/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2012 CERN * Copyright (C) 1992-2011 KiCad Developers, see change_log.txt for contributors. * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @author Wayne Stambaugh * @file base_units.h * @brief Implementation of conversion functions that require both schematic and board * internal units. */ #ifndef _BASE_UNITS_H_ #define _BASE_UNITS_H_ #include #include /** * Function To_User_Unit * convert \a aValue in internal units to the appropriate user units defined by \a aUnit. * * @return The converted value, in double * @param aUnit The units to convert \a aValue to. * @param aValue The value in internal units to convert. */ double To_User_Unit( EDA_UNITS_T aUnit, double aValue ); /** * Function CoordinateToString * is a helper to convert the \a integer coordinate \a aValue to a string in inches, * millimeters, or unscaled units according to the current user units setting. * * @param aValue The integer coordinate to convert. * @param aConvertToMils Convert inch values to mils if true. This setting has no effect if * the current user unit is millimeters. * @return The converted string for display in user interface elements. */ wxString CoordinateToString( int aValue, bool aConvertToMils = false ); /** * Function LenghtDoubleToString * is a helper to convert the \a double length \a aValue to a string in inches, * millimeters, or unscaled units according to the current user units setting. * * @param aValue The double value to convert. * @param aConvertToMils Convert inch values to mils if true. This setting has no effect if * the current user unit is millimeters. * @return The converted string for display in user interface elements. */ wxString LengthDoubleToString( double aValue, bool aConvertToMils = false ); /** * Function ReturnStringFromValue * returns the string from \a aValue according to units (inch, mm ...) for display, * and the initial unit for value. * @param aUnit = display units (INCHES, MILLIMETRE ..) * @param aValue = value in Internal_Unit * @param aAddUnitSymbol = true to add symbol unit to the string value * @return A wxString object containing value and optionally the symbol unit (like 2.000 mm) */ wxString ReturnStringFromValue( EDA_UNITS_T aUnit, int aValue, bool aAddUnitSymbol = false ); /** * Operator << overload * outputs a point to the argument string in a format resembling * "@ (x,y) * @param aString Where to put the text describing the point value * @param aPoint The point to output. * @return wxString& - the input string */ wxString& operator <<( wxString& aString, const wxPoint& aPoint ); /** * Function PutValueInLocalUnits * converts \a aValue from internal units to user units and append the units notation * (mm or ")then inserts the string an \a aTextCtrl. * * This function is used in dialog boxes for entering values depending on selected units. */ void PutValueInLocalUnits( wxTextCtrl& aTextCtr, int aValue ); /** * Return in internal units the value "val" given in inch or mm */ double From_User_Unit( EDA_UNITS_T aUnit, double aValue ); /** * Function ReturnValueFromeString * converts \a aTextValue in \a aUnits to internal units used by the application. * * @param aUnits The units of \a aTextValue. * @param aTextValue A reference to a wxString object containing the string to convert. * @return The string from Value, according to units (inch, mm ...) for display, */ int ReturnValueFromString( EDA_UNITS_T aUnits, const wxString& aTextValue ); /** * Convert the number Value in a string according to the internal units * and the selected unit (g_UserUnit) and put it in the wxTextCtrl TextCtrl */ int ReturnValueFromTextCtrl( const wxTextCtrl& aTextCtr ); #endif // _BASE_UNITS_H_