreeMouseUp() work around wxWidgets bug: // - search for an item. // - use the mouse to double-click on an item in the tree. // -> The dialog should close, and the component should _not_ be immediately placed void DIALOG_CHOOSE_COMPONENT::OnDoubleClickTreeActivation( wxTreeEvent& aEvent ) { if( !updateSelection() ) return; // Ok, got selection. We don't just end the modal dialog here, but // wait for the MouseUp event to occur. Otherwise something (broken?) // happens: the dialog will close and will deliver the 'MouseUp' event // to the eeschema canvas, that will immediately place the component. m_received_doubleclick_in_tree = true; } void DIALOG_CHOOSE_COMPONENT::OnTreeMouseUp( wxMouseEvent& aMouseEvent ) { if( m_received_doubleclick_in_tree ) EndModal( wxID_OK ); // We are done (see OnDoubleClickTreeSelect) else aMouseEvent.Skip(); // Let upstream handle it. } // Test strategy to see if OnInterceptTreeEnter() works: // - search for an item. // - click into the tree once to set focus on tree; navigate. Press 'Enter' // -> The dialog should close and the component be available to place. void DIALOG_CHOOSE_COMPONENT::OnInterceptTreeEnter( wxKeyEvent& aEvent ) { // We have to do some special handling for double-click on a tree-item because // of some superfluous event delivery bug in wxWidgets (see OnDoubleClickTreeActivation()). // In tree-activation, we assume we got a double-click and need to take special precaution // that the mouse-up event is not delivered to the window one level up by going through // a state-sequence OnDoubleClickTreeActivation() -> OnTreeMouseUp(). // Pressing 'Enter' within a tree will also call OnDoubleClickTreeActivation(), // but since this is not due to the double-click and we have no way of knowing that it is // not, we need to intercept the 'Enter' key before that to know that it is time to exit. if( aEvent.GetKeyCode() == WXK_RETURN ) EndModal( wxID_OK ); // Dialog is done. else aEvent.Skip(); // Let tree handle that key for navigation. } void DIALOG_CHOOSE_COMPONENT::OnStartComponentBrowser( wxMouseEvent& aEvent ) { m_external_browser_requested = true; EndModal( wxID_OK ); // We are done. } bool DIALOG_CHOOSE_COMPONENT::updateSelection() { int unit = 0; LIB_ALIAS* selection = m_search_container->GetSelectedAlias( &unit ); m_componentView->Refresh(); m_componentDetails->Clear(); if( selection == NULL ) return false; m_componentDetails->Freeze(); wxFont font_normal = m_componentDetails->GetFont(); wxFont font_bold = m_componentDetails->GetFont(); font_bold.SetWeight( wxFONTWEIGHT_BOLD ); wxTextAttr headline_attribute; headline_attribute.SetFont(font_bold); wxTextAttr text_attribute; text_attribute.SetFont(font_normal); const wxString description = selection->GetDescription(); if( !description.empty() ) { m_componentDetails->SetDefaultStyle( headline_attribute ); m_componentDetails->AppendText( _("Description\n") ); m_componentDetails->SetDefaultStyle( text_attribute ); m_componentDetails->AppendText( description ); m_componentDetails->AppendText( wxT("\n\n") ); } const wxString keywords = selection->GetKeyWords(); if( !keywords.empty() ) { m_componentDetails->SetDefaultStyle( headline_attribute ); m_componentDetails->AppendText( _("Keywords\n") ); m_componentDetails->SetDefaultStyle( text_attribute ); m_componentDetails->AppendText( keywords ); } m_componentDetails->SetInsertionPoint( 0 ); // scroll up. m_componentDetails->Thaw(); return true; } void DIALOG_CHOOSE_COMPONENT::OnHandlePreviewRepaint( wxPaintEvent& aRepaintEvent ) { int unit = 0; LIB_ALIAS* selection = m_search_container->GetSelectedAlias( &unit ); renderPreview( selection ? selection->GetComponent() : NULL, unit ); } // Render the preview in our m_componentView. If this gets more complicated, we should // probably have a derived class from wxPanel; but this keeps things local. void DIALOG_CHOOSE_COMPONENT::renderPreview( LIB_COMPONENT* aComponent, int aUnit ) { wxPaintDC dc( m_componentView ); dc.SetBackground( *wxWHITE_BRUSH ); dc.Clear(); if( aComponent == NULL ) return; if( aUnit <= 0 ) aUnit = 1; const wxSize dc_size = dc.GetSize(); dc.SetDeviceOrigin( dc_size.x / 2, dc_size.y / 2 ); // Find joint bounding box for everything we are about to draw. EDA_RECT bBox = aComponent->GetBoundingBox( aUnit, m_deMorganConvert ); const double xscale = (double) dc_size.x / bBox.GetWidth(); const double yscale = (double) dc_size.y / bBox.GetHeight(); const double scale = std::min( xscale, yscale ) * 0.85; dc.SetUserScale( scale, scale ); wxPoint offset = bBox.Centre(); NEGATE( offset.x ); NEGATE( offset.y ); aComponent->Draw( NULL, &dc, offset, aUnit, m_deMorganConvert, GR_COPY, UNSPECIFIED_COLOR, DefaultTransform, true, true, false ); } static wxTreeItemId GetPrevItem( const wxTreeCtrl& tree, const wxTreeItemId& item ) { wxTreeItemId prevItem = tree.GetPrevSibling( item ); if( !prevItem.IsOk() ) { prevItem = tree.GetItemParent( item ); } else if( tree.IsExpanded( prevItem ) ) { prevItem = tree.GetLastChild( prevItem ); } return prevItem; } static wxTreeItemId GetNextItem( const wxTreeCtrl& tree, const wxTreeItemId& item ) { wxTreeItemId nextItem; if( tree.IsExpanded( item ) ) { wxTreeItemIdValue dummy; nextItem = tree.GetFirstChild( item, dummy ); } else { // Walk up levels until we find one that has a next sibling. for ( wxTreeItemId walk = item; walk.IsOk(); walk = tree.GetItemParent( walk ) ) { nextItem = tree.GetNextSibling( walk ); if( nextItem.IsOk() ) break; } } return nextItem; }