/*************************************************************/ /* Lib component definitions (libentry) definition of fields */ /*************************************************************/ #ifndef CLASS_LIBENTRY_FIELDS_H #define CLASS_LIBENTRY_FIELDS_H #include "lib_draw_item.h" /** * Class LIB_FIELD * is used in symbol libraries. At least MANDATORY_FIELDS are always present * in a ram resident library symbol. All constructors must ensure this because * the component property editor assumes it. * @see enum NumFieldType */ class LIB_FIELD : public LIB_ITEM, public EDA_TEXT { int m_id; ///< @see enum NumFieldType wxString m_name; ///< Name (not the field text value itself, that is .m_Text) wxString m_savedText; ///< Temporary storage for the string when edition. bool m_rotate; ///< Flag to indicate a rotation occurred while editing. bool m_updateText; ///< Flag to indicate text change occurred while editing. /** * Draw the field. */ void drawGraphic( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset, int aColor, int aDrawMode, void* aData, const TRANSFORM& aTransform ); /** * Calculate the new circle at \a aPosition when editing. * * @param aPosition - The position to edit the circle in drawing coordinates. */ void calcEdit( const wxPoint& aPosition ); public: LIB_FIELD( int idfield = 2 ); LIB_FIELD( LIB_COMPONENT * aParent, int idfield = 2 ); LIB_FIELD( const LIB_FIELD& field ); ~LIB_FIELD(); virtual wxString GetClass() const { return wxT( "LIB_FIELD" ); } /** * Object constructor initialization helper. */ void Init( int idfield ); /** * Returns the field name. * * The first four field IDs are reserved and therefore always return their respective * names. The user definable fields will return FieldN where N is the ID of the field * when the m_name member is empty. * * @param aTranslate = true to return translated field name (default) * false to return the english name * (usefull when the name is used as keyword in netlists ...) * @return Name of the field. */ wxString GetName(bool aTranslate = true) const; /** * Function SetName * * Sets a user definable field name to \a aName. * * Reserved fields such as value and reference are not renamed. If the field name is * changed, the field modified flag is set. If the field is the child of a component, * the parent component's modified flag is also set. * * @param aName - User defined field name. */ void SetName( const wxString& aName ); int GetId() { return m_id; } void SetId( int aId ) { m_id = aId; } /** * Function GetPenSize virtual * @return the size of the "pen" that be used to draw or plot this item */ virtual int GetPenSize( ) const; /** * Writes field object out to a FILE in "*.lib" format. * * @param aFile The FILE to write to. * @return True if success writing else false. */ virtual bool Save( FILE* aFile ); virtual bool Load( char* line, wxString& errorMsg ); /** * Copy parameters of this field to another field. Pointers are not copied. * * @param aTarget = Target field to copy values to. */ void Copy( LIB_FIELD* aTarget ) const; void SetFields( const std::vector aFields ); /** * Function IsVoid * @return true if the field value is void (no text in this field) */ bool IsVoid() { return m_Text.IsEmpty(); } /** * Function IsVisible * @return true is this field is visible, false if flagged invisible */ bool IsVisible() { return (m_Attributs & TEXT_NO_VISIBLE) == 0 ? true : false; } /** * Return the bounding rectangle of the field text. * @return Bounding rectangle. */ virtual EDA_RECT GetBoundingBox() const; /** * Displays info (type, part convert filed name and value) * in msg panel * @param aFrame = main frame where the message manel info is. */ virtual void DisplayInfo( EDA_DRAW_FRAME* aFrame ); /** * Test if the given point is within the bounds of this object. * * @param aPosition A point to test in field coordinate system * @return True if a hit, else false */ bool HitTest( const wxPoint& aPosition ); /** * @param aPosition = a wxPoint to test * @param aThreshold = max distance to this object (usually the half * thickness of a line) * @param aTransform = the transform matrix * @return True if the point \a aPosition is near this object */ virtual bool HitTest( wxPoint aPosition, int aThreshold, const TRANSFORM& aTransform ); void operator=( const LIB_FIELD& field ) { m_id = field.m_id; m_Text = field.m_Text; m_name = field.m_name; m_Pos = field.m_Pos; m_Size = field.m_Size; m_Thickness = field.m_Thickness; m_Orient = field.m_Orient; m_Mirror = field.m_Mirror; m_Attributs = field.m_Attributs; m_Italic = field.m_Italic; m_Bold = field.m_Bold; m_HJustify = field.m_HJustify; m_VJustify = field.m_VJustify; m_Parent = field.m_Parent; } /** * Return the text of a field. * * If the field is the reference field, the unit number is used to * create a pseudo reference text. If the base reference field is U, * the string U?A will be returned for unit = 1. * * @param unit - The package unit number. Only effects reference field. * @return Field text. */ wxString GetFullText( int unit = 1 ); int GetDefaultColor(); /** * See LIB_ITEM::BeginEdit(). */ void BeginEdit( int aEditMode, const wxPoint aStartPoint = wxPoint( 0, 0 ) ); /** * See LIB_ITEM::ContinueEdit(). */ bool ContinueEdit( const wxPoint aNextPoint ); /** * See LIB_ITEM::AbortEdit(). */ void EndEdit( const wxPoint& aPosition, bool aAbort = false ); void Rotate(); /** * Sets the field text to \a aText. * * This method does more than juat set the set the field text. There are special * cases when changing the text string alone is not enough. If the field is the * value field, the parent component's name is changed as well. If the field is * being moved, the name change must be delayed until the next redraw to prevent * drawing artifacts. * * @param aText - New text value. */ void SetText( const wxString& aText ); virtual wxString GetSelectMenuText() const; virtual const char** GetMenuImage() const { return (const char**) move_field_xpm; } protected: virtual EDA_ITEM* doClone() const; /** * Provide the field draw object specific comparison. * * The sort order for field is as follows: * * - Field ID, REFERENCE, VALUE, etc. * - Field string, case insensitive compare. * - Field horizontal (X) position. * - Field vertical (Y) position. * - Field width. * - Field height. */ virtual int DoCompare( const LIB_ITEM& other ) const; virtual void DoOffset( const wxPoint& offset ); virtual bool DoTestInside( EDA_RECT& rect ) const; virtual void DoMove( const wxPoint& newPosition ); virtual wxPoint DoGetPosition( void ) const { return m_Pos; } virtual void DoMirrorHorizontal( const wxPoint& center ); virtual void DoMirrorVertical( const wxPoint& aCenter ); virtual void DoRotate( const wxPoint& aCenter, bool aRotateCCW = true ); virtual void DoPlot( PLOTTER* plotter, const wxPoint& offset, bool fill, const TRANSFORM& aTransform ); virtual int DoGetWidth( void ) const { return m_Thickness; } virtual void DoSetWidth( int width ) { m_Thickness = width; } }; typedef std::vector< LIB_FIELD > LIB_FIELDS; #endif // CLASS_LIBENTRY_FIELDS_H