/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2017 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2009 Wayne Stambaugh * Copyright (C) 1992-2019 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include "gerbview_frame.h" #include "gerbview_id.h" #include #include #include #include #include #include #include #include #include void GERBVIEW_FRAME::ReCreateMenuBar() { GERBVIEW_SELECTION_TOOL* selTool = m_toolManager->GetTool(); // wxWidgets handles the Mac Application menu behind the scenes, but that means // we always have to start from scratch with a new wxMenuBar. wxMenuBar* oldMenuBar = GetMenuBar(); WX_MENUBAR* menuBar = new WX_MENUBAR(); //-- File menu ------------------------------------------------------- // ACTION_MENU* fileMenu = new ACTION_MENU( false, selTool ); static ACTION_MENU* openRecentGbrMenu; static ACTION_MENU* openRecentDrlMenu; static ACTION_MENU* openRecentJobMenu; static ACTION_MENU* openRecentZipMenu; FILE_HISTORY& recentGbrFiles = GetFileHistory(); #define FileHistoryCond( x ) ACTION_CONDITIONS().Enable( FILE_HISTORY::FileHistoryNotEmpty( x ) ) // Create the gerber file menu if it does not exist. Adding a file to/from the history // will automatically refresh the menu. if( !openRecentGbrMenu ) { openRecentGbrMenu = new ACTION_MENU( false ); openRecentGbrMenu->SetTool( selTool ); openRecentGbrMenu->SetTitle( _( "Open Recent Gerber File" ) ); openRecentGbrMenu->SetIcon( recent_xpm ); recentGbrFiles.UseMenu( openRecentGbrMenu ); recentGbrFiles.SetClearText( _( "Clear Recent Gerber Files" ) ); recentGbrFiles.AddFilesToMenu(); } fileMenu->Add( GERBVIEW_ACTIONS::openGerber ); wxMenuItem* gbrItem = fileMenu->Add( openRecentGbrMenu ); RegisterUIUpdateHandler( gbrItem->GetId(), FileHistoryCond( recentGbrFiles) ); // Create the drill file menu if it does not exist. Adding a file to/from the history // will automatically refresh the menu. if( !openRecentDrlMenu ) { openRecentDrlMenu = new ACTION_MENU( false ); openRecentDrlMenu->SetTool( selTool ); openRecentDrlMenu->SetTitle( _( "Open Recent Drill File" ) ); openRecentDrlMenu->SetIcon( recent_xpm ); m_drillFileHistory.UseMenu( openRecentDrlMenu ); m_drillFileHistory.SetClearText( _( "Clear Recent Drill Files" ) ); m_drillFileHistory.AddFilesToMenu(); } fileMenu->Add( GERBVIEW_ACTIONS::openDrillFile ); wxMenuItem* drillItem = fileMenu->Add( openRecentDrlMenu ); RegisterUIUpdateHandler( drillItem->GetId(), FileHistoryCond( m_drillFileHistory ) ); // Create the job file menu if it does not exist. Adding a file to/from the history // will automatically refresh the menu. if( !openRecentJobMenu ) { openRecentJobMenu = new ACTION_MENU( false ); openRecentJobMenu->SetTool( selTool ); openRecentJobMenu->SetTitle( _( "Open Recent Job File" ) ); openRecentJobMenu->SetIcon( recent_xpm ); m_jobFileHistory.UseMenu( openRecentJobMenu ); m_jobFileHistory.SetClearText( _( "Clear Recent Job Files" ) ); m_jobFileHistory.AddFilesToMenu(); } fileMenu->Add( GERBVIEW_ACTIONS::openJobFile ); wxMenuItem* jobItem = fileMenu->Add( openRecentJobMenu ); RegisterUIUpdateHandler( jobItem->GetId(), FileHistoryCond( m_jobFileHistory ) ); // Create the zip file menu if it does not exist. Adding a file to/from the history // will automatically refresh the menu. if( !openRecentZipMenu ) { openRecentZipMenu = new ACTION_MENU( false ); openRecentZipMenu->SetTool( selTool ); openRecentZipMenu->SetTitle( _( "Open Recent Zip File" ) ); openRecentZipMenu->SetIcon( recent_xpm ); m_zipFileHistory.UseMenu( openRecentZipMenu ); m_zipFileHistory.SetClearText( _( "Clear Recent Zip Files" ) ); m_zipFileHistory.AddFilesToMenu(); } fileMenu->Add( GERBVIEW_ACTIONS::openZipFile ); wxMenuItem* zipItem = fileMenu->Add( openRecentZipMenu ); RegisterUIUpdateHandler( zipItem->GetId(), FileHistoryCond( m_zipFileHistory ) ); #undef FileHistoryCond fileMenu->AppendSeparator(); fileMenu->Add( _( "Clear &All Layers" ), _( "Clear all layers. All data will be deleted" ), ID_GERBVIEW_ERASE_ALL, delete_gerber_xpm ); fileMenu->Add( _( "Reload All Layers" ), _( "Reload all layers. All data will be reloaded" ), ID_GERBVIEW_RELOAD_ALL, reload2_xpm ); fileMenu->AppendSeparator(); fileMenu->Add( _( "Export to Pcbnew..." ), _( "Export data in Pcbnew format" ), ID_GERBVIEW_EXPORT_TO_PCBNEW, export_xpm ); fileMenu->AppendSeparator(); fileMenu->Add( ACTIONS::print ); fileMenu->AppendSeparator(); fileMenu->AddQuitOrClose( &Kiface(), _( "GerbView" ) ); //-- View menu ------------------------------------------------------- // ACTION_MENU* viewMenu = new ACTION_MENU( false, selTool ); // Hide layer manager viewMenu->Add( _( "Show &Layers Manager" ), _( "Show or hide the layer manager" ), ID_TB_OPTIONS_SHOW_LAYERS_MANAGER_VERTICAL_TOOLBAR, layers_manager_xpm ); viewMenu->AppendSeparator(); viewMenu->Add( ACTIONS::zoomInCenter ); viewMenu->Add( ACTIONS::zoomOutCenter ); viewMenu->Add( ACTIONS::zoomFitScreen ); viewMenu->Add( ACTIONS::zoomTool ); viewMenu->Add( ACTIONS::zoomRedraw ); viewMenu->AppendSeparator(); viewMenu->Add( ACTIONS::toggleGrid, ACTION_MENU::CHECK ); viewMenu->Add( ACTIONS::togglePolarCoords, ACTION_MENU::CHECK ); #ifdef __APPLE__ // Add a separator only on macOS because the OS adds menu items to the view menu after ours viewMenu->AppendSeparator(); #endif // Units submenu ACTION_MENU* unitsSubMenu = new ACTION_MENU( false, selTool ); unitsSubMenu->SetTitle( _( "&Units" ) ); unitsSubMenu->SetIcon( unit_mm_xpm ); unitsSubMenu->Add( ACTIONS::inchesUnits, ACTION_MENU::CHECK ); unitsSubMenu->Add( ACTIONS::milsUnits, ACTION_MENU::CHECK ); unitsSubMenu->Add( ACTIONS::millimetersUnits, ACTION_MENU::CHECK ); viewMenu->Add( unitsSubMenu ); viewMenu->AppendSeparator(); viewMenu->Add( GERBVIEW_ACTIONS::flashedDisplayOutlines, ACTION_MENU::CHECK ); viewMenu->Add( GERBVIEW_ACTIONS::linesDisplayOutlines, ACTION_MENU::CHECK ); viewMenu->Add( GERBVIEW_ACTIONS::polygonsDisplayOutlines, ACTION_MENU::CHECK ); viewMenu->Add( GERBVIEW_ACTIONS::dcodeDisplay, ACTION_MENU::CHECK ); viewMenu->Add( GERBVIEW_ACTIONS::negativeObjectDisplay, ACTION_MENU::CHECK ); viewMenu->Add( GERBVIEW_ACTIONS::toggleDiffMode, ACTION_MENU::CHECK ); viewMenu->Add( ACTIONS::highContrastMode, ACTION_MENU::CHECK ); viewMenu->Add( GERBVIEW_ACTIONS::flipGerberView, ACTION_MENU::CHECK ); //-- Tools menu ------------------------------------------------------- // ACTION_MENU* toolsMenu = new ACTION_MENU( false ); toolsMenu->Add( _( "&List DCodes..." ), _( "List D-codes defined in Gerber files" ), ID_GERBVIEW_SHOW_LIST_DCODES, show_dcodenumber_xpm ); toolsMenu->Add( _( "&Show Source..." ), _( "Show source file for the current layer" ), ID_GERBVIEW_SHOW_SOURCE, tools_xpm ); toolsMenu->Add( ACTIONS::measureTool ); toolsMenu->AppendSeparator(); toolsMenu->Add( _( "Clear Current Layer..." ), _( "Clear the selected graphic layer" ), ID_GERBVIEW_ERASE_CURR_LAYER, delete_sheet_xpm ); //-- Preferences menu ----------------------------------------------- // ACTION_MENU* preferencesMenu = new ACTION_MENU( false, selTool ); preferencesMenu->Add( _( "Preferences...\tCTRL+," ), _( "Show preferences for all open tools" ), wxID_PREFERENCES, preference_xpm ); preferencesMenu->AppendSeparator(); AddMenuLanguageList( preferencesMenu, selTool ); #ifndef __WXMAC__ preferencesMenu->AppendSeparator(); preferencesMenu->Add( ACTIONS::acceleratedGraphics, ACTION_MENU::CHECK ); preferencesMenu->Add( ACTIONS::standardGraphics, ACTION_MENU::CHECK ); #endif //-- Menubar ------------------------------------------------------------- // menuBar->Append( fileMenu, _( "&File" ) ); menuBar->Append( viewMenu, _( "&View" ) ); menuBar->Append( toolsMenu, _( "&Tools" ) ); menuBar->Append( preferencesMenu, _( "&Preferences" ) ); AddStandardHelpMenu( menuBar ); // Associate the menu bar with the frame, if no previous menubar SetMenuBar( menuBar ); delete oldMenuBar; }