/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2017 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2015 SoftPLC Corporation, Dick Hollenbeck * Copyright (C) 2015 Wayne Stambaugh * Copyright (C) 1992-2023 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "convert_basic_shapes_to_polygon.h" FOOTPRINT::FOOTPRINT( BOARD* parent ) : BOARD_ITEM_CONTAINER((BOARD_ITEM*) parent, PCB_FOOTPRINT_T ), m_boundingBoxCacheTimeStamp( 0 ), m_visibleBBoxCacheTimeStamp( 0 ), m_textExcludedBBoxCacheTimeStamp( 0 ), m_hullCacheTimeStamp( 0 ), m_initial_comments( nullptr ), m_courtyard_cache_timestamp( 0 ) { m_attributes = 0; m_layer = F_Cu; m_orient = ANGLE_0; m_fpStatus = FP_PADS_are_LOCKED; m_arflag = 0; m_link = 0; m_lastEditTime = 0; m_localClearance = 0; m_localSolderMaskMargin = 0; m_localSolderPasteMargin = 0; m_localSolderPasteMarginRatio = 0.0; m_zoneConnection = ZONE_CONNECTION::INHERITED; m_fileFormatVersionAtLoad = 0; // These are the mandatory fields for the editor to work for( int i = 0; i < MANDATORY_FIELDS; i++ ) { PCB_FIELD* field = new PCB_FIELD( this, i ); m_fields.push_back( field ); switch( i ) { case REFERENCE_FIELD: field->SetLayer( F_SilkS ); field->SetVisible( true ); break; case VALUE_FIELD: field->SetLayer( F_Fab ); field->SetVisible( true ); break; default: field->SetLayer( F_Fab ); field->SetVisible( false ); break; } } m_3D_Drawings.clear(); } FOOTPRINT::FOOTPRINT( const FOOTPRINT& aFootprint ) : BOARD_ITEM_CONTAINER( aFootprint ) { m_pos = aFootprint.m_pos; m_fpid = aFootprint.m_fpid; m_attributes = aFootprint.m_attributes; m_fpStatus = aFootprint.m_fpStatus; m_orient = aFootprint.m_orient; m_lastEditTime = aFootprint.m_lastEditTime; m_link = aFootprint.m_link; m_path = aFootprint.m_path; m_cachedBoundingBox = aFootprint.m_cachedBoundingBox; m_boundingBoxCacheTimeStamp = aFootprint.m_boundingBoxCacheTimeStamp; m_cachedVisibleBBox = aFootprint.m_cachedVisibleBBox; m_visibleBBoxCacheTimeStamp = aFootprint.m_visibleBBoxCacheTimeStamp; m_cachedTextExcludedBBox = aFootprint.m_cachedTextExcludedBBox; m_textExcludedBBoxCacheTimeStamp = aFootprint.m_textExcludedBBoxCacheTimeStamp; m_cachedHull = aFootprint.m_cachedHull; m_hullCacheTimeStamp = aFootprint.m_hullCacheTimeStamp; m_localClearance = aFootprint.m_localClearance; m_localSolderMaskMargin = aFootprint.m_localSolderMaskMargin; m_localSolderPasteMargin = aFootprint.m_localSolderPasteMargin; m_localSolderPasteMarginRatio = aFootprint.m_localSolderPasteMarginRatio; m_zoneConnection = aFootprint.m_zoneConnection; m_netTiePadGroups = aFootprint.m_netTiePadGroups; m_fileFormatVersionAtLoad = aFootprint.m_fileFormatVersionAtLoad; std::map ptrMap; // Copy fields for( PCB_FIELD* field : aFootprint.Fields() ) { PCB_FIELD* newField = static_cast( field->Clone() ); ptrMap[field] = newField; Add( newField, ADD_MODE::APPEND ); // Append to ensure indexes are identical } // Copy pads for( PAD* pad : aFootprint.Pads() ) { PAD* newPad = static_cast( pad->Clone() ); ptrMap[ pad ] = newPad; Add( newPad, ADD_MODE::APPEND ); // Append to ensure indexes are identical } // Copy zones for( ZONE* zone : aFootprint.Zones() ) { ZONE* newZone = static_cast( zone->Clone() ); ptrMap[ zone ] = newZone; Add( newZone, ADD_MODE::APPEND ); // Append to ensure indexes are identical // Ensure the net info is OK and especially uses the net info list // living in the current board // Needed when copying a fp from fp editor that has its own board // Must be NETINFO_LIST::ORPHANED_ITEM for a keepout that has no net. newZone->SetNetCode( -1 ); } // Copy drawings for( BOARD_ITEM* item : aFootprint.GraphicalItems() ) { BOARD_ITEM* newItem = static_cast( item->Clone() ); ptrMap[ item ] = newItem; Add( newItem, ADD_MODE::APPEND ); // Append to ensure indexes are identical } // Copy groups for( PCB_GROUP* group : aFootprint.Groups() ) { PCB_GROUP* newGroup = static_cast( group->Clone() ); ptrMap[ group ] = newGroup; Add( newGroup, ADD_MODE::APPEND ); // Append to ensure indexes are identical } // Rebuild groups for( PCB_GROUP* group : aFootprint.Groups() ) { PCB_GROUP* newGroup = static_cast( ptrMap[ group ] ); newGroup->GetItems().clear(); for( BOARD_ITEM* member : group->GetItems() ) { if( ptrMap.count( member ) ) newGroup->AddItem( ptrMap[ member ] ); } } // Copy auxiliary data m_3D_Drawings = aFootprint.m_3D_Drawings; m_libDescription = aFootprint.m_libDescription; m_keywords = aFootprint.m_keywords; m_privateLayers = aFootprint.m_privateLayers; m_arflag = 0; m_initial_comments = aFootprint.m_initial_comments ? new wxArrayString( *aFootprint.m_initial_comments ) : nullptr; } FOOTPRINT::FOOTPRINT( FOOTPRINT&& aFootprint ) : BOARD_ITEM_CONTAINER( aFootprint ) { *this = std::move( aFootprint ); } FOOTPRINT::~FOOTPRINT() { // Untangle group parents before doing any deleting for( PCB_GROUP* group : m_groups ) { for( BOARD_ITEM* item : group->GetItems() ) item->SetParentGroup( nullptr ); } // Clean up the owned elements delete m_initial_comments; for( PCB_FIELD* f : m_fields ) delete f; m_fields.clear(); for( PAD* p : m_pads ) delete p; m_pads.clear(); for( ZONE* zone : m_zones ) delete zone; m_zones.clear(); for( PCB_GROUP* group : m_groups ) delete group; m_groups.clear(); for( BOARD_ITEM* d : m_drawings ) delete d; m_drawings.clear(); if( BOARD* board = GetBoard() ) board->IncrementTimeStamp(); } PCB_FIELD* FOOTPRINT::GetField( MANDATORY_FIELD_T aFieldType ) { return m_fields[aFieldType]; } const PCB_FIELD* FOOTPRINT::GetField( MANDATORY_FIELD_T aFieldType ) const { return m_fields[aFieldType]; } PCB_FIELD* FOOTPRINT::GetFieldById( int aFieldId ) { for( PCB_FIELD* field : m_fields ) { if( field->GetId() == aFieldId ) return field; } return nullptr; } bool FOOTPRINT::HasFieldByName( const wxString& aFieldName ) const { for( PCB_FIELD* field : m_fields ) { if( field->GetCanonicalName() == aFieldName ) return true; } return false; } PCB_FIELD* FOOTPRINT::GetFieldByName( const wxString& aFieldName ) { if( aFieldName.empty() ) return nullptr; for( PCB_FIELD* field : m_fields ) { if( field->GetName() == aFieldName ) return field; } return nullptr; } wxString FOOTPRINT::GetFieldText( const wxString& aFieldName ) const { for( const PCB_FIELD* field : m_fields ) { if( aFieldName == field->GetName() || aFieldName == field->GetCanonicalName() ) return field->GetText(); } return wxEmptyString; } void FOOTPRINT::GetFields( std::vector& aVector, bool aVisibleOnly ) { for( PCB_FIELD* field : m_fields ) { if( aVisibleOnly ) { if( !field->IsVisible() || field->GetText().IsEmpty() ) continue; } aVector.push_back( field ); } } PCB_FIELD* FOOTPRINT::AddField( const PCB_FIELD& aField ) { int newNdx = m_fields.size(); m_fields.push_back( new PCB_FIELD( aField ) ); return m_fields[newNdx]; } void FOOTPRINT::RemoveField( const wxString& aFieldName ) { for( unsigned i = MANDATORY_FIELDS; i < m_fields.size(); ++i ) { if( aFieldName == m_fields[i]->GetName( false ) ) { m_fields.erase( m_fields.begin() + i ); return; } } } void FOOTPRINT::ApplyDefaultSettings( const BOARD& board, bool aStyleFields, bool aStyleText, bool aStyleShapes ) { if( aStyleFields ) { for( PCB_FIELD* field : m_fields ) field->StyleFromSettings( board.GetDesignSettings() ); } for( BOARD_ITEM* item : m_drawings ) { switch( item->Type() ) { case PCB_TEXT_T: case PCB_TEXTBOX_T: if( aStyleText ) item->StyleFromSettings( board.GetDesignSettings() ); break; case PCB_SHAPE_T: if( aStyleShapes && !item->IsOnCopperLayer() ) item->StyleFromSettings( board.GetDesignSettings() ); break; default: break; } } } bool FOOTPRINT::FixUuids() { // replace null UUIDs if any by a valid uuid std::vector< BOARD_ITEM* > item_list; for( PCB_FIELD* field : m_fields ) item_list.push_back( field ); for( PAD* pad : m_pads ) item_list.push_back( pad ); for( BOARD_ITEM* gr_item : m_drawings ) item_list.push_back( gr_item ); // Note: one cannot fix null UUIDs inside the group, but it should not happen // because null uuids can be found in old footprints, therefore without group for( PCB_GROUP* group : m_groups ) item_list.push_back( group ); // Probably notneeded, because old fp do not have zones. But just in case. for( ZONE* zone : m_zones ) item_list.push_back( zone ); bool changed = false; for( BOARD_ITEM* item : item_list ) { if( item->m_Uuid == niluuid ) { const_cast( item->m_Uuid ) = KIID(); changed = true; } } return changed; } FOOTPRINT& FOOTPRINT::operator=( FOOTPRINT&& aOther ) { BOARD_ITEM::operator=( aOther ); m_pos = aOther.m_pos; m_fpid = aOther.m_fpid; m_attributes = aOther.m_attributes; m_fpStatus = aOther.m_fpStatus; m_orient = aOther.m_orient; m_lastEditTime = aOther.m_lastEditTime; m_link = aOther.m_link; m_path = aOther.m_path; m_cachedBoundingBox = aOther.m_cachedBoundingBox; m_boundingBoxCacheTimeStamp = aOther.m_boundingBoxCacheTimeStamp; m_cachedVisibleBBox = aOther.m_cachedVisibleBBox; m_visibleBBoxCacheTimeStamp = aOther.m_visibleBBoxCacheTimeStamp; m_cachedTextExcludedBBox = aOther.m_cachedTextExcludedBBox; m_textExcludedBBoxCacheTimeStamp = aOther.m_textExcludedBBoxCacheTimeStamp; m_cachedHull = aOther.m_cachedHull; m_hullCacheTimeStamp = aOther.m_hullCacheTimeStamp; m_localClearance = aOther.m_localClearance; m_localSolderMaskMargin = aOther.m_localSolderMaskMargin; m_localSolderPasteMargin = aOther.m_localSolderPasteMargin; m_localSolderPasteMarginRatio = aOther.m_localSolderPasteMarginRatio; m_zoneConnection = aOther.m_zoneConnection; m_netTiePadGroups = aOther.m_netTiePadGroups; // Move the fields m_fields.clear(); for( PCB_FIELD* field : aOther.Fields() ) Add( field ); // Move the pads m_pads.clear(); for( PAD* pad : aOther.Pads() ) Add( pad ); aOther.Pads().clear(); // Move the zones m_zones.clear(); for( ZONE* item : aOther.Zones() ) { Add( item ); // Ensure the net info is OK and especially uses the net info list // living in the current board // Needed when copying a fp from fp editor that has its own board // Must be NETINFO_LIST::ORPHANED_ITEM for a keepout that has no net. item->SetNetCode( -1 ); } aOther.Zones().clear(); // Move the drawings m_drawings.clear(); for( BOARD_ITEM* item : aOther.GraphicalItems() ) Add( item ); aOther.GraphicalItems().clear(); // Move the groups m_groups.clear(); for( PCB_GROUP* group : aOther.Groups() ) Add( group ); aOther.Groups().clear(); // Copy auxiliary data m_3D_Drawings = aOther.m_3D_Drawings; m_libDescription = aOther.m_libDescription; m_keywords = aOther.m_keywords; m_privateLayers = aOther.m_privateLayers; m_initial_comments = aOther.m_initial_comments; // Clear the other item's containers since this is a move aOther.Fields().clear(); aOther.Pads().clear(); aOther.Zones().clear(); aOther.GraphicalItems().clear(); aOther.m_initial_comments = nullptr; return *this; } FOOTPRINT& FOOTPRINT::operator=( const FOOTPRINT& aOther ) { BOARD_ITEM::operator=( aOther ); m_pos = aOther.m_pos; m_fpid = aOther.m_fpid; m_attributes = aOther.m_attributes; m_fpStatus = aOther.m_fpStatus; m_orient = aOther.m_orient; m_lastEditTime = aOther.m_lastEditTime; m_link = aOther.m_link; m_path = aOther.m_path; m_cachedBoundingBox = aOther.m_cachedBoundingBox; m_boundingBoxCacheTimeStamp = aOther.m_boundingBoxCacheTimeStamp; m_cachedVisibleBBox = aOther.m_cachedVisibleBBox; m_visibleBBoxCacheTimeStamp = aOther.m_visibleBBoxCacheTimeStamp; m_cachedTextExcludedBBox = aOther.m_cachedTextExcludedBBox; m_textExcludedBBoxCacheTimeStamp = aOther.m_textExcludedBBoxCacheTimeStamp; m_cachedHull = aOther.m_cachedHull; m_hullCacheTimeStamp = aOther.m_hullCacheTimeStamp; m_localClearance = aOther.m_localClearance; m_localSolderMaskMargin = aOther.m_localSolderMaskMargin; m_localSolderPasteMargin = aOther.m_localSolderPasteMargin; m_localSolderPasteMarginRatio = aOther.m_localSolderPasteMarginRatio; m_zoneConnection = aOther.m_zoneConnection; m_netTiePadGroups = aOther.m_netTiePadGroups; std::map ptrMap; // Copy fields m_fields.clear(); for( PCB_FIELD* field : aOther.GetFields() ) { PCB_FIELD* newField = new PCB_FIELD( *field ); ptrMap[field] = newField; Add( newField ); } // Copy pads m_pads.clear(); for( PAD* pad : aOther.Pads() ) { PAD* newPad = new PAD( *pad ); ptrMap[ pad ] = newPad; Add( newPad ); } // Copy zones m_zones.clear(); for( ZONE* zone : aOther.Zones() ) { ZONE* newZone = static_cast( zone->Clone() ); ptrMap[ zone ] = newZone; Add( newZone ); // Ensure the net info is OK and especially uses the net info list // living in the current board // Needed when copying a fp from fp editor that has its own board // Must be NETINFO_LIST::ORPHANED_ITEM for a keepout that has no net. newZone->SetNetCode( -1 ); } // Copy drawings m_drawings.clear(); for( BOARD_ITEM* item : aOther.GraphicalItems() ) { BOARD_ITEM* newItem = static_cast( item->Clone() ); ptrMap[ item ] = newItem; Add( newItem ); } // Copy groups m_groups.clear(); for( PCB_GROUP* group : aOther.Groups() ) { PCB_GROUP* newGroup = static_cast( group->Clone() ); newGroup->GetItems().clear(); for( BOARD_ITEM* member : group->GetItems() ) newGroup->AddItem( ptrMap[ member ] ); Add( newGroup ); } // Copy auxiliary data m_3D_Drawings = aOther.m_3D_Drawings; m_libDescription = aOther.m_libDescription; m_keywords = aOther.m_keywords; m_privateLayers = aOther.m_privateLayers; m_initial_comments = aOther.m_initial_comments ? new wxArrayString( *aOther.m_initial_comments ) : nullptr; return *this; } bool FOOTPRINT::IsConflicting() const { return HasFlag( COURTYARD_CONFLICT ); } void FOOTPRINT::GetContextualTextVars( wxArrayString* aVars ) const { aVars->push_back( wxT( "REFERENCE" ) ); aVars->push_back( wxT( "VALUE" ) ); aVars->push_back( wxT( "LAYER" ) ); aVars->push_back( wxT( "FOOTPRINT_LIBRARY" ) ); aVars->push_back( wxT( "FOOTPRINT_NAME" ) ); aVars->push_back( wxT( "SHORT_NET_NAME()" ) ); aVars->push_back( wxT( "NET_NAME()" ) ); aVars->push_back( wxT( "NET_CLASS()" ) ); aVars->push_back( wxT( "PIN_NAME()" ) ); } bool FOOTPRINT::ResolveTextVar( wxString* token, int aDepth ) const { if( GetBoard() && GetBoard()->GetBoardUse() == BOARD_USE::FPHOLDER ) return false; if( token->IsSameAs( wxT( "REFERENCE" ) ) ) { *token = Reference().GetShownText( false, aDepth + 1 ); return true; } else if( token->IsSameAs( wxT( "VALUE" ) ) ) { *token = Value().GetShownText( false, aDepth + 1 ); return true; } else if( token->IsSameAs( wxT( "LAYER" ) ) ) { *token = GetLayerName(); return true; } else if( token->IsSameAs( wxT( "FOOTPRINT_LIBRARY" ) ) ) { *token = m_fpid.GetUniStringLibNickname(); return true; } else if( token->IsSameAs( wxT( "FOOTPRINT_NAME" ) ) ) { *token = m_fpid.GetUniStringLibItemName(); return true; } else if( token->StartsWith( wxT( "SHORT_NET_NAME(" ) ) || token->StartsWith( wxT( "NET_NAME(" ) ) || token->StartsWith( wxT( "NET_CLASS(" ) ) || token->StartsWith( wxT( "PIN_NAME(" ) ) ) { wxString padNumber = token->AfterFirst( '(' ); padNumber = padNumber.BeforeLast( ')' ); for( PAD* pad : Pads() ) { if( pad->GetNumber() == padNumber ) { if( token->StartsWith( wxT( "SHORT_NET_NAME" ) ) ) *token = pad->GetShortNetname(); else if( token->StartsWith( wxT( "NET_NAME" ) ) ) *token = pad->GetNetname(); else if( token->StartsWith( wxT( "NET_CLASS" ) ) ) *token = pad->GetNetClassName(); else *token = pad->GetPinFunction(); return true; } } } else if( HasFieldByName( *token ) ) { *token = GetFieldText( *token ); return true; } if( GetBoard() && GetBoard()->ResolveTextVar( token, aDepth + 1 ) ) return true; return false; } void FOOTPRINT::ClearAllNets() { // Force the ORPHANED dummy net info for all pads. // ORPHANED dummy net does not depend on a board for( PAD* pad : m_pads ) pad->SetNetCode( NETINFO_LIST::ORPHANED ); } void FOOTPRINT::Add( BOARD_ITEM* aBoardItem, ADD_MODE aMode, bool aSkipConnectivity ) { switch( aBoardItem->Type() ) { case PCB_FIELD_T: // Always append fields m_fields.push_back( static_cast( aBoardItem ) ); break; case PCB_TEXT_T: case PCB_DIM_ALIGNED_T: case PCB_DIM_LEADER_T: case PCB_DIM_CENTER_T: case PCB_DIM_RADIAL_T: case PCB_DIM_ORTHOGONAL_T: case PCB_SHAPE_T: case PCB_TEXTBOX_T: case PCB_REFERENCE_IMAGE_T: if( aMode == ADD_MODE::APPEND ) m_drawings.push_back( aBoardItem ); else m_drawings.push_front( aBoardItem ); break; case PCB_PAD_T: if( aMode == ADD_MODE::APPEND ) m_pads.push_back( static_cast( aBoardItem ) ); else m_pads.push_front( static_cast( aBoardItem ) ); break; case PCB_ZONE_T: if( aMode == ADD_MODE::APPEND ) m_zones.push_back( static_cast( aBoardItem ) ); else m_zones.insert( m_zones.begin(), static_cast( aBoardItem ) ); break; case PCB_GROUP_T: if( aMode == ADD_MODE::APPEND ) m_groups.push_back( static_cast( aBoardItem ) ); else m_groups.insert( m_groups.begin(), static_cast( aBoardItem ) ); break; default: { wxString msg; msg.Printf( wxT( "FOOTPRINT::Add() needs work: BOARD_ITEM type (%d) not handled" ), aBoardItem->Type() ); wxFAIL_MSG( msg ); return; } } aBoardItem->ClearEditFlags(); aBoardItem->SetParent( this ); } void FOOTPRINT::Remove( BOARD_ITEM* aBoardItem, REMOVE_MODE aMode ) { switch( aBoardItem->Type() ) { case PCB_FIELD_T: { PCB_FIELD* field = static_cast( aBoardItem ); // Only user text can be removed this way. wxCHECK_RET( !field->IsMandatoryField(), wxT( "Please report this bug: Invalid remove operation on required text" ) ); for( auto it = m_fields.begin(); it != m_fields.end(); ++it ) { if( *it == aBoardItem ) { m_fields.erase( it ); break; } } } break; case PCB_TEXT_T: case PCB_DIM_ALIGNED_T: case PCB_DIM_CENTER_T: case PCB_DIM_ORTHOGONAL_T: case PCB_DIM_RADIAL_T: case PCB_DIM_LEADER_T: case PCB_SHAPE_T: case PCB_TEXTBOX_T: case PCB_REFERENCE_IMAGE_T: for( auto it = m_drawings.begin(); it != m_drawings.end(); ++it ) { if( *it == aBoardItem ) { m_drawings.erase( it ); break; } } break; case PCB_PAD_T: for( auto it = m_pads.begin(); it != m_pads.end(); ++it ) { if( *it == static_cast( aBoardItem ) ) { m_pads.erase( it ); break; } } break; case PCB_ZONE_T: for( auto it = m_zones.begin(); it != m_zones.end(); ++it ) { if( *it == static_cast( aBoardItem ) ) { m_zones.erase( it ); break; } } break; case PCB_GROUP_T: for( auto it = m_groups.begin(); it != m_groups.end(); ++it ) { if( *it == static_cast( aBoardItem ) ) { m_groups.erase( it ); break; } } break; default: { wxString msg; msg.Printf( wxT( "FOOTPRINT::Remove() needs work: BOARD_ITEM type (%d) not handled" ), aBoardItem->Type() ); wxFAIL_MSG( msg ); } } aBoardItem->SetFlags( STRUCT_DELETED ); PCB_GROUP* parentGroup = aBoardItem->GetParentGroup(); if( parentGroup && !( parentGroup->GetFlags() & STRUCT_DELETED ) ) parentGroup->RemoveItem( aBoardItem ); } double FOOTPRINT::GetArea( int aPadding ) const { BOX2I bbox = GetBoundingBox( false, false ); double w = std::abs( static_cast( bbox.GetWidth() ) ) + aPadding; double h = std::abs( static_cast( bbox.GetHeight() ) ) + aPadding; return w * h; } int FOOTPRINT::GetLikelyAttribute() const { int smd_count = 0; int tht_count = 0; for( PAD* pad : m_pads ) { switch( pad->GetProperty() ) { case PAD_PROP::FIDUCIAL_GLBL: case PAD_PROP::FIDUCIAL_LOCAL: continue; case PAD_PROP::HEATSINK: case PAD_PROP::CASTELLATED: continue; case PAD_PROP::NONE: case PAD_PROP::BGA: case PAD_PROP::TESTPOINT: break; } switch( pad->GetAttribute() ) { case PAD_ATTRIB::PTH: tht_count++; break; case PAD_ATTRIB::SMD: if( pad->IsOnCopperLayer() ) smd_count++; break; default: break; } } // Footprints with plated through-hole pads should usually be marked through hole even if they // also have SMD because they might not be auto-placed. Exceptions to this might be shielded if( tht_count > 0 ) return FP_THROUGH_HOLE; if( smd_count > 0 ) return FP_SMD; return 0; } wxString FOOTPRINT::GetTypeName() const { if( ( m_attributes & FP_SMD ) == FP_SMD ) return _( "SMD" ); if( ( m_attributes & FP_THROUGH_HOLE ) == FP_THROUGH_HOLE ) return _( "Through hole" ); return _( "Other" ); } BOX2I FOOTPRINT::GetFpPadsLocalBbox() const { BOX2I bbox; // We want the bounding box of the footprint pads at rot 0, not flipped // Create such a image: FOOTPRINT dummy( *this ); dummy.SetPosition( VECTOR2I( 0, 0 ) ); dummy.SetOrientation( ANGLE_0 ); if( dummy.IsFlipped() ) dummy.Flip( VECTOR2I( 0, 0 ), false ); for( PAD* pad : dummy.Pads() ) bbox.Merge( pad->GetBoundingBox() ); // Remove the parent and the group from the dummy footprint before deletion dummy.SetParent( nullptr ); dummy.SetParentGroup( nullptr ); return bbox; } const BOX2I FOOTPRINT::GetBoundingBox() const { return GetBoundingBox( true, true ); } const BOX2I FOOTPRINT::GetBoundingBox( bool aIncludeText, bool aIncludeInvisibleText ) const { std::vector texts; const BOARD* board = GetBoard(); bool isFPEdit = board && board->IsFootprintHolder(); if( board ) { if( aIncludeText && aIncludeInvisibleText ) { if( m_boundingBoxCacheTimeStamp >= board->GetTimeStamp() ) return m_cachedBoundingBox; } else if( aIncludeText ) { if( m_visibleBBoxCacheTimeStamp >= board->GetTimeStamp() ) return m_cachedVisibleBBox; } else { if( m_textExcludedBBoxCacheTimeStamp >= board->GetTimeStamp() ) return m_cachedTextExcludedBBox; } } BOX2I bbox( m_pos ); bbox.Inflate( pcbIUScale.mmToIU( 0.25 ) ); // Give a min size to the bbox for( BOARD_ITEM* item : m_drawings ) { if( m_privateLayers.test( item->GetLayer() ) && !isFPEdit ) continue; // We want the bitmap bounding box just in the footprint editor // so it will start with the correct initial zoom if( item->Type() == PCB_REFERENCE_IMAGE_T && !isFPEdit ) continue; // Handle text separately if( item->Type() == PCB_TEXT_T ) { texts.push_back( static_cast( item ) ); continue; } // If we're not including text then drop annotations as well if( !aIncludeText ) { if( BaseType( item->Type() ) == PCB_DIMENSION_T ) continue; if( item->GetLayer() == Cmts_User || item->GetLayer() == Dwgs_User || item->GetLayer() == Eco1_User || item->GetLayer() == Eco2_User ) { continue; } } bbox.Merge( item->GetBoundingBox() ); } for( PCB_FIELD* field : m_fields ) texts.push_back( field ); for( PAD* pad : m_pads ) bbox.Merge( pad->GetBoundingBox() ); for( ZONE* zone : m_zones ) bbox.Merge( zone->GetBoundingBox() ); bool noDrawItems = ( m_drawings.empty() && m_pads.empty() && m_zones.empty() ); // Groups do not contribute to the rect, only their members if( aIncludeText || noDrawItems ) { // Only PCB_TEXT and PCB_FIELD items are independently selectable; // PCB_TEXTBOX items go in with other graphic items above. for( PCB_TEXT* text : texts ) { if( !isFPEdit && m_privateLayers.test( text->GetLayer() ) ) continue; if( aIncludeInvisibleText || text->IsVisible() ) bbox.Merge( text->GetBoundingBox() ); } // This can be further optimized when aIncludeInvisibleText is true, but currently // leaving this as is until it's determined there is a noticeable speed hit. bool valueLayerIsVisible = true; bool refLayerIsVisible = true; if( board ) { // The first "&&" conditional handles the user turning layers off as well as layers // not being present in the current PCB stackup. Values, references, and all // footprint text can also be turned off via the GAL meta-layers, so the 2nd and // 3rd "&&" conditionals handle that. valueLayerIsVisible = board->IsLayerVisible( Value().GetLayer() ) && board->IsElementVisible( LAYER_FP_VALUES ) && board->IsElementVisible( LAYER_FP_TEXT ); refLayerIsVisible = board->IsLayerVisible( Reference().GetLayer() ) && board->IsElementVisible( LAYER_FP_REFERENCES ) && board->IsElementVisible( LAYER_FP_TEXT ); } if( ( Value().IsVisible() && valueLayerIsVisible ) || aIncludeInvisibleText || noDrawItems ) { bbox.Merge( Value().GetBoundingBox() ); } if( ( Reference().IsVisible() && refLayerIsVisible ) || aIncludeInvisibleText || noDrawItems ) { bbox.Merge( Reference().GetBoundingBox() ); } } if( board ) { if( ( aIncludeText && aIncludeInvisibleText ) || noDrawItems ) { m_boundingBoxCacheTimeStamp = board->GetTimeStamp(); m_cachedBoundingBox = bbox; } else if( aIncludeText ) { m_visibleBBoxCacheTimeStamp = board->GetTimeStamp(); m_cachedVisibleBBox = bbox; } else { m_textExcludedBBoxCacheTimeStamp = board->GetTimeStamp(); m_cachedTextExcludedBBox = bbox; } } return bbox; } const BOX2I FOOTPRINT::GetLayerBoundingBox( LSET aLayers ) const { std::vector texts; const BOARD* board = GetBoard(); bool isFPEdit = board && board->IsFootprintHolder(); // Start with an uninitialized bounding box BOX2I bbox; for( BOARD_ITEM* item : m_drawings ) { if( m_privateLayers.test( item->GetLayer() ) && !isFPEdit ) continue; if( ( aLayers & item->GetLayerSet() ).none() ) continue; // We want the bitmap bounding box just in the footprint editor // so it will start with the correct initial zoom if( item->Type() == PCB_REFERENCE_IMAGE_T && !isFPEdit ) continue; bbox.Merge( item->GetBoundingBox() ); } for( PAD* pad : m_pads ) { if( ( aLayers & pad->GetLayerSet() ).none() ) continue; bbox.Merge( pad->GetBoundingBox() ); } for( ZONE* zone : m_zones ) { if( ( aLayers & zone->GetLayerSet() ).none() ) continue; bbox.Merge( zone->GetBoundingBox() ); } return bbox; } SHAPE_POLY_SET FOOTPRINT::GetBoundingHull() const { const BOARD* board = GetBoard(); bool isFPEdit = board && board->IsFootprintHolder(); if( board ) { if( m_hullCacheTimeStamp >= board->GetTimeStamp() ) return m_cachedHull; } SHAPE_POLY_SET rawPolys; SHAPE_POLY_SET hull; for( BOARD_ITEM* item : m_drawings ) { if( !isFPEdit && m_privateLayers.test( item->GetLayer() ) ) continue; if( item->Type() != PCB_TEXT_T && item->Type() != PCB_REFERENCE_IMAGE_T ) { item->TransformShapeToPolygon( rawPolys, UNDEFINED_LAYER, 0, ARC_LOW_DEF, ERROR_OUTSIDE ); } // We intentionally exclude footprint text from the bounding hull. } for( PAD* pad : m_pads ) { pad->TransformShapeToPolygon( rawPolys, UNDEFINED_LAYER, 0, ARC_LOW_DEF, ERROR_OUTSIDE ); // In case hole is larger than pad pad->TransformHoleToPolygon( rawPolys, 0, ARC_LOW_DEF, ERROR_OUTSIDE ); } for( ZONE* zone : m_zones ) { for( PCB_LAYER_ID layer : zone->GetLayerSet().Seq() ) { const SHAPE_POLY_SET& layerPoly = *zone->GetFilledPolysList( layer ); for( int ii = 0; ii < layerPoly.OutlineCount(); ii++ ) { const SHAPE_LINE_CHAIN& poly = layerPoly.COutline( ii ); rawPolys.AddOutline( poly ); } } } // If there are some graphic items, build the actual hull. // However if no items, create a minimal polygon (can happen if a footprint // is created with no item: it contains only 2 texts. if( rawPolys.OutlineCount() == 0 ) { // generate a small dummy rectangular outline around the anchor const int halfsize = pcbIUScale.mmToIU( 1.0 ); rawPolys.NewOutline(); // add a square: rawPolys.Append( GetPosition().x - halfsize, GetPosition().y - halfsize ); rawPolys.Append( GetPosition().x + halfsize, GetPosition().y - halfsize ); rawPolys.Append( GetPosition().x + halfsize, GetPosition().y + halfsize ); rawPolys.Append( GetPosition().x - halfsize, GetPosition().y + halfsize ); } std::vector convex_hull; BuildConvexHull( convex_hull, rawPolys ); m_cachedHull.RemoveAllContours(); m_cachedHull.NewOutline(); for( const VECTOR2I& pt : convex_hull ) m_cachedHull.Append( pt ); if( board ) m_hullCacheTimeStamp = board->GetTimeStamp(); return m_cachedHull; } void FOOTPRINT::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) { wxString msg, msg2; // Don't use GetShownText(); we want to see the variable references here aList.emplace_back( UnescapeString( Reference().GetText() ), UnescapeString( Value().GetText() ) ); if( aFrame->IsType( FRAME_FOOTPRINT_VIEWER ) || aFrame->IsType( FRAME_FOOTPRINT_CHOOSER ) || aFrame->IsType( FRAME_FOOTPRINT_EDITOR ) ) { size_t padCount = GetPadCount( DO_NOT_INCLUDE_NPTH ); aList.emplace_back( _( "Library" ), GetFPID().GetLibNickname().wx_str() ); aList.emplace_back( _( "Footprint Name" ), GetFPID().GetLibItemName().wx_str() ); aList.emplace_back( _( "Pads" ), wxString::Format( wxT( "%zu" ), padCount ) ); aList.emplace_back( wxString::Format( _( "Doc: %s" ), GetLibDescription() ), wxString::Format( _( "Keywords: %s" ), GetKeywords() ) ); return; } // aFrame is the board editor: aList.emplace_back( _( "Board Side" ), IsFlipped() ? _( "Back (Flipped)" ) : _( "Front" ) ); auto addToken = []( wxString* aStr, const wxString& aAttr ) { if( !aStr->IsEmpty() ) *aStr += wxT( ", " ); *aStr += aAttr; }; wxString status; wxString attrs; if( IsLocked() ) addToken( &status, _( "Locked" ) ); if( m_fpStatus & FP_is_PLACED ) addToken( &status, _( "autoplaced" ) ); if( m_attributes & FP_BOARD_ONLY ) addToken( &attrs, _( "not in schematic" ) ); if( m_attributes & FP_EXCLUDE_FROM_POS_FILES ) addToken( &attrs, _( "exclude from pos files" ) ); if( m_attributes & FP_EXCLUDE_FROM_BOM ) addToken( &attrs, _( "exclude from BOM" ) ); if( m_attributes & FP_DNP ) addToken( &attrs, _( "DNP" ) ); aList.emplace_back( _( "Status: " ) + status, _( "Attributes:" ) + wxS( " " ) + attrs ); aList.emplace_back( _( "Rotation" ), wxString::Format( wxT( "%.4g" ), GetOrientation().AsDegrees() ) ); msg.Printf( _( "Footprint: %s" ), m_fpid.GetUniStringLibId() ); msg2.Printf( _( "3D-Shape: %s" ), m_3D_Drawings.empty() ? _( "" ) : m_3D_Drawings.front().m_Filename ); aList.emplace_back( msg, msg2 ); msg.Printf( _( "Doc: %s" ), m_libDescription ); msg2.Printf( _( "Keywords: %s" ), m_keywords ); aList.emplace_back( msg, msg2 ); } bool FOOTPRINT::IsOnLayer( PCB_LAYER_ID aLayer ) const { // If we have any pads, fall back on normal checking for( PAD* pad : m_pads ) { if( pad->IsOnLayer( aLayer ) ) return true; } for( ZONE* zone : m_zones ) { if( zone->IsOnLayer( aLayer ) ) return true; } for( PCB_FIELD* field : m_fields ) { if( field->IsOnLayer( aLayer ) ) return true; } for( BOARD_ITEM* item : m_drawings ) { if( item->IsOnLayer( aLayer ) ) return true; } return false; } bool FOOTPRINT::HitTestOnLayer( const VECTOR2I& aPosition, PCB_LAYER_ID aLayer, int aAccuracy ) const { for( PAD* pad : m_pads ) { if( pad->IsOnLayer( aLayer ) && pad->HitTest( aPosition, aAccuracy ) ) return true; } for( ZONE* zone : m_zones ) { if( zone->IsOnLayer( aLayer ) && zone->HitTest( aPosition, aAccuracy ) ) return true; } for( BOARD_ITEM* item : m_drawings ) { if( item->Type() != PCB_TEXT_T && item->IsOnLayer( aLayer ) && item->HitTest( aPosition, aAccuracy ) ) { return true; } } return false; } bool FOOTPRINT::HitTestOnLayer( const BOX2I& aRect, bool aContained, PCB_LAYER_ID aLayer, int aAccuracy ) const { std::vector items; for( PAD* pad : m_pads ) { if( pad->IsOnLayer( aLayer ) ) items.push_back( pad ); } for( ZONE* zone : m_zones ) { if( zone->IsOnLayer( aLayer ) ) items.push_back( zone ); } for( BOARD_ITEM* item : m_drawings ) { if( item->Type() != PCB_TEXT_T && item->IsOnLayer( aLayer ) ) items.push_back( item ); } // If we require the elements to be contained in the rect and any of them are not, // we can return false; // Conversely, if we just require any of the elements to have a hit, we can return true // when the first one is found. for( BOARD_ITEM* item : items ) { if( !aContained && item->HitTest( aRect, aContained, aAccuracy ) ) return true; else if( aContained && !item->HitTest( aRect, aContained, aAccuracy ) ) return false; } // If we didn't exit in the loop, that means that we did not return false for aContained or // we did not return true for !aContained. So we can just return the bool with a test of // whether there were any elements or not. return !items.empty() && aContained; } bool FOOTPRINT::HitTest( const VECTOR2I& aPosition, int aAccuracy ) const { BOX2I rect = GetBoundingBox( false, false ); return rect.Inflate( aAccuracy ).Contains( aPosition ); } bool FOOTPRINT::HitTestAccurate( const VECTOR2I& aPosition, int aAccuracy ) const { return GetBoundingHull().Collide( aPosition, aAccuracy ); } bool FOOTPRINT::HitTest( const BOX2I& aRect, bool aContained, int aAccuracy ) const { BOX2I arect = aRect; arect.Inflate( aAccuracy ); if( aContained ) { return arect.Contains( GetBoundingBox( false, false ) ); } else { // If the rect does not intersect the bounding box, skip any tests if( !aRect.Intersects( GetBoundingBox( false, false ) ) ) return false; // The empty footprint dummy rectangle intersects the selection area. if( m_pads.empty() && m_zones.empty() && m_drawings.empty() ) return GetBoundingBox( true, false ).Intersects( arect ); // Determine if any elements in the FOOTPRINT intersect the rect for( PAD* pad : m_pads ) { if( pad->HitTest( arect, false, 0 ) ) return true; } for( ZONE* zone : m_zones ) { if( zone->HitTest( arect, false, 0 ) ) return true; } // PCB fields are selectable on their own, so they don't get tested for( BOARD_ITEM* item : m_drawings ) { // Text items are selectable on their own, and are therefore excluded from this // test. TextBox items are NOT selectable on their own, and so MUST be included // here. Bitmaps aren't selectable since they aren't displayed. if( item->Type() != PCB_TEXT_T && item->HitTest( arect, false, 0 ) ) return true; } // Groups are not hit-tested; only their members // No items were hit return false; } } PAD* FOOTPRINT::FindPadByNumber( const wxString& aPadNumber, PAD* aSearchAfterMe ) const { bool can_select = aSearchAfterMe ? false : true; for( PAD* pad : m_pads ) { if( !can_select && pad == aSearchAfterMe ) { can_select = true; continue; } if( can_select && pad->GetNumber() == aPadNumber ) return pad; } return nullptr; } PAD* FOOTPRINT::GetPad( const VECTOR2I& aPosition, LSET aLayerMask ) { for( PAD* pad : m_pads ) { // ... and on the correct layer. if( !( pad->GetLayerSet() & aLayerMask ).any() ) continue; if( pad->HitTest( aPosition ) ) return pad; } return nullptr; } unsigned FOOTPRINT::GetPadCount( INCLUDE_NPTH_T aIncludeNPTH ) const { if( aIncludeNPTH ) return m_pads.size(); unsigned cnt = 0; for( PAD* pad : m_pads ) { if( pad->GetAttribute() == PAD_ATTRIB::NPTH ) continue; cnt++; } return cnt; } unsigned FOOTPRINT::GetUniquePadCount( INCLUDE_NPTH_T aIncludeNPTH ) const { std::set usedNumbers; // Create a set of used pad numbers for( PAD* pad : m_pads ) { // Skip pads not on copper layers (used to build complex // solder paste shapes for instance) if( ( pad->GetLayerSet() & LSET::AllCuMask() ).none() ) continue; // Skip pads with no name, because they are usually "mechanical" // pads, not "electrical" pads if( pad->GetNumber().IsEmpty() ) continue; if( !aIncludeNPTH ) { // skip NPTH if( pad->GetAttribute() == PAD_ATTRIB::NPTH ) continue; } usedNumbers.insert( pad->GetNumber() ); } return usedNumbers.size(); } void FOOTPRINT::Add3DModel( FP_3DMODEL* a3DModel ) { if( nullptr == a3DModel ) return; if( !a3DModel->m_Filename.empty() ) m_3D_Drawings.push_back( *a3DModel ); } // see footprint.h INSPECT_RESULT FOOTPRINT::Visit( INSPECTOR inspector, void* testData, const std::vector& aScanTypes ) { #if 0 && defined(DEBUG) std::cout << GetClass().mb_str() << ' '; #endif bool drawingsScanned = false; for( KICAD_T scanType : aScanTypes ) { switch( scanType ) { case PCB_FOOTPRINT_T: if( inspector( this, testData ) == INSPECT_RESULT::QUIT ) return INSPECT_RESULT::QUIT; break; case PCB_PAD_T: if( IterateForward( m_pads, inspector, testData, { scanType } ) == INSPECT_RESULT::QUIT ) { return INSPECT_RESULT::QUIT; } break; case PCB_ZONE_T: if( IterateForward( m_zones, inspector, testData, { scanType } ) == INSPECT_RESULT::QUIT ) { return INSPECT_RESULT::QUIT; } break; case PCB_FIELD_T: if( IterateForward( m_fields, inspector, testData, { scanType } ) == INSPECT_RESULT::QUIT ) { return INSPECT_RESULT::QUIT; } break; case PCB_TEXT_T: case PCB_DIM_ALIGNED_T: case PCB_DIM_LEADER_T: case PCB_DIM_CENTER_T: case PCB_DIM_RADIAL_T: case PCB_DIM_ORTHOGONAL_T: case PCB_SHAPE_T: case PCB_TEXTBOX_T: if( !drawingsScanned ) { if( IterateForward( m_drawings, inspector, testData, aScanTypes ) == INSPECT_RESULT::QUIT ) { return INSPECT_RESULT::QUIT; } drawingsScanned = true; } break; case PCB_GROUP_T: if( IterateForward( m_groups, inspector, testData, { scanType } ) == INSPECT_RESULT::QUIT ) { return INSPECT_RESULT::QUIT; } break; default: break; } } return INSPECT_RESULT::CONTINUE; } wxString FOOTPRINT::GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const { wxString reference = GetReference(); if( reference.IsEmpty() ) reference = _( "" ); return wxString::Format( _( "Footprint %s" ), reference ); } BITMAPS FOOTPRINT::GetMenuImage() const { return BITMAPS::module; } EDA_ITEM* FOOTPRINT::Clone() const { return new FOOTPRINT( *this ); } void FOOTPRINT::RunOnChildren( const std::function& aFunction ) const { try { for( PCB_FIELD* field : m_fields ) aFunction( field ); for( PAD* pad : m_pads ) aFunction( pad ); for( ZONE* zone : m_zones ) aFunction( zone ); for( PCB_GROUP* group : m_groups ) aFunction( group ); for( BOARD_ITEM* drawing : m_drawings ) aFunction( drawing ); } catch( std::bad_function_call& ) { wxFAIL_MSG( wxT( "Error running FOOTPRINT::RunOnChildren" ) ); } } void FOOTPRINT::RunOnDescendants( const std::function& aFunction ) const { try { for( PCB_FIELD* field : m_fields ) aFunction( field ); for( PAD* pad : m_pads ) aFunction( pad ); for( ZONE* zone : m_zones ) aFunction( zone ); for( PCB_GROUP* group : m_groups ) { aFunction( group ); group->RunOnDescendants( aFunction ); } for( BOARD_ITEM* drawing : m_drawings ) { aFunction( drawing ); drawing->RunOnDescendants( aFunction ); } } catch( std::bad_function_call& ) { wxFAIL_MSG( wxT( "Error running FOOTPRINT::RunOnDescendants" ) ); } } void FOOTPRINT::ViewGetLayers( int aLayers[], int& aCount ) const { aCount = 2; aLayers[0] = LAYER_ANCHOR; switch( m_layer ) { default: wxASSERT_MSG( false, wxT( "Illegal layer" ) ); // do you really have footprints placed // on other layers? KI_FALLTHROUGH; case F_Cu: aLayers[1] = LAYER_FOOTPRINTS_FR; break; case B_Cu: aLayers[1] = LAYER_FOOTPRINTS_BK; break; } if( IsLocked() ) aLayers[ aCount++ ] = LAYER_LOCKED_ITEM_SHADOW; if( IsConflicting() ) aLayers[ aCount++ ] = LAYER_CONFLICTS_SHADOW; // If there are no pads, and only drawings on a silkscreen layer, then report the silkscreen // layer as well so that the component can be edited with the silkscreen layer bool f_silk = false, b_silk = false, non_silk = false; for( BOARD_ITEM* item : m_drawings ) { if( item->GetLayer() == F_SilkS ) f_silk = true; else if( item->GetLayer() == B_SilkS ) b_silk = true; else non_silk = true; } if( ( f_silk || b_silk ) && !non_silk && m_pads.empty() ) { if( f_silk ) aLayers[ aCount++ ] = F_SilkS; if( b_silk ) aLayers[ aCount++ ] = B_SilkS; } } double FOOTPRINT::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const { if( aLayer == LAYER_LOCKED_ITEM_SHADOW ) { // The locked shadow shape is shown only if the footprint itself is visible if( ( m_layer == F_Cu ) && aView->IsLayerVisible( LAYER_FOOTPRINTS_FR ) ) return 0.0; if( ( m_layer == B_Cu ) && aView->IsLayerVisible( LAYER_FOOTPRINTS_BK ) ) return 0.0; return std::numeric_limits::max(); } if( aLayer == LAYER_CONFLICTS_SHADOW && IsConflicting() ) { // The locked shadow shape is shown only if the footprint itself is visible if( ( m_layer == F_Cu ) && aView->IsLayerVisible( LAYER_FOOTPRINTS_FR ) ) return 0.0; if( ( m_layer == B_Cu ) && aView->IsLayerVisible( LAYER_FOOTPRINTS_BK ) ) return 0.0; return std::numeric_limits::max(); } int layer = ( m_layer == F_Cu ) ? LAYER_FOOTPRINTS_FR : ( m_layer == B_Cu ) ? LAYER_FOOTPRINTS_BK : LAYER_ANCHOR; // Currently this is only pertinent for the anchor layer; everything else is drawn from the // children. // The "good" value is experimentally chosen. #define MINIMAL_ZOOM_LEVEL_FOR_VISIBILITY 1.5 if( aView->IsLayerVisible( layer ) ) return MINIMAL_ZOOM_LEVEL_FOR_VISIBILITY; return std::numeric_limits::max(); } const BOX2I FOOTPRINT::ViewBBox() const { BOX2I area = GetBoundingBox( true, true ); // Inflate in case clearance lines are drawn around pads, etc. if( const BOARD* board = GetBoard() ) { int biggest_clearance = board->GetMaxClearanceValue(); area.Inflate( biggest_clearance ); } return area; } bool FOOTPRINT::IsLibNameValid( const wxString & aName ) { const wxChar * invalids = StringLibNameInvalidChars( false ); if( aName.find_first_of( invalids ) != std::string::npos ) return false; return true; } const wxChar* FOOTPRINT::StringLibNameInvalidChars( bool aUserReadable ) { // This list of characters is also duplicated in validators.cpp and // lib_id.cpp // TODO: Unify forbidden character lists - Warning, invalid filename characters are not the same // as invalid LIB_ID characters. We will need to separate the FP filenames from FP names before this // can be unified static const wxChar invalidChars[] = wxT("%$<>\t\n\r\"\\/:"); static const wxChar invalidCharsReadable[] = wxT("% $ < > 'tab' 'return' 'line feed' \\ \" / :"); if( aUserReadable ) return invalidCharsReadable; else return invalidChars; } void FOOTPRINT::Move( const VECTOR2I& aMoveVector ) { VECTOR2I newpos = m_pos + aMoveVector; SetPosition( newpos ); } void FOOTPRINT::Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle ) { EDA_ANGLE orientation = GetOrientation(); EDA_ANGLE newOrientation = orientation + aAngle; VECTOR2I newpos = m_pos; RotatePoint( newpos, aRotCentre, aAngle ); SetPosition( newpos ); SetOrientation( newOrientation ); for( PCB_FIELD* field : m_fields ) field->KeepUpright( orientation, newOrientation ); for( BOARD_ITEM* item : m_drawings ) { if( item->Type() == PCB_TEXT_T ) static_cast( item )->KeepUpright( orientation, newOrientation ); } m_boundingBoxCacheTimeStamp = 0; m_visibleBBoxCacheTimeStamp = 0; m_textExcludedBBoxCacheTimeStamp = 0; m_hullCacheTimeStamp = 0; m_courtyard_cache_timestamp = 0; } void FOOTPRINT::SetLayerAndFlip( PCB_LAYER_ID aLayer ) { wxASSERT( aLayer == F_Cu || aLayer == B_Cu ); if( aLayer != GetLayer() ) Flip( GetPosition(), true ); } void FOOTPRINT::Flip( const VECTOR2I& aCentre, bool aFlipLeftRight ) { // Move footprint to its final position: VECTOR2I finalPos = m_pos; // Now Flip the footprint. // Flipping a footprint is a specific transform: it is not mirrored like a text. // We have to change the side, and ensure the footprint rotation is modified according to the // transform, because this parameter is used in pick and place files, and when updating the // footprint from library. // When flipped around the X axis (Y coordinates changed) orientation is negated // When flipped around the Y axis (X coordinates changed) orientation is 180 - old orient. // Because it is specific to a footprint, we flip around the X axis, and after rotate 180 deg MIRROR( finalPos.y, aCentre.y ); /// Mirror the Y position (around the X axis) SetPosition( finalPos ); // Flip layer BOARD_ITEM::SetLayer( FlipLayer( GetLayer() ) ); // Calculate the new orientation, and then clear it for pad flipping. EDA_ANGLE newOrientation = -m_orient; newOrientation.Normalize180(); m_orient = ANGLE_0; // Mirror fields to other side of board. for( PCB_FIELD* field : m_fields ) field->Flip( m_pos, false ); // Mirror pads to other side of board. for( PAD* pad : m_pads ) pad->Flip( m_pos, false ); // Now set the new orientation. m_orient = newOrientation; // Mirror zones to other side of board. for( ZONE* zone : m_zones ) zone->Flip( m_pos, false ); // Reverse mirror footprint graphics and texts. for( BOARD_ITEM* item : m_drawings ) item->Flip( m_pos, false ); // Now rotate 180 deg if required if( aFlipLeftRight ) Rotate( aCentre, ANGLE_180 ); m_boundingBoxCacheTimeStamp = 0; m_visibleBBoxCacheTimeStamp = 0; m_textExcludedBBoxCacheTimeStamp = 0; m_courtyard_cache_timestamp = 0; m_cachedHull.Mirror( aFlipLeftRight, !aFlipLeftRight, m_pos ); std::swap( m_courtyard_cache_front, m_courtyard_cache_back ); } void FOOTPRINT::SetPosition( const VECTOR2I& aPos ) { VECTOR2I delta = aPos - m_pos; m_pos += delta; for( PCB_FIELD* field : m_fields ) field->EDA_TEXT::Offset( delta ); for( PAD* pad : m_pads ) pad->SetPosition( pad->GetPosition() + delta ); for( ZONE* zone : m_zones ) zone->Move( delta ); for( BOARD_ITEM* item : m_drawings ) item->Move( delta ); m_cachedBoundingBox.Move( delta ); m_cachedVisibleBBox.Move( delta ); m_cachedTextExcludedBBox.Move( delta ); m_courtyard_cache_back.Move( delta ); m_courtyard_cache_front.Move( delta ); m_cachedHull.Move( delta ); } void FOOTPRINT::MoveAnchorPosition( const VECTOR2I& aMoveVector ) { /* * Move the reference point of the footprint * the footprints elements (pads, outlines, edges .. ) are moved * but: * - the footprint position is not modified. * - the relative (local) coordinates of these items are modified * - Draw coordinates are updated */ // Update (move) the relative coordinates relative to the new anchor point. VECTOR2I moveVector = aMoveVector; RotatePoint( moveVector, -GetOrientation() ); // Update field local coordinates for( PCB_FIELD* field : m_fields ) field->Move( moveVector ); // Update the pad local coordinates. for( PAD* pad : m_pads ) pad->Move( moveVector ); // Update the draw element coordinates. for( BOARD_ITEM* item : GraphicalItems() ) item->Move( moveVector ); // Update the keepout zones for( ZONE* zone : Zones() ) zone->Move( moveVector ); // Update the 3D models for( FP_3DMODEL& model : Models() ) { model.m_Offset.x += pcbIUScale.IUTomm( moveVector.x ); model.m_Offset.y -= pcbIUScale.IUTomm( moveVector.y ); } m_cachedBoundingBox.Move( moveVector ); m_cachedVisibleBBox.Move( moveVector ); m_cachedTextExcludedBBox.Move( moveVector ); m_cachedHull.Move( moveVector ); } void FOOTPRINT::SetOrientation( const EDA_ANGLE& aNewAngle ) { EDA_ANGLE angleChange = aNewAngle - m_orient; // change in rotation m_orient = aNewAngle; m_orient.Normalize180(); for( PCB_FIELD* field : m_fields ) field->Rotate( GetPosition(), angleChange ); for( PAD* pad : m_pads ) pad->Rotate( GetPosition(), angleChange ); for( ZONE* zone : m_zones ) zone->Rotate( GetPosition(), angleChange ); for( BOARD_ITEM* item : m_drawings ) item->Rotate( GetPosition(), angleChange ); m_boundingBoxCacheTimeStamp = 0; m_visibleBBoxCacheTimeStamp = 0; m_textExcludedBBoxCacheTimeStamp = 0; m_courtyard_cache_timestamp = 0; m_cachedHull.Rotate( angleChange, GetPosition() ); } BOARD_ITEM* FOOTPRINT::Duplicate() const { FOOTPRINT* dupe = static_cast( BOARD_ITEM::Duplicate() ); dupe->RunOnDescendants( [&]( BOARD_ITEM* child ) { const_cast( child->m_Uuid ) = KIID(); }); return dupe; } BOARD_ITEM* FOOTPRINT::DuplicateItem( const BOARD_ITEM* aItem, bool aAddToFootprint ) { BOARD_ITEM* new_item = nullptr; switch( aItem->Type() ) { case PCB_PAD_T: { PAD* new_pad = new PAD( *static_cast( aItem ) ); const_cast( new_pad->m_Uuid ) = KIID(); if( aAddToFootprint ) m_pads.push_back( new_pad ); new_item = new_pad; break; } case PCB_ZONE_T: { ZONE* new_zone = new ZONE( *static_cast( aItem ) ); const_cast( new_zone->m_Uuid ) = KIID(); if( aAddToFootprint ) m_zones.push_back( new_zone ); new_item = new_zone; break; } case PCB_FIELD_T: case PCB_TEXT_T: { PCB_TEXT* new_text = new PCB_TEXT( *static_cast( aItem ) ); const_cast( new_text->m_Uuid ) = KIID(); if( aItem->Type() == PCB_FIELD_T ) { switch( static_cast( aItem )->GetId() ) { case REFERENCE_FIELD: new_text->SetText( wxT( "${REFERENCE}" ) ); break; case VALUE_FIELD: new_text->SetText( wxT( "${VALUE}" ) ); break; case DATASHEET_FIELD: new_text->SetText( wxT( "${DATASHEET}" ) ); break; case FOOTPRINT_FIELD: new_text->SetText( wxT( "${FOOTPRINT}" ) ); break; } } if( aAddToFootprint ) Add( new_text ); new_item = new_text; break; } case PCB_SHAPE_T: { PCB_SHAPE* new_shape = new PCB_SHAPE( *static_cast( aItem ) ); const_cast( new_shape->m_Uuid ) = KIID(); if( aAddToFootprint ) Add( new_shape ); new_item = new_shape; break; } case PCB_TEXTBOX_T: { PCB_TEXTBOX* new_textbox = new PCB_TEXTBOX( *static_cast( aItem ) ); const_cast( new_textbox->m_Uuid ) = KIID(); if( aAddToFootprint ) Add( new_textbox ); new_item = new_textbox; break; } case PCB_DIM_ALIGNED_T: case PCB_DIM_LEADER_T: case PCB_DIM_CENTER_T: case PCB_DIM_RADIAL_T: case PCB_DIM_ORTHOGONAL_T: { PCB_DIMENSION_BASE* dimension = static_cast( aItem->Duplicate() ); if( aAddToFootprint ) Add( dimension ); new_item = dimension; break; } case PCB_GROUP_T: new_item = static_cast( aItem )->DeepDuplicate(); break; case PCB_FOOTPRINT_T: // Ignore the footprint itself break; default: // Un-handled item for duplication wxFAIL_MSG( wxT( "Duplication not supported for items of class " ) + aItem->GetClass() ); break; } return new_item; } wxString FOOTPRINT::GetNextPadNumber( const wxString& aLastPadNumber ) const { std::set usedNumbers; // Create a set of used pad numbers for( PAD* pad : m_pads ) usedNumbers.insert( pad->GetNumber() ); // Pad numbers aren't technically reference designators, but the formatting is close enough // for these to give us what we need. wxString prefix = UTIL::GetRefDesPrefix( aLastPadNumber ); int num = GetTrailingInt( aLastPadNumber ); while( usedNumbers.count( wxString::Format( wxT( "%s%d" ), prefix, num ) ) ) num++; return wxString::Format( wxT( "%s%d" ), prefix, num ); } void FOOTPRINT::AutoPositionFields() { // Auto-position reference and value BOX2I bbox = GetBoundingBox( false, false ); bbox.Inflate( pcbIUScale.mmToIU( 0.2 ) ); // Gap between graphics and text if( Reference().GetPosition() == VECTOR2I( 0, 0 ) ) { Reference().SetHorizJustify( GR_TEXT_H_ALIGN_CENTER ); Reference().SetVertJustify( GR_TEXT_V_ALIGN_CENTER ); Reference().SetTextAngle( ANGLE_0 ); Reference().SetX( bbox.GetCenter().x ); Reference().SetY( bbox.GetTop() - Reference().GetTextSize().y / 2 ); } if( Value().GetPosition() == VECTOR2I( 0, 0 ) ) { Value().SetHorizJustify( GR_TEXT_H_ALIGN_CENTER ); Value().SetVertJustify( GR_TEXT_V_ALIGN_CENTER ); Value().SetTextAngle( ANGLE_0 ); Value().SetX( bbox.GetCenter().x ); Value().SetY( bbox.GetBottom() + Value().GetTextSize().y / 2 ); } } void FOOTPRINT::IncrementReference( int aDelta ) { const wxString& refdes = GetReference(); SetReference( wxString::Format( wxT( "%s%i" ), UTIL::GetRefDesPrefix( refdes ), GetTrailingInt( refdes ) + aDelta ) ); } // Calculate the area of a PolySet, polygons with hole are allowed. static double polygonArea( SHAPE_POLY_SET& aPolySet ) { // Ensure all outlines are closed, before calculating the SHAPE_POLY_SET area for( int ii = 0; ii < aPolySet.OutlineCount(); ii++ ) { SHAPE_LINE_CHAIN& outline = aPolySet.Outline( ii ); outline.SetClosed( true ); for( int jj = 0; jj < aPolySet.HoleCount( ii ); jj++ ) aPolySet.Hole( ii, jj ).SetClosed( true ); } return aPolySet.Area(); } double FOOTPRINT::GetCoverageArea( const BOARD_ITEM* aItem, const GENERAL_COLLECTOR& aCollector ) { int textMargin = aCollector.GetGuide()->Accuracy(); SHAPE_POLY_SET poly; if( aItem->Type() == PCB_MARKER_T ) { const PCB_MARKER* marker = static_cast( aItem ); SHAPE_LINE_CHAIN markerShape; marker->ShapeToPolygon( markerShape ); return markerShape.Area(); } else if( aItem->Type() == PCB_GROUP_T || aItem->Type() == PCB_GENERATOR_T ) { double combinedArea = 0.0; for( BOARD_ITEM* member : static_cast( aItem )->GetItems() ) combinedArea += GetCoverageArea( member, aCollector ); return combinedArea; } if( aItem->Type() == PCB_FOOTPRINT_T ) { const FOOTPRINT* footprint = static_cast( aItem ); poly = footprint->GetBoundingHull(); } else if( aItem->Type() == PCB_FIELD_T || aItem->Type() == PCB_TEXT_T ) { const PCB_TEXT* text = static_cast( aItem ); text->TransformTextToPolySet( poly, textMargin, ARC_LOW_DEF, ERROR_INSIDE ); } else if( aItem->Type() == PCB_TEXTBOX_T ) { const PCB_TEXTBOX* tb = static_cast( aItem ); tb->TransformTextToPolySet( poly, textMargin, ARC_LOW_DEF, ERROR_INSIDE ); } else if( aItem->Type() == PCB_SHAPE_T ) { // Approximate "linear" shapes with just their width squared, as we don't want to consider // a linear shape as being much bigger than another for purposes of selection filtering // just because it happens to be really long. const PCB_SHAPE* shape = static_cast( aItem ); switch( shape->GetShape() ) { case SHAPE_T::SEGMENT: case SHAPE_T::ARC: case SHAPE_T::BEZIER: return shape->GetWidth() * shape->GetWidth(); case SHAPE_T::RECTANGLE: case SHAPE_T::CIRCLE: case SHAPE_T::POLY: { if( !shape->IsFilled() ) return shape->GetWidth() * shape->GetWidth(); KI_FALLTHROUGH; } default: shape->TransformShapeToPolygon( poly, UNDEFINED_LAYER, 0, ARC_LOW_DEF, ERROR_OUTSIDE ); } } else if( aItem->Type() == PCB_TRACE_T || aItem->Type() == PCB_ARC_T ) { double width = static_cast( aItem )->GetWidth(); return width * width; } else { aItem->TransformShapeToPolygon( poly, UNDEFINED_LAYER, 0, ARC_LOW_DEF, ERROR_OUTSIDE ); } return polygonArea( poly ); } double FOOTPRINT::CoverageRatio( const GENERAL_COLLECTOR& aCollector ) const { int textMargin = aCollector.GetGuide()->Accuracy(); SHAPE_POLY_SET footprintRegion( GetBoundingHull() ); SHAPE_POLY_SET coveredRegion; TransformPadsToPolySet( coveredRegion, UNDEFINED_LAYER, 0, ARC_LOW_DEF, ERROR_OUTSIDE ); TransformFPShapesToPolySet( coveredRegion, UNDEFINED_LAYER, textMargin, ARC_LOW_DEF, ERROR_OUTSIDE, true, /* include text */ false, /* include shapes */ false /* include private items */ ); for( int i = 0; i < aCollector.GetCount(); ++i ) { const BOARD_ITEM* item = aCollector[i]; switch( item->Type() ) { case PCB_FIELD_T: case PCB_TEXT_T: case PCB_TEXTBOX_T: case PCB_SHAPE_T: case PCB_TRACE_T: case PCB_ARC_T: case PCB_VIA_T: if( item->GetParent() != this ) { item->TransformShapeToPolygon( coveredRegion, UNDEFINED_LAYER, 0, ARC_LOW_DEF, ERROR_OUTSIDE ); } break; case PCB_FOOTPRINT_T: if( item != this ) { const FOOTPRINT* footprint = static_cast( item ); coveredRegion.AddOutline( footprint->GetBoundingHull().Outline( 0 ) ); } break; default: break; } } double footprintRegionArea = polygonArea( footprintRegion ); double uncoveredRegionArea = footprintRegionArea - polygonArea( coveredRegion ); double coveredArea = footprintRegionArea - uncoveredRegionArea; double ratio = ( coveredArea / footprintRegionArea ); // Test for negative ratio (should not occur). // better to be conservative (this will result in the disambiguate dialog) if( ratio < 0.0 ) return 1.0; return std::min( ratio, 1.0 ); } std::shared_ptr FOOTPRINT::GetEffectiveShape( PCB_LAYER_ID aLayer, FLASHING aFlash ) const { std::shared_ptr shape = std::make_shared(); // There are several possible interpretations here: // 1) the bounding box (without or without invisible items) // 2) just the pads and "edges" (ie: non-text graphic items) // 3) the courtyard // We'll go with (2) for now, unless the caller is clearly looking for (3) if( aLayer == F_CrtYd || aLayer == B_CrtYd ) { const SHAPE_POLY_SET& courtyard = GetCourtyard( aLayer ); if( courtyard.OutlineCount() == 0 ) // malformed/empty polygon return shape; shape->AddShape( new SHAPE_SIMPLE( courtyard.COutline( 0 ) ) ); } else { for( PAD* pad : Pads() ) shape->AddShape( pad->GetEffectiveShape( aLayer, aFlash )->Clone() ); for( BOARD_ITEM* item : GraphicalItems() ) { if( item->Type() == PCB_SHAPE_T ) shape->AddShape( item->GetEffectiveShape( aLayer, aFlash )->Clone() ); } } return shape; } const SHAPE_POLY_SET& FOOTPRINT::GetCourtyard( PCB_LAYER_ID aLayer ) const { if( GetBoard() && GetBoard()->GetTimeStamp() > m_courtyard_cache_timestamp ) const_cast( this )->BuildCourtyardCaches(); if( IsBackLayer( aLayer ) ) return m_courtyard_cache_back; else return m_courtyard_cache_front; } void FOOTPRINT::BuildCourtyardCaches( OUTLINE_ERROR_HANDLER* aErrorHandler ) { m_courtyard_cache_front.RemoveAllContours(); m_courtyard_cache_back.RemoveAllContours(); ClearFlags( MALFORMED_COURTYARDS ); m_courtyard_cache_timestamp = GetBoard()->GetTimeStamp(); // Build the courtyard area from graphic items on the courtyard. // Only PCB_SHAPE_T have meaning, graphic texts are ignored. // Collect items: std::vector list_front; std::vector list_back; std::map front_width_histogram; std::map back_width_histogram; for( BOARD_ITEM* item : GraphicalItems() ) { if( item->GetLayer() == B_CrtYd && item->Type() == PCB_SHAPE_T ) { PCB_SHAPE* shape = static_cast( item ); list_back.push_back( shape ); back_width_histogram[ shape->GetStroke().GetWidth() ]++; } if( item->GetLayer() == F_CrtYd && item->Type() == PCB_SHAPE_T ) { PCB_SHAPE* shape = static_cast( item ); list_front.push_back( shape ); front_width_histogram[ shape->GetStroke().GetWidth() ]++; } } if( !list_front.size() && !list_back.size() ) return; int maxError = pcbIUScale.mmToIU( 0.02 ); // max error for polygonization int chainingEpsilon = pcbIUScale.mmToIU( 0.02 ); // max dist from one endPt to next startPt if( ConvertOutlineToPolygon( list_front, m_courtyard_cache_front, maxError, chainingEpsilon, true, aErrorHandler ) ) { int width = 0; // Touching courtyards, or courtyards -at- the clearance distance are legal. m_courtyard_cache_front.Inflate( -1, CORNER_STRATEGY::CHAMFER_ACUTE_CORNERS, maxError ); m_courtyard_cache_front.CacheTriangulation( false ); auto max = std::max_element( front_width_histogram.begin(), front_width_histogram.end(), []( const std::pair& a, const std::pair& b ) { return a.second < b.second; } ); if( max != front_width_histogram.end() ) width = max->first; if( width == 0 ) width = DEFAULT_COURTYARD_WIDTH; if( m_courtyard_cache_front.OutlineCount() > 0 ) m_courtyard_cache_front.Outline( 0 ).SetWidth( width ); } else { SetFlags( MALFORMED_F_COURTYARD ); } if( ConvertOutlineToPolygon( list_back, m_courtyard_cache_back, maxError, chainingEpsilon, true, aErrorHandler ) ) { int width = 0; // Touching courtyards, or courtyards -at- the clearance distance are legal. m_courtyard_cache_back.Inflate( -1, CORNER_STRATEGY::CHAMFER_ACUTE_CORNERS, maxError ); m_courtyard_cache_back.CacheTriangulation( false ); auto max = std::max_element( back_width_histogram.begin(), back_width_histogram.end(), []( const std::pair& a, const std::pair& b ) { return a.second < b.second; } ); if( max != back_width_histogram.end() ) width = max->first; if( width == 0 ) width = DEFAULT_COURTYARD_WIDTH; if( m_courtyard_cache_back.OutlineCount() > 0 ) m_courtyard_cache_back.Outline( 0 ).SetWidth( width ); } else { SetFlags( MALFORMED_B_COURTYARD ); } } std::map FOOTPRINT::MapPadNumbersToNetTieGroups() const { std::map padNumberToGroupIdxMap; for( const PAD* pad : m_pads ) padNumberToGroupIdxMap[ pad->GetNumber() ] = -1; auto processPad = [&]( wxString aPad, int aGroup ) { aPad.Trim( true ).Trim( false ); if( !aPad.IsEmpty() ) padNumberToGroupIdxMap[ aPad ] = aGroup; }; for( int ii = 0; ii < (int) m_netTiePadGroups.size(); ++ii ) { wxString group( m_netTiePadGroups[ ii ] ); bool esc = false; wxString pad; for( wxUniCharRef ch : group ) { if( esc ) { esc = false; pad.Append( ch ); continue; } switch( static_cast( ch ) ) { case '\\': esc = true; break; case ',': processPad( pad, ii ); pad.Clear(); break; default: pad.Append( ch ); break; } } processPad( pad, ii ); } return padNumberToGroupIdxMap; } std::vector FOOTPRINT::GetNetTiePads( PAD* aPad ) const { // First build a map from pad numbers to allowed-shorting-group indexes. This ends up being // something like O(3n), but it still beats O(n^2) for large numbers of pads. std::map padToNetTieGroupMap = MapPadNumbersToNetTieGroups(); int groupIdx = padToNetTieGroupMap[ aPad->GetNumber() ]; std::vector otherPads; if( groupIdx >= 0 ) { for( PAD* pad : m_pads ) { if( padToNetTieGroupMap[ pad->GetNumber() ] == groupIdx ) otherPads.push_back( pad ); } } return otherPads; } void FOOTPRINT::CheckFootprintAttributes( const std::function& aErrorHandler ) { int likelyAttr = ( GetLikelyAttribute() & ( FP_SMD | FP_THROUGH_HOLE ) ); int setAttr = ( GetAttributes() & ( FP_SMD | FP_THROUGH_HOLE ) ); if( setAttr && likelyAttr && setAttr != likelyAttr ) { wxString msg; switch( likelyAttr ) { case FP_THROUGH_HOLE: msg.Printf( _( "(expected 'Through hole'; actual '%s')" ), GetTypeName() ); break; case FP_SMD: msg.Printf( _( "(expected 'SMD'; actual '%s')" ), GetTypeName() ); break; } if( aErrorHandler ) (aErrorHandler)( msg ); } } void FOOTPRINT::CheckPads( const std::function& aErrorHandler ) { if( aErrorHandler == nullptr ) return; for( PAD* pad: Pads() ) { if( pad->GetAttribute() == PAD_ATTRIB::PTH || pad->GetAttribute() == PAD_ATTRIB::NPTH ) { if( pad->GetDrillSizeX() < 1 || pad->GetDrillSizeY() < 1 ) (aErrorHandler)( pad, DRCE_PAD_TH_WITH_NO_HOLE, wxEmptyString ); } if( pad->GetAttribute() == PAD_ATTRIB::PTH ) { if( !pad->IsOnCopperLayer() ) { (aErrorHandler)( pad, DRCE_PADSTACK, _( "(PTH pad has no copper layers)" ) ); } else { LSET lset = pad->GetLayerSet() & LSET::AllCuMask(); PCB_LAYER_ID layer = lset.Seq().at( 0 ); SHAPE_POLY_SET padOutline; pad->TransformShapeToPolygon( padOutline, layer, 0, ARC_HIGH_DEF, ERROR_INSIDE ); std::shared_ptr hole = pad->GetEffectiveHoleShape(); SHAPE_POLY_SET holeOutline; TransformOvalToPolygon( holeOutline, hole->GetSeg().A, hole->GetSeg().B, hole->GetWidth(), ARC_HIGH_DEF, ERROR_INSIDE ); padOutline.BooleanSubtract( holeOutline, SHAPE_POLY_SET::POLYGON_MODE::PM_FAST ); if( padOutline.IsEmpty() ) aErrorHandler( pad, DRCE_PADSTACK, _( "(PTH pad's hole leaves no copper)" ) ); } } if( pad->GetAttribute() == PAD_ATTRIB::SMD ) { if( pad->IsOnLayer( F_Cu ) && pad->IsOnLayer( B_Cu ) ) { aErrorHandler( pad, DRCE_PADSTACK, _( "(SMD pad appears on both front and back copper)" ) ); } else if( pad->IsOnLayer( F_Cu ) ) { if( pad->IsOnLayer( B_Mask ) ) { aErrorHandler( pad, DRCE_PADSTACK, _( "(SMD pad copper and mask layers don't match)" ) ); } else if( pad->IsOnLayer( B_Paste ) ) { aErrorHandler( pad, DRCE_PADSTACK, _( "(SMD pad copper and paste layers don't match)" ) ); } } else if( pad->IsOnLayer( B_Cu ) ) { if( pad->IsOnLayer( F_Mask ) ) { aErrorHandler( pad, DRCE_PADSTACK, _( "(SMD pad copper and mask layers don't match)" ) ); } else if( pad->IsOnLayer( F_Paste ) ) { aErrorHandler( pad, DRCE_PADSTACK, _( "(SMD pad copper and paste layers don't match)" ) ); } } } } } void FOOTPRINT::CheckShortingPads( const std::function& aErrorHandler ) { std::unordered_map checkedPairs; for( PAD* pad : Pads() ) { std::vector netTiePads = GetNetTiePads( pad ); for( PAD* other : Pads() ) { if( other == pad || pad->SameLogicalPadAs( other ) ) continue; if( alg::contains( netTiePads, other ) ) continue; if( !( ( pad->GetLayerSet() & other->GetLayerSet() ) & LSET::AllCuMask() ).any() ) continue; // store canonical order so we don't collide in both directions (a:b and b:a) PAD* a = pad; PAD* b = other; if( static_cast( a ) > static_cast( b ) ) std::swap( a, b ); if( checkedPairs.find( { a, b } ) == checkedPairs.end() ) { checkedPairs[ { a, b } ] = 1; if( pad->GetBoundingBox().Intersects( other->GetBoundingBox() ) ) { VECTOR2I pos; SHAPE* padShape = pad->GetEffectiveShape().get(); SHAPE* otherShape = other->GetEffectiveShape().get(); if( padShape->Collide( otherShape, 0, nullptr, &pos ) ) aErrorHandler( pad, other, pos ); } } } } } void FOOTPRINT::CheckNetTies( const std::function& aErrorHandler ) { // First build a map from pad numbers to allowed-shorting-group indexes. This ends up being // something like O(3n), but it still beats O(n^2) for large numbers of pads. std::map padNumberToGroupIdxMap = MapPadNumbersToNetTieGroups(); // Now collect all the footprint items which are on copper layers std::vector copperItems; for( BOARD_ITEM* item : m_drawings ) { if( item->IsOnCopperLayer() ) copperItems.push_back( item ); item->RunOnDescendants( [&]( BOARD_ITEM* descendent ) { if( descendent->IsOnCopperLayer() ) copperItems.push_back( descendent ); } ); } for( ZONE* zone : m_zones ) { if( !zone->GetIsRuleArea() && zone->IsOnCopperLayer() ) copperItems.push_back( zone ); } for( PCB_FIELD* field : m_fields ) { if( field->IsOnCopperLayer() ) copperItems.push_back( field ); } for( PCB_LAYER_ID layer : { F_Cu, In1_Cu, B_Cu } ) { // Next, build a polygon-set for the copper on this layer. We don't really care about // nets here, we just want to end up with a set of outlines describing the distinct // copper polygons of the footprint. SHAPE_POLY_SET copperOutlines; std::map> outlineIdxToPadsMap; for( BOARD_ITEM* item : copperItems ) { if( item->IsOnLayer( layer ) ) { item->TransformShapeToPolygon( copperOutlines, layer, 0, ARC_HIGH_DEF, ERROR_OUTSIDE ); } } copperOutlines.Simplify( SHAPE_POLY_SET::PM_FAST ); // Index each pad to the outline in the set that it is part of. for( const PAD* pad : m_pads ) { for( int ii = 0; ii < copperOutlines.OutlineCount(); ++ii ) { if( pad->GetEffectiveShape( layer )->Collide( &copperOutlines.Outline( ii ), 0 ) ) outlineIdxToPadsMap[ ii ].emplace_back( pad ); } } // Finally, ensure that each outline which contains multiple pads has all its pads // listed in an allowed-shorting group. for( const auto& [ outlineIdx, pads ] : outlineIdxToPadsMap ) { if( pads.size() > 1 ) { const PAD* firstPad = pads[0]; int firstGroupIdx = padNumberToGroupIdxMap[ firstPad->GetNumber() ]; for( size_t ii = 1; ii < pads.size(); ++ii ) { const PAD* thisPad = pads[ii]; int thisGroupIdx = padNumberToGroupIdxMap[ thisPad->GetNumber() ]; if( thisGroupIdx < 0 || thisGroupIdx != firstGroupIdx ) { BOARD_ITEM* shortingItem = nullptr; VECTOR2I pos = ( firstPad->GetPosition() + thisPad->GetPosition() ) / 2; pos = copperOutlines.Outline( outlineIdx ).NearestPoint( pos ); for( BOARD_ITEM* item : copperItems ) { if( item->HitTest( pos, 1 ) ) { shortingItem = item; break; } } if( shortingItem ) aErrorHandler( shortingItem, firstPad, thisPad, pos ); else aErrorHandler( firstPad, thisPad, nullptr, pos ); } } } } } } void FOOTPRINT::CheckNetTiePadGroups( const std::function& aErrorHandler ) { std::set padNumbers; wxString msg; auto ret = MapPadNumbersToNetTieGroups(); for( auto [ padNumber, _ ] : ret ) { const PAD* pad = FindPadByNumber( padNumber ); if( !pad ) { msg.Printf( _( "(net-tie pad group contains unknown pad number %s)" ), padNumber ); aErrorHandler( msg ); } else if( !padNumbers.insert( pad->GetNumber() ).second ) { msg.Printf( _( "(pad %s appears in more than one net-tie pad group)" ), padNumber ); aErrorHandler( msg ); } } } void FOOTPRINT::swapData( BOARD_ITEM* aImage ) { wxASSERT( aImage->Type() == PCB_FOOTPRINT_T ); std::swap( *this, *static_cast( aImage ) ); } bool FOOTPRINT::HasThroughHolePads() const { for( PAD* pad : Pads() ) { if( pad->GetAttribute() != PAD_ATTRIB::SMD ) return true; } return false; } bool FOOTPRINT::operator==( const BOARD_ITEM& aOther ) const { if( aOther.Type() != PCB_FOOTPRINT_T ) return false; const FOOTPRINT& other = static_cast( aOther ); if( m_pads.size() != other.m_pads.size() ) return false; for( size_t ii = 0; ii < m_pads.size(); ++ii ) { if( !( *m_pads[ii] == *other.m_pads[ii] ) ) return false; } if( m_drawings.size() != other.m_drawings.size() ) return false; for( size_t ii = 0; ii < m_drawings.size(); ++ii ) { if( !( *m_drawings[ii] == *other.m_drawings[ii] ) ) return false; } if( m_zones.size() != other.m_zones.size() ) return false; for( size_t ii = 0; ii < m_zones.size(); ++ii ) { if( !( *m_zones[ii] == *other.m_zones[ii] ) ) return false; } if( m_fields.size() != other.m_fields.size() ) return false; for( size_t ii = 0; ii < m_fields.size(); ++ii ) { if( !( *m_fields[ii] == *other.m_fields[ii] ) ) return false; } return true; } double FOOTPRINT::Similarity( const BOARD_ITEM& aOther ) const { if( aOther.Type() != PCB_FOOTPRINT_T ) return 0.0; const FOOTPRINT& other = static_cast( aOther ); double similarity = 1.0; for( size_t ii = 0; ii < m_pads.size(); ++ii ) { const PAD* pad = m_pads[ii]; const PAD* otherPad = other.FindPadByNumber( pad->GetNumber() ); if( !otherPad ) continue; similarity *= pad->Similarity( *otherPad ); } return similarity; } bool FOOTPRINT::cmp_drawings::operator()( const BOARD_ITEM* itemA, const BOARD_ITEM* itemB ) const { if( itemA->Type() != itemB->Type() ) return itemA->Type() < itemB->Type(); if( itemA->GetLayer() != itemB->GetLayer() ) return itemA->GetLayer() < itemB->GetLayer(); if( itemA->Type() == PCB_SHAPE_T ) { const PCB_SHAPE* dwgA = static_cast( itemA ); const PCB_SHAPE* dwgB = static_cast( itemB ); if( dwgA->GetShape() != dwgB->GetShape() ) return dwgA->GetShape() < dwgB->GetShape(); // GetStart() and GetEnd() have no meaning with polygons. // We cannot use them for sorting polygons if( dwgA->GetShape() != SHAPE_T::POLY ) { if( dwgA->GetStart().x != dwgB->GetStart().x ) return dwgA->GetStart().x < dwgB->GetStart().x; if( dwgA->GetStart().y != dwgB->GetStart().y ) return dwgA->GetStart().y < dwgB->GetStart().y; if( dwgA->GetEnd().x != dwgB->GetEnd().x ) return dwgA->GetEnd().x < dwgB->GetEnd().x; if( dwgA->GetEnd().y != dwgB->GetEnd().y ) return dwgA->GetEnd().y < dwgB->GetEnd().y; } if( dwgA->GetShape() == SHAPE_T::ARC ) { if( dwgA->GetCenter().x != dwgB->GetCenter().x ) return dwgA->GetCenter().x < dwgB->GetCenter().x; if( dwgA->GetCenter().y != dwgB->GetCenter().y ) return dwgA->GetCenter().y < dwgB->GetCenter().y; } else if( dwgA->GetShape() == SHAPE_T::BEZIER ) { if( dwgA->GetBezierC1().x != dwgB->GetBezierC1().x ) return dwgA->GetBezierC1().x < dwgB->GetBezierC1().x; if( dwgA->GetBezierC1().y != dwgB->GetBezierC1().y ) return dwgA->GetBezierC1().y < dwgB->GetBezierC1().y; if( dwgA->GetBezierC2().x != dwgB->GetBezierC2().x ) return dwgA->GetBezierC2().x < dwgB->GetBezierC2().x; if( dwgA->GetBezierC2().y != dwgB->GetBezierC2().y ) return dwgA->GetBezierC2().y < dwgB->GetBezierC2().y; } else if( dwgA->GetShape() == SHAPE_T::POLY ) { if( dwgA->GetPolyShape().TotalVertices() != dwgB->GetPolyShape().TotalVertices() ) return dwgA->GetPolyShape().TotalVertices() < dwgB->GetPolyShape().TotalVertices(); for( int ii = 0; ii < dwgA->GetPolyShape().TotalVertices(); ++ii ) { if( dwgA->GetPolyShape().CVertex( ii ).x != dwgB->GetPolyShape().CVertex( ii ).x ) return dwgA->GetPolyShape().CVertex( ii ).x < dwgB->GetPolyShape().CVertex( ii ).x; if( dwgA->GetPolyShape().CVertex( ii ).y != dwgB->GetPolyShape().CVertex( ii ).y ) return dwgA->GetPolyShape().CVertex( ii ).y < dwgB->GetPolyShape().CVertex( ii ).y; } } if( dwgA->GetWidth() != dwgB->GetWidth() ) return dwgA->GetWidth() < dwgB->GetWidth(); } if( itemA->m_Uuid != itemB->m_Uuid ) return itemA->m_Uuid < itemB->m_Uuid; return itemA < itemB; } bool FOOTPRINT::cmp_pads::operator()( const PAD* aFirst, const PAD* aSecond ) const { if( aFirst->GetNumber() != aSecond->GetNumber() ) return StrNumCmp( aFirst->GetNumber(), aSecond->GetNumber() ) < 0; if( aFirst->GetFPRelativePosition().x != aSecond->GetFPRelativePosition().x ) return aFirst->GetFPRelativePosition().x < aSecond->GetFPRelativePosition().x; if( aFirst->GetFPRelativePosition().y != aSecond->GetFPRelativePosition().y ) return aFirst->GetFPRelativePosition().y < aSecond->GetFPRelativePosition().y; if( aFirst->GetSize().x != aSecond->GetSize().x ) return aFirst->GetSize().x < aSecond->GetSize().x; if( aFirst->GetSize().y != aSecond->GetSize().y ) return aFirst->GetSize().y < aSecond->GetSize().y; if( aFirst->GetShape() != aSecond->GetShape() ) return aFirst->GetShape() < aSecond->GetShape(); if( aFirst->GetLayerSet().Seq() != aSecond->GetLayerSet().Seq() ) return aFirst->GetLayerSet().Seq() < aSecond->GetLayerSet().Seq(); if( aFirst->m_Uuid != aSecond->m_Uuid ) return aFirst->m_Uuid < aSecond->m_Uuid; return aFirst < aSecond; } bool FOOTPRINT::cmp_padstack::operator()( const PAD* aFirst, const PAD* aSecond ) const { if( aFirst->GetSize().x != aSecond->GetSize().x ) return aFirst->GetSize().x < aSecond->GetSize().x; if( aFirst->GetSize().y != aSecond->GetSize().y ) return aFirst->GetSize().y < aSecond->GetSize().y; if( aFirst->GetShape() != aSecond->GetShape() ) return aFirst->GetShape() < aSecond->GetShape(); if( aFirst->GetLayerSet().Seq() != aSecond->GetLayerSet().Seq() ) return aFirst->GetLayerSet().Seq() < aSecond->GetLayerSet().Seq(); if( aFirst->GetDrillSizeX() != aSecond->GetDrillSizeX() ) return aFirst->GetDrillSizeX() < aSecond->GetDrillSizeX(); if( aFirst->GetDrillSizeY() != aSecond->GetDrillSizeY() ) return aFirst->GetDrillSizeY() < aSecond->GetDrillSizeY(); if( aFirst->GetDrillShape() != aSecond->GetDrillShape() ) return aFirst->GetDrillShape() < aSecond->GetDrillShape(); if( aFirst->GetAttribute() != aSecond->GetAttribute() ) return aFirst->GetAttribute() < aSecond->GetAttribute(); if( aFirst->GetOrientation() != aSecond->GetOrientation() ) return aFirst->GetOrientation() < aSecond->GetOrientation(); if( aFirst->GetSolderMaskExpansion() != aSecond->GetSolderMaskExpansion() ) return aFirst->GetSolderMaskExpansion() < aSecond->GetSolderMaskExpansion(); if( aFirst->GetSolderPasteMargin() != aSecond->GetSolderPasteMargin() ) return aFirst->GetSolderPasteMargin() < aSecond->GetSolderPasteMargin(); if( aFirst->GetLocalSolderMaskMargin() != aSecond->GetLocalSolderMaskMargin() ) return aFirst->GetLocalSolderMaskMargin() < aSecond->GetLocalSolderMaskMargin(); std::shared_ptr firstShape = aFirst->GetEffectivePolygon( ERROR_INSIDE ); std::shared_ptr secondShape = aSecond->GetEffectivePolygon( ERROR_INSIDE ); if( firstShape->VertexCount() != secondShape->VertexCount() ) return firstShape->VertexCount() < secondShape->VertexCount(); for( int ii = 0; ii < firstShape->VertexCount(); ++ii ) { if( firstShape->CVertex( ii ).x != secondShape->CVertex( ii ).x ) return firstShape->CVertex( ii ).x < secondShape->CVertex( ii ).x; if( firstShape->CVertex( ii ).y != secondShape->CVertex( ii ).y ) return firstShape->CVertex( ii ).y < secondShape->CVertex( ii ).y; } return false; } bool FOOTPRINT::cmp_zones::operator()( const ZONE* aFirst, const ZONE* aSecond ) const { if( aFirst->GetAssignedPriority() != aSecond->GetAssignedPriority() ) return aFirst->GetAssignedPriority() < aSecond->GetAssignedPriority(); if( aFirst->GetLayerSet().Seq() != aSecond->GetLayerSet().Seq() ) return aFirst->GetLayerSet().Seq() < aSecond->GetLayerSet().Seq(); if( aFirst->Outline()->TotalVertices() != aSecond->Outline()->TotalVertices() ) return aFirst->Outline()->TotalVertices() < aSecond->Outline()->TotalVertices(); for( int ii = 0; ii < aFirst->Outline()->TotalVertices(); ++ii ) { if( aFirst->Outline()->CVertex( ii ).x != aSecond->Outline()->CVertex( ii ).x ) return aFirst->Outline()->CVertex( ii ).x < aSecond->Outline()->CVertex( ii ).x; if( aFirst->Outline()->CVertex( ii ).y != aSecond->Outline()->CVertex( ii ).y ) return aFirst->Outline()->CVertex( ii ).y < aSecond->Outline()->CVertex( ii ).y; } if( aFirst->m_Uuid != aSecond->m_Uuid ) return aFirst->m_Uuid < aSecond->m_Uuid; return aFirst < aSecond; } void FOOTPRINT::TransformPadsToPolySet( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance, int aMaxError, ERROR_LOC aErrorLoc, bool aSkipNPTHPadsWihNoCopper, bool aSkipPlatedPads, bool aSkipNonPlatedPads ) const { for( const PAD* pad : m_pads ) { if( !pad->FlashLayer( aLayer ) ) continue; VECTOR2I clearance( aClearance, aClearance ); switch( aLayer ) { case F_Cu: if( aSkipPlatedPads && pad->FlashLayer( F_Mask ) ) continue; if( aSkipNonPlatedPads && !pad->FlashLayer( F_Mask ) ) continue; break; case B_Cu: if( aSkipPlatedPads && pad->FlashLayer( B_Mask ) ) continue; if( aSkipNonPlatedPads && !pad->FlashLayer( B_Mask ) ) continue; break; case F_Mask: case B_Mask: clearance.x += pad->GetSolderMaskExpansion(); clearance.y += pad->GetSolderMaskExpansion(); break; case F_Paste: case B_Paste: clearance += pad->GetSolderPasteMargin(); break; default: break; } // Our standard TransformShapeToPolygon() routines can't handle differing x:y clearance // values (which get generated when a relative paste margin is used with an oblong pad). // So we apply this huge hack and fake a larger pad to run the transform on. // Of course being a hack it falls down when dealing with custom shape pads (where the // size is only the size of the anchor), so for those we punt and just use clearance.x. if( ( clearance.x < 0 || clearance.x != clearance.y ) && pad->GetShape() != PAD_SHAPE::CUSTOM ) { VECTOR2I dummySize = pad->GetSize() + clearance + clearance; if( dummySize.x <= 0 || dummySize.y <= 0 ) continue; PAD dummy( *pad ); dummy.SetSize( dummySize ); dummy.TransformShapeToPolygon( aBuffer, aLayer, 0, aMaxError, aErrorLoc ); } else { pad->TransformShapeToPolygon( aBuffer, aLayer, clearance.x, aMaxError, aErrorLoc ); } } } void FOOTPRINT::TransformFPShapesToPolySet( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool aIncludeText, bool aIncludeShapes, bool aIncludePrivateItems ) const { std::vector texts; // List of PCB_TEXTs to convert for( BOARD_ITEM* item : GraphicalItems() ) { if( GetPrivateLayers().test( item->GetLayer() ) && !aIncludePrivateItems ) continue; if( item->Type() == PCB_TEXT_T && aIncludeText ) { PCB_TEXT* text = static_cast( item ); if( aLayer != UNDEFINED_LAYER && text->GetLayer() == aLayer && text->IsVisible() ) texts.push_back( text ); } if( item->Type() == PCB_TEXTBOX_T && aIncludeText ) { PCB_TEXTBOX* textbox = static_cast( item ); if( aLayer != UNDEFINED_LAYER && textbox->GetLayer() == aLayer && textbox->IsVisible() ) { // border if( textbox->IsBorderEnabled() ) textbox->PCB_SHAPE::TransformShapeToPolygon( aBuffer, aLayer, 0, aError, aErrorLoc ); // text textbox->TransformTextToPolySet( aBuffer, 0, aError, aErrorLoc ); } } if( item->Type() == PCB_SHAPE_T && aIncludeShapes ) { const PCB_SHAPE* outline = static_cast( item ); if( aLayer != UNDEFINED_LAYER && outline->GetLayer() == aLayer ) outline->TransformShapeToPolygon( aBuffer, aLayer, 0, aError, aErrorLoc ); } } if( aIncludeText ) { for( const PCB_FIELD* field : m_fields ) { if( field->GetLayer() == aLayer && field->IsVisible() ) texts.push_back( field ); } } for( const PCB_TEXT* text : texts ) text->TransformTextToPolySet( aBuffer, aClearance, aError, aErrorLoc ); } static struct FOOTPRINT_DESC { FOOTPRINT_DESC() { ENUM_MAP& zcMap = ENUM_MAP::Instance(); if( zcMap.Choices().GetCount() == 0 ) { zcMap.Undefined( ZONE_CONNECTION::INHERITED ); zcMap.Map( ZONE_CONNECTION::INHERITED, _HKI( "Inherited" ) ) .Map( ZONE_CONNECTION::NONE, _HKI( "None" ) ) .Map( ZONE_CONNECTION::THERMAL, _HKI( "Thermal reliefs" ) ) .Map( ZONE_CONNECTION::FULL, _HKI( "Solid" ) ) .Map( ZONE_CONNECTION::THT_THERMAL, _HKI( "Thermal reliefs for PTH" ) ); } ENUM_MAP& layerEnum = ENUM_MAP::Instance(); if( layerEnum.Choices().GetCount() == 0 ) { layerEnum.Undefined( UNDEFINED_LAYER ); for( LSEQ seq = LSET::AllLayersMask().Seq(); seq; ++seq ) layerEnum.Map( *seq, LSET::Name( *seq ) ); } wxPGChoices fpLayers; // footprints might be placed only on F.Cu & B.Cu fpLayers.Add( LSET::Name( F_Cu ), F_Cu ); fpLayers.Add( LSET::Name( B_Cu ), B_Cu ); PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance(); REGISTER_TYPE( FOOTPRINT ); propMgr.AddTypeCast( new TYPE_CAST ); propMgr.AddTypeCast( new TYPE_CAST ); propMgr.InheritsAfter( TYPE_HASH( FOOTPRINT ), TYPE_HASH( BOARD_ITEM ) ); propMgr.InheritsAfter( TYPE_HASH( FOOTPRINT ), TYPE_HASH( BOARD_ITEM_CONTAINER ) ); auto layer = new PROPERTY_ENUM( _HKI( "Layer" ), &FOOTPRINT::SetLayerAndFlip, &FOOTPRINT::GetLayer ); layer->SetChoices( fpLayers ); propMgr.ReplaceProperty( TYPE_HASH( BOARD_ITEM ), _HKI( "Layer" ), layer ); propMgr.AddProperty( new PROPERTY( _HKI( "Orientation" ), &FOOTPRINT::SetOrientationDegrees, &FOOTPRINT::GetOrientationDegrees, PROPERTY_DISPLAY::PT_DEGREE ) ); const wxString groupFootprint = _HKI( "Fields" ); propMgr.AddProperty( new PROPERTY( _HKI( "Reference" ), &FOOTPRINT::SetReference, &FOOTPRINT::GetReferenceAsString ), groupFootprint ); propMgr.AddProperty( new PROPERTY( _HKI( "Value" ), &FOOTPRINT::SetValue, &FOOTPRINT::GetValueAsString ), groupFootprint ); propMgr.AddProperty( new PROPERTY( _HKI( "Library Link" ), NO_SETTER( FOOTPRINT, wxString ), &FOOTPRINT::GetFPIDAsString ), groupFootprint ); propMgr.AddProperty( new PROPERTY( _HKI( "Library Description" ), NO_SETTER( FOOTPRINT, wxString ), &FOOTPRINT::GetLibDescription ), groupFootprint ); propMgr.AddProperty( new PROPERTY( _HKI( "Keywords" ), NO_SETTER( FOOTPRINT, wxString ), &FOOTPRINT::GetKeywords ), groupFootprint ); const wxString groupAttributes = _HKI( "Attributes" ); propMgr.AddProperty( new PROPERTY( _HKI( "Not in Schematic" ), &FOOTPRINT::SetBoardOnly, &FOOTPRINT::IsBoardOnly ), groupAttributes ); propMgr.AddProperty( new PROPERTY( _HKI( "Exclude From Position Files" ), &FOOTPRINT::SetExcludedFromPosFiles, &FOOTPRINT::IsExcludedFromPosFiles ), groupAttributes ); propMgr.AddProperty( new PROPERTY( _HKI( "Exclude From Bill of Materials" ), &FOOTPRINT::SetExcludedFromBOM, &FOOTPRINT::IsExcludedFromBOM ), groupAttributes ); propMgr.AddProperty( new PROPERTY( _HKI( "Do not Populate" ), &FOOTPRINT::SetDNP, &FOOTPRINT::IsDNP ), groupAttributes ); const wxString groupOverrides = _HKI( "Overrides" ); propMgr.AddProperty( new PROPERTY( _HKI( "Exempt From Courtyard Requirement" ), &FOOTPRINT::SetAllowMissingCourtyard, &FOOTPRINT::AllowMissingCourtyard ), groupOverrides ); propMgr.AddProperty( new PROPERTY( _HKI( "Clearance Override" ), &FOOTPRINT::SetLocalClearance, &FOOTPRINT::GetLocalClearance, PROPERTY_DISPLAY::PT_SIZE ), groupOverrides ); propMgr.AddProperty( new PROPERTY( _HKI( "Solderpaste Margin Override" ), &FOOTPRINT::SetLocalSolderPasteMargin, &FOOTPRINT::GetLocalSolderPasteMargin, PROPERTY_DISPLAY::PT_SIZE ), groupOverrides ); propMgr.AddProperty( new PROPERTY( _HKI( "Solderpaste Margin Ratio Override" ), &FOOTPRINT::SetLocalSolderPasteMarginRatio, &FOOTPRINT::GetLocalSolderPasteMarginRatio ), groupOverrides ); propMgr.AddProperty( new PROPERTY_ENUM( _HKI( "Zone Connection Style" ), &FOOTPRINT::SetZoneConnection, &FOOTPRINT::GetZoneConnection ), groupOverrides ); } } _FOOTPRINT_DESC;