/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Jean-Pierre Charras, j-p.charras at wanadoo.fr * Copyright (C) 2010-2011 Wayne Stambaugh * Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file hotkeys_basic.cpp * @brief Some functions to handle hotkeys in KiCad */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define HOTKEYS_CONFIG_KEY wxT( "Keys" ) wxString g_CommonSectionTag( wxT( "[common]" ) ); /* Class to handle hotkey commands hotkeys have a default value * This class allows the real key code changed by user from a key code list * file. */ EDA_HOTKEY::EDA_HOTKEY( const wxChar* infomsg, int idcommand, int keycode, int idmenuevent ) : m_defaultKeyCode( keycode ), m_KeyCode( keycode ), m_InfoMsg( infomsg ), m_Idcommand( idcommand ), m_IdMenuEvent( idmenuevent ) { } EDA_HOTKEY::EDA_HOTKEY( const EDA_HOTKEY* base ) { m_defaultKeyCode = base->m_defaultKeyCode; // initialize default key code m_KeyCode = base->m_KeyCode; m_InfoMsg = base->m_InfoMsg; m_Idcommand = base->m_Idcommand; m_IdMenuEvent = base->m_IdMenuEvent; } EDA_HOTKEY_CLIENT_DATA::~EDA_HOTKEY_CLIENT_DATA() { } /* class to handle the printable name and the keycode */ struct hotkey_name_descr { const wxChar* m_Name; int m_KeyCode; }; /* table giving the hotkey name from the hotkey code, for special keys * Note : when modifiers (ATL, SHIFT, CTRL) do not modify * the code of the key, do need to enter the modified key code * For instance wxT( "F1" ), WXK_F1 handle F1, AltF1, CtrlF1 ... * Key names are: * "Space","Ctrl+Space","Alt+Space" or * "Alt+A","Ctrl+F1", ... */ static struct hotkey_name_descr hotkeyNameList[] = { { wxT( "F1" ), WXK_F1 }, { wxT( "F2" ), WXK_F2 }, { wxT( "F3" ), WXK_F3 }, { wxT( "F4" ), WXK_F4 }, { wxT( "F5" ), WXK_F5 }, { wxT( "F6" ), WXK_F6 }, { wxT( "F7" ), WXK_F7 }, { wxT( "F8" ), WXK_F8 }, { wxT( "F9" ), WXK_F9 }, { wxT( "F10" ), WXK_F10 }, { wxT( "F11" ), WXK_F11 }, { wxT( "F12" ), WXK_F12 }, { wxT( "Esc" ), WXK_ESCAPE }, { wxT( "Del" ), WXK_DELETE }, { wxT( "Tab" ), WXK_TAB }, { wxT( "BkSp" ), WXK_BACK }, { wxT( "Ins" ), WXK_INSERT }, { wxT( "Home" ), WXK_HOME }, { wxT( "End" ), WXK_END }, { wxT( "PgUp" ), WXK_PAGEUP }, { wxT( "PgDn" ), WXK_PAGEDOWN }, { wxT( "Up" ), WXK_UP }, { wxT( "Down" ), WXK_DOWN }, { wxT( "Left" ), WXK_LEFT }, { wxT( "Right" ), WXK_RIGHT }, { wxT( "Return" ), WXK_RETURN }, { wxT( "Space" ), WXK_SPACE }, // Do not change this line: end of list { wxT( "" ), 0 } }; // name of modifier keys. // Note: the Ctrl key is Cmd key on Mac OS X. // However, in wxWidgets defs, the key WXK_CONTROL is the Cmd key, // so the code using WXK_CONTROL should be ok on any system. // (on Mac OS X the actual Ctrl key code is WXK_RAW_CONTROL) #ifdef __WXMAC__ #define USING_MAC_CMD #endif #ifdef USING_MAC_CMD #define MODIFIER_CTRL wxT( "Cmd+" ) #else #define MODIFIER_CTRL wxT( "Ctrl+" ) #endif #define MODIFIER_CMD_MAC wxT( "Cmd+" ) #define MODIFIER_CTRL_BASE wxT( "Ctrl+" ) #define MODIFIER_ALT wxT( "Alt+" ) #define MODIFIER_SHIFT wxT( "Shift+" ) /** * Function KeyNameFromKeyCode * return the key name from the key code * Only some wxWidgets key values are handled for function key ( see * hotkeyNameList[] ) * @param aKeycode = key code (ascii value, or wxWidgets value for function keys) * @param aIsFound = a pointer to a bool to return true if found, or false. an be NULL default) * @return the key name in a wxString */ wxString KeyNameFromKeyCode( int aKeycode, bool* aIsFound ) { wxString keyname, modifier, fullkeyname; int ii; bool found = false; // Assume keycode of 0 is "unassigned" if( aKeycode == 0 ) return wxT( ""); if( (aKeycode & GR_KB_CTRL) != 0 ) modifier << MODIFIER_CTRL; if( (aKeycode & GR_KB_ALT) != 0 ) modifier << MODIFIER_ALT; if( (aKeycode & GR_KB_SHIFT) != 0 ) modifier << MODIFIER_SHIFT; aKeycode &= ~( GR_KB_CTRL | GR_KB_ALT | GR_KB_SHIFT ); if( (aKeycode > ' ') && (aKeycode < 0x7F ) ) { found = true; keyname.Append( (wxChar)aKeycode ); } else { for( ii = 0; ; ii++ ) { if( hotkeyNameList[ii].m_KeyCode == 0 ) // End of list { keyname = wxT( "" ); break; } if( hotkeyNameList[ii].m_KeyCode == aKeycode ) { keyname = hotkeyNameList[ii].m_Name; found = true; break; } } } if( aIsFound ) *aIsFound = found; fullkeyname = modifier + keyname; return fullkeyname; } /* * helper function use in AddHotkeyName to calculate an accelerator string * In some menus, accelerators do not perform exactly the same action as * the hotkey that perform a similar action. * this is usually the case when this action uses the current mouse position * for instance zoom action is ran from the F1 key or the Zoom menu. * a zoom uses the mouse position from a hot key and not from the menu * In this case, the accelerator if Shift+ * But for many keys, the Shift modifier is not usable, and the accelerator is Alt+ */ static void AddModifierToKey( wxString& aFullKey, const wxString & aKey ) { if( (aKey.Length() == 1) && (aKey[0] >= 'A') && (aKey[0] <= 'Z')) // We can use Shift+ as accelerator and for hot key aFullKey << wxT( "\t" ) << MODIFIER_SHIFT << aKey; else // We must use Alt+ as accelerator and for hot key aFullKey << wxT( "\t" ) << MODIFIER_ALT << aKey; } /* AddHotkeyName * Add the key name from the Command id value ( m_Idcommand member value) * aText = a wxString. returns aText + key name * aList = pointer to a EDA_HOTKEY list of commands * aCommandId = Command Id value * aShortCutType = IS_HOTKEY to add (shortcuts in menus, same as hotkeys) * IS_ACCELERATOR to add (accelerators in menus, not hotkeys) * IS_COMMENT to add <(keyname)> mainly in tool tips * Return a wxString (aTest + key name) if key found or aText without modification */ wxString AddHotkeyName( const wxString& aText, EDA_HOTKEY** aList, int aCommandId, HOTKEY_ACTION_TYPE aShortCutType ) { wxString msg = aText; wxString keyname; if( aList ) keyname = KeyNameFromCommandId( aList, aCommandId ); if( !keyname.IsEmpty() ) { switch( aShortCutType ) { case IS_HOTKEY: msg << wxT( "\t" ) << keyname; break; case IS_ACCELERATOR: AddModifierToKey( msg, keyname ); break; case IS_COMMENT: msg << wxT( " (" ) << keyname << wxT( ")" ); break; } } #ifdef USING_MAC_CMD // On OSX, the modifier equivalent to the Ctrl key of PCs // is the Cmd key, but in code we should use Ctrl as prefix in menus msg.Replace( MODIFIER_CMD_MAC, MODIFIER_CTRL_BASE ); #endif return msg; } /* AddHotkeyName * Add the key name from the Command id value ( m_Idcommand member value) * aText = a wxString. returns aText + key name * aList = pointer to a EDA_HOTKEY_CONFIG DescrList of commands * aCommandId = Command Id value * aShortCutType = IS_HOTKEY to add (active shortcuts in menus) * IS_ACCELERATOR to add (active accelerators in menus) * IS_COMMENT to add <(keyname)> * Return a wxString (aText + key name) if key found or aText without modification */ wxString AddHotkeyName( const wxString& aText, struct EDA_HOTKEY_CONFIG* aDescList, int aCommandId, HOTKEY_ACTION_TYPE aShortCutType ) { wxString msg = aText; wxString keyname; EDA_HOTKEY** list; if( aDescList ) { for( ; aDescList->m_HK_InfoList != NULL; aDescList++ ) { list = aDescList->m_HK_InfoList; keyname = KeyNameFromCommandId( list, aCommandId ); if( !keyname.IsEmpty() ) { switch( aShortCutType ) { case IS_HOTKEY: msg << wxT( "\t" ) << keyname; break; case IS_ACCELERATOR: AddModifierToKey( msg, keyname ); break; case IS_COMMENT: msg << wxT( " (" ) << keyname << wxT( ")" ); break; } break; } } } #ifdef USING_MAC_CMD // On OSX, the modifier equivalent to the Ctrl key of PCs // is the Cmd key, but in code we should use Ctrl as prefix in menus msg.Replace( MODIFIER_CMD_MAC, MODIFIER_CTRL_BASE ); #endif return msg; } /** * Function KeyNameFromCommandId * return the key name from the Command id value ( m_Idcommand member value) * @param aList = pointer to a EDA_HOTKEY list of commands * @param aCommandId = Command Id value * @return the key name in a wxString */ wxString KeyNameFromCommandId( EDA_HOTKEY** aList, int aCommandId ) { wxString keyname; for( ; *aList != NULL; aList++ ) { EDA_HOTKEY* hk_decr = *aList; if( hk_decr->m_Idcommand == aCommandId ) { keyname = KeyNameFromKeyCode( hk_decr->m_KeyCode ); break; } } return keyname; } /** * Function KeyCodeFromKeyName * return the key code from its key name * Only some wxWidgets key values are handled for function key * @param keyname = wxString key name to find in hotkeyNameList[], * like F2 or space or an usual (ascii) char. * @return the key code */ int KeyCodeFromKeyName( const wxString& keyname ) { int ii, keycode = 0; // Search for modifiers: Ctrl+ Alt+ and Shift+ // Note: on Mac OSX, the Cmd key is equiv here to Ctrl wxString key = keyname; wxString prefix; int modifier = 0; while( 1 ) { prefix.Empty(); if( key.StartsWith( MODIFIER_CTRL_BASE ) ) { modifier |= GR_KB_CTRL; prefix = MODIFIER_CTRL_BASE; } else if( key.StartsWith( MODIFIER_CMD_MAC ) ) { modifier |= GR_KB_CTRL; prefix = MODIFIER_CMD_MAC; } else if( key.StartsWith( MODIFIER_ALT ) ) { modifier |= GR_KB_ALT; prefix = MODIFIER_ALT; } else if( key.StartsWith( MODIFIER_SHIFT ) ) { modifier |= GR_KB_SHIFT; prefix = MODIFIER_SHIFT; } else { break; } if( !prefix.IsEmpty() ) key.Remove( 0, prefix.Len() ); } if( (key.length() == 1) && (key[0] > ' ') && (key[0] < 0x7F) ) { keycode = key[0]; keycode += modifier; return keycode; } for( ii = 0; ; ii++ ) { if( hotkeyNameList[ii].m_KeyCode == 0 ) // End of list reached break; if( key.CmpNoCase( hotkeyNameList[ii].m_Name ) == 0 ) { keycode = hotkeyNameList[ii].m_KeyCode + modifier; break; } } return keycode; } /* DisplayHotkeyList * Displays the current hotkey list * aList = a EDA_HOTKEY_CONFIG list(Null terminated) */ #include void DisplayHotkeyList( EDA_BASE_FRAME* aFrame, struct EDA_HOTKEY_CONFIG* aDescList ) { wxString keyname; wxString keymessage; EDA_HOTKEY** list; wxString msg = wxT( "" ); msg += wxT( "

" ); msg += _( "Hotkeys List" ); msg += wxT( "

" ); for( ; aDescList->m_HK_InfoList != NULL; aDescList++ ) { list = aDescList->m_HK_InfoList; for( ; *list != NULL; list++ ) { EDA_HOTKEY* hk_decr = *list; if( !hk_decr->m_InfoMsg.Contains( wxT( "Macros" ) ) ) { keyname = KeyNameFromKeyCode( hk_decr->m_KeyCode ); keymessage = wxGetTranslation( hk_decr->m_InfoMsg ); // Some chars are modified, using html encoding, to be // displayed by DisplayHtmlInfoMessage() keyname.Replace( wxT( "<" ), wxT( "<" ) ); keyname.Replace( wxT( ">" ), wxT( ">" ) ); msg += wxT( "" ); msg += wxT( "" ); } } } msg += wxT( "
" ) + keymessage + wxT( "  " ) + keyname + wxT( "
" ); #if 0 // Set to 1 to create a modal dialog (blocking) DisplayHtmlInfoMessage( aFrame, _( "Hotkeys List" ), msg, wxSize( 340, 750 ) ); #else // Create a non modal dialog, which shows the list of hotkeys until dismissed // but does not block the parent window HTML_MESSAGE_BOX *dlg = new HTML_MESSAGE_BOX( aFrame, _( "Hotkeys List" ), wxDefaultPosition, wxSize( 340, 750 ) ); dlg->AddHTML_Text( msg ); dlg->Show( true ); #endif } /** * Function GetDescriptorFromHotkey * Return a EDA_HOTKEY * pointer from a key code for OnHotKey() function * @param aKey = key code (ascii value, or wxWidgets value for function keys * @param aList = pointer to a EDA_HOTKEY list of commands * @return the corresponding EDA_HOTKEY pointer from the EDA_HOTKEY List */ EDA_HOTKEY* GetDescriptorFromHotkey( int aKey, EDA_HOTKEY** aList ) { for( ; *aList != NULL; aList++ ) { EDA_HOTKEY* hk_decr = *aList; if( hk_decr->m_KeyCode == aKey ) return hk_decr; } return NULL; } EDA_HOTKEY* GetDescriptorFromCommand( int aCommand, EDA_HOTKEY** aList ) { for( ; *aList != NULL; aList++ ) { EDA_HOTKEY* hk_decr = *aList; if( hk_decr->m_Idcommand == aCommand ) return hk_decr; } return NULL; } int EDA_BASE_FRAME::WriteHotkeyConfig( struct EDA_HOTKEY_CONFIG* aDescList, wxString* aFullFileName ) { wxString msg; wxString keyname, infokey; msg = wxT( "$hotkey list\n" ); // Print the current hotkey list EDA_HOTKEY** list; for( ; aDescList->m_HK_InfoList != NULL; aDescList++ ) { if( aDescList->m_Title ) { msg += wxT( "# " ); msg += *aDescList->m_Title; msg += wxT( "\n" ); } msg += *aDescList->m_SectionTag; msg += wxT( "\n" ); list = aDescList->m_HK_InfoList; for( ; *list != NULL; list++ ) { EDA_HOTKEY* hk_decr = *list; msg += wxT( "shortcut " ); keyname = KeyNameFromKeyCode( hk_decr->m_KeyCode ); AddDelimiterString( keyname ); infokey = hk_decr->m_InfoMsg; AddDelimiterString( infokey ); msg += keyname + wxT( ": " ) + infokey + wxT( "\n" ); } } msg += wxT( "$Endlist\n" ); if( aFullFileName ) { FILE* file = wxFopen( *aFullFileName, wxT( "wt" ) ); if( file ) { fputs( TO_UTF8( msg ), file ); fclose( file ); } else { msg.Printf( wxT( "Unable to write file %s" ), GetChars( *aFullFileName ) ); return 0; } } else { wxFileName fn( GetName() ); fn.SetExt( DEFAULT_HOTKEY_FILENAME_EXT ); wxConfigBase* config = GetNewConfig( fn.GetFullPath() ); config->Write( HOTKEYS_CONFIG_KEY, msg ); delete config; } return 1; } int EDA_BASE_FRAME::ReadHotkeyConfigFile( const wxString& aFilename, struct EDA_HOTKEY_CONFIG* aDescList ) { wxFileName fn( aFilename ); fn.SetExt( DEFAULT_HOTKEY_FILENAME_EXT ); wxFile cfgfile( fn.GetFullPath() ); if( !cfgfile.IsOpened() ) // There is a problem to open file return 0; // get length cfgfile.SeekEnd(); wxFileOffset size = cfgfile.Tell(); cfgfile.Seek( 0 ); // read data char* buffer = new char[size]; cfgfile.Read( buffer, size ); wxString data( buffer, wxConvUTF8 ); // parse ParseHotkeyConfig( data, aDescList ); // cleanup delete[] buffer; cfgfile.Close(); return 1; } void ReadHotkeyConfig( const wxString& Appname, struct EDA_HOTKEY_CONFIG* aDescList ) { wxFileName fn( Appname ); fn.SetExt( DEFAULT_HOTKEY_FILENAME_EXT ); std::unique_ptr config; config.reset( GetNewConfig( fn.GetFullPath() ) ); if( !config->HasEntry( HOTKEYS_CONFIG_KEY ) ) { // assume defaults are ok return; } wxString data; config->Read( HOTKEYS_CONFIG_KEY, &data ); ParseHotkeyConfig( data, aDescList ); } /* Function ReadHotkeyConfig * Read configuration data and fill the current hotkey list with hotkeys * aDescList is the current hotkey list descr. to initialize. */ int EDA_BASE_FRAME::ReadHotkeyConfig( struct EDA_HOTKEY_CONFIG* aDescList ) { ::ReadHotkeyConfig( GetName(), aDescList ); return 1; } /* Function ParseHotkeyConfig * the input format is: shortcut "key" "function" * lines starting by # are ignored (comments) * lines like [xxx] are tags (example: [common] or [libedit] which identify sections */ void ParseHotkeyConfig( const wxString& data, struct EDA_HOTKEY_CONFIG* aDescList ) { // Read the config wxStringTokenizer tokenizer( data, L"\r\n", wxTOKEN_STRTOK ); EDA_HOTKEY** CurrentHotkeyList = 0; while( tokenizer.HasMoreTokens() ) { wxString line = tokenizer.GetNextToken(); wxStringTokenizer lineTokenizer( line ); wxString line_type = lineTokenizer.GetNextToken(); if( line_type[0] == '#' ) //comment continue; if( line_type[0] == '[' ) // A tag is found. search infos in list { CurrentHotkeyList = 0; EDA_HOTKEY_CONFIG* DList = aDescList; for( ; DList->m_HK_InfoList; DList++ ) { if( *DList->m_SectionTag == line_type ) { CurrentHotkeyList = DList->m_HK_InfoList; break; } } continue; } if( line_type == wxT( "$Endlist" ) ) break; if( line_type != wxT( "shortcut" ) ) continue; if( CurrentHotkeyList == NULL ) continue; // Get the key name lineTokenizer.SetString( lineTokenizer.GetString(), L"\"\r\n\t ", wxTOKEN_STRTOK ); wxString keyname = lineTokenizer.GetNextToken(); wxString remainder = lineTokenizer.GetString(); // Get the command name wxString fctname = remainder.AfterFirst( '\"' ).BeforeFirst( '\"' ); // search the hotkey in current hotkey list for( EDA_HOTKEY** list = CurrentHotkeyList; *list != NULL; list++ ) { EDA_HOTKEY* hk_decr = *list; if( hk_decr->m_InfoMsg == fctname ) { hk_decr->m_KeyCode = KeyCodeFromKeyName( keyname ); break; } } } } void EDA_BASE_FRAME::ImportHotkeyConfigFromFile( EDA_HOTKEY_CONFIG* aDescList, const wxString& aDefaultShortname ) { wxString ext = DEFAULT_HOTKEY_FILENAME_EXT; wxString mask = wxT( "*." ) + ext; #if 0 // pass in the project dir as an argument wxString path = wxPathOnly( Prj().GetProjectFullName() ); #else wxString path = GetMruPath(); #endif wxFileName fn( aDefaultShortname ); fn.SetExt( DEFAULT_HOTKEY_FILENAME_EXT ); wxString filename = EDA_FILE_SELECTOR( _( "Read Hotkey Configuration File:" ), path, fn.GetFullPath(), ext, mask, this, wxFD_OPEN, true ); if( filename.IsEmpty() ) return; ReadHotkeyConfigFile( filename, aDescList ); SetMruPath( wxFileName( filename ).GetPath() ); } void EDA_BASE_FRAME::ExportHotkeyConfigToFile( EDA_HOTKEY_CONFIG* aDescList, const wxString& aDefaultShortname ) { wxString ext = DEFAULT_HOTKEY_FILENAME_EXT; wxString mask = wxT( "*." ) + ext; #if 0 wxString path = wxPathOnly( Prj().GetProjectFullName() ); #else wxString path = GetMruPath(); #endif wxFileName fn( aDefaultShortname ); fn.SetExt( DEFAULT_HOTKEY_FILENAME_EXT ); wxString filename = EDA_FILE_SELECTOR( _( "Write Hotkey Configuration File:" ), path, fn.GetFullPath(), ext, mask, this, wxFD_SAVE, true ); if( filename.IsEmpty() ) return; WriteHotkeyConfig( aDescList, &filename ); SetMruPath( wxFileName( filename ).GetPath() ); } /* add hotkey config options submenu to aMenu */ void AddHotkeyConfigMenu( wxMenu* aMenu ) { if( aMenu == NULL ) return; wxMenu* HotkeySubmenu = new wxMenu(); // Call hotkeys editor AddMenuItem( HotkeySubmenu, ID_PREFERENCES_HOTKEY_SHOW_EDITOR, _( "&Edit Hotkeys" ), _( "Edit hotkeys list" ), KiBitmap( config_xpm ) ); HotkeySubmenu->AppendSeparator(); // create hotkey file to export current hotkeys config AddMenuItem( HotkeySubmenu, ID_PREFERENCES_HOTKEY_EXPORT_CONFIG, _( "E&xport Hotkeys" ), _( "Export current hotkeys into configuration file" ), KiBitmap( hotkeys_export_xpm ) ); // Reload hotkey file AddMenuItem( HotkeySubmenu, ID_PREFERENCES_HOTKEY_IMPORT_CONFIG, _( "&Import Hotkeys" ), _( "Load existing hotkey configuration file" ), KiBitmap( hotkeys_import_xpm ) ); // Append HotkeySubmenu to menu AddMenuItem( aMenu, HotkeySubmenu, wxID_ANY, _( "&Hotkeys Options" ), _( "Edit hotkeys configuration and preferences" ), KiBitmap( hotkeys_xpm ) ); }