/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2012 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com * Copyright (C) 2004-2012 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file modview_frame.h */ #ifndef MODVIEWFRM_H_ #define MODVIEWFRM_H_ #include class wxSashLayoutWindow; class wxListBox; class FP_LIB_TABLE; namespace PCB { struct IFACE; } /** * Component library viewer main window. */ class FOOTPRINT_VIEWER_FRAME : public PCB_BASE_FRAME { friend struct PCB::IFACE; // constructor called from here only protected: FOOTPRINT_VIEWER_FRAME( KIWAY* aKiway, wxWindow* aParent, FRAME_T aFrameType ); public: ~FOOTPRINT_VIEWER_FRAME(); /** * Function GetFootprintViewerFrameName (static) * @return the frame name used when creating the frame * used to get a reference to this frame, if exists */ static const wxChar* GetFootprintViewerFrameName(); virtual EDA_COLOR_T GetGridColor() const; /** * Function ReCreateLibraryList * * Creates or recreates the list of current loaded libraries. * This list is sorted, with the library cache always at end of the list */ void ReCreateLibraryList(); ///> @copydoc EDA_DRAW_FRAME::UseGalCanvas() virtual void UseGalCanvas( bool aEnable ); private: wxListBox* m_libList; // The list of libs names wxListBox* m_footprintList; // The list of footprint names wxString m_configPath; // subpath for configuration const wxString getCurNickname(); void setCurNickname( const wxString& aNickname ); const wxString getCurFootprintName(); void setCurFootprintName( const wxString& aName ); void OnSize( wxSizeEvent& event ); void ReCreateFootprintList(); void OnIterateFootprintList( wxCommandEvent& event ); /** * Function UpdateTitle * updates the window title with current library information. */ void UpdateTitle(); /** * Function RedrawActiveWindow * Display the current selected component. * If the component is an alias, the ROOT component is displayed */ void RedrawActiveWindow( wxDC* DC, bool EraseBg ); void OnCloseWindow( wxCloseEvent& Event ); void ReCreateHToolbar(); void ReCreateVToolbar(); void OnLeftClick( wxDC* DC, const wxPoint& MousePos ); void ClickOnLibList( wxCommandEvent& event ); void ClickOnFootprintList( wxCommandEvent& event ); void DClickOnFootprintList( wxCommandEvent& event ); void OnSetRelativeOffset( wxCommandEvent& event ); void GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey = 0 ); void LoadSettings( wxConfigBase* aCfg ); // override virtual void SaveSettings( wxConfigBase* aCfg ); // override virtual /** * Function OnActivate * is called when the frame frame is activate to reload the libraries and component lists * that can be changed by the schematic editor or the library editor. */ virtual void OnActivate( wxActivateEvent& event ); void SelectCurrentLibrary( wxCommandEvent& event ); /** * Function SelectCurrentFootprint * Selects the current footprint name and display it */ void SelectCurrentFootprint( wxCommandEvent& event ); /** * Function ExportSelectedFootprint * exports the current footprint name and close the library browser. */ void ExportSelectedFootprint( wxCommandEvent& event ); /** * Function SelectAndViewFootprint * Select and load the next or the previous footprint * if no current footprint, Rebuild the list of footprints available in a given footprint * library * @param aMode = NEXT_PART or PREVIOUS_PART */ void SelectAndViewFootprint( int aMode ); bool OnRightClick( const wxPoint& MousePos, wxMenu* PopMenu ); /** * Function Show3D_Frame (virtual) * displays 3D view of the footprint (module) being edited. */ void Show3D_Frame( wxCommandEvent& event ); /** * Function Update3D_Frame * must be called after a footprint selection * Updates the 3D view and 3D frame title. * @param aForceReloadFootprint = true to reload data (default) * = false to update title only -(after creating the 3D viewer) */ void Update3D_Frame( bool aForceReloadFootprint = true ); /* * Virtual functions, not used here, but needed by PCB_BASE_FRAME * (virtual pure functions ) */ void OnLeftDClick( wxDC*, const wxPoint& ) {} void SaveCopyInUndoList( BOARD_ITEM*, UNDO_REDO_T, const wxPoint& ) {} void SaveCopyInUndoList( const PICKED_ITEMS_LIST&, UNDO_REDO_T, const wxPoint &) {} void updateView(); DECLARE_EVENT_TABLE() }; #endif // MODVIEWFRM_H_