/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2004 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com * Copyright (C) 2004-2011 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file class_libentry.h * @brief Class LIB_ITEM definition. */ #ifndef _LIB_ITEM_H_ #define _LIB_ITEM_H_ #include #include #include class LINE_READER; class OUTPUTFORMATTER; class LIB_COMPONENT; class PLOTTER; class LIB_ITEM; class LIB_PIN; extern const int fill_tab[]; #define MINIMUM_SELECTION_DISTANCE 2 // Minimum selection distance in internal units /** * Helper for defining a list of library draw object pointers. The Boost * pointer containers are responsible for deleting object pointers placed * in them. If you access a object pointer from the list, do not delete * it directly. */ typedef boost::ptr_vector< LIB_ITEM > LIB_ITEMS; /** * Helper for defining a list of pin object pointers. The list does not * use a Boost pointer class so the object pointers do not accidentally get * deleted when the container is deleted. */ typedef std::vector< LIB_PIN* > LIB_PINS; /** * Class LIB_ITEM * is the base class for drawable items used by schematic library components. */ class LIB_ITEM : public EDA_ITEM { /** * Function drawGraphic * * draws the item on \a aPanel. * * @param aPanel A pointer to the panel to draw the object upon. * @param aDC A pointer to the device context used to draw the object. * @param aOffset A reference to a wxPoint object containing the offset where to draw * from the object's current position. * @param aColor An #EDA_COLOR_T to draw the object or -1 to draw the object in it's * default color. * @param aDrawMode The mode used to perform the draw (#GR_OR, #GR_COPY, etc.). * @param aData A pointer to any object specific data required to perform the draw. * @param aTransform A reference to a #TRANSFORM object containing drawing transform. */ virtual void drawGraphic( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset, int aColor, int aDrawMode, void* aData, const TRANSFORM& aTransform ) = 0; /** * Draw any editing specific graphics when the item is being edited. * * @param aClipBox Clip box of the current device context. * @param aDC The device context to draw on. * @param aColor The index of the color to draw. */ virtual void drawEditGraphics( EDA_RECT* aClipBox, wxDC* aDC, int aColor ) {} /** * Calculates the attributes of an item at \a aPosition when it is being edited. * * This method gets called by the Draw() method when the item is being edited. This * probably should be a pure virtual method but bezier curves are not yet editable in * the component library editor. Therefore, the default method does nothing. * * @param aPosition The current mouse position in drawing coordinates. */ virtual void calcEdit( const wxPoint& aPosition ) {} bool m_eraseLastDrawItem; ///< Used when editing a new draw item to prevent drawing ///< artifacts. friend class LIB_COMPONENT; protected: /** * Unit identification for multiple parts per package. Set to 0 if the * item is common to all units. */ int m_Unit; /** * Shape identification for alternate body styles. Set 0 if the item * is common to all body styles. This is commonly referred to as * DeMorgan style and this is typically how it is used in KiCad. */ int m_Convert; /** * The body fill type. This has meaning only for some items. For a list of * fill types see #FILL_T. */ FILL_T m_Fill; wxString m_typeName; ///< Name of object displayed in the message panel. wxPoint m_initialPos; ///< Temporary position when moving an existing item. wxPoint m_initialCursorPos; ///< Initial cursor position at the beginning of a move. /** Flag to indicate if draw item is fillable. Default is false. */ bool m_isFillable; public: LIB_ITEM( KICAD_T aType, LIB_COMPONENT* aComponent = NULL, int aUnit = 0, int aConvert = 0, FILL_T aFillType = NO_FILL ); // Do not create a copy constructor. The one generated by the compiler is adequate. virtual ~LIB_ITEM() { } wxString GetTypeName() { return m_typeName; } /** * Begin an editing a component library draw item in \a aEditMode at \a aPosition. * * This is used to start an editing action such as resize or move a draw object. * It typically would be called on a left click when a draw tool is selected in * the component library editor and one of the graphics tools is selected. It * allows the draw item to maintain it's own internal state while it is being * edited. Call AbortEdit() to quit the editing mode. * * @param aEditMode The editing mode being performed. See base_struct.h for a list * of mode flags. * @param aPosition The position in drawing coordinates where the editing mode was * started. This may or may not be required depending on the item * being edited and the edit mode. */ virtual void BeginEdit( int aEditMode, const wxPoint aPosition = wxPoint( 0, 0 ) ) {} /** * Continue an edit in progress at \a aPosition. * * This is used to perform the next action while editing a draw item. This would be * called for each additional left click when the mouse is captured while the item * is being edited. * * @param aPosition The position of the mouse left click in drawing coordinates. * @return True if additional mouse clicks are required to complete the edit in progress. */ virtual bool ContinueEdit( const wxPoint aPosition ) { return false; } /** * End an object editing action. * * This is used to end or abort an edit action in progress initiated by BeginEdit(). * * @param aPosition The position of the last edit event in drawing coordinates. * @param aAbort Set to true to abort the current edit in progress. */ virtual void EndEdit( const wxPoint& aPosition, bool aAbort = false ) { m_Flags = 0; } /** * Draw an item * * @param aPanel DrawPanel to use (can be null) mainly used for clipping purposes. * @param aDC Device Context (can be null) * @param aOffset Offset to draw * @param aColor -1 to use the normal body item color, or use this color if >= 0 * @param aDrawMode GR_OR, GR_XOR, ... * @param aData Value or pointer used to pass others parameters, depending on body items. * Used for some items to force to force no fill mode ( has meaning only for * items what can be filled ). used in printing or moving objects mode or to * pass reference to the lib component for pins. * @param aTransform Transform Matrix (rotation, mirror ..) */ virtual void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint &aOffset, int aColor, int aDrawMode, void* aData, const TRANSFORM& aTransform ); /** * Function GetPenSize * * @return the size of the "pen" that be used to draw or plot this item */ virtual int GetPenSize() const = 0; /** * Function Save * writes draw item object to \a aFormatter in component library "*.lib" format. * * @param aFormatter A reference to an #OUTPUTFORMATTER object to write the * component library item to. * @return True if success writing else false. */ virtual bool Save( OUTPUTFORMATTER& aFormatter ) = 0; virtual bool Load( LINE_READER& aLine, wxString& aErrorMsg ) = 0; LIB_COMPONENT* GetParent() { return (LIB_COMPONENT *)m_Parent; } virtual bool HitTest( const wxPoint& aPosition ) { return EDA_ITEM::HitTest( aPosition ); } /** * @param aPosition A wxPoint to test. * @param aThreshold Maximum distance to this object (usually the half thickness of a line) * if < 0, it will be automatically set to half pen size when locating * lines or arcs and set to 0 for other items. * @param aTransform The transform matrix. * @return True if the point \a aPosition is near this object */ virtual bool HitTest( wxPoint aPosition, int aThreshold, const TRANSFORM& aTransform ) = 0; /** * @return the boundary box for this, in library coordinates */ virtual EDA_RECT GetBoundingBox() const { return EDA_ITEM::GetBoundingBox(); } /** * Function DisplayInfo * displays basic info (type, part and convert) about the current item * in message panel. *

* This base function is used to display the information common to the * all library items. Call the base class from the derived class or the * common information will not be updated in the message panel. *

* @param aFrame A pointer to EDA_DRAW_FRAME window where the message panel resides. */ virtual void DisplayInfo( EDA_DRAW_FRAME* aFrame ); /** * Test LIB_ITEM objects for equivalence. * * @param aOther Object to test against. * @return True if object is identical to this object. */ bool operator==( const LIB_ITEM& aOther ) const; bool operator==( const LIB_ITEM* aOther ) const { return *this == *aOther; } /** * Test if another draw item is less than this draw object. * * @param aOther - Draw item to compare against. * @return - True if object is less than this object. */ bool operator<( const LIB_ITEM& aOther) const; /** * Function Offset * sets the drawing object by \a aOffset from the current position. * * @param aOffset Coordinates to offset the item position. */ virtual void SetOffset( const wxPoint& aOffset ) = 0; /** * Function Inside * tests if any part of the draw object is inside rectangle bounds of \a aRect. * * @param aRect Rectangle to check against. * @return True if object is inside rectangle. */ virtual bool Inside( EDA_RECT& aRect ) const = 0; /** * Function Move * moves a draw object to \a aPosition. * * @param aPosition Position to move draw item to. */ virtual void Move( const wxPoint& aPosition ) = 0; /** * Function GetPosition * returns the current draw object position. * * @return A wxPoint object containing the position of the object. */ virtual wxPoint GetPosition() const = 0; void SetPosition( const wxPoint& aPosition ) { Move( aPosition ); } /** * Function MirrorHorizontal * mirrors the draw object along the horizontal (X) axis about \a aCenter point. * * @param aCenter Point to mirror around. */ virtual void MirrorHorizontal( const wxPoint& aCenter ) = 0; /** * Function MirrorVertical * mirrors the draw object along the MirrorVertical (Y) axis about \a aCenter point. * * @param aCenter Point to mirror around. */ virtual void MirrorVertical( const wxPoint& aCenter ) = 0; /** * Function Rotate * rotates the object about \a aCenter point. * * @param aCenter Point to rotate around. * @param aRotateCCW True to rotate counter clockwise. False to rotate clockwise. */ virtual void Rotate( const wxPoint& aCenter, bool aRotateCCW = true ) = 0; /** * Rotate the draw item. */ virtual void Rotate() {} /** * Plot the draw item using the plot object. * * @param aPlotter The plot object to plot to. * @param aOffset Plot offset position. * @param aFill Flag to indicate whether or not the object is filled. * @param aTransform The plot transform. */ virtual void Plot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill, const TRANSFORM& aTransform ) = 0; /** * Function GetWidth * return the width of the draw item. * * @return Width of draw object. */ virtual int GetWidth() const = 0; /** * Function SetWidth * sets the width of the draw item to \a aWidth. */ virtual void SetWidth( int aWidth ) = 0; /** * Check if draw object can be filled. * * The default setting is false. If the derived object support filling, * set the m_isFillable member to true. * * @return True if draw object can be filled. Default is false. */ bool IsFillable() const { return m_isFillable; } /** * Return the draw item editing mode status. * * @return True if the item is being edited. */ bool InEditMode() const { return ( m_Flags & ( IS_NEW | IS_MOVED | IS_RESIZED ) ) != 0; } void SetEraseLastDrawItem( bool aErase = true ) { m_eraseLastDrawItem = aErase; } virtual int GetDefaultColor(); void SetUnit( int aUnit ) { m_Unit = aUnit; } int GetUnit() const { return m_Unit; } void SetConvert( int aConvert ) { m_Convert = aConvert; } int GetConvert() const { return m_Convert; } void SetFillMode( FILL_T aFillMode ) { m_Fill = aFillMode; } FILL_T GetFillMode() const { return m_Fill; } #if defined(DEBUG) void Show( int nestLevel, std::ostream& os ) const { ShowDummy( os ); } // override #endif private: /** * Function compare * provides the draw object specific comparison called by the == and < operators. * * The base object sort order which always proceeds the derived object sort order * is as follows: * - Component alternate part (DeMorgan) number. * - Component part number. * - KICAD_T enum value. * - Result of derived classes comparison. * * @param aOther A reference to the other #LIB_ITEM to compare the arc against. * @return An integer value less than 0 if the object is less than \a aOther ojbect, * zero if the object is equal to \a aOther object, or greater than 0 if the * object is greater than \a aOther object. */ virtual int compare( const LIB_ITEM& aOther ) const = 0; }; #endif // _LIB_ITEM_H_