/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Cirilo Bernardo * Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include "plugins/3dapi/ifsg_appearance.h" #include "3d_cache/sg/sg_appearance.h" extern char BadParent[]; extern char WrongParent[]; IFSG_APPEARANCE::IFSG_APPEARANCE( bool create ) { m_node = nullptr; if( !create ) return ; m_node = new SGAPPEARANCE( nullptr ); m_node->AssociateWrapper( &m_node ); } IFSG_APPEARANCE::IFSG_APPEARANCE( SGNODE* aParent ) { m_node = new SGAPPEARANCE( nullptr ); if( !m_node->SetParent( aParent ) ) { delete m_node; m_node = nullptr; wxLogTrace( MASK_3D_SG, "%s:%s:%d %s", __FILE__, __FUNCTION__, __LINE__, WrongParent ); return; } m_node->AssociateWrapper( &m_node ); } IFSG_APPEARANCE::IFSG_APPEARANCE( IFSG_NODE& aParent ) { SGNODE* pp = aParent.GetRawPtr(); #ifdef DEBUG if( ! pp ) { wxLogTrace( MASK_3D_SG, "%s:%s:%d %s", __FILE__, __FUNCTION__, __LINE__, BadParent ); } #endif m_node = new SGAPPEARANCE( nullptr ); if( !m_node->SetParent( pp ) ) { delete m_node; m_node = nullptr; wxLogTrace( MASK_3D_SG, "%s:%s:%d %s", __FILE__, __FUNCTION__, __LINE__, WrongParent ); return; } m_node->AssociateWrapper( &m_node ); } bool IFSG_APPEARANCE::Attach( SGNODE* aNode ) { if( m_node ) m_node->DisassociateWrapper( &m_node ); m_node = nullptr; if( !aNode ) return false; if( S3D::SGTYPE_APPEARANCE != aNode->GetNodeType() ) { return false; } m_node = aNode; m_node->AssociateWrapper( &m_node ); return true; } bool IFSG_APPEARANCE::NewNode( SGNODE* aParent ) { if( m_node ) m_node->DisassociateWrapper( &m_node ); m_node = new SGAPPEARANCE( aParent ); if( aParent != m_node->GetParent() ) { wxLogTrace( MASK_3D_SG, "%s:%s:%d * [BUG] invalid SGNODE parent (%s) to SGAPPEARANCE", __FILE__, __FUNCTION__, __LINE__, aParent->GetNodeTypeName( aParent->GetNodeType() ) ); delete m_node; m_node = nullptr; return false; } m_node->AssociateWrapper( &m_node ); return true; } bool IFSG_APPEARANCE::NewNode( IFSG_NODE& aParent ) { SGNODE* np = aParent.GetRawPtr(); wxCHECK( np, false ); return NewNode( np ); } bool IFSG_APPEARANCE::SetEmissive( float aRVal, float aGVal, float aBVal ) { wxCHECK( m_node, false ); return ( (SGAPPEARANCE*) m_node )->SetEmissive( aRVal, aGVal, aBVal ); } bool IFSG_APPEARANCE::SetEmissive( const SGCOLOR* aRGBColor ) { wxCHECK( m_node, false ); return ( (SGAPPEARANCE*) m_node )->SetEmissive( aRGBColor ); } bool IFSG_APPEARANCE::SetEmissive( const SGCOLOR& aRGBColor ) { wxCHECK( m_node, false ); return ( (SGAPPEARANCE*) m_node )->SetEmissive( aRGBColor ); } bool IFSG_APPEARANCE::SetDiffuse( float aRVal, float aGVal, float aBVal ) { wxCHECK( m_node, false ); return ( (SGAPPEARANCE*) m_node )->SetDiffuse( aRVal, aGVal, aBVal ); } bool IFSG_APPEARANCE::SetDiffuse( const SGCOLOR* aRGBColor ) { wxCHECK( m_node, false ); return ( (SGAPPEARANCE*) m_node )->SetDiffuse( aRGBColor ); } bool IFSG_APPEARANCE::SetDiffuse( const SGCOLOR& aRGBColor ) { wxCHECK( m_node, false ); return ( (SGAPPEARANCE*) m_node )->SetDiffuse( aRGBColor ); } bool IFSG_APPEARANCE::SetSpecular( float aRVal, float aGVal, float aBVal ) { wxCHECK( m_node, false ); return ( (SGAPPEARANCE*) m_node )->SetSpecular( aRVal, aGVal, aBVal ); } bool IFSG_APPEARANCE::SetSpecular( const SGCOLOR* aRGBColor ) { wxCHECK( m_node, false ); return ( (SGAPPEARANCE*) m_node )->SetSpecular( aRGBColor ); } bool IFSG_APPEARANCE::SetSpecular( const SGCOLOR& aRGBColor ) { wxCHECK( m_node, false ); return ( (SGAPPEARANCE*) m_node )->SetSpecular( aRGBColor ); } bool IFSG_APPEARANCE::SetAmbient( float aRVal, float aGVal, float aBVal ) { wxCHECK( m_node, false ); return ( (SGAPPEARANCE*) m_node )->SetAmbient( aRVal, aGVal, aBVal ); } bool IFSG_APPEARANCE::SetAmbient( const SGCOLOR* aRGBColor ) { wxCHECK( m_node, false ); return ( (SGAPPEARANCE*) m_node )->SetAmbient( aRGBColor ); } bool IFSG_APPEARANCE::SetAmbient( const SGCOLOR& aRGBColor ) { wxCHECK( m_node, false ); return ( (SGAPPEARANCE*) m_node )->SetAmbient( aRGBColor ); } bool IFSG_APPEARANCE::SetShininess( float aShininess ) noexcept { wxCHECK( m_node, false ); if( aShininess < 0 || aShininess > 1.0 ) { wxLogTrace( MASK_3D_SG, "%s:%s:%d * [BUG] shininess out of range [0..1]", __FILE__, __FUNCTION__, __LINE__ ); return false; } ( (SGAPPEARANCE*) m_node )->shininess = aShininess; return true; } bool IFSG_APPEARANCE::SetTransparency( float aTransparency ) noexcept { wxCHECK( m_node, false ); if( aTransparency < 0 || aTransparency > 1.0 ) { wxLogTrace( MASK_3D_SG, "%s:%s:%d * [BUG] transparency out of range [0..1]", __FILE__, __FUNCTION__, __LINE__ ); return false; } ( (SGAPPEARANCE*) m_node )->transparency = aTransparency; return true; }