/* * KiRouter - a push-and-(sometimes-)shove PCB router * * Copyright (C) 2013-2014 CERN * Author: Tomasz Wlostowski * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef __PNS_MEANDER_PLACER_H #define __PNS_MEANDER_PLACER_H #include #include #include #include "pns_node.h" #include "pns_via.h" #include "pns_line.h" #include "pns_placement_algo.h" #include "pns_meander.h" #include "pns_meander_placer_base.h" class PNS_ROUTER; class PNS_SHOVE; class PNS_OPTIMIZER; class PNS_ROUTER_BASE; /** * Class PNS_MEANDER_PLACER * * Single track length matching/meandering tool. */ class PNS_MEANDER_PLACER : public PNS_MEANDER_PLACER_BASE { public: PNS_MEANDER_PLACER( PNS_ROUTER* aRouter ); virtual ~PNS_MEANDER_PLACER(); /// @copydoc PNS_PLACEMENT_ALGO::Start() virtual bool Start( const VECTOR2I& aP, PNS_ITEM* aStartItem ); /// @copydoc PNS_PLACEMENT_ALGO::Move() virtual bool Move( const VECTOR2I& aP, PNS_ITEM* aEndItem ); /// @copydoc PNS_PLACEMENT_ALGO::FixRoute() virtual bool FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem ); /// @copydoc PNS_PLACEMENT_ALGO::CurrentNode() PNS_NODE* CurrentNode( bool aLoopsRemoved = false ) const; /// @copydoc PNS_PLACEMENT_ALGO::Traces() const PNS_ITEMSET Traces(); /// @copydoc PNS_PLACEMENT_ALGO::CurrentEnd() const VECTOR2I& CurrentEnd() const; /// @copydoc PNS_PLACEMENT_ALGO::CurrentNets() const std::vector CurrentNets() const { return std::vector (1, m_originLine.Net() ); } /// @copydoc PNS_PLACEMENT_ALGO::CurrentLayer() int CurrentLayer() const; /// @copydoc PNS_MEANDER_PLACER_BASE::TuningInfo() virtual const wxString TuningInfo() const; /// @copydoc PNS_MEANDER_PLACER_BASE::TuningStatus() virtual TUNING_STATUS TuningStatus() const; /// @copydoc PNS_MEANDER_PLACER_BASE::CheckFit() bool CheckFit ( PNS_MEANDER_SHAPE* aShape ); protected: bool doMove( const VECTOR2I& aP, PNS_ITEM* aEndItem, int aTargetLength ); void setWorld( PNS_NODE* aWorld ); virtual int origPathLength() const; ///> pointer to world to search colliding items PNS_NODE* m_world; ///> current routing start point (end of tail, beginning of head) VECTOR2I m_currentStart; ///> Current world state PNS_NODE* m_currentNode; PNS_LINE m_originLine; PNS_LINE m_currentTrace; PNS_ITEMSET m_tunedPath; SHAPE_LINE_CHAIN m_finalShape; PNS_MEANDERED_LINE m_result; PNS_SEGMENT* m_initialSegment; int m_lastLength; TUNING_STATUS m_lastStatus; }; #endif // __PNS_MEANDER_PLACER_H