/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015-2016 Mario Luzeiro * Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file plane_3d.cpp */ #include "plane_3d.h" XY_PLANE::XY_PLANE( const BBOX_3D& aBBox ) : OBJECT_3D( OBJECT_3D_TYPE::XYPLANE ) { m_centerPoint = aBBox.GetCenter(); m_centroid = m_centerPoint; m_bbox.Reset(); m_bbox.Set( aBBox ); m_xsize = aBBox.GetExtent().x; m_ysize = aBBox.GetExtent().y; m_xsize_inv2 = 1.0f / ( 2.0f * m_xsize ); m_ysize_inv2 = 1.0f / ( 2.0f * m_ysize ); } XY_PLANE::XY_PLANE( SFVEC3F aCenterPoint, float aXSize, float aYSize ) : OBJECT_3D( OBJECT_3D_TYPE::XYPLANE ) { m_centerPoint = aCenterPoint; m_xsize = aXSize; m_ysize = aYSize; m_xsize_inv2 = 1.0f / ( 2.0f * aXSize ); m_ysize_inv2 = 1.0f / ( 2.0f * aYSize ); m_bbox.Set( SFVEC3F( aCenterPoint.x - aXSize / 2.0f, aCenterPoint.y - aYSize / 2.0f, aCenterPoint.z ), SFVEC3F( aCenterPoint.x + aXSize / 2.0f, aCenterPoint.y + aYSize / 2.0f, aCenterPoint.z ) ); m_centroid = aCenterPoint; } bool XY_PLANE::Intersect( const RAY& aRay, HITINFO& aHitInfo ) const { const float t = ( m_centerPoint.z - aRay.m_Origin.z ) * aRay.m_InvDir.z; if( ( t < FLT_EPSILON ) || ( t >= aHitInfo.m_tHit ) ) return false; const float vSU = t * aRay.m_Dir.x + aRay.m_Origin.x - m_centerPoint.x; if( (vSU < -m_xsize) || (vSU > m_xsize) ) return false; const float vSV = t * aRay.m_Dir.y + aRay.m_Origin.y - m_centerPoint.y; if( ( vSV < -m_ysize ) || ( vSV > m_ysize ) ) return false; aHitInfo.m_tHit = t; aHitInfo.m_HitPoint = aRay.at( t ); aHitInfo.pHitObject = this; if( aRay.m_dirIsNeg[2] ) aHitInfo.m_HitNormal = SFVEC3F( 0.0f, 0.0f, 1.0f ); else aHitInfo.m_HitNormal = SFVEC3F( 0.0f, 0.0f,-1.0f ); m_material->Generate( aHitInfo.m_HitNormal, aRay, aHitInfo ); return true; } bool XY_PLANE::IntersectP(const RAY& aRay, float aMaxDistance ) const { const float t = ( m_centerPoint.z - aRay.m_Origin.z ) * aRay.m_InvDir.z; if( ( t < FLT_EPSILON ) || ( t >= aMaxDistance ) ) return false; const float vSU = t * aRay.m_Dir.x + aRay.m_Origin.x - m_centerPoint.x; if( ( vSU < -m_xsize ) || ( vSU > m_xsize ) ) return false; const float vSV = t * aRay.m_Dir.y + aRay.m_Origin.y - m_centerPoint.y; if( ( vSV < -m_ysize ) || ( vSV > m_ysize ) ) return false; return true; } bool XY_PLANE::Intersects( const BBOX_3D& aBBox ) const { return m_bbox.Intersects( aBBox ); } SFVEC3F XY_PLANE::GetDiffuseColor( const HITINFO& aHitInfo ) const { (void)aHitInfo; // unused return m_diffusecolor; }