/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2017 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2011 Wayne Stambaugh * Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "erc_item.h" /** * A singleton item of this class is returned for a weak reference that no longer exists. * Its sole purpose is to flag the item as having been deleted. */ class DELETED_SHEET_ITEM : public SCH_ITEM { public: DELETED_SHEET_ITEM() : SCH_ITEM( nullptr, NOT_USED ) {} wxString GetSelectMenuText( EDA_UNITS aUnits ) const override { return _( "(Deleted Item)" ); } wxString GetClass() const override { return wxT( "DELETED_SHEET_ITEM" ); } static DELETED_SHEET_ITEM* GetInstance() { static DELETED_SHEET_ITEM* item = nullptr; if( !item ) item = new DELETED_SHEET_ITEM(); return item; } // pure virtuals: void SetPosition( const wxPoint& ) override {} void Print( const RENDER_SETTINGS* aSettings, const wxPoint& aOffset ) override {} void Move( const wxPoint& aMoveVector ) override {} void MirrorHorizontally( int aCenter ) override {} void MirrorVertically( int aCenter ) override {} void Rotate( const wxPoint& aCenter ) override {} #if defined(DEBUG) void Show( int , std::ostream& ) const override {} #endif }; namespace std { size_t hash::operator()( const SCH_SHEET_PATH& path ) const { return path.GetCurrentHash(); } } SCH_SHEET_PATH::SCH_SHEET_PATH() { m_virtualPageNumber = 0; m_current_hash = 0; } SCH_SHEET_PATH::SCH_SHEET_PATH( const SCH_SHEET_PATH& aOther ) { initFromOther( aOther ); } SCH_SHEET_PATH& SCH_SHEET_PATH::operator=( const SCH_SHEET_PATH& aOther ) { initFromOther( aOther ); return *this; } void SCH_SHEET_PATH::initFromOther( const SCH_SHEET_PATH& aOther ) { m_sheets = aOther.m_sheets; m_virtualPageNumber = aOther.m_virtualPageNumber; m_current_hash = aOther.m_current_hash; // Note: don't copy m_recursion_test_cache as it is slow and we want SCH_SHEET_PATHS to be // very fast to construct for use in the connectivity algorithm. } void SCH_SHEET_PATH::Rehash() { m_current_hash = 0; for( auto sheet : m_sheets ) boost::hash_combine( m_current_hash, sheet->m_Uuid.Hash() ); } int SCH_SHEET_PATH::Cmp( const SCH_SHEET_PATH& aSheetPathToTest ) const { if( size() > aSheetPathToTest.size() ) return 1; if( size() < aSheetPathToTest.size() ) return -1; //otherwise, same number of sheets. for( unsigned i = 0; i < size(); i++ ) { if( at( i )->m_Uuid < aSheetPathToTest.at( i )->m_Uuid ) return -1; if( at( i )->m_Uuid != aSheetPathToTest.at( i )->m_Uuid ) return 1; } return 0; } int SCH_SHEET_PATH::ComparePageNumAndName( const SCH_SHEET_PATH& aSheetPathToTest ) const { wxString pageA = GetPageNumber(); wxString pageB = aSheetPathToTest.GetPageNumber(); int pageNumComp = SCH_SHEET::ComparePageNum( pageA, pageB ); if( pageNumComp == 0 ) { wxString nameA = Last()->GetName(); wxString nameB = aSheetPathToTest.Last()->GetName(); return nameA.Cmp( nameB ); } else { return pageNumComp; } } bool SCH_SHEET_PATH::IsContainedWithin( const SCH_SHEET_PATH& aSheetPathToTest ) const { if( aSheetPathToTest.size() > size() ) return false; for( size_t i = 0; i < aSheetPathToTest.size(); ++i ) { if( at( i )->m_Uuid != aSheetPathToTest.at( i )->m_Uuid ) return false; } return true; } SCH_SHEET* SCH_SHEET_PATH::Last() const { if( !empty() ) return m_sheets.back(); return nullptr; } SCH_SCREEN* SCH_SHEET_PATH::LastScreen() { SCH_SHEET* lastSheet = Last(); if( lastSheet ) return lastSheet->GetScreen(); return nullptr; } SCH_SCREEN* SCH_SHEET_PATH::LastScreen() const { SCH_SHEET* lastSheet = Last(); if( lastSheet ) return lastSheet->GetScreen(); return nullptr; } wxString SCH_SHEET_PATH::PathAsString() const { wxString s; s = wxT( "/" ); // This is the root path // Start at 1 to avoid the root sheet, which does not need to be added to the path. // It's timestamp changes anyway. for( unsigned i = 1; i < size(); i++ ) s += at( i )->m_Uuid.AsString() + "/"; return s; } KIID_PATH SCH_SHEET_PATH::Path() const { KIID_PATH path; for( const SCH_SHEET* sheet : m_sheets ) path.push_back( sheet->m_Uuid ); return path; } KIID_PATH SCH_SHEET_PATH::PathWithoutRootUuid() const { KIID_PATH path; for( size_t i = 1; i < size(); i++ ) path.push_back( at( i )->m_Uuid ); return path; } wxString SCH_SHEET_PATH::PathHumanReadable( bool aUseShortRootName ) const { wxString s; wxString fileName; if( !empty() && at( 0 )->GetScreen() ) fileName = at( 0 )->GetScreen()->GetFileName(); wxFileName fn = fileName; if( aUseShortRootName ) s = wxT( "/" ); // Use only the short name in netlists else s = fn.GetName() + wxT( "/" ); // Start at 1 since we've already processed the root sheet. for( unsigned i = 1; i < size(); i++ ) s = s + at( i )->GetFields()[ SHEETNAME ].GetShownText() + wxT( "/" ); return s; } void SCH_SHEET_PATH::UpdateAllScreenReferences() { for( SCH_ITEM* item : LastScreen()->Items().OfType( SCH_SYMBOL_T ) ) { SCH_SYMBOL* symbol = static_cast( item ); symbol->GetField( REFERENCE_FIELD )->SetText( symbol->GetRef( this ) ); symbol->GetField( VALUE_FIELD )->SetText( symbol->GetValue( this, false ) ); symbol->GetField( FOOTPRINT_FIELD )->SetText( symbol->GetFootprint( this, false ) ); symbol->UpdateUnit( symbol->GetUnitSelection( this ) ); } } void SCH_SHEET_PATH::GetSymbols( SCH_REFERENCE_LIST& aReferences, bool aIncludePowerSymbols, bool aForceIncludeOrphanSymbols ) const { for( SCH_ITEM* item : LastScreen()->Items().OfType( SCH_SYMBOL_T ) ) { SCH_SYMBOL* symbol = static_cast( item ); AppendSymbol( aReferences, symbol, aIncludePowerSymbols, aForceIncludeOrphanSymbols ); } } void SCH_SHEET_PATH::AppendSymbol( SCH_REFERENCE_LIST& aReferences, SCH_SYMBOL* aSymbol, bool aIncludePowerSymbols, bool aForceIncludeOrphanSymbols ) const { // Skip pseudo-symbols, which have a reference starting with #. This mainly // affects power symbols. if( aIncludePowerSymbols || aSymbol->GetRef( this )[0] != wxT( '#' ) ) { LIB_SYMBOL* symbol = aSymbol->GetLibSymbolRef().get(); if( symbol || aForceIncludeOrphanSymbols ) { SCH_REFERENCE schReference( aSymbol, symbol, *this ); schReference.SetSheetNumber( m_virtualPageNumber ); aReferences.AddItem( schReference ); } } } void SCH_SHEET_PATH::GetMultiUnitSymbols( SCH_MULTI_UNIT_REFERENCE_MAP& aRefList, bool aIncludePowerSymbols ) const { for( SCH_ITEM* item : LastScreen()->Items().OfType( SCH_SYMBOL_T ) ) { SCH_SYMBOL* symbol = static_cast( item ); AppendMultiUnitSymbol( aRefList, symbol, aIncludePowerSymbols ); } } void SCH_SHEET_PATH::AppendMultiUnitSymbol( SCH_MULTI_UNIT_REFERENCE_MAP& aRefList, SCH_SYMBOL* aSymbol, bool aIncludePowerSymbols ) const { // Skip pseudo-symbols, which have a reference starting with #. This mainly // affects power symbols. if( !aIncludePowerSymbols && aSymbol->GetRef( this )[0] == wxT( '#' ) ) return; LIB_SYMBOL* symbol = aSymbol->GetLibSymbolRef().get(); if( symbol && symbol->GetUnitCount() > 1 ) { SCH_REFERENCE schReference = SCH_REFERENCE( aSymbol, symbol, *this ); schReference.SetSheetNumber( m_virtualPageNumber ); wxString reference_str = schReference.GetRef(); // Never lock unassigned references if( reference_str[reference_str.Len() - 1] == '?' ) return; aRefList[reference_str].AddItem( schReference ); } } bool SCH_SHEET_PATH::operator==( const SCH_SHEET_PATH& d1 ) const { return m_current_hash == d1.GetCurrentHash(); } bool SCH_SHEET_PATH::TestForRecursion( const wxString& aSrcFileName, const wxString& aDestFileName ) { auto pair = std::make_pair( aSrcFileName, aDestFileName ); if( m_recursion_test_cache.count( pair ) ) return m_recursion_test_cache.at( pair ); SCHEMATIC* sch = LastScreen()->Schematic(); wxCHECK_MSG( sch, false, "No SCHEMATIC found in SCH_SHEET_PATH::TestForRecursion!" ); wxFileName rootFn = sch->GetFileName(); wxFileName srcFn = aSrcFileName; wxFileName destFn = aDestFileName; if( srcFn.IsRelative() ) srcFn.MakeAbsolute( rootFn.GetPath() ); if( destFn.IsRelative() ) destFn.MakeAbsolute( rootFn.GetPath() ); // The source and destination sheet file names cannot be the same. if( srcFn == destFn ) { m_recursion_test_cache[pair] = true; return true; } /// @todo Store sheet file names with full path, either relative to project path /// or absolute path. The current design always assumes subsheet files are /// located in the project folder which may or may not be desirable. unsigned i = 0; while( i < size() ) { wxFileName cmpFn = at( i )->GetFileName(); if( cmpFn.IsRelative() ) cmpFn.MakeAbsolute( rootFn.GetPath() ); // Test if the file name of the destination sheet is in anywhere in this sheet path. if( cmpFn == destFn ) break; i++; } // The destination sheet file name was not found in the sheet path or the destination // sheet file name is the root sheet so no recursion is possible. if( i >= size() || i == 0 ) { m_recursion_test_cache[pair] = false; return false; } // Walk back up to the root sheet to see if the source file name is already a parent in // the sheet path. If so, recursion will occur. do { i -= 1; wxFileName cmpFn = at( i )->GetFileName(); if( cmpFn.IsRelative() ) cmpFn.MakeAbsolute( rootFn.GetPath() ); if( cmpFn == srcFn ) { m_recursion_test_cache[pair] = true; return true; } } while( i != 0 ); // The source sheet file name is not a parent of the destination sheet file name. m_recursion_test_cache[pair] = false; return false; } wxString SCH_SHEET_PATH::GetPageNumber() const { SCH_SHEET* sheet = Last(); wxCHECK( sheet, wxEmptyString ); return sheet->GetPageNumber( *this ); } void SCH_SHEET_PATH::SetPageNumber( const wxString& aPageNumber ) { SCH_SHEET* sheet = Last(); wxCHECK( sheet, /* void */ ); sheet->SetPageNumber( *this, aPageNumber ); } void SCH_SHEET_PATH::MakeFilePathRelativeToParentSheet() { wxCHECK( m_sheets.size() > 1, /* void */ ); wxFileName sheetFileName = Last()->GetFileName(); // If the sheet file name is absolute, then the user requested is so don't make it relative. if( sheetFileName.IsAbsolute() ) return; SCH_SCREEN* screen = LastScreen(); SCH_SCREEN* parentScreen = m_sheets[ m_sheets.size() - 2 ]->GetScreen(); wxCHECK( screen && parentScreen, /* void */ ); wxFileName fileName = screen->GetFileName(); wxFileName parentFileName = parentScreen->GetFileName(); // SCH_SCREEN file names must be absolute. If they are not, someone set them incorrectly // on load or on creation. wxCHECK( fileName.IsAbsolute() && parentFileName.IsAbsolute(), /* void */ ); if( fileName.GetPath() == parentFileName.GetPath() ) { Last()->SetFileName( fileName.GetFullName() ); } else if( fileName.MakeRelativeTo( parentFileName.GetPath() ) ) { Last()->SetFileName( fileName.GetFullPath() ); } else { Last()->SetFileName( screen->GetFileName() ); } wxLogTrace( tracePathsAndFiles, wxT( "\n File name: '%s'" "\n parent file name '%s'," "\n sheet '%s' file name '%s'." ), screen->GetFileName(), parentScreen->GetFileName(), PathHumanReadable(), Last()->GetFileName() ); } SCH_SHEET_LIST::SCH_SHEET_LIST( SCH_SHEET* aSheet, bool aCheckIntegrity ) { if( aSheet != nullptr ) { BuildSheetList( aSheet, aCheckIntegrity ); SortByPageNumbers(); } } void SCH_SHEET_LIST::BuildSheetList( SCH_SHEET* aSheet, bool aCheckIntegrity ) { wxCHECK_RET( aSheet != nullptr, wxT( "Cannot build sheet list from undefined sheet." ) ); std::vector badSheets; m_currentSheetPath.push_back( aSheet ); m_currentSheetPath.SetVirtualPageNumber( static_cast( size() ) + 1 ); push_back( m_currentSheetPath ); if( m_currentSheetPath.LastScreen() ) { wxString parentFileName = aSheet->GetFileName(); std::vector childSheets; m_currentSheetPath.LastScreen()->GetSheets( &childSheets ); for( SCH_ITEM* item : childSheets ) { SCH_SHEET* sheet = static_cast( item ); if( aCheckIntegrity ) { if( !m_currentSheetPath.TestForRecursion( sheet->GetFileName(), parentFileName ) ) BuildSheetList( sheet, true ); else badSheets.push_back( sheet ); } else { BuildSheetList( sheet, false ); } } } if( aCheckIntegrity ) { for( SCH_SHEET* sheet : badSheets ) { m_currentSheetPath.LastScreen()->Remove( sheet ); m_currentSheetPath.LastScreen()->SetContentModified(); } } m_currentSheetPath.pop_back(); } void SCH_SHEET_LIST::SortByPageNumbers( bool aUpdateVirtualPageNums ) { std::sort( begin(), end(), []( SCH_SHEET_PATH a, SCH_SHEET_PATH b ) -> bool { return a.ComparePageNumAndName(b) < 0; } ); if( aUpdateVirtualPageNums ) { int virtualPageNum = 1; for( SCH_SHEET_PATH& sheet : *this ) { sheet.SetVirtualPageNumber( virtualPageNum++ ); } } } bool SCH_SHEET_LIST::NameExists( const wxString& aSheetName ) const { for( const SCH_SHEET_PATH& sheet : *this ) { if( sheet.Last()->GetName() == aSheetName ) return true; } return false; } bool SCH_SHEET_LIST::PageNumberExists( const wxString& aPageNumber ) const { for( const SCH_SHEET_PATH& sheet : *this ) { if( sheet.GetPageNumber() == aPageNumber ) return true; } return false; } bool SCH_SHEET_LIST::IsModified() const { for( const SCH_SHEET_PATH& sheet : *this ) { if( sheet.LastScreen() && sheet.LastScreen()->IsContentModified() ) return true; } return false; } void SCH_SHEET_LIST::ClearModifyStatus() { for( const SCH_SHEET_PATH& sheet : *this ) { if( sheet.LastScreen() ) sheet.LastScreen()->SetContentModified( false ); } } SCH_ITEM* SCH_SHEET_LIST::GetItem( const KIID& aID, SCH_SHEET_PATH* aPathOut ) const { for( const SCH_SHEET_PATH& sheet : *this ) { SCH_SCREEN* screen = sheet.LastScreen(); for( SCH_ITEM* aItem : screen->Items() ) { if( aItem->m_Uuid == aID ) { if( aPathOut ) *aPathOut = sheet; return aItem; } SCH_ITEM* childMatch = nullptr; aItem->RunOnChildren( [&]( SCH_ITEM* aChild ) { if( aChild->m_Uuid == aID ) childMatch = aChild; } ); if( childMatch ) { if( aPathOut ) *aPathOut = sheet; return childMatch; } } } // Not found; weak reference has been deleted. return DELETED_SHEET_ITEM::GetInstance(); } void SCH_SHEET_LIST::FillItemMap( std::map& aMap ) { for( const SCH_SHEET_PATH& sheet : *this ) { SCH_SCREEN* screen = sheet.LastScreen(); for( SCH_ITEM* aItem : screen->Items() ) { aMap[ aItem->m_Uuid ] = aItem; aItem->RunOnChildren( [&]( SCH_ITEM* aChild ) { aMap[ aChild->m_Uuid ] = aChild; } ); } } } void SCH_SHEET_LIST::AnnotatePowerSymbols() { // List of reference for power symbols SCH_REFERENCE_LIST references; SCH_REFERENCE_LIST additionalreferences; // Todo: add as a parameter to this function // Map of locked symbols (not used, but needed by Annotate() SCH_MULTI_UNIT_REFERENCE_MAP lockedSymbols; // Build the list of power symbols: for( SCH_SHEET_PATH& sheet : *this ) { for( SCH_ITEM* item : sheet.LastScreen()->Items().OfType( SCH_SYMBOL_T ) ) { SCH_SYMBOL* symbol = static_cast( item ); LIB_SYMBOL* libSymbol = symbol->GetLibSymbolRef().get(); if( libSymbol && libSymbol->IsPower() ) { SCH_REFERENCE schReference( symbol, libSymbol, sheet ); references.AddItem( schReference ); } } } // Find duplicate, and silently clear annotation of duplicate std::map ref_list; // stores the existing references for( unsigned ii = 0; ii< references.GetCount(); ++ii ) { wxString curr_ref = references[ii].GetRef(); if( ref_list.find( curr_ref ) == ref_list.end() ) { ref_list[curr_ref] = ii; continue; } // Possible duplicate, if the ref ends by a number: if( curr_ref.Last() < '0' && curr_ref.Last() > '9' ) continue; // not annotated // Duplicate: clear annotation by removing the number ending the ref while( curr_ref.Last() >= '0' && curr_ref.Last() <= '9' ) curr_ref.RemoveLast(); references[ii].SetRef( curr_ref ); } // Break full symbol reference into name (prefix) and number: // example: IC1 become IC, and 1 references.SplitReferences(); // Ensure all power symbols have the reference starting by '#' // (Not sure this is really useful) for( unsigned ii = 0; ii< references.GetCount(); ++ii ) { if( references[ii].GetRef()[0] != '#' ) { wxString new_ref = "#" + references[ii].GetRef(); references[ii].SetRef( new_ref ); } } // Recalculate and update reference numbers in schematic references.Annotate( false, 0, 100, lockedSymbols, additionalreferences ); references.UpdateAnnotation(); } void SCH_SHEET_LIST::GetSymbols( SCH_REFERENCE_LIST& aReferences, bool aIncludePowerSymbols, bool aForceIncludeOrphanSymbols ) const { for( const SCH_SHEET_PATH& sheet : *this ) sheet.GetSymbols( aReferences, aIncludePowerSymbols, aForceIncludeOrphanSymbols ); } void SCH_SHEET_LIST::GetSymbolsWithinPath( SCH_REFERENCE_LIST& aReferences, const SCH_SHEET_PATH& aSheetPath, bool aIncludePowerSymbols, bool aForceIncludeOrphanSymbols ) const { for( const SCH_SHEET_PATH& sheet : *this ) { if( sheet.IsContainedWithin( aSheetPath ) ) sheet.GetSymbols( aReferences, aIncludePowerSymbols, aForceIncludeOrphanSymbols ); } } void SCH_SHEET_LIST::GetSheetsWithinPath( SCH_SHEET_PATHS& aSheets, const SCH_SHEET_PATH& aSheetPath ) const { for( const SCH_SHEET_PATH& sheet : *this ) { if( sheet.IsContainedWithin( aSheetPath ) ) aSheets.push_back( sheet ); } } void SCH_SHEET_LIST::GetMultiUnitSymbols( SCH_MULTI_UNIT_REFERENCE_MAP &aRefList, bool aIncludePowerSymbols ) const { for( SCH_SHEET_PATHS::const_iterator it = begin(); it != end(); ++it ) { SCH_MULTI_UNIT_REFERENCE_MAP tempMap; ( *it ).GetMultiUnitSymbols( tempMap ); for( SCH_MULTI_UNIT_REFERENCE_MAP::value_type& pair : tempMap ) { // Merge this list into the main one unsigned n_refs = pair.second.GetCount(); for( unsigned thisRef = 0; thisRef < n_refs; ++thisRef ) aRefList[pair.first].AddItem( pair.second[thisRef] ); } } } bool SCH_SHEET_LIST::TestForRecursion( const SCH_SHEET_LIST& aSrcSheetHierarchy, const wxString& aDestFileName ) { if( empty() ) return false; SCHEMATIC* sch = at( 0 ).LastScreen()->Schematic(); wxCHECK_MSG( sch, false, "No SCHEMATIC found in SCH_SHEET_LIST::TestForRecursion!" ); wxFileName rootFn = sch->GetFileName(); wxFileName destFn = aDestFileName; if( destFn.IsRelative() ) destFn.MakeAbsolute( rootFn.GetPath() ); // Test each SCH_SHEET_PATH in this SCH_SHEET_LIST for potential recursion. for( unsigned i = 0; i < size(); i++ ) { // Test each SCH_SHEET_PATH in the source sheet. for( unsigned j = 0; j < aSrcSheetHierarchy.size(); j++ ) { const SCH_SHEET_PATH* sheetPath = &aSrcSheetHierarchy[j]; for( unsigned k = 0; k < sheetPath->size(); k++ ) { if( at( i ).TestForRecursion( sheetPath->GetSheet( k )->GetFileName(), aDestFileName ) ) { return true; } } } } // The source sheet file can safely be added to the destination sheet file. return false; } SCH_SHEET_PATH* SCH_SHEET_LIST::FindSheetForScreen( const SCH_SCREEN* aScreen ) { for( SCH_SHEET_PATH& sheetpath : *this ) { if( sheetpath.LastScreen() == aScreen ) return &sheetpath; } return nullptr; } SCH_SHEET_LIST SCH_SHEET_LIST::FindAllSheetsForScreen( const SCH_SCREEN* aScreen ) const { SCH_SHEET_LIST retval; for( const SCH_SHEET_PATH& sheetpath : *this ) { if( sheetpath.LastScreen() == aScreen ) retval.push_back( sheetpath ); } return retval; } void SCH_SHEET_LIST::UpdateSymbolInstances( const std::vector& aSymbolInstances ) { SCH_REFERENCE_LIST symbolInstances; GetSymbols( symbolInstances, true, true ); std::map pathNameCache; // Calculating the name of a path is somewhat expensive; on large designs with many symbols // this can blow up to a serious amount of time when loading the schematic auto getName = [&pathNameCache]( const KIID_PATH& aPath ) -> const wxString& { if( pathNameCache.count( aPath ) ) return pathNameCache.at( aPath ); pathNameCache[aPath] = aPath.AsString(); return pathNameCache[aPath]; }; for( size_t i = 0; i < symbolInstances.GetCount(); i++ ) { // The instance paths are stored in the file sans root path so the comparison // should not include the root path. wxString path = symbolInstances[i].GetPath(); auto it = std::find_if( aSymbolInstances.begin(), aSymbolInstances.end(), [ path, &getName ]( const SYMBOL_INSTANCE_REFERENCE& r ) -> bool { return path == getName( r.m_Path ); } ); if( it == aSymbolInstances.end() ) { wxLogTrace( traceSchSheetPaths, "No symbol instance found for path '%s'", path ); continue; } SCH_SYMBOL* symbol = symbolInstances[ i ].GetSymbol(); wxCHECK2( symbol, continue ); // Symbol instance paths are stored and looked up in memory with the root path so use // the full path here. symbol->AddHierarchicalReference( symbolInstances[i].GetSheetPath().Path(), it->m_Reference, it->m_Unit, it->m_Value, it->m_Footprint ); symbol->GetField( REFERENCE_FIELD )->SetText( it->m_Reference ); } } void SCH_SHEET_LIST::UpdateSheetInstances( const std::vector& aSheetInstances ) { for( const SCH_SHEET_PATH& instance : *this ) { auto it = std::find_if( aSheetInstances.begin(), aSheetInstances.end(), [ instance ]( const SCH_SHEET_INSTANCE& r ) -> bool { return instance.PathWithoutRootUuid() == r.m_Path; } ); if( it == aSheetInstances.end() ) { wxLogTrace( traceSchSheetPaths, "No sheet instance found for path '%s'", instance.PathWithoutRootUuid().AsString() ); continue; } SCH_SHEET* sheet = instance.Last(); wxCHECK2( sheet, continue ); sheet->AddInstance( instance.Path() ); sheet->SetPageNumber( instance, it->m_PageNumber ); } } std::vector SCH_SHEET_LIST::GetPaths() const { std::vector paths; for( const SCH_SHEET_PATH& sheetPath : *this ) paths.emplace_back( sheetPath.Path() ); return paths; } std::vector SCH_SHEET_LIST::GetSheetInstances() const { std::vector retval; for( const SCH_SHEET_PATH& path : *this ) { SCH_SHEET_INSTANCE instance; const SCH_SHEET* sheet = path.Last(); wxCHECK2( sheet, continue ); instance.m_Path = path.PathWithoutRootUuid(); instance.m_PageNumber = sheet->GetPageNumber( path ); retval.push_back( instance ); } return retval; } bool SCH_SHEET_LIST::AllSheetPageNumbersEmpty() const { for( const SCH_SHEET_PATH& instance : *this ) { const SCH_SHEET* sheet = instance.Last(); wxCHECK2( sheet, continue ); if( !sheet->GetPageNumber( instance ).IsEmpty() ) return false; } return true; } void SCH_SHEET_LIST::SetInitialPageNumbers() { // Don't accidentally renumber existing sheets. wxCHECK( AllSheetPageNumbersEmpty(), /* void */ ); wxString tmp; int pageNumber = 1; for( const SCH_SHEET_PATH& instance : *this ) { SCH_SHEET* sheet = instance.Last(); wxCHECK2( sheet, continue ); sheet->AddInstance( instance.Path() ); tmp.Printf( "%d", pageNumber ); sheet->SetPageNumber( instance, tmp ); pageNumber += 1; } }