/////////////////////////////////////////////////////////////////////////// // C++ code generated with wxFormBuilder (version Jun 17 2015) // http://www.wxformbuilder.org/ // // PLEASE DO "NOT" EDIT THIS FILE! /////////////////////////////////////////////////////////////////////////// #ifndef __DIALOG_HOTKEYS_EDITOR_BASE_H__ #define __DIALOG_HOTKEYS_EDITOR_BASE_H__ #include #include #include class DIALOG_SHIM; #include "dialog_shim.h" #include #include #include #include #include #include #include #include #include #include /////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// /// Class HOTKEYS_EDITOR_DIALOG_BASE /////////////////////////////////////////////////////////////////////////////// class HOTKEYS_EDITOR_DIALOG_BASE : public DIALOG_SHIM { private: protected: wxStaticText* m_staticText1; wxNotebook* m_hotkeySections; wxStdDialogButtonSizer* m_sdbSizer; wxButton* m_sdbSizerOK; wxButton* m_sdbSizerCancel; wxButton* m_undoButton; // Virtual event handlers, overide them in your derived class virtual void OnOKClicked( wxCommandEvent& event ) { event.Skip(); } virtual void UndoClicked( wxCommandEvent& event ) { event.Skip(); } public: HOTKEYS_EDITOR_DIALOG_BASE( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("Hotkeys Editor"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( 450,500 ), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER ); ~HOTKEYS_EDITOR_DIALOG_BASE(); }; #endif //__DIALOG_HOTKEYS_EDITOR_BASE_H__