/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Cirilo Bernardo * Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include "plugins/3dapi/ifsg_node.h" #include "3d_cache/sg/sg_node.h" #include "plugins/3dapi/ifsg_api.h" // collection of common error strings used by the wrappers char BadObject[] = " * [BUG] operating on an invalid wrapper (object may have been deleted)"; char BadOperand[] = " * [BUG] parameter aNode is an invalid wrapper; its data may have been deleted"; char BadParent[] = " * [BUG] invalid parent node (data may have been deleted)"; char WrongParent[] = " * [BUG] parent node type is incompatible"; IFSG_NODE::IFSG_NODE() { m_node = nullptr; } IFSG_NODE::~IFSG_NODE() { if( m_node ) m_node->DisassociateWrapper( &m_node ); } void IFSG_NODE::Destroy( void ) { if( m_node ) m_node->DisassociateWrapper( &m_node ); delete m_node; m_node = nullptr; } SGNODE* IFSG_NODE::GetRawPtr( void ) noexcept { return m_node; } S3D::SGTYPES IFSG_NODE::GetNodeType( void ) const { wxCHECK( m_node, S3D::SGTYPE_END ); return m_node->GetNodeType(); } SGNODE* IFSG_NODE::GetParent( void ) const { wxCHECK( m_node, nullptr ); return m_node->GetParent(); } bool IFSG_NODE::SetParent( SGNODE* aParent ) { wxCHECK( m_node, false ); return m_node->SetParent( aParent ); } const char* IFSG_NODE::GetName( void ) { wxCHECK( m_node, nullptr ); return m_node->GetName(); } bool IFSG_NODE::SetName( const char* aName ) { wxCHECK( m_node, false ); m_node->SetName( aName ); return true; } const char* IFSG_NODE::GetNodeTypeName( S3D::SGTYPES aNodeType ) const { wxCHECK( m_node, nullptr ); return m_node->GetNodeTypeName( aNodeType ); } SGNODE* IFSG_NODE::FindNode( const char* aNodeName ) { wxCHECK( m_node, nullptr ); return m_node->FindNode( aNodeName, nullptr ); } bool IFSG_NODE::AddRefNode( SGNODE* aNode ) { wxCHECK( m_node, false ); return m_node->AddRefNode( aNode ); } bool IFSG_NODE::AddRefNode( IFSG_NODE& aNode ) { wxCHECK( m_node, false ); SGNODE* np = aNode.GetRawPtr(); wxCHECK( np, false ); return m_node->AddRefNode( np ); } bool IFSG_NODE::AddChildNode( SGNODE* aNode ) { wxCHECK( m_node, false ); return m_node->AddChildNode( aNode ); } bool IFSG_NODE::AddChildNode( IFSG_NODE& aNode ) { wxCHECK( m_node, false ); SGNODE* np = aNode.GetRawPtr(); wxCHECK( np, false ); return m_node->AddChildNode( np ); }