// Copyright 2015 The Crashpad Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef CRASHPAD_SNAPSHOT_WIN_THREAD_SNAPSHOT_WIN_H_ #define CRASHPAD_SNAPSHOT_WIN_THREAD_SNAPSHOT_WIN_H_ #include #include #include #include "build/build_config.h" #include "snapshot/cpu_context.h" #include "snapshot/memory_snapshot.h" #include "snapshot/memory_snapshot_generic.h" #include "snapshot/thread_snapshot.h" #include "snapshot/win/process_reader_win.h" #include "util/misc/initialization_state_dcheck.h" namespace crashpad { class ProcessReaderWin; namespace internal { //! \brief A ThreadSnapshot of a thread in a running (or crashed) process on a //! Windows system. class ThreadSnapshotWin final : public ThreadSnapshot { public: ThreadSnapshotWin(); ThreadSnapshotWin(const ThreadSnapshotWin&) = delete; ThreadSnapshotWin& operator=(const ThreadSnapshotWin&) = delete; ~ThreadSnapshotWin() override; //! \brief Initializes the object. //! //! \param[in] process_reader A ProcessReaderWin for the process containing //! the thread. //! \param[in] process_reader_thread The thread within the ProcessReaderWin //! for which the snapshot should be created. //! \param[in,out] gather_indirectly_referenced_memory_bytes_remaining If //! non-null, add extra memory regions to the snapshot pointed to by the //! thread's stack. The size of the regions added is subtracted from the //! count, and when it's `0`, no more regions will be added. //! //! \return `true` if the snapshot could be created, `false` otherwise with //! an appropriate message logged. bool Initialize( ProcessReaderWin* process_reader, const ProcessReaderWin::Thread& process_reader_thread, uint32_t* gather_indirectly_referenced_memory_bytes_remaining); // ThreadSnapshot: const CPUContext* Context() const override; const MemorySnapshot* Stack() const override; uint64_t ThreadID() const override; std::string ThreadName() const override; int SuspendCount() const override; int Priority() const override; uint64_t ThreadSpecificDataAddress() const override; std::vector ExtraMemory() const override; private: union { #if defined(ARCH_CPU_X86_FAMILY) CPUContextX86 x86; CPUContextX86_64 x86_64; #elif defined(ARCH_CPU_ARM64) CPUContextARM64 arm64; #else #error Unsupported Windows Arch #endif } context_union_; CPUContext context_; MemorySnapshotGeneric stack_; MemorySnapshotGeneric teb_; ProcessReaderWin::Thread thread_; InitializationStateDcheck initialized_; std::vector> pointed_to_memory_; }; } // namespace internal } // namespace crashpad #endif // CRASHPAD_SNAPSHOT_WIN_THREAD_SNAPSHOT_WIN_H_