/********************************************************/ /* base_screen.cpp - BASE_SCREEN object implementation. */ /********************************************************/ #ifdef __GNUG__ #pragma implementation #endif #include "fctsys.h" #include "common.h" #include "base_struct.h" #include "class_base_screen.h" #include "id.h" #define CURSOR_SIZE 12 /* size of the cross cursor. */ BASE_SCREEN::BASE_SCREEN( KICAD_T aType ) : EDA_ITEM( aType ) { m_drawList = NULL; /* Draw items list */ m_UndoRedoCountMax = 10; /* undo/Redo command Max depth, 10 is a * reasonable value */ m_FirstRedraw = TRUE; m_ScreenNumber = 1; m_NumberOfScreen = 1; /* Hierarchy: Root: ScreenNumber = 1 */ m_ZoomScalar = 10; m_Zoom = 32 * m_ZoomScalar; m_Grid.m_Size = wxRealPoint( 50, 50 ); /* Default grid size */ m_Grid.m_Id = ID_POPUP_GRID_LEVEL_50; m_Center = true; m_CurrentSheetDesc = &g_Sheet_A4; m_IsPrinting = false; m_ScrollPixelsPerUnitX = 1; m_ScrollPixelsPerUnitY = 1; InitDatas(); } BASE_SCREEN::~BASE_SCREEN() { } void BASE_SCREEN::InitDatas() { if( m_Center ) { m_crossHairPosition.x = m_crossHairPosition.y = 0; m_DrawOrg.x = -ReturnPageSize().x / 2; m_DrawOrg.y = -ReturnPageSize().y / 2; } else { m_DrawOrg.x = m_DrawOrg.y = 0; m_crossHairPosition.x = ReturnPageSize().x / 2; m_crossHairPosition.y = ReturnPageSize().y / 2; } m_O_Curseur.x = m_O_Curseur.y = 0; SetCurItem( NULL ); m_FlagModified = 0; // Set when any change is made on broad m_FlagSave = 1; // Used in auto save: set when an auto save is made } /** * Get screen units scalar. * * Default implementation returns scalar used for schematic screen. The * internal units used by the schematic screen is 1 mil (0.001"). Override * this in derived classes that require internal units other than 1 mil. */ int BASE_SCREEN::GetInternalUnits( void ) { return EESCHEMA_INTERNAL_UNIT; } wxSize BASE_SCREEN::ReturnPageSize( void ) { int internal_units = GetInternalUnits(); wxSize size = m_CurrentSheetDesc->m_Size; size.x = (int)( (double)size.x * internal_units / 1000 ); size.y = (int)( (double)size.y * internal_units / 1000 ); return size; } void BASE_SCREEN::SetPageSize( wxSize& aPageSize ) { int internal_units = GetInternalUnits(); m_CurrentSheetDesc->m_Size.x = (int) ((double)aPageSize.x * 1000 / internal_units); m_CurrentSheetDesc->m_Size.y = (int) ((double)aPageSize.y * 1000 / internal_units); } /** * Function GetScalingFactor * @return the the current scale used to draw items on screen * draw coordinates are user coordinates * GetScalingFactor( ) */ double BASE_SCREEN::GetScalingFactor() const { double scale = (double) m_ZoomScalar / (double) GetZoom(); return scale; } /** * Function SetScalingFactor * calculates the .m_Zoom member to have a given scaling factor * @param aScale - the the current scale used to draw items on screen * draw coordinates are user coordinates * GetScalingFactor() */ void BASE_SCREEN::SetScalingFactor(double aScale ) { int zoom = static_cast( ceil(aScale * m_ZoomScalar) ); // Limit zoom to max and min allowed values: if (zoom < m_ZoomList[0]) zoom = m_ZoomList[0]; int idxmax = m_ZoomList.GetCount() - 1; if (zoom > m_ZoomList[idxmax]) zoom = m_ZoomList[idxmax]; SetZoom( zoom ); } void BASE_SCREEN::SetZoomList( const wxArrayInt& zoomlist ) { if( !m_ZoomList.IsEmpty() ) m_ZoomList.Empty(); m_ZoomList = zoomlist; } bool BASE_SCREEN::SetFirstZoom() { if( m_ZoomList.IsEmpty() ) { if( m_Zoom != m_ZoomScalar ) { m_Zoom = m_ZoomScalar; return true; } } else if( m_Zoom != m_ZoomList[0] ) { m_Zoom = m_ZoomList[0]; return true; } return false; } int BASE_SCREEN::GetZoom() const { return m_Zoom; } bool BASE_SCREEN::SetZoom( int coeff ) { if( coeff == m_Zoom ) return false; m_Zoom = coeff; if( m_Zoom < 1 ) m_Zoom = 1; return true; } bool BASE_SCREEN::SetNextZoom() { size_t i; if( m_ZoomList.IsEmpty() || m_Zoom >= m_ZoomList.Last() ) return false; for( i = 0; i < m_ZoomList.GetCount(); i++ ) { if( m_Zoom < m_ZoomList[i] ) { m_Zoom = m_ZoomList[i]; return true; } } return false; } bool BASE_SCREEN::SetPreviousZoom() { size_t i; if( m_ZoomList.IsEmpty() || m_Zoom <= m_ZoomList[0] ) return false; for( i = m_ZoomList.GetCount(); i != 0; i-- ) { if( m_Zoom > m_ZoomList[i - 1] ) { m_Zoom = m_ZoomList[i - 1]; return true; } } return false; } bool BASE_SCREEN::SetLastZoom() { if( m_ZoomList.IsEmpty() || m_Zoom == m_ZoomList.Last() ) return false; m_Zoom = m_ZoomList.Last(); return true; } void BASE_SCREEN::SetGridList( GRIDS& gridlist ) { if( !m_grids.empty() ) m_grids.clear(); m_grids = gridlist; } void BASE_SCREEN::GetGrids( GRIDS& aList ) { for( size_t i = 0; i < m_grids.size(); i++ ) aList.push_back( m_grids[ i ] ); } void BASE_SCREEN::SetGrid( const wxRealPoint& size ) { wxASSERT( !m_grids.empty() ); size_t i; GRID_TYPE nearest_grid = m_grids[0]; for( i = 0; i < m_grids.size(); i++ ) { if( m_grids[i].m_Size == size ) { m_Grid = m_grids[i]; return; } // keep trace of the nearest grill size, if the exact size is not found if ( size.x < m_grids[i].m_Size.x ) nearest_grid = m_grids[i]; } m_Grid = nearest_grid; wxLogWarning( wxT( "Grid size( %f, %f ) not in grid list, falling back " ) \ wxT( "to grid size( %f, %f )." ), size.x, size.y, m_Grid.m_Size.x, m_Grid.m_Size.y ); } /* Set grid size from command ID. */ void BASE_SCREEN::SetGrid( int id ) { wxASSERT( !m_grids.empty() ); size_t i; for( i = 0; i < m_grids.size(); i++ ) { if( m_grids[i].m_Id == id ) { m_Grid = m_grids[i]; return; } } m_Grid = m_grids[0]; wxLogWarning( wxT( "Grid ID %d not in grid list, falling back to " ) \ wxT( "grid size( %g, %g )." ), id, m_Grid.m_Size.x, m_Grid.m_Size.y ); } void BASE_SCREEN::AddGrid( const GRID_TYPE& grid ) { size_t i; for( i = 0; i < m_grids.size(); i++ ) { if( m_grids[i].m_Size == grid.m_Size && grid.m_Id != ID_POPUP_GRID_USER ) { wxLogDebug( wxT( "Discarding duplicate grid size( %g, %g )." ), grid.m_Size.x, grid.m_Size.y ); return; } if( m_grids[i].m_Id == grid.m_Id ) { wxLogDebug( wxT( "Changing grid ID %d from size( %g, %g ) to " ) \ wxT( "size( %g, %g )." ), grid.m_Id, m_grids[i].m_Size.x, m_grids[i].m_Size.y, grid.m_Size.x, grid.m_Size.y ); m_grids[i].m_Size = grid.m_Size; return; } } m_grids.push_back( grid ); } void BASE_SCREEN::AddGrid( const wxRealPoint& size, int id ) { GRID_TYPE grid; grid.m_Size = size; grid.m_Id = id; AddGrid( grid ); } void BASE_SCREEN::AddGrid( const wxRealPoint& size, UserUnitType aUnit, int id ) { double x, y; wxRealPoint new_size; GRID_TYPE new_grid; switch( aUnit ) { case MILLIMETRES: x = size.x / 25.4; y = size.y / 25.4; break; default: case INCHES: case UNSCALED_UNITS: x = size.x; y = size.y; break; } new_size.x = x * GetInternalUnits(); new_size.y = y * GetInternalUnits(); new_grid.m_Id = id; new_grid.m_Size = new_size; AddGrid( new_grid ); } GRID_TYPE& BASE_SCREEN::GetGrid( size_t aIndex ) { wxCHECK_MSG( !m_grids.empty() && aIndex < m_grids.size(), m_Grid, wxT( "Cannot get grid object outside the bounds of the grid list." ) ); return m_grids[ aIndex ]; } GRID_TYPE BASE_SCREEN::GetGrid() { return m_Grid; } const wxPoint& BASE_SCREEN::GetGridOrigin() { return m_GridOrigin; } wxRealPoint BASE_SCREEN::GetGridSize() { return m_Grid.m_Size; } int BASE_SCREEN::GetGridId() { return m_Grid.m_Id; } wxPoint BASE_SCREEN::GetNearestGridPosition( const wxPoint& aPosition, wxRealPoint* aGridSize ) { wxPoint pt; wxRealPoint gridSize; if( aGridSize ) gridSize = *aGridSize; else gridSize = GetGridSize(); wxPoint gridOrigin = m_GridOrigin; double offset = fmod( gridOrigin.x, gridSize.x ); int x = wxRound( (aPosition.x - offset) / gridSize.x ); pt.x = wxRound( x * gridSize.x + offset ); offset = fmod( gridOrigin.y, gridSize.y ); int y = wxRound( (aPosition.y - offset) / gridSize.y ); pt.y = wxRound ( y * gridSize.y + offset ); return pt; } wxPoint BASE_SCREEN::GetCursorPosition( bool aOnGrid, wxRealPoint* aGridSize ) { if( aOnGrid ) return GetNearestGridPosition( m_crossHairPosition, aGridSize ); return m_crossHairPosition; } wxPoint BASE_SCREEN::GetCrossHairScreenPosition() const { wxPoint pos = m_crossHairPosition - m_DrawOrg; double scalar = GetScalingFactor(); pos.x = wxRound( (double) pos.x * scalar ); pos.y = wxRound( (double) pos.y * scalar ); return pos; } void BASE_SCREEN::SetCrossHairPosition( const wxPoint& aPosition, bool aSnapToGrid ) { if( aSnapToGrid ) m_crossHairPosition = GetNearestGridPosition( aPosition ); else m_crossHairPosition = aPosition; } /* free the undo and the redo lists */ void BASE_SCREEN::ClearUndoRedoList() { ClearUndoORRedoList( m_UndoList ); ClearUndoORRedoList( m_RedoList ); } /* Put aNewitem in top of undo list * Deletes old items if > count max. */ void BASE_SCREEN::PushCommandToUndoList( PICKED_ITEMS_LIST* aNewitem ) { m_UndoList.PushCommand( aNewitem ); /* Delete the extra items, if count max reached */ int extraitems = GetUndoCommandCount() - m_UndoRedoCountMax; if( extraitems > 0 ) // Delete the extra items ClearUndoORRedoList( m_UndoList, extraitems ); } void BASE_SCREEN::PushCommandToRedoList( PICKED_ITEMS_LIST* aNewitem ) { m_RedoList.PushCommand( aNewitem ); /* Delete the extra items, if count max reached */ int extraitems = GetRedoCommandCount() - m_UndoRedoCountMax; if( extraitems > 0 ) // Delete the extra items ClearUndoORRedoList( m_RedoList, extraitems ); } PICKED_ITEMS_LIST* BASE_SCREEN::PopCommandFromUndoList( ) { return m_UndoList.PopCommand( ); } PICKED_ITEMS_LIST* BASE_SCREEN::PopCommandFromRedoList( ) { return m_RedoList.PopCommand( ); } void BASE_SCREEN::AddItem( EDA_ITEM* aItem ) { wxCHECK_RET( aItem != NULL, wxT( "Attempt to add NULL item pointer to " ) + GetClass() + wxT( "item list" ) ); m_items.push_back( aItem ); } void BASE_SCREEN::InsertItem( EDA_ITEMS::iterator aIter, EDA_ITEM* aItem ) { wxCHECK_RET( aItem != NULL, wxT( "Attempt to insert NULL item pointer to " ) + GetClass() + wxT( "item list" ) ); m_items.insert( aIter, aItem ); } #if defined(DEBUG) /** * Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */ void BASE_SCREEN::Show( int nestLevel, std::ostream& os ) { EDA_ITEM* item = m_drawList; // for now, make it look like XML, expand on this later. NestedSpace( nestLevel, os ) << '<' << GetClass().Lower().mb_str() << ">\n"; for( ; item; item = item->Next() ) { item->Show( nestLevel+1, os ); } NestedSpace( nestLevel, os ) << "\n"; } #endif