#ifndef IO_MGR_H_ #define IO_MGR_H_ /* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2011 SoftPLC Corporation, Dick Hollenbeck * Copyright (C) 2011 Kicad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include class BOARD; class PLUGIN; /** * Class IO_MGR * is a factory which returns an instance of a PLUGIN. */ class IO_MGR { public: /** * Enum PCB_FILE_T * is a set of file types that the IO_MGR knows about, and for which there * has been a plugin written. */ enum PCB_FILE_T { KICAD, // add your type here. // EAGLE, // ALTIUM, // etc. }; /** * Function PluginFind * returns a PLUGIN which the caller can use to import, export, save, or load * design documents. The returned PLUGIN, may be reference counted, so please * call PluginRelease() when you are done using the returned PLUGIN. It may or * may not be code running from a DLL/DSO. * * @param aFileType is from PCB_FILE_T and tells which plugin to find. * * @return PLUGIN* - the plugin corresponding to aFileType or NULL if not found. * Caller owns the returned object, and must call PluginRelease when done using it. */ static PLUGIN* PluginFind( PCB_FILE_T aFileType ); /** * Function PluginRelease * releases a PLUGIN back to the system, and may cause it to be unloaded from memory. * * @param aPlugin is the one to be released, and which is no longer usable * after calling this. */ static void PluginRelease( PLUGIN* aPlugin ); /** * Function ShowType * returns a brief name for a plugin, given aFileType enum. */ static const wxString ShowType( PCB_FILE_T aFileType ); /** * Function Load * finds the requested PLUGIN and if found, calls the PLUGIN->Load(..) funtion * on it using the arguments passed to this function. After the PLUGIN->Load() * function returns, the PLUGIN is Released() as part of this call. * * @param aFileType is the PCB_FILE_T of file to load. * * @param aFileName is the name of the file to load. * * @param aAppendToMe is an existing BOARD to append to, use NULL if fresh * board load is wanted. * * @param aProperties is an associative array that allows the caller to * pass additional tuning parameters to the PLUGIN. * * @return BOARD* - caller owns it, never NULL because exception thrown if error. * * @throw IO_ERROR if the PLUGIN cannot be found, file cannot be found, * or file cannot be loaded. */ static BOARD* Load( PCB_FILE_T aFileType, const wxString& aFileName, BOARD* aAppendToMe = NULL, PROPERTIES* aProperties = NULL ); /** * Function Save * will write either a full aBoard to a storage file in a format that this * implementation knows about, or it can be used to write a portion of * aBoard to a special kind of export file. * * @param aFileType is the PCB_FILE_T of file to save. * * @param aFileName is the name of a file to save to on disk. * @param aBoard is the BOARD document (data tree) to save or export to disk. * * @param aBoard is the in memory document tree from which to extract information * when writing to \a aFileName. The caller continues to own the BOARD, and * the plugin should refrain from modifying the BOARD if possible. * * @param aProperties is an associative array that can be used to tell the * saver how to save the file, because it can take any number of * additional named tuning arguments that the plugin is known to support. * The caller continues to own this object (plugin may not delete it), and * plugins should expect it to be optionally NULL. * * @throw IO_ERROR if there is a problem saving or exporting. */ static void Save( PCB_FILE_T aFileType, const wxString& aFileName, BOARD* aBoard, PROPERTIES* aProperties = NULL ); }; /** * Class PLUGIN * is a base class that BOARD loading and saving plugins should derive from. * Implementations can provide either Load() or Save() functions, or both. * PLUGINs throw exceptions, so it is best that you wrap your calls to these * functions in a try catch block. * *
 *   try
 *   {
 *        IO_MGR::Load(...);
 *   or
 *        IO_MGR::Save(...);
 *   }
 *   catch( IO_ERROR ioe )
 *   {
 *        // grab text from ioe, show in error window.
 *   }
 * 
*/ class PLUGIN { public: //------------------------------------------------------ /** * Function PluginName * returns a brief hard coded name for this PLUGIN. */ virtual const wxString& PluginName() = 0; /** * Function Load * loads a board file, or a portion of one, from some input file format * that this PLUGIN implementation knows about. This may be used to load an * entire new BOARD, or to augment an existing one if \a aAppendToMe is not NULL. * * @param aFileName is the name of the file to use as input and may be foreign in * nature or native in nature. * * @param aAppendToMe is an existing BOARD to append to, but if NULL then * this means "do not append, rather load anew". * * @param aProperties is an associative array that can be used to tell the * loader how to load the file, because it can take any number of * additional named arguments that the plugin is known to support. These are * tuning parameters for the import or load. The caller continues to own * this object (plugin may not delete it), and plugins should expect it to * be optionally NULL. * * @return BOARD* - the successfully loaded board, or the same one as aAppendToMe * if aAppendToMe was not NULL, and caller owns it. * * @throw IO_ERROR if there is a problem loading, and its contents should * say what went wrong, using line number and character offsets of the * input file if possible. */ virtual BOARD* Load( const wxString& aFileName, BOARD* aAppendToMe, PROPERTIES* aProperties = NULL ); /** * Function Save * will write a full aBoard to a storage file in a format that this * PLUGIN implementation knows about, or it can be used to write a portion of * aBoard to a special kind of export file. * * @param aFileName is the name of a file to save to on disk. * * @param aBoard is the class BOARD in memory document tree from which to * extract information when writing to \a aFileName. The caller continues to * own the BOARD, and the plugin should refrain from modifying the BOARD if possible. * * @param aProperties is an associative array that can be used to tell the * saver how to save the file, because it can take any number of * additional named tuning arguments that the plugin is known to support. * The caller continues to own this object (plugin may not delete it), * and plugins should expect it to be optionally NULL. * * @throw IO_ERROR if there is a problem saving or exporting. */ virtual void Save( const wxString& aFileName, BOARD* aBoard, PROPERTIES* aProperties = NULL ); //----------------------------------------------------- /* The compiler writes the "zero argument" constructor for a PLUGIN automatically if you do not provide one. If you decide you need to provide a zero argument constructor of your own design, that is allowed. It must be public, and it is what the IO_MGR uses. Parameters may be passed into a PLUGIN via the PROPERTIES variable for either Save() and Load(). */ virtual ~PLUGIN() {} /** * Class RELEASER * releases a PLUGIN in the context of a potential thrown exception, through * its destructor. */ class RELEASER { PLUGIN* plugin; public: RELEASER( PLUGIN* aPlugin = NULL ) : plugin( aPlugin ) { } ~RELEASER() { if( plugin ) IO_MGR::PluginRelease( plugin ); } operator PLUGIN* () { return plugin; } PLUGIN* operator -> () { return plugin; } }; }; #if 0 //----------------------------------------------------- // Should split into schematic specific PLUGIN base type class SCHEMATIC; /** * Function Load * loads a file from some special input file format that * only this implementation knows about. * @param aFileName is the name of the file to load and may be foreign in nature or native in nature. * @param aAppendToMe is an existing SCHEMATIC to append to but may be NULL. */ virtual SCHEMATIC* Load( const wxString& aFileName, SCHEMATIC* aAppendToMe, PROPERTIES* aProperties = NULL ) { // not pure virtual so that plugins only have to implement // Load() or Save() but not both. } /** * Function Save * will write aSchematic to a storage file in a format that only this * implementation knows about. * * @param aFileName is the name of a file to save to on disk. * * @param aBoard is the SCHEMATIC document (ram data tree) to save or export to disk. */ virtual void Save( const wxString* aFileName, SCHEMATIC* aSchematic, PROPERTIES* aProperties = NULL ) { // not pure virtual so that plugins only have to implement // Load() or Save() but not both. } //--------------------------------------------------- #endif #endif // IO_MGR_H_