/**************/ /* gr_basic.h */ /**************/ #ifndef GR_BASIC #define GR_BASIC #include "colors.h" #include class EDA_Rect; #define GR_COPY 0 #define GR_OR 0x01000000 #define GR_XOR 0x02000000 #define GR_AND 0x04000000 #define GR_NXOR 0x08000000 #define GR_SURBRILL 0x80000000 #define GR_M_LEFT_DOWN 0x10000000 #define GR_M_RIGHT_DOWN 0x20000000 #define GR_M_MIDDLE_DOWN 0x40000000 #define GR_M_DCLICK 0x80000000 extern int g_XorMode; extern int g_DrawBgColor; typedef enum { /* Line styles for Get/SetLineStyle. */ GR_SOLID_LINE = 0, GR_DOTTED_LINE = 1, GR_DASHED_LINE = 3 } GRLineStypeType; int GRMapX( int x ); int GRMapY( int y ); class WinEDA_DrawPanel; void GRSetDrawMode( wxDC* DC, int mode ); int GRGetDrawMode( wxDC* DC ); void GRResetPenAndBrush( wxDC* DC ); void GRSetColorPen( wxDC* DC, int Color, int width = 1, int stype = wxSOLID ); void GRSetBrush( wxDC* DC, int Color, int fill = 0 ); /** function GRForceBlackPen * @param flagforce True to force a black pen whenever the asked color */ void GRForceBlackPen( bool flagforce ); /** function GetGRForceBlackPenState * @return ForceBlackPen (True if a black pen was forced) */ bool GetGRForceBlackPenState( void ); void GRSPutPixel( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int color ); void GRSFilledRect( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color, int BgColor ); void GRLine( EDA_Rect* aClipBox, wxDC* aDC, wxPoint aStart, wxPoint aEnd, int aWidth, int aColor ); void GRLine( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color ); void GRMixedLine( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color ); void GRSMixedLine( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color ); void GRDashedLine( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color ); void GRSDashedLine( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color ); void GRDashedLineTo( EDA_Rect* ClipBox, wxDC* DC, int x2, int y2, int width, int Color ); void GRSDashedLineTo( EDA_Rect* ClipBox, wxDC* DC, int x2, int y2, int width, int Color ); void GRSLine( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color ); void GRMoveTo( int x, int y ); void GRSMoveTo( int x, int y ); void GRLineTo( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int width, int Color ); void GRSLineTo( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int width, int Color ); void GRMoveRel( int x, int y ); void GRSMoveRel( int x, int y ); void GRLineRel( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int width, int Color ); void GRSLineRel( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int width, int Color ); void GRPoly( EDA_Rect* ClipBox, wxDC* DC, int n, wxPoint Points[], bool Fill, int width, int Color, int BgColor ); void GRBezier( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int x3, int y3, int width, int Color ); void GRBezier( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4, int width, int Color ); /** * Function GRClosedPoly * draws a closed polygon onto the drawing context \a aDC and optionally fills * and/or draws a border around it. * @param ClipBox defines a rectangular boundary outside of which no drawing * will occur. * @param aDC the device context into which drawing should occur. * @param aPointCount the number of points in the array \a aPointArray. * @param aPointArray an array holding the wxPoints in the polygon. * @param doFill true if polygon is to be filled, else false and only the * boundary is drawn. * @param aPenColor the color index of the border. * @param aFillColor the fill color of the polygon's interior. */ void GRClosedPoly( EDA_Rect* ClipBox, wxDC * aDC, int aPointCount, wxPoint aPoints[], bool doFill, int aPenColor, int aFillColor ); // @todo could make these 2 closed polygons calls a single function and default // the aPenWidth argument /** * Function GRClosedPoly * draws a closed polygon onto the drawing context \a aDC and optionally fills * and/or draws a border around it. * @param ClipBox defines a rectangular boundary outside of which no drawing * will occur. * @param aDC the device context into which drawing should occur. * @param aPointCount the number of points in the array \a aPointArray. * @param aPointArray an array holding the wxPoints in the polygon. * @param doFill true if polygon is to be filled, else false and only the * boundary is drawn. * @param aPenWidth is the width of the pen to use on the perimeter, can be * zero. * @param aPenColor the color index of the border. * @param aFillColor the fill color of the polygon's interior. */ void GRClosedPoly( EDA_Rect* ClipBox, wxDC* aDC, int aPointCount, wxPoint aPoints[], bool doFill, int aPenWidth, int aPenColor, int aFillColor ); /** * Function GRCircle * draws a circle onto the drawing context \a aDC centered at the user * coordinates (x,y) * * @param ClipBox defines a rectangular boundary outside of which no drawing * will occur. * @param aDC the device context into which drawing should occur. * @param x The x coordinate in user space of the center of the circle. * @param x The y coordinate in user space of the center of the circle. * @param aRadius is the radius of the circle. * @param aColor is an index into our color table of RGB colors. * @see EDA_Colors and colors.h */ void GRCircle( EDA_Rect* ClipBox, wxDC* aDC, int x, int y, int aRadius, int aColor ); void GRCircle( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int r, int width, int Color ); void GRFilledCircle( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int r, int width, int Color, int BgColor ); void GRSCircle( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int r, int width, int Color ); void GRSFilledCircle( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int r, int width, int Color, int BgColor ); void GRArc( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int StAngle, int EndAngle, int r, int Color ); void GRArc( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int StAngle, int EndAngle, int r, int width, int Color ); void GRArc1( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int xc, int yc, int Color ); void GRArc1( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int xc, int yc, int width, int Color ); void GRSArc1( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int xc, int yc, int width, int Color ); void GRSArc( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int StAngle, int EndAngle, int r, int width, int Color ); void GRFilledArc( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int StAngle, int EndAngle, int r, int Color, int BgColor ); void GRFilledArc( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int StAngle, int EndAngle, int r, int width, int Color, int BgColor ); void GRSFilledArc( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int StAngle, int EndAngle, int r, int width, int Color, int BgColor ); void GRCSegm( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color ); void GRCSegm( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int aPenSize, int Color ); void GRFillCSegm( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color ); void GRCSegm( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int aPenSize, int Color ); void GRSCSegm( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int aPenSize, int Color ); void GRSFillCSegm( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color ); void GRSetColor( int Color ); void GRSetDefaultPalette(); int GRGetColor(); void GRPutPixel( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int color ); void GRFilledRect( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int Color, int BgColor ); void GRFilledRect( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color, int BgColor ); void GRRect( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int Color ); void GRRect( EDA_Rect* ClipBox, wxDC* DC,const EDA_Rect& aRect, int Color ); void GRRect( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color ); void GRRect( EDA_Rect* aClipBox, wxDC* aDC,const EDA_Rect& aRect, int aWidth, int aColor ); #endif /* define GR_BASIC */